Posted by Falling Embers Pack (Wolf RP) (Sign-ups) (OPEN)

FoolsgoldFenrir (#27778)

Unholy
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Posted on
2015-08-23 12:50:25
tXei7Ou.png?1
(Logo by Crypika)

WolfPack-image-980x370.jpg
The Pack*Image Source*

Welcome to the Falling Embers pack. You are a wolf, but how much dominance do you have? Are you maybe an alpha, or a beta? Maybe a wise and old Gamma. Or maybe a low-ranking omega? No matter what, a wolf is a noble creature, what you are. How will your life in a pack unfold?
(RP Thread: http://www.lioden.com/topic.php?id=304429198344)
A wolf can live a maximum of 13 RP years, but may die earlier than that.

Pack Rules


(Can be broken if you want to get your character in trouble in the roleplay)

-If an alpha catches you drinking the water at the back of their den, they will punish your wolf harshly.
-If a higher-ranked wolf decides to spar with an omega, that omega is not allowed to fight back, no matter the pain.
-During dominance fights, wolves with active powers may not, under any circumstances, use their powers against a fellow pack member. The breaking of this rule could lead to banishment, or death, depending on the severity of the offence.
-High ranks such as alphas, betas, gammas, and deltas, are to be respected at all times.
-Females can go hunting, but, cannot take on larger prey such as deer and elk due to risk of injury. They may not hunt at all if pregnant or nursing pups.

RP Rules


(Cannot be broken)

-Be respectful to everyone when out-of-character. Your character can be mean in-character however. Hate the character, not the player.
-Any wolf can breed for pups, but if a lower-ranked wolf like an omega gives birth, due to not being able to gain enough weight, the pups will most likely not make it.
- You can have as many characters as you want, as long as you can handle them. If it is clear you cannot handle the amount of characters you are controlling, I will ask you to get rid of your inactive ones.
-If not taken the role of being roleplayed as, pups will be chased from the pack when they become a Psi.
-Both players must agree to breed, if one of you says no do not message me. Ask them first, and if you both agree, both of you will message me, and if I have proof you both agree, I will allow it. You must fade to black in the roleplay if breeding, or use a simple phrase to end it, like "And then they mated/bred." If it will be very graphical, take it to PMs.
-No godmodding or powerplaying. Both are extremely annoying. No autohitting either.
-Minimum 3 sentences per post. NO exceptions. Breaking this rule will result in a warning each time, I will PM you about it instead of positing it publicly.
-Also, please try not to use too much wolfspeak. A little here and there (Like "She lifted her cranium and opened her orbs", but if there's wolfspeak for EVERY piece of anatomy, that's too much. You can use auds for ears, but not every time.)
-If you break these rules, it will be a warning if minor, or if major, a strike. 3 warnings = 1 strike, 3 strikes = Get out. I will be keeping track of your warnings and strikes here so the both of us know. It's not to name and shame, it's just so we can both keep track. Believe me, I don't like to point fingers, but will do so if needed, and in this case, it's needed.
-Please try to make your wolf look realistic (not including the powers, I mean like, no sparkledogs unless it's a power for your wolf (in which case should be inactive for now))
-Yes, you ARE allowed to have two of your characters as mates, however it has to be under one of more of these circumstances:
-No other characters belonging to other people are interested in having their character as a mate for your wolf.
-You ask me about it first and I approve.
-It will eventually go downhill somehow, making either your wolf or wolves open to others again or being mateless again.

Not all have to fit with the characters in question, but at least one must.

WolfPack-image-980x370.jpg
Power Pool*Image Source*

Powers


In the back of the alphas' den (The two alphas share a den) there is some sacred water with flowers. These flowers never die, and glow in the dark. You must ask permission to the alphas to drink it, and it's to keep your power(s).

Alpha, Healers and betas get two powers. The first is from random and the second from giving birth to pups (if female) or siring them (if male). All other wolves get one power, including omegas.

The power can be almost anything, such as glowing eyes (You don't have to have pupils if that's the case unless you want them), flaming paws, icicles sprouting from your back, tail, head, and neck, ect. Your power(s) can be used as an advantage, however, cannot be too godmodded, like say, being able to summon lightning bolts that always hit and always cause death upon impact.

If the water is drank before you earn a power it will act as a poison, killing you. It won't be a poison if drank when you get a power, though.

