Posted by New Genetics Color Group - CHROMATIC [+259/-11]

jester [im autistic]
โ˜˜๏ธ | ๐Ÿ‡ต๐Ÿ‡ธ (#187561)


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Posted on
2023-09-08 18:31:46

Are you tired of seeing bases that just don't fit in the categories they're placed in? Are you confused as to why so many green bases are gold? So am I.

Introducing Chromatic! Chromatic would be everyone's favorite Sparkle Lion group. How does Chromatic work? Simple. We would move existing bases from their genetics that are wonky into Chromatic, where there it would be divided into Dark, Medium, or Light, & Countershaded or Solid. But how do fails work? There's not really a lot of sparkle lion Commons, Uncommons, or Rares, is there?
In my opinion, it would be best to take a page from Wolvden's book and treat Chromatic similar to the * Tier for bases there.
As an example, let's take, say, Jellyfish, which would be moved to Chromatic Dark Countershaded. Since it's Chromatic, it could fail to *any* Dark Countershaded Common, Uncommon, or Rare base. Jellyfish could fail to Slate, or Fulvous, or Prune, or Flaxen! Before you say this is a bit weird, let me remind you that from our current genetics system, Jellyfish can already make Gunmetal Gray, Black, and Dikela. Or Nacre can make Russet.
This also means they wouldn't have to make commons, uncommons, or rares for this genetics group, due to the way it works, though obviously they could bring new ones in.
The reason I suggest for it to work this way is because I think it's a cute little thing! Chromatic just means "relating to or produced by color", so I think having Chromatic able to produce every color group in game is just really cute. In addition, it would only really take the very vibrant bases that stick out, or bases that are consistent of many, many different colors.

As for what would be in which tier, click the spoiler below.


For an example of how this would work in a mixed breeding, let's take Chromatic Light Solid, say, hmm... Decennial x Black Dark Countershaded, let's say Slate. The way shades and gradients work would stay uneffected, it would still be 25% Dark, 25% Light, 50% Medium, and the shades would still be 50% Solid and 50% Countershaded. The cubs would have the possible color group outcomes:
2% Decennial
62.5% Black Genetic Bases
12.5% Gold Genetic Bases
12.5% Red Genetic Bases
12.5% Cream Genetic Bases
A paring like the one I described would have every single base in game possible from it, but you could narrow this down by breeding a Chromatic Light Solid to a Black Light Solid, which would keep the offspring in the Light Solid category, with the same color group options.


As I'm writing this while sick, I am perfectly open to suggestions from you guys to make this more future proof. Obviously, it's hard to recommend a new genetics color group when we don't have many Commons, Uncommons, or Rares that fit, which is why I went with the Wolvden's genetic rarity system, especially with its * tier. I'm hoping that the colorbombs wouldn't spread too far into the Commons/Uncommons/Rares, but if they do, this suggestion could be adjusted to just be an entirely new color group, complete with its own commons, uncommons, and rares. If you no support, let me know why, and if you do support, thank you so much!

Obviously, this also opens up some gaps where staff shoved colorful bases in that arguably didn't fit the genetics groups they were put into, so hopefully adding a fifth color group and realizing how badly they bloated black, red, cream, and gold with non-fitting bases would make them get in gear to fix it. Regardless, though, we desperately, desperately need to separate these bases out of our current genetics model, as they just do not fit where they are.




This suggestion has 289 supports and 17 NO supports.



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Edited on 10/12/23 @ 02:17:28 by jester [im autistic] โ˜˜๏ธ | ๐Ÿ‡ต๐Ÿ‡ธ (#187561)

๐ŸŒป the serval
spots (#98320)

Heartless
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Posted on
2023-09-08 18:32:23
Lots of thoughts:
-The site art style, as in decors, backgrounds, lineart color, ETC is kind of visibly buckling over the coloration of some of the darker, brighter, and more patterned/multicolor bases. It's easy to see why illustrated when comparing what used to be the blue-est blue to now:

