Posted by Marking Deviations and Evolutions

Fuego (#41825)


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Posted on
2024-08-13 09:34:27
(First - not sure which subforum this belongs- Marking ideas or Existing Features Adjustments because it's both so if this needs to be moved please let me know.)

(Second - not sure if this has been officially suggested before; I couldn't find anything so please correct me if there is an existing thread out there.)

So, I would like to see T0 & T1 markings become useful and utilized more often. There are some really great markings that get snubbed nowadays because there is not a (Tier 2) next to their name. (Underfur, anyone?) Wolvden has a feature where T0 & T1 markings can become deviations of their former selves, and the only way to get this marking is either through the random deviation or breeding a wolf that has it. I would love to see a similar Marking Deviation/Evolution system implemented on LD. Not only would it encourage players to be more unique with their lion designs but the fun randomness of seeing what a marking would possibly change to could be really exciting. Plus I'm tired of RMA disappointments lol

Marking deviation examples from WD Wiki just as an idea:
Back Half Patch --> Back Heavy Patch

Blanket Ticking <--> Blanket

Cape <--> Cape Ticking

Half Mask --> Mask

Mask --> Full Mask

Light Husky --> Heavy Husky

(Also, another feature that could encourage the use of T0 & T1 markings is the combo marking system, which is also on Wolvden and has been suggested here before. This specific thread is for deviations but I wanted to bring awareness to the other suggestion as well.)



This suggestion has 15 supports and 2 NO supports.



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Edited on 13/08/24 @ 09:36:00 by Fuego (2xLPelage 2xVMirage) (#41825)


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