WolfPack-image-980x370.jpg
Challenging Arena*Image Source*

Challenging


You may challenge a higher-ranked wolf for their rank in a fight. It takes place in the Arena, surrounded by stones. Wolves not fighting can watch on the boulders, they prove to be very comfortable, layered with soft moss. Be aware that fights often get bloody. If you give up, you lose your rank. If you win, you get the rank. Neither wolf should die, but you may kill the other wolf if needed (and they must approve) If your character dies, you may make another one. ANY wolf challenge another wolf (even omegas can) but the challenger must challenge a higher-ranking wolf. However, you must go to the next higher rank. Like, an omega has to go to hunter (only adols are Psi) and higher if they wish to go on. You cannot just jump from a hunter to a Delta, of example. You also cannot challenge for a Gamma rank, only old wolves become Gammas. If a wolf is challenged, they must say yes no matter what. Otherwise, they are not worthy of their rank.

Den.jpg
Pack Dens*Image Source*
longyou-caves-1.jpg?itok=DOrqlIEu
Healing Den*Image Source*

Form:


Wolf name:
Gender:
Age:
Species (Grey wolf, timber wolf, cross, ect.):
Image/Description:
Personality:
Rank:
Pack (Either the main one or the rival pack:
Power (Put active if your wolf has a power already, put inactive if not. Only put one here, if you get a second power, you may edit your form and tell me):
Crush/Mate/Pups:
Other:


Elemental Wolves:

This is an idea to make the wolves somewhat superstitious somehow. Maybe elemental wolves, kinda like wolf gods. Read WOTB (Wolves of the Beyond) so I was thinking about introducing something like Skaarsgaard. They'll be like a normal character except have powers of their own, and control the weather. There'll be five. I'll give one to each admin. If some admins of this roleplay do not want one, I will give regular players an oppurtunity to have one if they want one. You can only own one, so choose carefully. I'll take the one nobody else takes. The ones that are there are: Ice, Fire, Wind, Lightning, Earth, and Water.

People that own them:

Wolf of Fire: Piper
Wolf of Ice: Simba (Garmi)
Wolf of Lightning: Hetchi (Var)
Wolf of Wind: (None)
Wolf of Water: (None)
Wolf of Earth: (None)

Falling Embers pack Ranks:



Alpha Male (0/1):
Alpha Female (1/1): Makeera
Beta Male (0/1):
Zetas (0/5):
Beta Female (1/1): Iah Cehka
Gammas (1/5): Bascules, Kharma
Healer Male (1/1): River
Healer Female (1/1): Nova
Assistant Healer Male (0/1):
Assistant Healer Female (0/1):
Delta Male (0/1):
Delta Female (1/1): Cybelle
Lead Warriors (2/2, 1 male 1 female): Rahese (Male), Emiko (Female)
Warriors (Unlimited): Kiba, Saran, Kopa, Aiko, Camaria
Lead Hunter (1/1): Ravnilo
Lead Huntress (0/1):
Hunters/Huntresses (Unlimited) Kashi, Aika, Solar, Tihanii, Darius
Psi (Unlimited): Arkose, Areni
Pups (Unlimited) Tundra, Belle, Calyx, Pup
Omega Male (1/1): Serkahri
Omega Female (1/1): Snowy

Setting Suns pack Ranks:



Alpha Male (1/1): Rajat
Alpha Female (1/1): Daphne
Beta Male (1/1): Jarisol
Beta Female (1/1): Renair
Zetas (0/5):
Gammas (0/5):
Healer Male (0/1):
Healer Female (0/1):
Assistant Healer Male (0/1):
Assistant Healer Female (0/1):
Delta Male (1/1): Sigi
Delta Female (1/1): Chess
Lead Warriors (2/2, 1 male 1 female): Sulferia (Female), Kiba (Male)
Warriors (Unlimited): Fangor
Lead Hunter (0/1):
Lead Huntress (1/1): Raven
Hunters/Huntresses (Unlimited): Sevie, Gale
Psi (Unlimited): Shujaa
Pups (Unlimited):
Omega Male (0/1):
Omega Female (0/1):

Known lone wolves:
-Ava
-Ignis Fatuus
-Kina

Known outpackers:
-Bevan
-Madjaster

Known Star pack wolves:
-Rags
-Kaito

Rank Information


Alphas: Are the leaders of the pack.
Betas: Heirs to the alphas, basically the future alphas.
Gammas: Elder wolves, get lots of respect and have a very high rank. A wolf becomes a Gamma at 8 years old if they don't die before then.
Deltas: Are basically the messengers of the pack, give information on what's going on, like any intruders, shortages, herds, ect.
Lead warrior: Lead fighter.
Warriors: Fighters.
Lead hunter/huntress: Title speaks for itself.
Hunters: Title speaks for itself.
Psi: Adolesent wolves, become one at 1 year, an adult at 2 years.
Pups: Basically baby wolves, I think you all know that.
Omegas: I think you all know what an omega is. If not, google it.

