
OOC/Info Thread
Roleplay Thread
Signup Sheet
It’s a war that has damaged many.
There is not a soul alive that hasn’t heard of the age old war between Vampires and Werewolves; a blood feud, rivalry, a wrong done to another. We’ve heard tales of it all in stories and movies, televisions and spoken myths and laugh it off with the ease of believing that it’s all fiction. But there is a war going on right under our noses. These beasts of the night and moon are real and lurking just under the surface of our bright, happy, cheery, and naïve lives. They run the undergrounds in the forms of gangs, mafias if you will. They do so with ease and brutal efficiency only seen there, always trying to outdo one and other while fighting too gain ground and territory. The vampires are not the shiny, sparkling people with neat kept nails who live in penthouses or have people flinging themselves to their knees as food. No, that would be a made up image brought about by humans who thought that’s what they would be. Vampires are neat, efficient killers with a taste for blood and violence and oftentimes can be slightly colder than the normal person. Too much sunlight will make them sick, yes, but the scariest thing is that they look exactly like you and me. The werewolves aren’t big slobbering mutts or even excessively impulsive canines that walk on two legs. They’re people with the power to change shape easily from human to canine, walking or running on two legs or four, and are slightly impulsive in either shape. But most of the time, they look like us too…
But a new kind of war, a feud more like, is raging within Vancour City just under the noses of the humans who live their lives in blissful ignorance. House Praetor and House Valencia are old ruling houses that have been going head to head since the city was first built. But a new challenge has arisen that is far more important than a war that no one remembers the purpose of. Maximillian Praetor and Augustine Valencia had finally met an untimely demise, the two killing each other in a standstill struggle and leaving their houses with brand new leaders. The two Houses had seen so much death that these new leaders have made a tentative peace to try and rebuild their people. The only problem is the death of humans, werewolves, and vampires along the border seems to be the doing of a monster scarier than either group. These deaths hint at the arrival of Vargas, hunters skilled in taking down monsters they deem that have broken the laws. Sent to clean up and force the houses to start over despite the hunting already being halted. Now its up to the struggling houses to face this new threat together or be wiped out completely.
.:The Rules:.
- All LioDen rules apply.
- Godmodding and powerplay are not acceptable. The only characters you have the right to control are your own and no one here is invincible. You will be called out and warned if you do either. A repeat offender will be banned
- Mature content/18+ will need to either fade to black or be taken off site in compliance with LioDen’s roleplay rules. This would include mating, birthing or excessive gore/violence.
- This is intended to be an intermediate to advanced roleplay. You will be required to post at least one paragraph (5 sentences) and practice proper grammar. No one liners as they do nothing but stop the progression of the rp.
- Please be active. Inform me if you need to drop or take a hiatus.
- Do not use any artwork that you did not create yourself as a reference for your character unless it was specifically made for you. Please provide proof. Art theft will not be tolerated by me at all, if I find you lied about owning the art I will ban you from the rp.
- You may use photo references, but you MUST link back to the original source. I will not accept applications using unsourced or improperly sourced pictures. Tinypic, Pinterest and Photobuck generally do not count as original sources.
- You can have up to four characters per person. If you prove to be active than you may request a fifth character.
- Swearing is allowed, but don’t overdo it.
- We expect everyone to be polite to one another out of character. If you have a real problem with someone, PM me and I will get it sorted out.
- Limit 1x1 this is supposed to be a group roleplay. Give everyone a chance to respond before moving on. Wait two posts before you post again.
- If you managed everything than please copy this into your other section. “I have read and understood all the given rules, I know if I break them there are consequences that are in place and I will respect everyone.”!
- This RP is LGBTQ+ friendly. Don’t like it or have a problem with it then either ignore it or leave please. Discrimination will not be tolerated.
- No perfect characters.
- No same character relationships please.
.:Vampire/Werewolf/Hunter Rules:.
