Posted by Breed-Only Personalities [Frugal/Intuitive/etc.]

Agryo [Quitting] (#70050)


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Posted on
2020-12-02 14:37:37
Have you noticed we see pretty much the same personalities on nigh every king? Hyperactive being the most common, with Candid, Fatherly and Loner also being fairly popular. More niche but also regular sights are Stoic for statters, Heartless or Protective for karma grinders.

That’s not a lot when there are currently 19 male/king personalities in the game, with most not seeing deliberate use given they’re just outclassed by the others above fairly easily. Worth noting that of those common ones, only one is Evil and only one is Good.

My proposed solution is Breed-Only Personalities.


‘Aggy, we get it, you live and breathe making Lioden more of a breeding sim, cut it out’

OKAY BUT HEAR ME OUT.



As it stands, if you’re going to king an heir while keeping your king’s looks, 95% of the time people will use a mutated heir. Statty, clean, doesn’t matter, it’ll be mutated [likely a heritable one] unless it’s a heritageless Groupie or [rarely these days] an unmutated statter.

If you’re a king trying to breed cubs people will use as reps, this means a whole lot will not be useful – they’ll make for nice lionesses, sure, but if your cub didn’t inherit dad’s Piebald then that cub likely won’t be considered as a rep.

It also means that people who might not like the look of mutations are very strongly encouraged to mutie rep anyways – because of the profit resulting from the pie/patches/some primal sales.

This is also partially inspired by what goes on in a lot of cat/dog breeds – breeding not just for color and form, but temperament that matches the desired personality/function of the breed. Adding another possible way to play the game is always fun - especially one more in line with real, ethical breeding IRL, as opposed to the focus on valuable, even detrimental (Lethals I'm lookin' at you) appearances we have on LD.

Why Implement This?


My hope is that these personalities will be valuable enough to be on par with having a heritable mutation from the same stud.

Hopefully, if balanced right, this could encourage people to:

a) have kings with less desirable personalities to produce some of these, resulting in more personality diversity

b) king unmutated but breed-only personality cubs, so not everything is a pie/patches/primal

c) encourage more Red Cock use and bump its value (given, so far, these personalities are all intended for kings, thus would appear on male cubs only – unless female breed only personalities are added, in which case there would be equivalent ones that could be sexchanged into the other)

d) providing another way for users to fine-tune their experience to their playstyle


I'm clean out of spoilers to hide things under I'm so sorry

To be on par with a heritable mutation king, these personalities would need to be capable of matching a similar desirability (or potential for profit) of that 5% Pie/Patches pass chance, while also being useful/valuable enough for users to stomach having anything but the most used personalities while breeding for these. Thus, they should be a step above Stoic/Candid/Fatherly/Loner/Hyperactive in usefulness. Maybe even a liiittle OP. This would be balanced by the fact that they would be breed-only (likely with a small spawn %, but larger than 5% given the other requirements), require losing out on a better king personality to breed them, and only appear on male cubs.

If any of these were applicable, be it in the standard personality changer or in an Event Personality Changer, or otherwise easy to obtain, I do not think it would be balanced. None should be implemented in any way in which they could be just slapped onto a statter / g1 king / etc. I’d even tentatively propose they should be excluded from the May Groupie spawn pool - the point of these is that they're rare and valuable enough to cause users to try and breed for them, or choose a cub with the personality they want over a mutated/g1 rep. A shortcut defeats the purpose!

With that out of the way… how should we breed them?



I propose three possible criteria types – they could either all be of one type, or some combination thereof depending on the possible benefits of the personality. They’re numbered 1 through 3, with 1 being the easiest to breed and 3 being the hardest.

Type 1: Specific Personality x any Personality.


This would suggest that only kings with a specific personality could possibly create a specific breed-only personality. This would also allow personalities to be more clearly linked – say, an Unscrupulous (punish lionesses for failing a hunt to get a carcass) king could produce Provider (read below – helps in hunts) sons with any lioness he is bred to.

