1 2 |
|
---|---|
Posted by | Kill/Spare - karma in fights [150+ support] |
xXDruidXx (#74535) Nice Guy View Forum Posts Posted on 2018-10-07 09:10:55 |
Okay random idea but I thought it made sense, let me know what you all think So when you win a fight the animal leaves. But what if we had the option to kill it or let it go? It would give good karma for releasing and bad karma for killing, maybe even a carcass/bone/feathers? If carcasses can be collected then maybe for the good karma youd gain bonus xp, or have the possibility of getting an item from the animal that isnt food/bones! Other suggestions: .A neutral option - Giving the opponent a scare, neither good nor bad karma. Maybe some item or xp perks ^ ^ .The scare could be a "bluff" |
flyteck [G2 Hibiscus Frail] (#40496) Good Natured View Forum Posts Posted on 2018-10-08 07:34:08 |
There should be a third option as well, for neutral karma people. Not sure what it could be though. 0 players like this post! Like? |
Nihil (#33800)
Majestic View Forum Posts Posted on 2018-10-08 07:34:56 |
Supporting If letting go is the good karma, What would be a neutral option for those that don't exactly want to gain or lose karma for battles? If the killing has some sort of extra bonus, The other options should as well, Such as good giving a bit more exp and neutral giving more sb, To balance that out? Either that or not have a bonus for the evil option. 0 players like this post! Like? Edited on 08/10/18 @ 07:35:20 by Xerxes | Nihil (#33800) |
Kitkat <3 (#51341)
Untitled View Forum Posts Posted on 2018-10-08 07:35:27 |
Neutral could be, like, scare? Give 'em a good scare and then send 'em on their way? It'd be a good way to get feathers from birds too XD 0 players like this post! Like? |
xXDruidXx (#74535)
Nice Guy View Forum Posts Posted on 2018-10-08 07:36:30 |
Hmm, yeah, not too sure what it could be Just being able to leave could be an option, but thats not so creative XD any suggestions? 0 players like this post! Like? |
xXDruidXx (#74535)
Nice Guy View Forum Posts Posted on 2018-10-08 07:37:44 |
Yeah I assumed if they allowed you to take carcasses then the good karma could have some xp or reward bonus, like the animal could gift you some rocks Kitkit, thats a pretty good idea! 0 players like this post! Like? Edited on 08/10/18 @ 07:38:00 by xXDruidXx (#74535) |
Nihil (#33800)
Majestic View Forum Posts Posted on 2018-10-08 07:38:03 |
I like Kitkat's scare option That sounds awful fun Especially in October event, Just, Spooking zombies away. 0 players like this post! Like? |
Kitkat <3 (#51341)
Untitled View Forum Posts Posted on 2018-10-08 07:42:16 |
Yep! Scare them zombies! But, I'm a good lion, so I like the idea of gifts from the animal. 0 players like this post! Like? |
xXDruidXx (#74535)
Nice Guy View Forum Posts Posted on 2018-10-08 07:43:17 |
Me too kitkat :p some opponents could give a reward in respect of a good fight, then things like birds could drop feathers or give pebbles :D 0 players like this post! Like? |
flyteck [G2 Hibiscus Frail] (#40496) Good Natured View Forum Posts Posted on 2018-10-08 07:43:39 |
Not sure if gifts make sense considering this happens after you kick the living shit out of them. But if there was another way to conclude the fight then maybe? They could just occasionally drop something when you let them run if they run off in a hurry. 0 players like this post! Like? |
Kitkat <3 (#51341)
Untitled View Forum Posts Posted on 2018-10-08 07:44:53 |
Yeah, okay! I've run out of ideas, so I think I'll just watch you guys figure it out now! 0 players like this post! Like? |
xXDruidXx (#74535)
Nice Guy View Forum Posts Posted on 2018-10-08 07:46:57 |
Frightheck, it would depend on the opponent I suppose! For example the current event, Manticora would totally give a gift for being a good sport, but a hyena would probably be pretty annoyed and flee 0 players like this post! Like? |
flyteck [G2 Hibiscus Frail] (#40496) Good Natured View Forum Posts Posted on 2018-10-08 07:56:53 |
Nirah is an event encounter and its sort of a sparring match anyway so I wouldn't count him for that anyway. He gets the same battle text as normal fights anyway, so whatever is theoretically used would have to be plausible for every NPC. 0 players like this post! Like? |
xXDruidXx (#74535)
Nice Guy View Forum Posts Posted on 2018-10-08 08:00:50 |
Im not sure how its coded, but I imagine they could give different responses from different creatures? Im not too sure about that side of the idea, the karma's the main point ^.^ 0 players like this post! Like? |
flyteck [G2 Hibiscus Frail] (#40496) Good Natured View Forum Posts Posted on 2018-10-08 08:16:45 |
I imagine they could; I'm just saying that currently there's just one for all fights. 0 players like this post! Like? |
Veni (#121432)
Interstellar View Forum Posts Posted on 2018-10-08 08:17:51 |
I don't think the battles should always drop an item, but give a small chance instead. There would be a huge influx otherwise. Still, good ideas. 0 players like this post! Like? |
1 2 |
---|