Likewise, the gap between how specials and their 'fails' look is increasingly widening, to where lots of bases barely look like the rares and commons in their group at all, which apparently causes people lots of frustration and dissatisfaction.
-Green. Just green. It doesn't fit anywhere as in in any genetic group, and there's no green rares, uncommons, or commons because of course there's not, where the hell would they go, and who would want a green fail from a Red base. In my opinion Lioden needs to address this, ideally via a group like this rather than by trying to make a 'Green' group, which would require a vast amount of extra bases and content bloat that could go somewhere else. I would trade a leg to be done with green stuff being added to the Gold group imagine it goes to Chromatic and stays there everyone would love this. Everyone onsite would love this
-Anyone into Haliotis would be fucking delighted by the idea that it could fail to any rare in the entire game in all color groups if bred to a Dark Solid. That even sounds cool to me. It also works great on Wolvden already, so it's proven to work pretty greatly.
-Searching for studs by just filtering a genetic group and 'Special' would be twelve thousand fucking times easier. Search Chromatic Light Special for colorful and not have to sort through bald project naturals; search Gold Light Special for lions that look gold. This is glorious.
-This overhaul is INCREDIBLY easy to understand, unlike a lot of other suggestions here that just invent entirely new terminology and completely rename every single color group needlessly. I love minimal change/disruption, this delivers.

Xylax suggested something like this in terms of a 'Prismatic' genetics group a few years ago, and it didn't go over very well, but I'm confident that since the 'colorbomb' style bases compared to a few years ago have gotten absolutely wild this group makes a lot more sense nowadays. Since specials have also been updated and revealed to have flat, static passrates, with genetics group not mattering, and the vast majority of the playerbase assumed that genetics DID matter a few years ago, moving bases from one genetic group to another would also be much less troublesome and difficult. Both of the main hurdles preventing its addition back then are gone nowadays.



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Edited on 08/09/23 @ 18:53:55 by ๐ŸŒป the serval spots (#98320)

๐Ÿ’ซEevee|G2 Fringe
Nomad (#27010)

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Posted on
2023-09-08 18:34:21
Please, as a color bomb lover, this would make like SO much easier



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katie ๐Ÿƒ (#106445)

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Posted on
2023-09-08 18:38:03
It Just Works



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๐ŸŽ„โ›„ leon (#208511)


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Posted on
2023-09-08 18:41:37
i'm mostly ehh since i, at least, choose bases for particular fails, such as my ubaste for cinna or my ukame for golds. if i'm reading this right, this would throw a wrench in my preference. and sure, i could base change keepers, but... that's gb i don't always want to cough up.



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Edited on 08/09/23 @ 18:41:50 by leon ๐Ÿ”ฎ (#208511)

๐ŸŒป the serval
spots (#98320)

Heartless
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Posted on
2023-09-08 18:48:56
I understand- I'm also pensive about genetics reassignments because I mostly focus on fails- but Ukame doesn't look gold at all. It's salmon/coral and light pink. If Pearl had been a gold for years even if I got attached to using it I would still concede based on looks game-design-wise it belongs in Cream ultimately. Consolationally I would assume if a Chromatic is bred to Gold it would still produce like 70%+ golds especially assuming Chromatic has no rares/uncommons/commons like Wolvden's * works.

Ubaste is still Red Light Solid in this lineup also you're safe on that one



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jester [im autistic]
โ˜˜๏ธ | ๐Ÿ‡ต๐Ÿ‡ธ (#187561)


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Posted on
2023-09-08 18:50:01
It only changes a few bases, and I made sure to try to leave applicable specials in each group! The pinks would stay in red, the golds in gold, the creams in cream, and the black/grays in black. While yes, Arctic would leave Black Medium CS, Aufeis would stay. There would stay an applicable special in the genetics if your main concern is fails, which should work for you just fine! Even Gold Med CS would keep Hirola. And maybe a new genetics group would give them a push to fill some gaps.



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๐ŸŒป the serval
spots (#98320)

Heartless
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Posted on
2023-09-08 18:51:56
Kyaaaaaa base genetics group number counts rebalanced to stop groups from being 70% specials & gaps filled by accurate genetics-matching bases, BO bases, rares, uncommons, ETC while colorful ones go where they actually match one another and belong @_@ I'm dazzled I'm absolutely head over toes..........



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๐ŸŽ„โ›„ leon (#208511)


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Posted on
2023-09-08 18:55:12
My biggest issue is that my side king is the first triple rosette ukame in the game to my knowledge, and I'm not keen on changing his base hahah. I wouldn't be that offended if they changed the genetics necessarily since... truth be told golden solid light isn't that attractive imo. I'm just not super into him being able to pop a totally random non-fitting cub. I think I enjoy the basic genetic system as it is, though I think some bases definitely need shuffling around and some categories desperately hurt for better fails. I appreciate the suggestion though, and if it happened to be added as long as what Serval suggested would be accounted for, I'd be okay enough.