The king personalities which produce BO personalities should exclude all of the common personalities we see already – so Hyperactive couldn’t produce a BO personality, but Arrogant might. IDK how hard this would be to code, mind you.

Type 2: Personality type x Personality type.


This would imply breeding, say, a Good personality king and a Good personality lioness to have a chance at producing a given personality. So any combination of Humble/Chivalrous/Forgiving/Protective x Intrepid/Trusting/Nurturing/etc could produce this given breed only personality in male cubs. The king’s personality type should always be Good or Evil in any of these.

Notice that most of the commonly overused personalities are Snarky, Neutral and Kind, with just Protective and Heartless being outliers which are almost only used by Karma grinders – this would encourage the use of the less often used Good and Evil personalities.

The lioness personality could vary depending on the specific breed-only personality. So Good king x Evil lioness = BO personality 1, Good king x Kind lioness = BO personality 2, Evil king x Evil lioness = BO personality 3 and so on. I think this would be easiest to code.

Type 3: Specific Personality x Personality type.


A combination of the above two – so your king must have X personality and breed to Y personality type to produce sons with a given BO personality this way.

I feel this would be very difficult, thus the ‘spawn’ rate of sons with BO personalities should be bumped up a bit if this is used as the default. If it is used for the most overpowered of BO personalities, then I think it would be reasonable.

Should they be heritable?


I'm not sure, honestly. It might make this even more of a nightmare to code.

It would also depend on which of the above possible implementations is used - if it's just personality groups, and the BO personality happens to match the group [say, if Evil x Neutral can make Efficient, if Efficient is evil it could presumably breed some Efficient sons] then it could technically be heritable in the same way your Ebony king can produce Ebony cubs [or Noctis or Onyx or-] depending on what you breed to him.

I'm on the fence on this because balance might be an issue, but also producing more sons with powerful personalities could produce entire lineages of kings like in heritable mutations, which would be nice to see, so who knows!

Any examples?


You betcha.

Note that these are all IDEAS – they would need very careful balancing to be both worth breeding for while not being gamebreaking. You’re free to suggest modifications! I do not know if any of these share names or concepts with existing suggestions, this was all thought up while I was without Wifi and couldn’t check lol.

The point is less ‘let’s implement these exact personalities’ and more ‘this is the kind of personality that could tempt someone to use a g2 BO personality instead of a G2 Pie’.

I also do not know how easy or difficult these would be to code. This is just giving a ballpark of tempting but not too OP personalities that could sway people into seeking out these personalities. Some are specifically modeled after stuff already in game [Rabies/Ferus battle boost, Unscrupulous affecting hunts, Hyperactive giving a button to press for an effect, EXP modifiers, etc.]


Adventurous :
Provides a damage boost against Event NPC encounters.



Clever :
Increases [all? or just battle?] EXP gain by X%.



Frugal :
Bumps the SB from Explore cap from 5000 to 7500



Efficient :
Reduces the requirements for quests.



Intuitive :
Rarely allows your king to divine the mutation status of a cub the first time it’s seen.



Observant:
When finding items in Explore, can pick up a second copy of the item.



Passionate:
Can ‘reset’ an attempt to claim a lioness so long as she has not slapped you yet X times per RO.



Provider:
Allows your king to help bring down big game X times a day for Y% energy.



Vigilant :
Increased chances of finding unique lionesses in Explore



Virile : [I know it isn’t a personality but bear with me]
Applies an automatic 10% boost to fertility when breeding, including to Infertiles.




TLDR : Introduce valuable personalities only obtainable via breeding and requiring the father/king to have one of the less used personalities in game. These should be valuable enough to be worth considering next to a mutated heir [for buyers] and to be worth using the non-Hyperactive/Loner/Candid/etc. personality on the father[for breeders].

I strongly encourage constructive criticism! I want these hypothetical personalities to be a clear step above the current common ones to further diversify the personalities [and mutation/lack thereof] in kings and perhaps add another element of strategy in those who specialize in specific playstyles. But also don’t want any easy exploits or gamebreaking combos to be possible lol.



