Posted by [++] Npc battle options

MysticSky (#10364)

King of the Jungle
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Posted on
2015-10-30 06:48:42
Considering karma has a big effect in game, I was thinking related battle options, based on/ to effect karma levels.

Thinking of it this way our options are pretty limited right now, only one option gives us different choices on what to do. With karma based options things like crush, critical hits showing mercy and killing opponents could become interesting choices.

Crush would be an evil option having the chance of critical damage depending on where you manage to land the attack

Critical hits would be a small chance through out the battle based on how high or low your karma is

Mercy is a kind option and you would let the opponent go if they are too weak to run away where as you could also have the option to kill them, a mercy killing for good karma revenge kill for evil

Slash would pop up after a swip and cause more damage this could be used for both

Paw is a good option and would deal a small amount of damage, but likely send the opponent rolling into a rock or tree causing additional damage/ disorienting them/ scaring them off


Considering I don't have many options up I'm glad to add suggestions and will give credit for them :)



This suggestion has 43 supports and 1 NO support.



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Edited on 09/11/15 @ 22:25:34 by Xylax (#4)

Pie 🥧 (#69575)

Majestic
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Posted on
2015-10-30 06:53:20
I think this is a cool idea, like good lions could show mercy and let it go, and you would get 5 plus karma, and bad deeds would give you 5- karma



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Pie 🥧 (#69575)

Majestic
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Posted on
2015-10-30 06:53:27
I think this is a cool idea, like good lions could show mercy and let it go, and you would get 5 plus karma, and bad deeds would give you 5- karma



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MysticSky (#10364)

King of the Jungle
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Posted on
2015-10-30 16:53:01
Thanks sunny I don't have many options up but the idea hit me while fighting the demon, the crush option could come up when you click bite, slash could appear after swipe

Or for a good option "paw" could send the opponent rolling and possibily scare them off



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Roaming
TigressXyless (#23302)

Nice Guy
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Posted on
2015-10-30 17:02:12
Good idea! I love being given multiple options whilst I'm exploring about.



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MysticSky (#10364)

King of the Jungle
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Posted on
2015-10-30 17:08:01
So do II, I think battles should be more dynamic considering we can still spam one button and win



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Axel (#6627)

Pervert
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Posted on
2015-11-03 18:28:19
I kind of had the very same idea with my Ability System.



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