Yup, it's yet another mutation guide. This was meant to be a sort of continuation of the Mutation Masterpost which has gone without an update for a while. As such it will bear some similarities to the Masterpost while I also try to make it different so it isn't an exact word for word copy. This is going to be a huge WIP so please bear with me as I fill this out as best I can. More information and such will be added so it will hopefully be as in-depth as the Masterpost was.
Note: "Passable" in the descriptions is related to if the mutation is naturally passed on to offpspring without the use of items.
Birth mutations are mutations that are visible on the lion from birth. Most of these types of mutations are present for both sexes though there will be exceptions as well.
If you want to view all the full sized images you can view the imgur gallery here.
Achromia
Appears at:
Birth.
Gameplay effect:
None.
Passable?:
No.
Description:
Achromia lions lack melanin in their skin, coat, and eyes making them white with pink skin and accents along the paws, mane, inside of the ears, and tail.
Lions with this mutation still posses genetic info such as bases, mane shape/color, eye color, and markings and can pass their traits on to their cubs but the mutation covers them on the lion itself. Males can patrol and become king and females can still hunt.
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Blind
Appears at:
Birth.
Gameplay effect:
Males cannot become king or patrol. Females cannot hunt.
Passable?:
No.
Description:
Lions with the blind mutation have a milky layer over their eyes which renders them unable to see well, if at all. Despite that they still can have eye colors and pass them on to cubs.
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Bobbed Tail
Appears at:
Birth.
Gameplay effect:
None.
Passable?:
No.
Description:
Bobbed tailed lions have a nubby stub for a tail and as such lack a tail tip. Males can patrol and become king and females can still hunt.
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Clawless
Appears at:
Birth.
Gameplay effect:
Lionesses cannot hunt. Strength stat drastically reduced at birth to 5% of what it would have been originally.
Passable?:
No.
Description:
These lions have the paws but not the pointy parts that are useful for you know, lion related things. While they lack any claws they can still live full and healthy lives and can still patrol or lead a pride but unfortunately, they cannot hunt.
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Dwarfism
Appears at:
Birth.
Gameplay effect:
Lower agility than normal lions. Due to their stubby legs Dwarf lions have half the agility of normal lions.
Passable?:
No.
Description:
Dwarf lions are much smaller than their full sized counterparts with stubby little legs, squat chubby bodies, snaggle teeth, and bugged eyes. Males do not have visible mane shapes but can still pass on that info to their cubs.
Despite their wonky proportions, they can do anything normal lions can including leading a pride, patrolling, breeding/studding, and hunting.
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Eyeless
Appears at:
Birth.
Gameplay effect:
Males cannot become king or patrol. Females cannot hunt.
Passable?:
No.
Description:
While Blind lions have non-functioning eyes, Eyeless lions lack them completely! They have no eye openings at all and their skin covers their eye sockets entirely. They can still possess eye colors though and can pass them on to their cubs.
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Folded Ears
Appears at:
Birth.
Gameplay effect:
None.
Passable?:
No.
Description:
These funny looking lions have weak cartilage in their ears that causes them to flop over themselves instead of standing upright. Males can patrol and become king and females can still hunt.
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Melanism
Appears at:
Birth.
Gameplay effect:
None.
Passable?:
No.
Description:
The opposite of Achromia. Lions with this condition produce extra melanin in their skin and that gives them their incredibly dark appearance.This mutation covers them entirely apart from their eyes.
Unlike Achromia which all have pink eyes regardless of their genetics, melanistic lions show their eye colors through their mutation. They can pass their markings, bases, and mane genetics onto cubs.
A good way to tell melanistic lions from Onyx based lions is that they have less highlighting on the fur, darker lineart, and are darker in general color. Males can patrol and become king and females can still hunt.
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Patches (Croupe)
Appears at:
Birth.
Gameplay effect:
None.
Passable?:
Yes. Can be passed from either parent.
Description:
Dark somatic patches in a webbed pattern on the hindquaters. Markings and bases still pass underneath the mutation. Males can patrol and become king and females can still hunt.