This suggestion has 129 supports and 5 NO supports.



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Edited on 28/09/21 @ 19:26:31 by Agryo [Private Stud] (#70050)

Dalton 🖤 9x
Feline Fiery 🔥 (#149557)


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Posted on
2020-12-02 14:43:07
Oooooooooooooh! I love this idea!!!



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babycakes21 - hiatus (#215205)

Holy
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Posted on
2020-12-02 16:55:29
Imma just be straightforward and honest. I think there's a lil too much stuff before you actually get to the personalities and all, maybe shorten it a bit so that people can read what you have to say without thinking "I'm not going to bother with reading all of this". I like the idea, but feel like we already have a lot of BO things, and these are a little bit *too* good if that makes sense.

I know they are just examples, and I understand some small things for battles and all, but don't agree with the ones like event currency/crafting or fertility ones, as that could be a serious change/exploit. Honestly, I feel like personalities are just a bonus, and don't think that the game's male focus should suddenly switch to them, as well as don't think that's going to happen. Unless the personality is like a permanent mutation boost like gmo/lion meat/crb, mutations will still be the more desired trait, along with rosettes and special bases/stats.

I do however, like ones such as Adventurous, but am still undecided on support/no support. I have two suggestions myself, for Greedy and Observant, and they have minor, yet still useful (at least in my opinion) effects. If you are looking for suggestions, I'd recommend shortening the post like I mentioned earlier, and also making a few *exact* personalities, rather than just having a bunch of hypothetical ones, to show an accurate example of what level effect you are talking about. I do like the idea of COMBO personalities, meaning personality x personality, and with the same requirements as bases (both parents must have a factor, whether an actual factor or the base itself) These are all just my opinions, but hope it's helpful!

(didn't realize i wrote so much lmao)



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Edited on 02/12/20 @ 16:56:05 by babycakes21 (#215205)

Agryo [Quitting] (#70050)


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Posted on
2020-12-02 17:26:15
Hi there!

You're right, I do get a bit wordy with my suggestions to try and answer critiques preemptively - however, the personalities aren't the point here, it's the concept!

As for breed-only things, for a breeding sim we really don't have that many lmao - just count Raffle markings compared to the plethora of Oasis-applicable markings, let alone the Event apps. Event applicator bases far outnumber Combos and breed-only Specials like Haze.

And as someone with a septa rosette Elysian, first gen Piebald king, trust me when I say I don't expect these personalities to displace heritable mutations too much, or replace bases/Rosettes as a focus - I know how critical to the game they are lmao! Just hoping that they'd be enough to give some variety and be useful enough to be worth the trouble of breeding them, or make them attractive prospective replacements for the pretty king you already have - not a factor you MUST have for a good king, but another possibility you have open to you to specialize your game experience. 'Do I want a gen 2 Slender pie, a high stat Smilus or a Passionate king?'

To take bases as an example, Ebony is a Rare base worth going the extra mile to breed because it's a factor to many combo bases - its counterpart, Noctis, isn't a factor in anything, so beyond looks/rarity it's unlikely to inspire the same 'wow, I'll go out of my way to breed this' as Ebony. I'm trying to make these Ebony-level personalities - which isn't much, because personalities, but enough to bump up a cub's value noticeably and make it a viable contender. It's a bonus, yes, but one liable to increase your stud profits / cub sale profits, like a heritable mutation.

(as far as hypothetical personalities, I'm not quite sure what you mean? I went into a deal of detail in a lot of their spoiler tags, and like I said they're all deliberately a bit vague because I know balancing them would be a big issue. Plus also not being the focus of the suggestion, so no point in getting hung up on ironing out the exact % and wording of these when I've already put a lot of time into each tjkrnhtrnkhjn)



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Bronzewing
[Storymode] (#213942)

Demonic
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Posted on
2020-12-03 15:07:19
First, I do like the idea of breed-only personalities in theory. There should be some special stuff that your cubs can inherit- although I do feel like making female personalities worthwhile should be first!

