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Posted by | Sub Male Patrolling |
Snark (#10774) Deathlord of the Jungle View Forum Posts Posted on 2014-02-23 12:26:34 |
The last thread got deleted by accident, so I'm making a new one. The previous thread had 143 supports before it was deleted. All you do in sub-male patrolling now is click on squares and hope they gain some stats and maybe bring back something. But what if it served a better purpose rather than just idly clicking squares? What if the number of squares and the type of squares you patrolled effected what your sub brought back? So here's my idea. Patrols 1-3 Squares He wouldn't have to travel as far, so he could carry back big carcasses/toys. Can bring back smaller carcasses, but is more likely to bring back large ones. Could potentially gain up to 3 stats. Patrols 4-6 Squares Basically how patrolling is now. Has an equal chance of bringing back anything. Could gain up to 6 stats. Patrols 8-10 Squares Can't bring back large carcasses/toys. It would simply be too far for him to carry back. Can bring small carcasses and toys. Can gain up to 9 stats. Being able to potentially gain more stats would help even out the lionesses over powering the lions. The type of squares you pick your lion to patrol would also depend on the type of items your lion brought back, much like in hunting. (patrolling the waterhole brings back waterhole items, etc) This would help players with quests, and would give your more to do than just randomly pick squares. Note: This will not let you gain stats faster, it just gives you the chance to earn more if you patrol a certain amount of squares. It does not mean that you will get 9 stats everytime you patrol 10 squares. It means you can get anywhere from 1 stat to 9 stats. |
Felicat2 (#26584)
King of the Jungle View Forum Posts Posted on 2014-04-02 18:50:48 |
I still like this idea. It's balanced, and you can choose to focus more on finding food or gaining stats while he's out there. 0 players like this post! Like? |
petra (#6091)
Indifferent View Forum Posts Posted on 2014-04-20 10:20:10 |
Honestly, I love the idea. Although, it would require more coding, but for better or for worse, right? The last thread had 143 supports, and now on this thread, ironically, I shall support the 144th support c; 0 players like this post! Like? |
Bakugou Katsuki (π) (#32031) Majestic View Forum Posts Posted on 2014-05-07 09:36:52 |
π₯ (#12402)
Heavenly View Forum Posts Posted on 2014-06-01 08:41:59 |
I wish i could just click one territory and he would automatically be patrolling without confirmation x3 0 players like this post! Like? |
Kitty (PWP)(IO)(OC)(SOI) (#6743) Mean View Forum Posts Posted on 2015-03-05 06:25:10 |
I love this idea, because its realistic, it makes way more sense, itd be much more fun. As for quests, i can see some points like "have your ladies hunt, and your sub is no lady" but thats only the hunting quests, there are item quests that your sub would help you fulfil. Definitely support! 0 players like this post! Like? |
PiercedVulture (#48744)
Sapphic View Forum Posts Posted on 2015-03-08 11:18:04 |
swagprincess (#59713)
King of the Jungle View Forum Posts Posted on 2015-04-23 04:16:51 |
I prefer patrolling the way that it is now and do not like the added difficulties, basically for all the reasons Axel said. 0 players like this post! Like? |
mau | g1 6k frontal 3ros cel (#32469) Impeccable View Forum Posts Posted on 2015-04-23 04:19:58 |
This already works close enough to the way you present, just simpler. When patrolling 10 squares you can gain up to 12 stats, 2 in each point, theoretically; the more tiles you select, the higher the chance you have of getting stats in larger amount. No support, this suggestion both reduces the amount of stats you can get, and overcomplicates for no reason. 0 players like this post! Like? |
Fen'harel (#20784)
Incredible View Forum Posts Posted on 2015-10-09 21:14:07 |
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