Posted by -LOCKED - Impression. (Hear me out-)

Mech / Frozen, don't
contact (#120644)

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Posted on
2019-02-02 00:40:32
So I know threads about Impression have been posted a million times and some people are probably sick of it, but I have a slightly different idea. (I hope, at least. I haven't seen a post exactly like this one, so sorry if it already exists!)

A lot of people want Impression to be able to go over 100%, like EXP. Some people don't like this idea since the impression reward for claiming lionesses is so high for barely noticeable kings, saying they could just sit at that level and claim lionesses all day and be able to go up to dreamboat within just a couple clicks.

My idea is that no matter the level you are, you only get the low impression level claim bonuses if your impression is below 100%. If you keep claiming past 100%, you would get a 1% (Or just a very small) boost until you level it up. They could also cut back impression gains from NPC battles since those also give a handful of impression, or make gaining impression from encounters in explore unavailable or more uncommon.

At the very least, I'd like impression rewards to stack on top of your current percentage without losing a big chunk of it. With the 100% impression that you can get with the lioness claiming quest, it's possible to lose most of your reward by having a high percentage beforehand. Even if you just have 10% when you turn in the quest, you're still losing something because of it. It can be frustrating.

Let me know if you support or not and why, I'd love to hear feedback!



This suggestion has 20 supports and 0 NO supports.



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Edited on 02/02/19 @ 01:17:22 by Mech (#120644)

Posted on
2023-09-08 01:29:49
Hi there!

This has already been suggested on this topic. You're welcome to pledge your support there, or post any feedback or suggestions you may have!


As this is a duplicate topic, it will be locked.


We kindly request that you utilize the "Search Boards" feature to see if a suggestion you have in mind may already have been posted by another player in the past, to avoid cluttering the Game Development forums with duplicate suggestions.



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