• Vampires are able to be out in the sun but not for extended periods time because it is capable of making them sick. They do have to drink at least a cup of blood a week or run the risk of going rampant. Vampires do tend to have slightly paler skin and run colder than a normal human. They cannot speak of holy idols, touch crosses, or step foot onto hollow ground as it can cause them a lot of physical pain. Rampant vampires are noticed by their slitted pupils, elongated canine teeth, paler skin, and black sclera, they also tend to sport claws and can act very irrationally. ‘Rampant’ vampires are caused by another biting a human and the process being interrupted, constantly killing humans when feeding, or not feeding enough. They have an aversion to silver objects but only if their blessed, they can pick up the end of a car but cannot pick up the entire thing. They rely more on intelligence and speed, being much faster than a hunter or a werewolf.
• Werewolves are more impulsive on full moons and new moons, being territorial and possessive about nearly everything. They do seem more than likely to eat rare meat and look human besides a higher skin temperature. Their senses are keener and have a sharp mind when human, but as the beast they tend to lose that sharp wit and become much more animalistic in natural. Though they do retain a human mindset but lose the ability to speak. Werewolves can go rogue, a rogue werewolf will be thinner and often without a pack and its eyes will be bloodshot or a very dark yellow. They are a considerable danger and will often attack humans, maiming them and sometimes turning them if the human survives the attack. These guys rely on brute strength and their superior stamina and strength, being much stronger than a vampire or a hunter.
• Hunters are fairly unknown, they work in small close knit groups and are the boogeymen for the monsters. They only show up too take care of problematic clans and have been known to wipe out entire houses in only a few days. They are extremely dangerous, it only takes about three to five too wipe out a vampire or werewolf population from a city if that populace is deemed unstable. It is not unknown for them to form bonds with the werewolves or vampires though, but more often they tend to have a dislike towards the species. They are born from warlocks and can perform small conjuring spells; lights, objects under twenty pounds, food and if powerful enough they can make potions that alter appearances.
.:House Praetor:.
.:*Boss*:.(0/1)
This is the overseer, the big man, the one who has the say on who lives and who dies with a bullet between their shoulders. They are often changed at a young age and will be trained by the older boss too take their place should they die. They are cunning, smart, strong, and have the final say on everything that happens in their territory.
.:*Underboss*:.(0/2)
These are the foremen, the seconds, the enforcers who make sure nothing is going wrong anywhere and only have to answer to the Boss. As long as they listen to the Boss, they have free run of the territory and are often made too make sure that others are following rules with themselves included.
.:*Capos*:.(0/3)
The smartest people in a House, they are like the executioners and are treated with respect, they normally occupany groups of soldiers on patrol and keep the peace between allies and the soldiers and may take on a New blood only if they wish.
.:*Soldiers*:.(Unlimited)
These make up the bulk of the House, they patrol, observe, ‘keep the peace’, train new bloods, and keep in contact with the informants.
.:*New Bloods*:.(0/2)
These are the newly made, they often run errands, keep contact with informants, and train with the higher ups.
.:House Valencia:.
.:*Boss*:.(1/1)
This is the overseer, the big man, the one who has the say on who lives and who dies with a bullet between their shoulders. They are often changed at a young age and will be trained by the older boss too take their place should they die. They are cunning, smart, strong, and have the final say on everything that happens in their territory.
Ezekiel Santiago| Male | 21 years
.:*Underboss*:.(1/2)
These are the foremen, the seconds, the enforcers who make sure nothing is going wrong anywhere and only have to answer to the Boss. As long as they listen to the Boss, they have free run of the territory and are often made too make sure that others are following rules with themselves included.
Reserved for Paz
.:*Capos*:.(0/3)
The smartest people in a House, they are like the executioners and are treated with respect, they normally accompany groups of soldiers on patrol and keep the peace between allies and the soldiers and may take on a New blood only if they wish.
.:*Soldiers*:.(Unlimited)
These make up the bulk of the House, they patrol, observe, ‘keep the peace’, train new bloods, and keep in contact with the informants.
.:*New Bloods*:.(0/2)
These are the newly made, they often run errands, keep contact with informants, and train with the higher ups.
Limited Spots
*Humans *(0/3)
*Hunters *(1/4)
Reserved for Paz