For some of the personalities they seem immensely broken- stuff like Frugal would be a game-breaker for people who want to get breeding items on the available months. For people who want to breed or get gb, that would be a BIG change even if it's a small amount. Even 2% is something I would go for. It adds up!

Virile is definitely desirable but it would get rid of a lot of options for items such as Black Stallion and Angelic Blessing that do similar things- just get a Virile king and it works for everything. I feel like it would be possible, but not the most balanced idea.

As for Provider, I like it- but it would make sense if it took up energy from your king (yet still had 5 uses) or had less uses (2? Once a rollover?) and didn't take energy. It helps feed your lions but also has a downside so you're not getting tons of large prey.

Efficient, Clever, Adventurous and Passionate look good to me. They seem balanced enough- Efficient would help for those that do quests (although I don't think it should apply to the claiming quest), Clever is just overall helpful, Adventurous will save us event lovers, and Passionate does sound useful to get those nice girls! (Although Passionate maybe once a rollover so people aren't getting everything?) Vigilant looks good too!

Intuitive and Observant can work with changes. Intuitive would work if that chance was maybe the same as the flavor text chance in general- and if there were three of them so you know something happened? Either the two you mentioned or a third "your king watches the cubs. They seem like cubs." We don't want to entirely replace scrying, but I'm not entirely sure. Observant- looks fine, but ONLY if there's an extra button you have to press to get your second. More people will end up missing that and it may put things more balanced.



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babycakes21 - hiatus (#215205)

Holy
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Posted on
2020-12-03 15:18:46
I'm really sorry if that came off as insulting or rude, I had no intention of saying it like that . Not sure how to explain it, but by the "hypothetical" i meant what you said here "I want these hypothetical personalities to be a clear step above the current common ones to further diversify the personalities [and mutation/lack thereof] in kings and perhaps add another element of strategy in those who specialize in specific playstyles." but im not sure hypothetical was the right word on my part, as I can really see that this took a lot of effort (unlike what i did lmao) so i apologize for that. I do agree with what you said tho, and support both the idea of combo personalities and BO ones as well, so support from me! Again, really sorry if any of that came off in the wrong way, i hope I didn't offend you or anything



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Agryo [Quitting] (#70050)


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Posted on
2020-12-03 15:50:32
Thanks for the feedback! And sorry if I came off harshly - I had an assignment to get to right afterwards so I didn't have time to poofread for tone :c

I have a heap of uni stuff to get to during the next week, but I'll try balancing these a little better soon! I really enjoy your points Bronzewing, and the additional ideas to help further balance these.

Do either of you think there are ways Frugal or Virile could be balanced better? My original idea for Virile was just applying a +10% buff to breeding, like a Chasteberry, while also allowing Infertiles to breed - so that 1% lioness would still take time to breed if she had a bumped 11% success rate per attempt. (Frugal is just a cool word/pennypinching king idea, but everything I think up is pretty op by definition lmao. Maybe a bumped 'can find SB in Explore' limit from 5k to 6k?)



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Edited on 03/12/20 @ 15:53:55 by Agryo [BLM] (#70050)

Bronzewing
[Storymode] (#213942)

Demonic
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Posted on
2020-12-03 15:55:08
Virile may be useful if it just let your king breed with infertile as if they were 1% or maybe 5%? So instead of having to use an item you can at least give it a try.

Frugal- an added SB cap in explore would be helpful, mostly for those newer players. It's a shame there's a cap in general! I'm not sure what would happen if a personality broke the cap, but increasing it to about 6-7ksb would probably make for a good rare personality.



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babycakes21 - hiatus (#215205)

Holy
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Posted on
2020-12-03 16:16:19
No prob, i totally get that feeling, a little *too* well honestly . And I agree with @Bronze, maybe just the ability to breed with infert. as if they had SOME percentage of fertility above 0, maybe 1-5 to keep it fair as well as the frugal idea! Maybe efficient could let you take 2 quests a day (not including event ones) . And I like intuitive, but is it like a x% chance for every time they visit the cubs page/per interaction or...? And I'm not sure how the whole "special" ncl thing works, for the posed/chased/CRB'd ones, but i think it might just be random, so recoding that might be a bit of a pain, although it could definitely work! Maybe also the ability to claim more in-heat lionesses for kings less than dreamboat as well, but the idea is definitely a good place to come up with more!

