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Posted by | Rabies Adjustment [+28/-3] |
Archeologhost (#19753) Deathlord of the Jungle View Forum Posts Posted on 2020-10-15 21:25:25 |
Rabies Results of Rabies |
Bezthiel 🍉 (#81210)
Lone Wanderer View Forum Posts Posted on 2020-10-16 07:55:41 |
I don't really have an opinion here, but: "lions will receive a noticeable attack boost (+10-15%)" should probably be a flat number. I do anywhere from 4 to 20-ish damage a swing (sometimes 25+ on claw weak mobs). So that's 0-3 added damage. Which is what I think it might be now? +5-8 damage, added to every swing, shown as an extra attack (like helpers during sorme other events) seems better. Plus, it works as an extra reminder you have rabies! 0 players like this post! Like? |
Archeologhost (#19753)
Deathlord of the Jungle View Forum Posts Posted on 2020-10-16 17:49:34 |
Lunar Lords (#86479)
Brave View Forum Posts Posted on 2020-10-17 16:26:13 |
Archeologhost (#19753)
Deathlord of the Jungle View Forum Posts Posted on 2020-10-17 18:27:52 |
The reason I think a rabid lion would receive double energy is due to the disease itself; animals infected with rabies can be hyperactive and seemingly full of endless energy. Plus; there are items that give your look double energy with similar drawbacks or no drawbacks at all. Thank you for your input, though! :) 0 players like this post! Like? |
Lunar Lords (#86479)
Brave View Forum Posts Posted on 2020-10-17 18:43:17 |
It's because there are items that give you double energy that I don't think having rabies should do it. 0 players like this post! Like? |
Archeologhost (#19753)
Deathlord of the Jungle View Forum Posts Posted on 2020-10-17 19:52:58 |
And that’s fine! I’d just like to keep it as hyperactivity is a common symptom of rabies. Besides - I do believe it will be balanced by the common food loss plus the inability to eat with rabies. 0 players like this post! Like? |
Bronzewing [Storymode] (#213942) Demonic View Forum Posts Posted on 2020-10-20 07:12:37 |
I like this! The starvation is what usually makes me have to cure it- if hunger loss is sped up by a large amount due to it, then that could balance out the extra energy? The more energy you get, the more hunger you lose. So randomly losing hunger in explore should be more common- maybe you lose 1% after a battle or maybe 5% every 10 steps? 0 players like this post! Like? |
Archeologhost (#19753)
Deathlord of the Jungle View Forum Posts Posted on 2020-10-20 11:59:36 |
Yes, exactly! Hunger would definitely be the greatest motivator to cure rabies, alongside the ability to breed. And thank you for the suggestion!! O: I like the idea that you lose hunger every time you battle; especially since this event is so battle heavy. 0 players like this post! Like? |
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