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Posted by | [AUG] Make being Good more fair |
TrollBerserker[PFM] β‘ (#110675) Astral View Forum Posts Posted on 2021-08-03 04:18:08 |
I noticed that gaining good and bad points is very unewiual in this game. There are many ecounters where good & evil option give uneven amount of points and in great favour of Evil options: Patrolling humans: 2 good points or 5 evil point Firefighters: No good points option 2 evil points if you engage and win the battle Leopard: 2 good points or 3 evil point Dying zebra: only 1 good point No evil points option Digging humans: 2 good points or 4 evil point Water pump: 2 good points or nothing or 1 evil point always guaranteed Cheetah: 4 good point or 5 evil points (+ valuable Cheetah skull) Man-made waterhole: No good points option 2 evil points if you engage and win the battle Scorpions: 2 good points or 3 evil points Farmer: 1 good point or 3 evil points So you can typicaly gain 1-3 more Evil points from the same ecounters. There's only one ecounter, the water pump, that gives you one more Good point than Evil but chosing the good option interaction doesn't always have a Good points rewarding result. Compared to six (!) ecounters that give you more evil points. There are two battle ecounters that will give you 2 evil points when you engage and no option for Good points interaction. Compared to only one only-Good ecounter giving you 1 Good point. So, maybe balance it more, add some more Good-only options and increase amount of Good points earned form ecounters to balance the Evil points advantage? It may not seem much but I already noticed that I'm gaining a massive advantage on unlocking shops on my Evil side account. It really feels like my Good gameplay is dragging compared to my Evil one. |
π Paipa | G2 Tri-Ros Pie (#98498) Prince of Terror View Forum Posts Posted on 2021-08-03 08:09:50 |
Definitely support! My evil side (this) is already at 100 points while my good main is going at 58. And I have used the same amount of energy on both accounts and know how to choose since this is my 5th August. 0 players like this post! Like? |
vermax [frozen] (#55441)
Nightmare View Forum Posts Posted on 2021-08-04 09:18:44 |
I'm having the same issue. I explore more on my main account, which is doing good actions and I have significantly less than on my side. I have 113 points on my main. My side is doing evil and has 207, and that's including the fact that I keep forgetting I'm doing evil there and keep accidentally choosing good options, so it should even be higher than that. I really do feel that there needs to be a better balance for the points earned for our actions. 0 players like this post! Like? |
Slade (#36600)
Lone Wanderer View Forum Posts Posted on 2021-08-04 09:29:03 |
I support. Its something that seems to be the case with karma too. Its so easy to be evil vs good. 0 players like this post! Like? |
π Paipa | G2 Tri-Ros Pie (#98498) Prince of Terror View Forum Posts Posted on 2021-08-04 09:43:34 |
@Slade I forgot to mention that too! Being evil karma lion makes getting food and karma points so, so much easier than good. Luckily I have two kings but still it's faraway from balanced 0 players like this post! Like? |
[G1 Goridhe Primal] ausgoth (#45717) Sigma View Forum Posts Posted on 2021-08-05 23:13:03 |
support! i know thematically lioden does seem to go for the whole, "being evil is easy and offers great rewards but you have to resist the temptation" thing. but for august its just kind of annoying when gathering good and evil points. which are separate to karma anyway. 0 players like this post! Like? |
Evre (#142334)
View Forum Posts Posted on 2021-08-09 15:51:39 |
agree! It's always felt like the game is slanted towards evil when it comes to events & karma. Some rebalancing would be welcomed 0 players like this post! Like? |
algirdasgiedraitis (he/they) (#53796) Apocalyptic View Forum Posts Posted on 2021-08-15 16:36:50 |
take into account that good choices give dry bones a little more often than evil ones (cheetah encounter, leopard, digging humans, dying zebra (giraffe, humans gathering junk, but these don't have a point imbalance)). there is a total of 4 encounters that give db for evil actions and 9 encounters that give db for good ones (some of these overlap). being evil is easy and offers great rewards, yes, but short-term. good actions offer more profit long-term. that's what karma is about, isn't it? 0 players like this post! Like? |
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