Other:


If you have any more suggestions to improve the roleplay, you may post them here. We would love to hear your suggestions!

Strikes


(Not to name and shame, but rather for both of us to keep track)

Roleplayer: 1 warning
Victoria: 1 warning

Current season and month


(For the RP)

Season: Winter
Month: December

Current Events in the roleplay


Image and video hosting by TinyPic

Merry Christmas! The mating season is stronger than ever, and for the entire month of December, more females will be more likely to go into heat; since this will be a harsh winter, those pups will most likely be big and strong! If your wolf is looking for a mate, now's the best time to act!


Credit to Xilo for creating the code.

Main Admin: Simba (Me)
Co-admins: Astral, Piper, Hetchi, and Xilo



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Edited on 12/03/16 @ 17:23:52 by ~Simba the Fluffy Lion~ (Rats) (#27778)

[Side]winder (#71221)

Dreamboat of Ladies
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Posted on
2015-09-19 09:10:19
Here's something to add to the pack divide: it could be instigated by someone finding a similar pool that the alphas have.

In fact, if there is a move, what would happen to the pool?



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FoolsgoldFenrir (#27778)

Unholy
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Posted on
2015-09-19 09:14:52
Hmm, in the new area they move to, there will be another power pool, thus still being possible to keep powers. And maybe another pool, that grants another type of ability? If so, what should this type of ability be?



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Hetchi🦂👑 (#39590)

Deathlord of the Jungle
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Posted on
2015-09-19 09:16:53
Is it too much to ask that I claim the title of alpha for the split pack? I just want to try my hand at handling a bigger roll in such a well crafted roleplay. I've never seen such a better gathering of roleplayers in my life and its always fun to read such great work.



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FoolsgoldFenrir (#27778)

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Posted on
2015-09-19 09:20:47
It definitely isn't too much to ask to claim a spot of alpha in the rival pack (and I don't really want to split the pack in two, I kind of want to keep the original one and add a rival one in the new land). Though I do want to ask my two other lovely admins if it should be maximum 4 characters per person per pack, or 4 characters per person for the whole roleplay. Astral and Piper, what is your input on that?



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Hetchi🦂👑 (#39590)

Deathlord of the Jungle
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Posted on
2015-09-19 09:23:40
Sorry to but in again, but I think keeping the 4 person limit for the whole roleplay will keep down the confusion and help with opening up new spots for new players. we could put the split to a vote as well



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Edited on 19/09/15 @ 16:24:17 by Hetchi (#39590)

[Side]winder (#71221)

Dreamboat of Ladies
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Posted on
2015-09-19 09:24:54
In honesty, I was thinking of having Arkose take a split. She'll likely be an adult, and it would be likely a while before this plot point comes to show, so that would be ample time for her frustrations of not having a power to mount. It could be possible some dissatisfied wolves could run off due to how things are handled or other reasons?

I definitely could see her trying to woo the alpha of the new pack in a bid to be on the same level everyone else was. And if she succeeds, well, that would be very interesting to see how she'll interact with Areni and how that could shape tensions between the two packs.

*shrug*



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FoolsgoldFenrir (#27778)

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Posted on
2015-09-19 09:27:32
Hmm, yeah, it'll be maximum 4 characters per person for the whole roleplay. And I do like the idea of the pack splitting, but I would much rather keep the original one together, and add a rival pack. So, I'm really sorry guys, so that's likely going to be happening. Though I'll let the other 2 admins jump in first before it becomes final.



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MoeMoe (#65000)

Sweetheart
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Posted on
2015-09-19 10:36:52
I would like to know Pipers view on the whole thing before anything happens.

