All previews are shown with Fawn base, Golden mane, Apricot nose and Amber eyes.
Achromia
Appears at: Birth
Lethal: No
Affects Gameplay: No
Achromia completely covers the entire appearance of the lion/lioness.
They have a white coat, pink eyes, pink toes and a pink nose, as well as pink accents in the mane, tail and on the inside of the ears.
The lion/lioness will still have their own eye-, base-, and manecolour, as well as be able to have markings underneath the mutation. They will be able to pass these on to cubs, but on the Achromia lion/lioness themselves you won't see their original colours at all.
Melanism
Appears at: Birth
Lethal: No
Affects Gameplay: No
Melanism completely covers the entire appearance of the lion/lioness.
They have a solid black coat and a black nose. They look slightly darker than onyx coloured lions/lionesses.
The lion/lioness will still have their own base- and manecolour, as well as be able to have markings underneath the mutation. They will be able to pass these on to cubs, but on the Melanism lion/lioness themselves you won't see their original colours at all.
EDIT: Melanism was updated to now show the lion's/lioness' REAL eyecolour instead of the solid black they were before. Everything else remains the same.
Folded Ears
Appears at: Birth
Lethal: No
Affects Gameplay: No
Folded Ears is a mutation where the ears are folded down over themselves, giving them an almost floppy look.
Tailless
Appears at: Birth
Lethal: No
Affects Gameplay: No
Tailless is a mutation where the entire tail is missing.
This will also cause some markings, like Black/Gold/Brown Tail, to be invisible. The lion/lioness can still have and pass on such markings though.
Blind
Appears at: Birth
Lethal: No
Affects Gameplay: Yes.
The lion/lioness will have non-functional eyes, which appear grayish. This covers their original eyecolour which will become invisible under the gray, but can still be passed on to cubs.
This mutation affects gameplay. Blind Lions can't patrol or become king. Blind Lionesses can't hunt.
Eyeless
Appears at: Birth
Lethal: No
Affects Gameplay: Yes
This mutation causes the lion/lioness to be born without eyes. The skin and fur lies over the slightly sunken eyesockets without any opening. They still have an eyecolour trait, which they can pass on to cubs.
Eyeless affects gameplay the same way as Blind. Eyeless Lions can't patrol or become King. Eyeless Lionesses can't hunt.
Dwarfism
Appears at: Birth
Lethal: No
Affects Gameplay: Dwarfism lions/lionesses have lower Agility than other normal.
Dwarfism causes the lion/lioness to remain smaller and of slightly different proportions as other lions/lionesses.
Note: they have a completely different lineart from regular lions and are thus prone to "ghosting". For more info on ghosting, scroll down to the bottom of this post.
Polycaudal *NEW*
Appears at: Birth
Lethal: No
Affects Gameplay: Unknown.
Polycaudal lions/lionesses have a split tail, complete with hairtuft at the tip.
This mutation is new, the first having been born on the 24th of September 2015, so it's still unknown how rare it is and if the mutation affects gameplay. But at a guess, I think it would have no negative impact on gameplay.
Hybrid: Leopon
The Ages marked with the red *, which are Adolescent Male, Adolescent Female and Cub Young, don't have White Underfelt or Mottled Rosette because they haven't been uploaded yet (or I hecked up lol). I will try to update them as soon they become available.
Xylax said he would update the markings soon, after he's had a rest from the no doubt gruelling last few weeks to get all this ready. Thank you for your hard work, Xylax!
Appears at: Birth
Lethal: No
Affects Gameplay: Yes. Leopons have MUCH lower stats and the Males are Infertile.
The Original Newspost on the release of Leopons
The Leopons are called a Hybrid of a Lioness and a Leopard male.
However the game treats them as a mutation, so they are generated the same way as all other mutations. All Lionesses have a tiny chance and the lower their fertility the higher the chance, but it's still a very low chance.
This means items like GMO Cows, Lion Meats and Cotton Root Barks DO work on getting Leopons, as they increas the chance of getting a Mutation in the first place. And sometimes, this mutation can be a Leopon.
As stated before, Leopons have some serious drawbacks.
The first Leopon (this cutie here) had only 35 birth stats, while her mother was around 390stats at time of conception. The father is listed as Unknown, as it's supposed to be some dashing wandering Leopard Male ;) This might also be the reason behind the lower stats, as this supposed Leopard father is probably not a stat-god like some of the King Lions.
Male Leopons can be kinged, but as they are infertile they can't sire any cubs. This means no breeding him to your lionesses or studding him. You can do everything else with a Leopon King you could with a normal Lion, like battle and explore, just not breed with him.
Female Leopons, however, can have cubs and actually have a higher chance to birth more Leopon cubs than regular Lionesses. It is still a small chance though.
First Generation Leopons all look the same with Yellow Eyes, Kimanjano Base, Dudley Nose, White Underfelt and Mottled Rosette.
However, consequent generations of Leopons bred from First Generation Leopons will be able to inherit bases and markings from their Lion fathers, more like we are used to from our normal Lions and Lionesses breeding. This means a Leopon bred from another Leopon might have a different base or more markings.
The new marking Leopons bring to the game is Mottled Rosette and then new base is Kimanjano, which Leopons pass onto their cubs realtively easy (including to their lion cubs I would imagine) but regular Lions and Lionesses will have a much harder time passing these two traits on if they have them.
Mottled Rosette doesn't appear seemingly at random like the Rosettes and Inverted Rosettes we're used to. Mottled Rosette can only be inherited from Leopons
If you're unhappy with their looks, you can use marking applicators and base changers on them! :D
Here are some more sneak previews of a Skyward and a Maroon male Leopon that Xylax posted in chat the day before the 1st First Generation Leopon was born:
Skyward Male Leopon
Maroon Male Leopon
Overgrown Claws
Appears at: Adulthood, 2 years
Lethal: No
Affects Gameplay: No
Overgrown Claws are significantly larger claws on adult lions.
