Posted by August Event Unbalanced
Twig 2 (#268480)

Heavenly
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Posted on
2022-08-04 10:46:08
I've noticed that evil points are FAR easier to collect then good points. It doesn't make a huge difference in the end, since as long as the shop is open before the event ends you can buy all you want. It just feels a bit frustrating to watch my main account's evil shop point soar way quicker them my side account's good shop points.

I suggest taking another look at how many points good options hand out. A lot of them hand out 1 or 2 while many evil options give 5 plus some battles I believe will also give evil points. It should be more balanced.



This suggestion has 6 supports and 8 NO supports.



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snowmew [G1 14BO
Abyssinian] (#63212)


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Posted on
2022-08-04 11:03:40
The only evil interactions that give out 5 evil points are the ones with humans. Those same ones give 2-4 point for good. This is a good thing because if you have not noticed, the humans killed bar fills up much slower than the bones collected bar. So that is an incentive to go the evil route. Every other interaction gives the same amount of points for good or evil. Where these differ is by the currency they give. With good action, you are generally getting more dry bones, whereas with evil you are getting more carrion beetles. This is really the only difference between them, and even so I don't see it to be unbalanced.



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Edited on 04/08/22 @ 11:05:22 by snowmew [G1 Subtle 3x Ros] (#63212)







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