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-LOCKED - Lioden Genetics | |
Posted on 2015-05-08 01:06:20
New genetics on Lioden!The New Genetics Model Hey lovely little tiny footed fuzzy buzzy cublings! We present you a new awesome genetics model that won't blow up your heads if you're not into the very tedious Aa Bb BleBle things! How bases are passed on has been adjusted now to fall in line with a system very similar to what Alma proposed on the boards, and which got the majority vote on the suggestion boards from you all! In essence: every base color has been assigned into some categories: their color spectrum (there are four options here: Black, Red, Cream or Golden), their shade (Dark or Light), their gradient (Countershaded or Solid) and finally rarity (Common or Special). When you breed, your cubs can be a mixture of either of the two parents’ categories. So you could breed, say.. a Black Dark Solid x Cream Light Countershaded and the cubs could be either black or cream, dark or light, and countershaded or solid. Rarity however is passed differently, and instead of simply being 50/50 between the mom or dad’s there’s only a 15% chance of a special cub per parent breeding. This means: If two specials breed, there is a 30% chance of a special cub. If one special breeds with a common, there is a 15% chance. If two commons breed, there is 0% chance. Furthermore, there are a few bases that require at least one parent to have the same base when breeding in order to be passed on. Those are: Celestial, Lilac, Sepia, Pearl, Blush Rose, Inferno and Hallowed. Those bases also have a lower drop rate than regular special bases. Albinos can now no longer be selectively bred, and instead are a small random chance, much like a mutation. Breeding two albinos will not give you an albino unless the random chance happens. Albinos can occur in any pairing! This change affects cubs bred after news post We will update wiki this weekend with a full list of what bases fall under what categories so you can plan breedings! Please note, in a few cases previously, some special bases were even harder to pass than this. We want to thank Alma for the base of this great model and how awesome she worked together with Kitty to bring this update live! <3 Also thanks Shad for new tags this week as always :D NEW BASES!To match our new genetic model requirements, we had to add few new bases to match every category so you get 4 NEW BASES TODAY!! Sunshine: Red Light Solid special, custom base! Fulvous: Red Light Countershade Special, raffle/breed base! Brass: Red Dark Countershade Common, custom base! Udara: Golden Dark Solid Special, raffle/breed base! Layout Megathread is still being worked on! If you have any questions about the Event that is currently going on, you can check the Sticky News post for May! :D Raffle LionessCongrats Jarsin (#57070)! you have won Silky Soft Unders lady! Newest lady is up for impressing in Special Lioness area in Explore or in NEWS section under News Post List! 0 players like this post! Like? Edited on 08/05/15 by Xylax (#4) |
Lady Lannister (#1894)
Eros View Forum Posts Posted on 2015-05-08 20:55:35 |
Ezgati~Crazy Panther Lady~🐆 (#28391) Protector View Forum Posts Posted on 2015-05-08 21:46:30 |
A.sylum -side (#34735)
Prince of Terror View Forum Posts Posted on 2015-05-08 22:43:44 |
Interesting will see how it goes, not hugely excited about the albino as that is my base I aim with for my cubs so the fact I will hardly ever get it and will need to base change all the time sucks as it will cost so much gb for something that will hardly ever pass on, feels like the people who had chosen that base before these new changes have got a very raw deal. (also dont understand why it should be as rare as a mutation as why would you have that and achromia so rare?) I breed red eyed white rabbits in real(which is like albino) and it passes really easily in breedings. 0 players like this post! Like? Edited on 09/05/15 by A.sylum -away 5th -10th april (#34735) |
Meraki (#35983)
Heavenly View Forum Posts Posted on 2015-05-08 22:56:09 |
Sunfire (#26490)
Usual View Forum Posts Posted on 2015-05-08 23:17:18 |
Finnian (#16633)
Scourge of Lions View Forum Posts Posted on 2015-05-08 23:27:10 |
Wei Wuxian (#1296)
Impeccable View Forum Posts Posted on 2015-05-08 23:27:47 |
Zenith ☆ Quad Ros Ferus (#10449) View Forum Posts Posted on 2015-05-08 23:33:27 |
Bilby [ROLLED 15th Nov] (#22017) Sapphic View Forum Posts Posted on 2015-05-08 23:37:16 |
Yay for the new genetics, but waaaaiii right as I'm trying to breed the base as the final step for my project xD 0 players like this post! Like? |
Zero (#56910)
Sweetheart View Forum Posts Posted on 2015-05-08 23:37:25 |
Neat, but also agreeing with A.sylum. it's practically a mutation now, achromia with markings and eye colors. 0 players like this post! Like? |
Victoria De La Lune (#45650)
Deathlord of the Jungle View Forum Posts Posted on 2015-05-08 23:55:38 |
Axel (#6627)
Pervert View Forum Posts Posted on 2015-05-08 23:56:46 |
Why change the albinos, though? Albinism is genetic. It might be a mutation but still is passed on. If both parents are full albino -so display the albino trait- then they will more than certainly produce albino offspring, since there is no dominant gene that could repress it. At least this is my understanding. And it does not pop up just anywhere. The parents need to be carriers. I dont agree with the albino change. And we shall see how the genetics will work. I am not happy with it being implemented but well... I gotta live with it. 0 players like this post! Like? |
✨ triggerbolt (#52871)
View Forum Posts Posted on 2015-05-09 00:04:49 |
Skoll (#41618)
Heavenly View Forum Posts Posted on 2015-05-09 02:46:21 |
Ink (#45634)
Deathlord of the Jungle View Forum Posts Posted on 2015-05-09 02:54:13 |