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Edited on 08/09/23 @ 18:56:26 by leon ๐Ÿ”ฎ (#208511)

jester [im autistic]
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Posted on
2023-09-08 19:01:02
Yeah, it would still take in the other parents genetics into account!
So how, say, a Ukame under this suggestion and a, say, Sulphur lioness would roll, would be guaranteed Light Solid cubs, with 50% being Gold because of the mom, and 50% being every other group, which would equal about a 62.5% chance for Gold, with the remaining 37.5% being split between Red, Black, and Cream bases.



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๐ŸŽ„โ›„ leon (#208511)


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Posted on
2023-09-08 19:12:32
the random element sounds interesting, i can say that. would spice up breeding. it's unfortunate my favorite base has same-group fails that i don't care for. i've neither supported nor no supported at this point, but i definitely see where people are coming from.



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Fern [main] (#158699)


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Posted on
2023-09-08 22:09:09
Support the concept as a whole, but I think a few of the bases listed would be better off in their current groups. I'm biased ofc but I think Sunrise fits just fine in Red. Ancestral and maybe Ankh too. In my opinion the difference is, when I look at them I immediately think "Red", which is more than you can say for the others on the list like Prismatic or Decennial, or even some that aren't on the list like Sunset or Rhodonite.

I think this would work best for bases that just can't logically fit into the other categories (due to being green, blue, purple, extremely multicolored, etc) rather than any/all unnatural or bright bases.

Edit: removed mention of Bast bc I forgot my blue light filter was on, I don't think it looks as red on a normal screen ๐Ÿ˜…



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Edited on 08/09/23 @ 23:06:31 by Fern [main] (#158699)

Sutittaja (#128142)

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Posted on
2023-09-10 15:56:06
While this seems cool in general my only issue with it is the fear that it would take away from some existing groups. Black Light countershaded, for example, would only be left with 4 specials after this switch, 2 of which are combos. More noticably it would rob Red Dark Solid, one of the more forgotten groups, its only breed only base since Prismatic would be gone. While it is good for bloated groups like poor Golds I feel like it could also hurt more of the forgotten and neglected groups too by taking away the few bases that actually make them stand out more



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jester [im autistic]
โ˜˜๏ธ | ๐Ÿ‡ต๐Ÿ‡ธ (#187561)


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Posted on
2023-09-10 16:07:48
I'm hoping something like this would inspire them to fill those gaps, but honestly they have a LOT of gaps they need to fill anyways , it's not like they have much of an issue with letting groups sit for years without BO bases, Cream Light Countershaded and Cream Light Solid still don't have one. Hopefully realizing how poorly they spread out their bases would light a fire under them to give every genetics group an even amount of BO/app specials.



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Juno ๐ŸŒˆ | G1
10.7.22 rlc (#392199)

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Posted on
2023-09-11 16:27:35
Iโ€™ll support since it doesnโ€™t make sense for rainbow bases to be in black/red/gold groups but I will say I only really like black common/uncommon/rare bases and it would suck to have red bases pop up for my cool color babies. If there was some way to keep undertones similar then it would be perfect. Maybe itโ€™s an add on? Like chromatic black dark countershaded?



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jester [im autistic]
โ˜˜๏ธ | ๐Ÿ‡ต๐Ÿ‡ธ (#187561)


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Posted on
2023-09-11 16:35:00
As an add-on, it makes it needlessly complicated. Genetics already have four different things people should keep track of in the name. Plus, you can already get brown bases from cool-toned lions, like Dikela, Cocoa, Vandal, Rosy Brown, Chestnut, Dark Brown, Liver, and Black. There's also definitely some more I'm forgetting, but that's just off the top of my head.
No solution is going to be 100% at making sure you get cubs that match the parents' base, because eventually, they are going to add something that will not fit the genetics group its in, even with Chromatic. The reason behind Chromatic passing everything is just a nod to its name, you could somewhat influence the bases passed by matching the mom to the group you want, but cubs already barely match their parents as is, so I don't think the passing every color group is that big of an issue. It works amazingly on Wolvden.



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