I think that there should be some freedom to switch packs so a wolf is not stuck in a pack they dislike. Ex: Nova does not really like how violent the punishments are in this pack and does not really like the alpha male either. She defiantly does not agree with Makeera in the fact that males are superior to females. She does not agree with letting pups starve just because there parents are lower ranks and does not believe any wolf below the age of 2 years should be chased off no matter how troublesome they are. Nothing has happened in the rp that would make this dislike overly obvious...YET. I think there should be a way to switch packs but there should be rules as well. Maybe something like only one wolf can leave each month and another character has to enter into the pack at the same time so it does not get to small. The reason has to be concrete as well not just because a wolf does not want to fight for a rank or something it would have to be if they have a serious disagreement with things done within the pack.

This brings up another matter I was thinking about, if Nova has to take action and fight for beta position then for alpha position in order to change the pack, nothing will really be changed because the alpha male is still there. Is there a way that if one of the lead ranks does not like their gender counterpart they could fight him/her and the winner gets to choose from the rank below who would take the losers rank?

By the way is there any certain job for the gamma?- my wolf will be a gamma in 2 and a half years and yet at the age of six she will not be that frail...maybe at the age of eight or nine if she lives that long she starts feeling her age since the max is 13.



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FoolsgoldFenrir (#27778)

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Posted on
2015-09-19 11:39:52
Hmm, maybe yeah, age 8 works better. And as fro the Gammas, they usually watch over the pups in the pack. Hmm, that could work. And Makeera secretly does not agree that males should be superior to females, though she knows she can't change that fact. Though Makeera really is quite strong, and fights hard to keep her rank, though she will give up if needed. And yes, actually, yeah, nothing is final until Piper jumps in.



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Edited on 19/09/15 @ 18:40:13 by ~Simba the Fluffy Lion~ (#27778)

Piper (#21479)

Sinister
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Posted on
2015-09-19 16:26:16
@Everybody xD

Sorry guys, I know you were all waiting for my opinion, but I ended up going out and got back so late that everyone was already offline. xD I was considering posting tomorrow, so my head would be clearer, but it's so late that at this point I can't guarantee what time I'd be on. So, I guess I'll do it now.

Gotta say, I like the team work we all commit to this rp, plot-wise. There's tons of good suggestions, like, every time I wander into the thread. It's really motivating, and having such dedicated people almost ensures the longevity of the rp. ^^ If that made any sense, haha.

Anyway, I guess I'll throw my opinion into the mix...

"Hmmm well we could make it so that there are two options for a wolf...maybe the natural disaster makes them move. Some wolves don't like the alphas way of leading and some do so the pack splits in too. This could be violent or understanding parting. Perhaps we make it into an rp plot and see what happens....disaster strikes and the wolves have the decision to split up or stick together learning to trust each other. If it looks like some characters want to split then it could be worked into the rp and two packs could form. They could be friendly with each other or they could hold a grudge and become rivals in their migration. So my overall opinion is that we play out the natural disaster in rp and see what the pack as a whole leans towards. A split or sticking together..." - Astral