Patches works on the female poses!
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Patches (Dense)
Appears at:
Birth.
Gameplay effect:
None.
Passable?:
Yes. Can be passed from either parent.
Description:
Dark patches across areas of the entire body. Markings and bases still pass underneath the mutation. Males can patrol and become king and females can still hunt.
Patches works on the female poses!
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Patches (Frontal)
Appears at:
Birth.
Gameplay effect:
None.
Passable?:
Yes. Can be passed from either parent.
Description:
Dark somatic patches in a pattern on the forequarters and face. Markings and bases still pass underneath the mutation. Males can patrol and become king and females can still hunt.
Patches works on the female poses!
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Piebald (Bisected)
Appears at:
Birth.
Gameplay effect:
None.
Passable?:
Yes. Can be passed from either parent.
Description:
White splotches cover these lions in differing patterns. Bisected covers the back end of the lion the most but also appears on the legs in an asymmetrical pattern and on the face as well. Markings and bases still pass underneath the mutation. Males can patrol and become king and females can still hunt.
Piebald works on the female poses!
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Piebald (Broken)
Appears at:
Birth.
Gameplay effect:
None.
Passable?:
Yes. Can be passed from either parent.
Description:
Broken piebald offers most of its coverage on the face and spreads along the belly legs and tail. Markings and bases still pass underneath the mutation. Males can patrol and become king and females can still hunt.
Piebald works on the female poses!
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Piebald (Clouded)
Appears at:
Birth.
Gameplay effect:
None.
Passable?:
Yes. Can be passed from either parent.
Description:
Clouded piebald covers the belly and spreads across the back in a notable pattern that gives a dappled affect. Markings and bases still pass underneath the mutation. Males can patrol and become king and females can still hunt.
Piebald works on the female poses!
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Piebald (Harlequin)
Appears at:
Birth
Gameplay effect:
None.
Passable?:
Yes. Can be passed from either parent.
Description:
This pattern is marked by a large patch on the face that almost perfectly splits down the middle. Markings and bases still pass underneath the mutation. Males can patrol and become king and females can still hunt.
Piebald works on the female poses!
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Piebald (Heavy)
Appears at:
Birth
Gameplay effect:
None.
Passable?:
Yes. Can be passed from either parent.
Description:
The most invasive of the piebald patterns, it covers a good majority of the lion. Markings and bases still pass underneath the mutation. Males can patrol and become king and females can still hunt.
Piebald works on the female poses!
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Piebald (Light)
Appears at:
Birth.
Gameplay effect:
None.
Passable?:
Yes. Can be passed from either parent.
Description:
The least invasive of the piebald patterns, it mostly covers the underside with some patches of white on the face and tail. Markings and bases still pass underneath the mutation. Males can patrol and become king and females can still hunt.
Piebald works on the female poses!
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Piebald (Mosaic)
Appears at:
Birth.
Gameplay effect:
None.
Passable?:
Yes. Can be passed from either parent.
Description:
This mutation features many small white splotches all over the lion's body and mane. Markings and bases still pass underneath the mutation. Males can patrol and become king and females can still hunt.
Piebald works on the female poses!
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Piebald (Mottled)
Appears at:
Birth.
Gameplay effect:
None.
Passable?:
Yes. Can be passed from either parent.
Description:
This piebald pattern covers the lion in many mottled places, most notable on the back end. Markings and bases still pass underneath the mutation. Males can patrol and become king and females can still hunt.
Piebald works on the female poses!
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Piebald (Slender)
Appears at:
Birth.
Gameplay effect:
None.
Passable?:
Yes. Can be passed from either parent.
Description:
Pattern on the lion is spread mostly along the underside with some areas crossing over to the back. Markings and bases still pass underneath the mutation. Males can patrol and become king and females can still hunt.
Piebald works on the female poses!
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Piebald (Symmetrical)
Appears at:
Birth.
Gameplay effect:
None.
