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Posted by | (Economy Adjustment) Minimum Per-Marking Sale Fees |
Ode (#59633)
Astral View Forum Posts Posted on 2024-08-02 16:30:52 |
Read the original proposal/discussion (including discussion of refund-discouragement) here: https://www.lioden.com/topic.php?id=304429549556&page=2#304446530899 This suggestion is intended to work in partnership with other potential economy-repairing suggestions. It is not a total solution to saturation or undercutting-- it is an attempt to shape player behaviour and improve general lion pricing through establishing sitewide norms. We already have minimum stud fees per marking. I am proposing we introduce an equivalent minimum sale fee per marking, at the same rate: 25sb per marking, with an absolute minimum of 10sb for zero-marking lions. In the case of selling lionesses with unweaned cubs, this minimum should apply to all markings being sold-- e.g. a lioness with three markings, sold with two unweaned cubs with two markings apiece, should be selling for a minimum 175sb. This would create a hard limit to the amount of undercutting that was possible on lions in the marketplace selling for SB-- undercutting barter trades would still be possible for those willing to take them, but would be less incentivized because they are more involved trade interactions that take more time to complete than buyouts. Refunds would likewise be disincentivized, as more complex and unsupported player-to-player transactions-- our objective is to shape player behaviour by raising the minimum price of buyouts, rather than by restructuring the entire trade system. (That said, if sale-refunds are a major concern, limiting account-to-account gifting for an appropriate cooldown after lion trades is an option.) New players would not be unduly penalized by this system. There are already plenty of free ways to access lions with lots of interesting markings through both the Giving Tree (if you get lucky) and the Giveaways, which in my experience have always been abundant and generous, and through diligent checking of potential (chased) NCLs in explore. These minimum price SB amounts would also be achievable through normal gameplay interactions like explore or games. And as rising tides lift all ships, the minimum sale fees raising the value of all lions would create new and more reliable SB sources for new/poor players who are trying to sell cubs or NCLs, and incentivize raising the prices on more coveted lions-- hopefully normalizing GB sales as well. It would also provide a useful baseline for players who are just entering the marketplace as to how to price their lions above the minimum threshold. As it stands, it's extremely difficult when you're just entering the market to figure out how you should be pricing lions to move them (especially if you're low on lair space) and most of the guides for figuring it out are years out-of-date on pricing. This makes undercutting substantially seem like the smartest and easiest move. Establishing per-marking minimums makes it easier for players who are learning the market to realize they can price up on additional features like uncommon bases or eyes, or for specific fertility types-- and for players who are simply looking to move large volumes of lions quickly, the process is simplified to accepting the minimum buyout. |
Wolf & Ghostling 🌈🐯✨️ (#474664) King of the Jungle View Forum Posts Posted on 2024-08-02 17:23:55 |
i like this idea. coming from the thread discussing market oversaturation though, i am wondering how this will impact the gorilla enclave. that's a way we get rid of unwanted cubs at present, and you get 7 monkey teeth a day for 10-30, which is a great deal. if people breed or pick up a cub that might sell for a good price, instead of chasing/killing/reserving they might put it up on the market, causing a market influx of cubs that are probably unwanted. at the same time, less cubs will be deleted due to people not wanting to spend the extra money to purchase what they need. instead, i am wondering if implementing something like this with base rarity - commons and uncommons are already value-less on the market - possibly alongside the marking minimums would help? you can still sell commons dirt cheap for the gorillas, but the value of rare and special lions, which are harder to breed, would increase. in this way we would continue the trend of the website itself not policing what is valuable/what players find desirable at any given time, which i saw is many people's (and my) concern with lots of economy suggestions. special bases have a much lower chance of passing, this is already a factual game mechanic. 1 player likes this post! Like? |
🗡️ LunarKnight (#151072)
View Forum Posts Posted on 2024-08-24 18:49:50 |
The staff have been adamant about not controlling the player based market which includes TC and Branches. Just like in real life, lioden has its own economy. Yes it sucks right now but that's what happens when they keep releasing new BO traits and new players join. Stud slots are different. You're technically pimping out your king so a base set price is to be expected. Lol. 2 players like this post! Like? |
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