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Posted by | Thai Cat Mutation |
Sayd (#125907) Usual View Forum Posts Posted on 2017-10-19 09:42:34 |
I know there are already Siamese color markings in the game, but I think it would be interesting to have it as a mutation that corresponds to how the siamese works in real life. It could be called Thai Mutation. This would work almost like a reverse siamese coloring and would allow for the "points" to be patterned, and in older age any darker patterns will show through on the body as well. How does it work? For this example there'll be increased cub stages and I'm gonna use a dark brown (black) base and no markings: - For the first stage the cub will be completely white. - In the second stage it begins showing a little light brown around the nose, the rim of the ears, the toes and a darkening of the tail tip and light coloring on the tails base. - The third stage will have a full colored face, dark ears, dark feet and dark tail. But none of the dark points overlap. - The adolescent will have the colored areas spread a bit further, and have the same spreading of color as the adult, but the white will still be 100% opaqe on the body. - The adult will have ~98% Opacity on the white parts of the body between age 2-5. This will make the lion show its base color faintly through. Then it drops 1% Opacity every year until the age of 10 when it drops 3% a year for the remaining time alive. For the males their manes will remain white since it protects against the cold, which is what triggers the pigmentation to appear. For a more thorough explanaition on how and why the siamese looks the way they do I'll refer you to this article by Robyn Broyles. Excerpts from the article: Siamese cats have a unique coat pattern. The gradual shading of the extremities is caused by a recessive gene with temperature-sensitive expression. The resulting pattern is essentially a heat-map of the cat's body. How to get it: The Thai Cat Mutation can be passed down from Lions to cubs in two variations. As a Thai Lion, or as a Carrier. Those not affected are Non-Carriers (all Lions currently on Lioden would be this). - Two Thai Lions will always produce Thai Cubs - No exeptions. - One Thai Lion with a Thai Carrier will get a Thai Cub 10% of the time and a Carrier 20% of the time. The remaining 70% will be Non-Carriers. - Two Carriers will produce a Thai Cub 1% of the time and a Carrier 5%. Leaving 94% of cubs as Non-Carriers. - A Carrier and a Non Carrier CANNOT produce a Thai Cub and only produce a carrier 1% of the time. 99% of cubs will be Non-Carriers. - A Thai Lion and a Non-Carrier cannot produce a Thai cub but can produce a Carrier 10% of the time. 90% of cubs in this pairing will be Non-Carriers As for how the first lions carrying the trait shows up on the site, it could be a low chance of a NCL being a carrier. That way, no Thai Lions would show up without at least a little bit of effort while breeding, and it would be difficult but not impossible to introduce new and rare colors. It would also not be exclusive to veteran players. I hope I got the general idea across. Thanks for your time! |
Sayd (#125907)
Usual View Forum Posts Posted on 2017-10-25 08:08:15 |
Updated the description! :) @Etch I kinda like the name I have going for it now. It points to the origin of the mutation, but names it with the name the country has at the time it's "discovered" on Lioden. But in the end it's the mods what name to go with, if it gets approved at all. And the mutation is a partial albinism, which makes the colour of the affected areas non-negotiable. You see how the Piebald mutation only comes in white? It's the same concept. If it were a marking (like vitiligo is in-game) I'd be all for different colors, but I'm kind of set on a mutation. 0 players like this post! Like? |
Etch (Mephi) (#52901)
Deathlord of the Jungle View Forum Posts Posted on 2017-10-25 08:42:44 |
I wasn't trying to push you in any direction. I was more just theorising out-loud. I think it's a really cool idea :) 0 players like this post! Like? |
Sayd (#125907)
Usual View Forum Posts Posted on 2017-10-25 10:07:36 |
@Etch Yeah, I got that. Just figured an explanation is better than a simple no. Because I could definitly see it working as a marking. But mutations are still more fun. And I think hereditary mutations are in high demand. And it would never be accepted unless it was based in reality. Maybe you could do a partial melanism thread in the future? ;) 0 players like this post! Like? |
Black Rhinoceros (#68593)
Divine View Forum Posts Posted on 2017-12-16 18:09:01 |
Sayd (#125907)
Usual View Forum Posts Posted on 2017-12-17 07:03:43 |
@Eastern Black Rhinoceros But the siamese markings are only solid colors and doesn't affect the rest of the body at all. This mutation would be similar to a white reverse siamese marking with an opacity that changes over time and is always on the last slot. It would also leave the pads of the feet in the lion a darker color (i.e. the base color + markings visible), unlike the siamese marking, which is actually more like a Holy Birman marking. It's an even bigger difference between the two than how vitiligo and piebald is different from each other. In fact, the siamese gene in real cats is a partial albinism that are affected by the surrounding temperature, while piebald is a form of leucism and permanent. This would be reflected in the mutation in the game. But we all have different oppinions, and I'll respect yours as long as you respect mine. 0 players like this post! Like? Edited on 17/12/17 @ 07:09:22 by Sayd (#125907) |
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