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Posted by | GE: Allow Difficult+ to be selected |
Con (G2 Torn) (#146481) Cursed View Forum Posts Posted on 2023-12-08 13:21:23 |
In the Gorilla Enclave, there's a very low chance for a selected Difficult quest to instead generate as Difficult+. Difficult+ gives more rewards than Difficult, and always has the same requirement for the cub: any mutation. Currently, there's an overabundance of mutant lions on the TC; common ones like folded ears or bobbed tails have a high supply but low demand since they can't be posed, and primals and piebalds/patches pass naturally but don't sell well unless they're clean and low-gen. I've seen prices go all the way down to 100 SB for some pies (and I admit that I've accidentally sold a primal fangs cub for even less than that). With how many mutant cubs people are trying to sell and how few people are buying them, why not make it so you can select a Difficulty+ quest from the Gorilla Enclave at will, instead of it happening randomly? |
Fern [side] (#163971)
Blessed View Forum Posts Posted on 2023-12-08 13:54:23 |
Support. This would help mitigate the extreme devaluation/overabundance of certain muties. I'm assuming the no-supports are from people who are against foddering (which as an older player still surprises me to learn is a thing now) but regardless of some people not liking it, it really is necessary to at least somewhat hamper the current market mess. 0 players like this post! Like? |
πβ leon (#208511)
View Forum Posts Posted on 2023-12-08 13:58:54 |
My only concern is that the bumped rewards from the difficult+ might need to be nerfed a little if it becomes an option. An extra full energy bar a day for relative ease and the extra monkey teeth might not be great. Difficult+ probably warrants better rewards but not quite so much. Otherwise, I definitely think we need to have incentives to fodder different slightly more expensive lions. 3 players like this post! Like? |
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