At the moment I really support the idea that, when confronted with a pack that is not their own, some of the wolves will want to go their separate ways. Wolves like Nova, probably, who are dissatisfied with the rules and stigmas within the pack, would want to move on and dip their paws into different cultures, and seek out a life that is more satisfactory. At the same time, there doesn't have to be a huuuuuge pack split, though there could be a small, temporary one during the travel to the new territory. The pack could eventually find each other again and then, after establishing a territory and encountering the rival pack, could have wolves branch off to join the other side. Or some wolves could even miss the initial meeting up in the first place, and end up joining with the rival pack just out of circumstance.
For the catalyst that gets the whole episode on a roll, I think any kind of situation could arise, be it a natural disaster, human influence (if there's humans even in whatever world this rp may be based in), pollution... or any other such matter. Any of these are both reasons to move on from the territory, and also an excellent opportunity to drop inactive characters to open up slots for new/existing members. A natural disaster would be an obvious issue, be it a drought, famine, forest fire, earth quake, etc... wolves could potentially die via any of these tragedies, or even injured/weakened, if we wanted to add on extra difficulty to the journey ahead. Humans, depending on whether they were capturing for zoos or something, or hunting, could pick off wolves easily, though that all depends on whether human's are going to be present in this rp. Pollution could taint the power pool, as well as any other water or prey within the region, making wolves extremely sick and waver between life and death. They would develop a disease or other sickness, and they could either pull though or end up dying. We could even make it so the rival pack encounters us, perhaps for a similar reason, or seeking out the mysterious "power pool" in the pack's territory, wanting to claim it for themselves. (Though I personally enjoy the idea of the pack moving, just because we can rp out the disaster and then the trek to the new territory afterwards.) There's also the plot line in which our pack would be the aggressors, learning of a pool that the rival pack has and wanting to claim it for Falling Embers. I'd also like to point out that we should really make the move a real ordeal, and spread it across a few days, unlike the move that happened in the dragon rp. I found that one extremely rushed and kind of awkward -- I mean, the story is in the journey, not the destination. ;) It makes sense at least when it comes to the dragon rp, since the world is inhabited mostly by other dragons, and they wouldn't encounter much that would stand in their way. Wolves, however, could encounter a number of things -- be it bears, cougars, precarious landscapes, scarce prey or water, hostile lone wolves -- you name it. I really think we could have a lot of fun with the whole "travelling" thing, even if it only lasts a couple of days. Eventually, the whole hostility between the two packs could fade if we so desired, and the two could become one, with possible expansions/new ranks to suit any needs.
As for the mechanical aspect of everything, I agree with Simba and some others on the number of characters we're allowed to have. Personally, I don't see the need to have more than four -- two in each pack, if you wanted, or any other sort of combination. A lot of characters can definitely become confusing, and I've also seen circumstances where someone gets so many characters with intertwining relations, that they're basically rping with themselves. So, yeah. I think four is enough, though if someone wanted another reaaaallly badly, and they were an active member of the role play, allowing them to add one more probably wouldn't be too big of a deal. I'm also definitely in agreement with moving the age of Gamma's up -- Rahese is the same age as Nova, after all, and he's hardly an old man. xD Even Iah Cehka is on the older side, so she'd be quite close to it as well.

Aaaaaand... I can't remember if there was anything else I was supposed to share my opinion on, so that's it for now. xD That's just my view on things. If I missed something, just tell me, and I'll give whatever it is a think, too. xp Also, if any of this confused you, feel free to ask for clarification. It's like, three thirty in the morning -- my thoughts may be a little jumbled, though I did try to keep it as straight as I could.



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Edited on 19/09/15 @ 23:33:17 by Piper [SC][MP] (#21479)

FoolsgoldFenrir (#27778)

Unholy
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Posted on
2015-09-20 00:07:57
A, our wonderful Piper jumped in, with a very lovely opinion! I have to say, I agree with every word there. And yeah, I don't see a problem with letting an active member that behaves, have a fifth character. I myself might eventually make a fifth character (since I am an admin, I probably don't have to ask myself, but I'll ask my co-admins if I should be able to or not) so the trek will be final, and possible there will be a power pool in the rival territory, giving a good reason for both wanting to stay. Humans were present where the roleplay takes place, but haven't been present in the roleplay so far. I think it should be a forest fire, which would burn any food and other things they hold dear. Yeah, i agree that I shouldn't have rushed it, I was just so excited about getting to the new faction (though I'm not sure which it should be) we should make this trek at least one roleplay week, does anyone agree with that? And yeah, maybe wolves could start splitting into the rival pack, but after a while of fighting, they'll finally make a truce, and the two packs will come together and such.



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FoolsgoldFenrir (#27778)

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Posted on
2015-09-22 10:24:54
I think a certain harrasser has joined my roleplay on a new account... I will be removing them from this roleplay until, and if, I find out that they're not the same person, but I think they are.



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[Side]winder (#71221)

Dreamboat of Ladies
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Posted on
2015-09-22 10:28:17
Oh dear... stay safe Simba.



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FoolsgoldFenrir (#27778)

Unholy
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Posted on
2015-09-22 10:44:18
Alright, thanks, you too Side. Of course, I reported said player to the mods again. Roleplay safely, guys!

Edit: The situation has been dealt with! If I find them in another of my roleplays, I will immediately remove them from there too and notify everyone in it.



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Edited on 22/09/15 @ 17:49:16 by ~Simba the Fluffy Lion~ (#27778)

FoolsgoldFenrir (#27778)

Unholy
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Posted on
2015-09-23 00:57:58
And, if someone is active in the roleplay, and well-behaved in the roleplay (not as a character, I mean as a player) then I don't see a problem with asking me for a fifth character. But that's the ultimate maximum I will be going. There will be no way I will ever allow a sixth character. (And I'll probably give myself a fifth charcter, but of course not now, I want t use my character slots when I feel I can handle them.)



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