Posted by Saving your own energy

Sinwolfe (#296856)

Maneater
View Forum Posts


Posted on
2024-06-25 14:09:35
I would like to propose a way to save your own energy.

It would come at the cost of energy as well. My suggestion is to save 20% energy into a bundle for later use you must spend 10% energy to make it.

20% energy bundle costs 10% energy
30% energy bundle costs 15% energy
40% energy bundle costs 20% energy
50% energy bundle costs 25% energy
60% energy bundle costs 30% energy

This would be an alternative to being able to explore now and use all the energy you have versus saving some of it at the cost of some energy and being unable to explore due to no longer having the energy. However you could later use the energy bundle whenever you want. Thoughts? Critics? Name ideas?



This suggestion has 2 supports and 16 NO supports.



Hrt Icon 0 players like this post! Like?

Magnituda [sunrise
project] (#198042)


View Forum Posts


Posted on
2024-06-25 15:20:16
It should AT LEAST cost the same amount you're saving. Probably even more. So 20% to save 10%. But for now I'm no supporting



Hrt Icon 1 player likes this post! Like?

Mad Hyena (#29080)

Necromancer
View Forum Posts


Posted on
2024-06-26 08:28:16
I doubt admins will consider that either. Energy items are very limited - they are either expensive or hard to get or can only be used once a day. I doubt they will agree letting us have a cheap and easy way of getting unlimited energy. So, no support, sorry. As much as it sucks to see energy go to waste - that is done that way for a reason.

The only way I can possibly see this working is having your king "dig" something like a giant log, spending 100% energy and getting the 10% energy item Grub in return. Lion King reference, and that kind of % admins will maybe consider not abusing getting easily usable energy items. Still a stretch, because you can get 4-5 full energy bars a day and having to spend just 1 click on harvesting a Grub is very easy; not sure if it'd be considered too easy to get.

To give an example how limited admins want energy items to be, there's Marble Mush.
It takes 40 berries to craft, it gives 20 energy. In 2 years since it was out, I gathered a grand total of 30 berries. And suggestions to lower that amount were up since first day they were out, yet admins have so far not considered it, in 2 years. So they're definitely not up for letting us have "easy" energy.



Hrt Icon 1 player likes this post! Like?


Edited on 26/06/24 @ 08:48:25 by Mad Hyena (#29080)







Memory Used: 627.31 KB - Queries: 2 - Query Time: 0.00076 - Total Time: 0.00415s