Though they look impressive, they don't actually affect gameplay in any way.
Overgrown Teeth
Appears at: Adulthood, 2 years
Lethal: No
Affects Gameplay: No
Overgrown Teeth are bigger than normal to the extent that they are visible over the lower lip.
Like Overgrown Claws, they look impressive but don't affect gameplay.
Maneless
Appears at: Adolescence, 1 year, Males Only
Lethal: No
Affects Gameplay: No
Maneless mutation is the absence of both the manes and the tailtuft.
They can still have and pass on mane markings, but they'll be invisible on the Maneless themselves.
Mane Feathery
Appears at: Adulthood, 2 years, Females Only
Lethal: No
Affects Gameplay: No
Lionesses with Mane Feathery have a full mane around their neck and some elbow tufts on their front legs, giving them the appearance of a Lion.
Mane markings and colour are visible on Mane Feathery.
Mane Shaggy
Appears at: Adulthood, 2 years, Females Only
Lethal: No
Affects Gameplay: No
Lionesses with Mane Shaggy have a full mane around their neck and a larger tailtuft, giving them the appearance of a Lion.
Mane markings and colour are visible on Mane Shaggy.
Mane Fluffy
Appears at: Adulthood, 2 years, Females Only
Lethal: No
Affects Gameplay: No
Mane Fluffy lionesses have longer hair than normal, especially around the neck. They also have ear tufts, elbow tufts and longer hair on their behinds.
Mane markings and colour do not show on Mane Fluffy lionesses.
Mane Frizzy
Appears at: Adulthood, 2 years, Females Only
Lethal: No
Affects Gameplay: No
Mane Frizzy causes the beginnings of a mane to grow around a lioness' neck.
Mane markings and colour are visible on Mane Frizzy.
Mane Fuzzy
Appears at: Adulthood, 2 years, Females Only
Lethal: No
Affects Gameplay: No
Many Fuzzy causes the hair to grow longer and mostly shows as a ridge on the back, small ear tufts, a thicker tail tuft and fluffier paws at the claws.
No mane markings are visible on Mane Fuzzy.
Mane Ruffled
Appears at: Adulthood, 2 years, Female Only
Lethal: No
Affects Gameplay: No
This mutation manifests as a sort of a little mohawk on the lioness, the small beginnings of a mane.
No mane markings or colours are visible on Mane Ruffled.
Mane Scruffy
Appears at: Adulthood, 2 years, Females Only
Lethal: No
Affects Gameplay: No
Mane Scruffy causes the lioness' coat to grow longer than normal. This is most visible at the neck, the back and the elbows.
This mutation shows no mane markings.
Mane Silky
Appears at: Adulthood, 2 years, Females Only
Lethal: No
Affects Gameplay: No
Mane Silky causes the lioness' coat to grow exceptionally long and smooth. It hangs down thickly from her neck, elbows, belly and behind and also gives her a very large tail tuft.
There are no mane colours or markings visible on this mutation.
For the game messages updating on the health of the lethal mutations each day, please visit Ragdoll's Mutation Findings (2nd post).
Conjoined Cubs
Appears at: Birth
Lethal: Yes
Affects Gameplay: Yes
Conjoined Cubs are fused together at the back while having seperate torsos, heads and front paws.
This is the rarest known mutation, as it's only appeared once so far. Sadly that original Conjoined Cubs has died and can't be viewed.
Conjoined Cubs die when they turn 2 months old.
Cyclopia
Appears at: Birth
Lethal: Yes
Affects Gameplay: Yes
Cyclopia cubs are born with one massive eye, taking up most of their face.
This mutation causes the cub to die on the rollover after birth, making it the most lethal mutation.
Extra Limbs
Appears at: Birth
Lethal: Yes
Affects Gameplay: Yes
Extra Limbs causes the cub to have several extra hindlegs in various stages of development.
Cubs with Extra Limbs die when they turn 6 months old.
Sirenomelia
Appears at: Birth
Lethal: Yes
Affects Gameplay: Yes
Sirenomelia cubs have fused hind legs, giving the mutation it's alternate name: Mermaid Syndrome.
Cubs with this mutation die upon reaching 5 months of age.
Ragdoll didn't have the daily messages for this mutation, so I'll add them here:
Birth: "Your lioness gave birth to Cub, a slightly deformed baby. She's unsure if it will survive but it seems to crawl for milk like all others."
1 month: "Cub crawls around using its front legs only. The merged hind legs don't seem to bother it, and it seems to be able to poop just fine."
2 months: "Other cubs this age prance around, but Cub just paws at nearby insects, making it a bit of an outcast."
3 months: "Cub's mom is worried for it - it does not seem to grow much lately."
4 months: "Cub has trouble digesting and hasn't been eating much in the past few days. It meows quietly from pain."
5 months: "Cub passed away due to health complications."
Twin Heads
Appears at: Birth
Lethal: Yes
Affects Gameplay: Yes
Twin Heads is a mutation where the cub has two faces on a wider head. It has two mouths, two noses and two pairs of eyes.
Cubs suffering from this mutation will die at 3 months.
EDIT: Removed Rarity because too many people complained that they didn't agree with my rough estimates of Relatively Uncommon, Relatively Common, Rare and Very Rare.
So I took them off. Please do let me know when someone manages to datamine exact percentages or manages to get the Admins to tell them.
Until then no rarities or rough estimates of rarities will be displayed.