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Posted by | Cryo Bank/facility feature |
![]() solo(side)-Tired (#28080) Lone Wanderer View Forum Posts ![]() Posted on 2016-08-05 06:01:38 |
EDIT: The Cryo Bank could be an actual HUMAN run research facility. The main purpose would be to Collect and store "Genetic material" for later breeding purposes.However in the Facility a Great horned owl has moved in to the cold storage and will offer you Item storage for a fee. Genetic material would be viable for 30 days after which the viability % would drop each account rollover by 10% making a resulting pregnancy less and less likely but mutation chance 1% higher with each 10% drop. food items could be stored for a maximum of 30 days before it Rots. Back story: Woah its chilly back here!And what are all those Tanks!? You see a Great Horned Owl Perched one of the Tanks. "WHOOO Goes there!?" You want to use my tanks?, You have to give me some tasty beetles to store it! Not all Knowledge is money you know!" So I'm sure I am not the only one who finds it Extremely frustrating to scrounge for event currency for things like egg yolks and Honeycomb only to have them expire due to the limit you can eat per day. Soooo I thought why not suggest a GB item called the Cryo Bank. This Feature can be found in explore under monkey shop and can store up to 10 Food items freely and then it cost GB for each extra slot. Placing food in the cryo bank would eliminate expiration until removed But requires a storage fee each month. Owl's Gotta Eat you know even old Grouchy ones. Edit Regarding Smo's question: The Cryo unit would cost- 5 GB and then 150 SB monthly Storage Fee up to 10 Slots. Additional slots would require the same fee as Territory slots starting in SB and then costing GB after 25 with each additional slot over 25 the monthly fee increases by 10 SB. |
solo(side)-Tired (#28080)
Lone Wanderer View Forum Posts ![]() Posted on 2016-08-19 11:55:52 |
Like I stated Before this will be OPTIONAL. If you are concerned about the state of the LD economy your focus should be attempting to voice the importance of NOT underselling lions and items for the purpose of a quick Buck. For instance all 1K stat lionesses should not be priced under 10 GB because that is their value and a Rosette cub that used a Knawrock should be worth at least that but instead people are selling them for 15GB a pop which in effect causes the seller to lose money. It is not the Items, New bases and marks or features. It is peoples impatience. If everyone priced at the actual value and refused to settle for less peple would be forced to either pay the price or breed their own. ![]() Edited on 19/08/16 @ 18:59:15 by solo(side)- *Loading....* (#28080) |
Red™ {Sepia} (#40406)
Nice Guy View Forum Posts ![]() Posted on 2016-08-19 12:03:05 |
Whether or not I voice my concern for the economy outside this post has nothing to do with the suggestion though ._. And just because it's optional for the individual doesn't mean it wouldn't affect them. If thousands of people freeze and sell stat food items, the shift in their value will not just affect the people who choose to use the feature. I just feel that this isn't needed, honestly. Sorry :( ![]() |
Nny (#257)
Bone Collector View Forum Posts ![]() Posted on 2016-08-19 12:09:02 |
No support sorry, for what others have stated along with the fact I feel this basically makes kings aging useless and the whole mutation part I am totally against as well. We have enough ways to increase chances of mutations already we don't need more, especially an OP chance of mutations as this would suggest~ There's also the bit about items which are suppose to expire [and can't you just bury them and poof not expire if you dont send in a trade/to side?] and the fact this seems way too unrealistic IMO even for Lioden who I find to have a different lore about it as well~ ![]() |
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