Passable?:
Yes. Can be passed from either parent.
Description:
Piebald pattern on the lion features a symmetrical look on both sides. Markings and bases still pass underneath the mutation. Males can patrol and become king and females can still hunt.
Piebald works on the female poses!
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Primal
Appears at:
Birth.
Gameplay effect:
None.
Passable?:
Yes. Males can pass the mutation, females can only inherent it meaning they cannot pass it onto their cubs.
Description:
Lions with this mutation are slightly larger in the case of males and feature a bobbed tail, saber fangs, and a thick ruff around the neck area in both sexes. It appears at birth with newborns appearing the same as newborn bobtails. As they age they develop longer fangs and extra fur around the neck and forelimbs. Males show mane markings and colors and can still patrol and become king. Females can still hunt as well.
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Primal (Felis)
Appears at:
Birth.
Gameplay effect:
None.
Passable?:
Yes. Males can pass the mutation, females cannot pass it on but can display it.
Description:
Another variation of the Primal mutation. Lions with this variant have short bunny tails along with a long-lined body and fuzz around the neck, cheeks, and at the tips of the ears. They are about the size of normal lions but have arched backs and heavy muscle mass.
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Primal (Smilus)
Appears at:
Birth.
Gameplay effect:
None.
Passable?:
Yes. Males can pass the mutation, females cannot even display Smilus let alone pass it on.
Description:
This mutation is a variation of Primal. As cubs and adolescents, they share the same art as Primal with only adult males displaying different art. The variation is slightly smaller than traditional Primal with saber teeth, a longer tail, and longer fur though not as thick. They look more like a lion than their Primal counterparts but the genetic data is the exact same in the game's coding. Smilus males can function like a normal lion can in that they can patrol and become studs but having the Smilus mutation does NOT increase the chances of the trait passing. MOD: Primal will not apply Smilus.
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Polycaudal
Appears at:
Birth.
Gameplay effect:
None.
Passable?:
No.
Description:
Polycaudal lions are born with two tails - well kinda. The tail starts off as you would expect from the butt end but things start getting weird near the end as the tail splits into two tail ends complete with separate tail tufts. Males can patrol and become king and females can still hunt.
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Toothless
Appears at:
Birth.
Gameplay effect:
Can't hunt, patrol, or lead a pride but they can be broodmothers. Health message appears at birth.
Passable?:
No.
Description:
While most mammals are born without teeth, these lions apparently never got the memo that they were supposed to have them at all! Toothless lions are odd but despite their gummy mouths they are capable of living full, albeit boring, lives.
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Tailless
Appears at:
Birth.
Gameplay effect:
None.
Passable?:
No.
Description:
These weird lions are born without one notable feature, their tails! Males can patrol and become king and females can still hunt.
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Tigon
Appears at:
Birth
Gameplay effect:
Cubs sired by tigon fathers have 10% less stats and are born infertile.
Passable?:
Yes.1st generation (10% chance) and succeeding generations can pass it on with lower odds (5% chance). Males can become king but cannot pass the mutation.
Description:
Tigons are a hybrid of a male tiger and a lioness. Goddess fertility females are the only ones capable of producing a litter with these hybrid males and their resulting cubs are born infertile and with 10% less stats than normal.
All 1st generation tigons are born with the Mandarin base, White Undersides and Mottled Stripes markings, Tawny Skin, and Sunglow eyes.
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Leopon
Appears at:
Birth
Gameplay effect:
Much lower stats than normal lions.
Passable?:
Yes. 1st generation (10% chance) and succeeding generations can pass it on with lower odds (5% chance). Males can become king but cannot pass the mutation.
Description:
Leopons are a hybrid of a male leopard and a female lion. They look very different from purebred lions and are smaller with different proportions. Males lack a full mane but can still show hints of their mane color. Females can hunt and males can patrol and become king.
All 1st generation leopons are born with the Kimanjano base, White Underfelt and Mottled Rosette markings, Dudley nose, and Yellow eyes.