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Game Development: Existing Feature Adjustments
- Submale patrolling and personalities
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Submale patrolling and personalities |
Badger|G2 Interstellar 3xros| (#142546)
Interstellar
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Posted on 2024-05-23 17:33:48
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Currently you can only patrol one lion at once (excluding adols coming along). this makes it less viable to train groupies
submales currently feel like an afterthought. They dont have many functions and can feel less like an heir or submale, and are less useful than lionesses. patrolling is very time consuming and takes a long time to get a high stat heir, especially for users who cant be onlne once every hour.
New personality types that also effect the submales.
(the personality effects for the submales could be instead tagged onto currently existing personalities).
hyperactive instead of eager
patient instead of diligent
candid instead of thoughtful
[snarky] "Eager", which makes the lion take less time to complete a patrol, - for kings maybe the timer for attacking other player's territory is lowered.
"you pass [submale], who follows after you, full of questions about fighting strategies."
[neutral] "Diligent", increases the chance of getting stats from patrolling - when kinged, cub training is more effective and/or during fights with NPCs, attacks are slightly less likely to miss.
"[submale] is sitting under a tree, studying the prey far off in the distance. best not to disturb him"
[kind] "Thoughtful", if one of the patrolling males has this personality, another male can join the patrol. for kings, maybe sparring with the submales can increase the submales stats an their mood. or returning submales / hunting lionesses can have a chance at bringing back gifts
text for the gifts could be
"[submale] returned with a [feather/gem/crafting item/skull/etc]. he saw it and thought of you"
and the normal pride interaction
"[submale] greets you excitedly. he insists you come see awesome the gift he made for a pride mate"
If you dont support id love to hear feedback!!
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