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Posted by | Inbreeding mechanics |
Berenos|On hiatus (#84593) Resurgent View Forum Posts Posted on 2017-04-02 04:03:52 |
Yes. Inbreeding. That thing that many players go "Why do you avoid it it does nothing anyways" about. But please read it all before hitting the "NO support" button; I'd love to hear your thoughts, but please hear me out first. Inbreeding MechanicsIn real life, inbreeding will often cause malformations, mutations and a general detriment of the offspring's health if done to the extreme, and is used to conserve certain desirable traits in animals. We already have the second part easy enough - many breeding projects use the tactic of breeding the son that has the desired trait/s to his mother, or the contrary with a father and his daughters, to produce more lions with those same traits -, but I think it would be interesting to add a bit more complexity to Lioden. What if there was a set system that added a higher chance of miscarriage for each shared relative, with an added, smaller chance of producing a lethal cub, and generally producing offspring with lower stats than they would have normally, or even the possibility of spontaneous infertile cubs? It would certainly add another limit to the breeding system. Why would that be useful?The breeding system has currently a global limit, the fertile lifespan of a lion - from 2 years old to 16 years old for males, females from 2 years to 14, varying due to their own heat cycles and the use of Instant Cub Delivery, two limits to male breedings, and one for females: the males are limited by their own energy when mating with their own females, and the double of the usual energy and studding slots when mating with the lionesses of another player, while the females are limited by a cooldown after giving birth to a litter. And yet, there are easy ways to bypass these limits: the use of Energy Roots to breed within our own lionesses, that and Cape Bulrush for the stud requests, the Black Stallion that ensures the female it's used on will get pregnant the next try, and for females there is the use of Yohimbe Bark to shorten their cooldown - granted, this last item is only available during one Event and it requires a lot of them to make a big difference. Now, Energy Roots and Cape Bulrush are available all year around in the Oasis, and while the Cape Bulrush replenishes 3 stud slots per and costs 3GB - making those 3 additional studdings cost 1GB each at least -, it's rather easy to just buy Energy Roots and offer for people to send their females in heat to your account, along with the payment and other items that they wish for your male to use - at their own risk, that is. This means that the original 15 studdings limit - which would add a max of 60 new cubs to the game each week - is bypassed completely, and the amount of lionesses for them to breed now depends on the level of trust this player is given balanced with how much people want to stud to their male. A player could breed thousands of cubs, instead of the potential max of 24 cubs per lioness - the biggest litter is 4 and a lioness has a heat every 2 years until she's 14 years old, which means she can have around 6 natural heats - he could have in his own pride, plus the max amount of 2520 cubs if this male spent all of his weekly stud slots every week starting from 2 years old until he was forced to retire at 16, without using any of the items listed above. Even if we cut those numbers by half - because 1 and 2 cub litters are the most common - that amount of cubs produced by a single male is insane. How many of those cubs end up clogging the Trade Center, not quite meeting the requirements of their breeders, and yet having cost too much to be used as fodder and disappear from the database? How many of those cubs in the Tree, where they get their stats lowered to NCL amounts from before the overhaul of the system, and thus losing potential owners? With the implementation of an inbreeding system the mass breeding would slow down, either because the stillbirth regulates the amount of cubs produced or more players take their time to plan for a breeding searching for a partner with whom they share goals, if they don't want to risk it with the inbreeding penalty, letting the market breath and rejuvenate itself - and before you protest, yes, I know studdings to highly sought out lions take weeks and even months, and a lot of resources. This is meant for more studs to be sought for the players, instead of the same group all the time, which would even the market by adding more competitors, and thus lowering the prices, even. What would it consist of?To keep it well balanced, the lethal mutations would have to be a lower chance than using a CRB - whatever that chance is - but it'd be an added thing to roll when the cubs are conceived. And we already have miscarriages when a lioness isn't nested or isn't well fed, only that this would be a cumulative chance of a set percentage per shared relative, around 1%, even when that lioness is sated and nested. To avoid having everyone suffering from the penalties suddenly, this could be introduced gradually over a couple or real time months, when players have the chance of starting to reach out for lions unrelated to their own and the coders can go over everything a bit more calmly. The penalties could work in two diferent ways, but it's always calculated with the amount of repeated ancestors a lion has in his/her full heritage: first, by substracting the corresponding percentage of the inherited stats from a parent. Both parents would suffer this independently, before the resulting stats combined to be the ones of their offspring. If we take up to the Great-Great Grand-Parents of the parents, which would be up to a 30% of penalty per parent in the worts of cases; second, by adding a chance of the cubs of the litter being stillborn, rolling individually for each cub, and being the result of the sum of both the parents' penalties, divided by 2, which would result in a 15% of a cub being stillborn in the worst of cases. There's a lot of controversy regarding the possibility of a slightly higher chance of lethal mutations, so there's the option of creating a unique mutation for the system - a runt lion of sorts - that would be infertile and wouldn't be able to hunt, breed, patrol or be a king, maybe have a shorter lifespan, or having no additional mutation chance at all. Along with this, there'd be a chance - the same as the penalty - to produce spontaneus infertile lions. Summarized, inbreeding could entail:
Frequent comments:
*Note: Given the amount of feedback this has received, I will no longer reply to every single one; the OP is very clear on both the basis of the suggestion as well as the issues it was inspired of, and you are free to agree or disagree; just please don't take it on me as player. If you have doubts after reading it, feel free to PM and I'll try my best to explain myself better when I have the time. Nothing would please me more than to find a middle ground for the reasonable issues mentioned over the replies to be resolved, or even have another, better suggestion be born from this one. |
Berenos|On hiatus (#84593)
Resurgent View Forum Posts Posted on 2017-04-02 07:20:56 |
@Detective: I didn't know that! Thank you for sharing it, but I feel like this would be a great addition nonetheless. @IzzCake: It'd be easier for them to get stillborns than lethals. Way easier. If you think about it, those stillborns would be the lethally mutated cubs that didn't make it to their birth. It be another way people can try to get them, but the chances would be very, very low. Don't know how low because I don't know the exact percentage chance of any of the mutation items, or natural mutations. Higher than normal, lower than what you'd get from CRB, which has the lowest. @Divided We Fall: The stillborn cub has a higher chance than the lethally mutated cub, way higher, while still being on the low range. It'd roll per cub so, if you really wanted to make sure you have a live cub, you'd have to invest on Grains of Paradise or Buffalo Scrotum. ----------------------------------------------- To all of you having issues with the lethal mutation thing, I honestly thought it'd be a nice addition to make up for the lower stats and chance of the cubs being born dead. If you prefer for it to be only about lowering the stats a given amount for each shared ancestor, to each their own. The whole idea was thought about taking your chances to get what you want, and having pros and cons to both inbreeding and not. It'd be up to the admins in the end, I feel like I'm going in circles, saying the same again and again. 0 players like this post! Like? |
Takoyaki☆ (#48057)
Heavenly View Forum Posts Posted on 2017-04-02 07:22:37 |
Sorry if this is offensive but, I find it dumb people press the 'No Support' button just because they want to keep their high statted lions. Lioden is made to be realistic and not non-realistic. 0 players like this post! Like? |
SlashNHack (#102040)
Kind View Forum Posts Posted on 2017-04-02 07:23:17 |
Berenos|On hiatus (#84593)
Resurgent View Forum Posts Posted on 2017-04-02 07:24:09 |
@Slash That's the nickname for those studs that have reached around 10k stats and more. 0 players like this post! Like? |
Takoyaki☆ (#48057)
Heavenly View Forum Posts Posted on 2017-04-02 07:24:10 |
Anonymous (#44152)
Demonic View Forum Posts Posted on 2017-04-02 07:26:22 |
@Takoyaki♥ I didn't support and my lion is not high stated nor do i state breed but i do plan to do a lot of inbreeding when my next king comes along and rather not have this weighing over me when i do that. 0 players like this post! Like? |
Fart (#25392)
Holy View Forum Posts Posted on 2017-04-02 07:27:45 |
@Takoyaki I clicked no support, yet my lions have low stats and I have no interest in stat breeding. 0 players like this post! Like? |
Heda Vampiric (#56702)
Prophet View Forum Posts Posted on 2017-04-02 07:32:39 |
0 players like this post! Like? |
Berenos|On hiatus (#84593)
Resurgent View Forum Posts Posted on 2017-04-02 07:35:53 |
Everyone is entitled to their own opinion, even if it is simply "I don't want this because it will make my personal project more difficult". I get it, there's no shame in it. So please be respectful to each other, guys. 0 players like this post! Like? |
🐾 Seth .:clean:. (#97863)
Prince of Terror View Forum Posts Posted on 2017-04-02 07:38:16 |
We'd need some kind of bar or something so people know how risky it is to breed two lions. It'd be bad if people who paid 40GB or more for a studding to a high stat king lost their litter just because they didn't notice the inbreeding mechanics 0 players like this post! Like? |
Takoyaki☆ (#48057)
Heavenly View Forum Posts Posted on 2017-04-02 07:39:49 |
@Fart & @Nightmare I'm not talking about everybody who pressed no support, i'm only talking about people who pressed no support for their own good. 0 players like this post! Like? |
Berenos|On hiatus (#84593)
Resurgent View Forum Posts Posted on 2017-04-02 07:41:51 |
@Heda RedBox: Your reply deserves something much more complex than what I'm going to say, but it's quite late for me, and I need to get up early tomorrow, so it'll be unfairly short. Even if those handful of high stat bosses were to collaborate between one another, it'd reach a point when, with no new blood, it'd become unfeasible for them to keep on because their loses would be too great, and it'd all come to a single, hypothetical high stated future stud cub that would eventually die. The rest of the studs would have the feature to prevent the abyss between a high stated male and the next to become so great, and so everything would balance in the end. At least, that's what I think. I don't know if I'm forgetting something, but I have a dire need to sleep. 0 players like this post! Like? |
Anonymous (#44152)
Demonic View Forum Posts Posted on 2017-04-02 07:41:55 |
@Takoyaki♥ I pressed for my own good so i can inbreed my pride in peace and i think it was rude to call people dumb, please understand everyone tends to do things in came for their own good and no one appreciates being called dumb for that fact. 0 players like this post! Like? |
😸 Chonk 😸 (#54568)
Deathlord of the Jungle View Forum Posts Posted on 2017-04-02 07:43:48 |
This would also regulate mass breeding. It's really easy to mill inbred cubs from your own stud. If inbreeding deterred that, people would spend more on studding, less cubs would be born overall, and I think every market would improve as a result. If you arnt breeding for stats, what is the goal in mass breeding? Marks? Those wouldnt be effected. Mutations? Wouldn't hurt that either. Not sure what else people breed for. 0 players like this post! Like? |
Heda Vampiric (#56702)
Prophet View Forum Posts Posted on 2017-04-02 07:56:25 |
I think you missed my point, Berenos. I'll attribute it to the fact that you need rest. (Sleep fam, the thread will be here in the morning.) 0 players like this post! Like? Edited on 02/04/17 @ 15:00:05 by Heda RedBox (#56702) |