Posted by Skulls and backgrounds from fights? | 120+ support

TigerMcFluffy (#107604)

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Posted on
2017-07-12 22:01:14
So I just had an idea, and this is my first time ever posting a topic, so I'm not sure if this has been posted before, but... You know the flavor text whenever you win a fight? Well what if with an Evil lion you get the option to not only kill the enemy, but get a chance at getting a bone from it? like more commonly something like a rib bone, but then there's a chance of you getting a skull of that creature? Like how there are chances at different scars when you get slapped by a lioness? There could be chances to get skulls for Evil lions.. And possibly backgrounds or decors of the animal for Good lions for sparing them?

I am 100% open to other suggestions.

EDIT: Maybe there could be a choice to either KILL or SPARE an enemy that affects your karma accordingly, and changes your chances for what you can get.

EDIT: Maybe another option to also be able to WARN them for neutral lions, or lions who don't want their karma affected, where there is a chance to get either an item or BG/décor from the surrounding area.



This suggestion has 133 supports and 17 NO supports.



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Edited on 14/07/17 @ 20:58:25 by TigerMcFluffy (#107604)

Anonymous (#44152)

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Posted on
2017-07-12 22:54:20
I find it easier to be an evil lion and sometimes i want an evil lion but i still want a chance at decor, items are easy to find decors are not always so easy



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Fading Angel (G2 2k)
[Frozen] (#81854)

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Posted on
2017-07-12 22:54:37
Uge. Okay what about rolled lions players? They don't pick the personality



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Space (#116493)

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Posted on
2017-07-12 22:55:13
Fading Angel- @me? XD I'm still pretty new XP



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TigerMcFluffy (#107604)

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Posted on
2017-07-12 22:55:38
Ok. Whatever you choose you choose.



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Fading Angel (G2 2k)
[Frozen] (#81854)

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Posted on
2017-07-12 22:55:42
I agree that being evil is just much easier.. :P
I've tried being good but being evil is just so much easier with outcomes I prefer.



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Anonymous (#44152)

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Posted on
2017-07-12 22:55:45
Also with other encounters like this both sides have a slim chance at a decor different for both (angry cheetah and i think it's cheetah cub)



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Fading Angel (G2 2k)
[Frozen] (#81854)

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Posted on
2017-07-12 22:56:16
Nairobi exactly!
Thank you for commenting XD



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Starzi ⭐🌠 (#81556)

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Posted on
2017-07-12 22:56:53
Skulls would be preferable. Lion skulls and elephant skulls sell for alot of sb in a bulk, and let's not forget that cheetah skulls have jumped in demand too.



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TigerMcFluffy (#107604)

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Posted on
2017-07-12 22:57:00
It's because of the hassle of having to make whole new decors for both sides. There are already bones and skulls in the game. There are also already decors of animals in the game.



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TigerMcFluffy (#107604)

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Posted on
2017-07-12 22:58:16
Exactly Stars.



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Fading Angel (G2 2k)
[Frozen] (#81854)

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Posted on
2017-07-12 22:58:55
Players with rolled lions do not pick personality and even people who stat replace don't necessarily get to pick. If they want to change Personality they literally have to pay to. And for people like me why bother?!?

It should be just like the other encounters where there is a slim chance of either Decors no matter your personality but pretty much based on whatever action you decided to take just because you felt like taking the action



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Fading Angel (G2 2k)
[Frozen] (#81854)

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Posted on
2017-07-12 22:59:41
Soooo make skulls for both sides then. If you just agreed with skulls being valuable



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Edited on 12/07/17 @ 23:00:42 by Fading Angel (#81854)

TigerMcFluffy (#107604)

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Posted on
2017-07-12 23:00:13
That's why I suggested a button of SPARE or KILL.



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TigerMcFluffy (#107604)

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Posted on
2017-07-12 23:01:05
Why would sparing something give you a skull?



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Starzi ⭐🌠 (#81556)

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Posted on
2017-07-12 23:03:44
-5 karma isn't alot, and could easily be regained. It is like alot of options in explore, one or the other, depending on what you want - like the lipard cub.



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