Observant would *definitely* have to be for the ones with no buttons, we can't exactly have everyone picking up 2x muks when they do encounter the NPC for that lmao. that would be a legitimate mess



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Jagless X!e L!an (#180927)

Divine
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Posted on
2021-05-22 01:10:08
I support, but we also need more useful lioness personalities! There is only one king in pride and others are lionesses, they are different and their functions are different, so why no more personality effects functions? For example, lazy lioness doesn't want to hunt (-1 hunt), hyperactive lioness has +1 hunt, it's not just profit, but some personalities are debuff (but you will have more interesting messages if the pool will be updated) :) this is just example I imagined a moment ago, I suggest personalities with effect should be new and breed-only.



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⚔️Tartaglia⚔
(#90472)

Deathlord of the Jungle
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Posted on
2021-05-23 15:05:52
@Agryo
I really love the idea of Intuitive and Observant, but I was wondering if they could be applied via a Personality Changer and still be able to be passed down to only male cubs?

What I'm thinking of is something similar to the March Personality Changer and the May Personality Changer, but for the November Event?

It might just be me, but these two personalities feel like they would fit or tie into the lore centered around the Whispering Ancestors event.



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Agryo [Quitting] (#70050)


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Posted on
2021-05-23 15:37:50
Hi all! I completely forgot to update this with the suggestions of users - I'll try to get it done this week! <3

@ Xie - Lioness personalities having a more notable effect is already planned! The point of this is for some personalities to make male cubs that don't have a mutation viable prospects as reps over mutated ones, so lioness personalities are not relevant to this idea! It could definitely be it's own suggestion!

@ Daenella - Hi! As noted above, the personalities are just examples. The point of the thread is breed-only personalities, a Personality Changer would defeat the purpose! Adding valuable Personality Changers to November is a really good idea though - as it stands the only use for Scarab Beetles is Giant Torts, some apps that have next to no value year-round and pretty Decor, so having another top-tier item to compete with them would be great. If you make a suggestion for something like that, I'd definitely support it!



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Joe (#231760)

Deathlord of the Jungle
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Posted on
2021-09-28 07:59:06
support ! would make the game funner, just gotta be wary about game-breaking i think-



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Agryo [Quitting] (#70050)


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Posted on
2021-09-28 08:40:35
Finally after eons of saying I would update and getting distracted, the thread is finally fixed up!

Balancing changes include:

Frugal: Reduce prices in Event shops slightly -> Bumps the SB from Explore cap from 5000 to 7500
Observant: Chance to pick up extra copies of items in encounters without buttons -> Requires a button to be clicked to pick up the second item, still not a guaranteed chance the button will appear at all. Probably disabled for shit like the Interstellar drop (or add a button to that encounter).
Passionate: Can reset any Claim attempt once so long as you haven't been slapped -> Can do so but only a few times per Rollover, so you don't just spam it at any old NCL.
Provider: No energy cost, only X times per day -> A 5-10% energy cost, still limited to X times per day - worth it for a big carcass imo.
Virile: Breeds any lioness under 50% fertility, including Infertiles, as though they have 50% fertility. -> Breeds any lioness as though they have a 10% fertility boost, including Infertiles (same as a Chastberry, which is 100sb, while not outright replacing it or Black Stallions).



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Edited on 28/09/21 @ 08:43:44 by Agryo [Private Stud] (#70050)

Joe (#231760)

Deathlord of the Jungle
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Posted on
2021-09-28 08:42:45
amazing :0



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eo (#209840)

Aztec Knight
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Posted on
2024-04-01 17:09:51
This may be kind of a pointless comment lol but I think you should rename Passionate, to like Zen, Serene, etc

Support!



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