Posted by Korobela NCL/Chased Adjustment

Clover🌿 (#347617)


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Posted on
2024-08-13 12:12:44
Hello, and thank you for clicking!

I know Korobela is a new feature and subject to changes as things are tested, but there is one (I think) glaring problem with it currently I felt needed to be considered in particular...

I encountered a Chased lioness earlier, but she wasn't to my taste so I decided to test the item for fun - only to receive a normal NCL which was marked with the new star at the top which signifies chased lionesses. It seems someone chased a plain generated NCL - And it's a very common occurrence, because other options of getting them out of your den (Nature Reserve / Kill) cost energy.

My suggestion is to implement a way to differentiate normal generated NCLs within the system, so that if they get chased, they won't end up joining the Chased pool.

In addition, another thought I had - we now know thanks to the Korobela and Stud Feedback news thread, that "when using Korobela on a chased lioness, the lioness you previously encountered will be reinserted into the chased pool to be found again later, anywhere from 12-48 hours later (which is the same timeframe for how long it takes a player-chased lioness to potentially make it into the pool)".
I think this same thing should happen to Chased when people fail a claim (with or without the use of Korobela), instead of them getting deleted. It would keep wanted Chased in the pool more effectively, further helping the effectiveness of the new item
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That's basically it -- open for comments / discussion / suggestions! Even if you disagree, please consider saying why so that your concerns may be heard and that better possible options may be figured out
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Constructive Input Log
(Note: Your vote will be for the MAIN suggestion, as these ideas may be different from what was originally presented and I understand that may make choosing whether you do or do not support confusing. Please comment if you like these suggestions/additions better than the original! )
Scarecrow (#477331) suggested an alternate solution of making the Korobela cost a lot less, thinking it has good use outside of chased, but that it's just insanely expensive.



This suggestion has 25 supports and 10 NO supports.



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Edited on 13/08/24 @ 13:31:36 by Clover🌿 (#347617)

mutt 🐺❄️
[INFREQUENT ROLLS] (#111603)

Total Chad
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Posted on
2024-08-13 12:37:08
absolutely agree. some sort of internal tag for normally-generated ncls (heck, maybe even display it like the chased tag in the claiming window), so that if they're chased, they aren't considered to be "true chased" and are simply deleted would be a great addition. the game can always make more, and clearly they aren't wanted.

this feels like it should have been included in the game to start - but at the very least, with how many players there are nowadays, it's absolutely necessary.



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Clover🌿 (#347617)


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Posted on
2024-08-13 12:51:58
Another thought I had - I know thanks to the Korobela and Stud Feedback news thread, that "when using Korobela on a chased lioness, the lioness you previously encountered will be reinserted into the chased pool to be found again later, anywhere from 12-48 hours later (which is the same timeframe for how long it takes a player-chased lioness to potentially make it into the pool)".

I think this same thing should happen to Chased when people fail a claim (without the use of Korobela), instead of them getting deleted. It would keep wanted Chased in the pool more effectively!

EDIT: Added this into the main suggestion ~



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Edited on 13/08/24 @ 13:00:37 by Clover🌿 (#347617)

Fuego [II]
GrodTsavoSepia (#41761)

Nice Guy
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Posted on
2024-08-13 13:09:51
If I can add a suggestion to this, maybe the star will only appear on any lions that have any markings instead of, or in addition to, T0, or more than 2 markings? and/or special base/eyes? It wouldn't be perfect though because T3 are also event markings. IIRC Wolvden does something similar, noted by a purple shooting star vs a regular star?



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nebula/ferrous 💫 (#434371)

Toxic
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Posted on
2024-08-13 13:13:23
they obviously have this capability, wolvden deletes rechased wolves



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Clover🌿 (#347617)


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Posted on
2024-08-13 13:21:16
@Fuego, That could definitely help too, yes! By T3 event markings, you mean when they have special marks on randomly generated NCLs, yes? Maybe to cover that, those specific marks could be placed on a sort of 'bypass' system if your suggestion were to be implemented, so that it ignores them as long as the eyes/mane/etc. are all NCL traits

@nebula, As someone who hasn't done much on Wolvden myself, I wasn't aware of that! It's encouraging to know for the suggestion



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🦎Rango (Side) G1
RLC Charred (#355827)

Impeccable
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Posted on
2024-08-13 13:33:08
After seeing a lot of discussion about this topic, I don't support changing the current mechanics. Lioden is a game of chance, and without the chance for "duds" things become valueless.

In theory, this change would be great. Realistically, there just aren't enough "real" chased to pull it off.



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Clover🌿 (#347617)


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Posted on
2024-08-13 13:39:23
@Rango, Thank you for commenting! I feel I understand where you're coming from on this, and I agree to an extent. The main problem with it though, is how Korobela works with Chased -

To quote the Korobela and Stud Feedback thread where mods are trying to take player concerns into consideration and address fine-tuning the new item, - Using a Korobela on a chased lioness will always pick another chased NCL for you to claim from the chased pool. If there are no chased lionesses in the pool to grab, you will be notified, and the item will be returned to your inventory.

Having plain NCLs who have been chased enter the chased pool negates this effort they've made, in my opinion. It breaks the mechanic of returning the item to the player's inventory if there are no true chased to pull from, cheating that player out of that failsafe.

It's not to prevent duds - amongst normal Chased, duds, and the chance to encounter them, will always exist. I agree with you on chance, and wouldn't seek to change that. All I hope to accomplish is to prevent normal generated NCLs from entering the Chased pool



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Edited on 13/08/24 @ 13:44:02 by Clover🌿 (#347617)

Aristanae {Main} (#5050)

Harbinger
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Posted on
2024-08-13 13:41:37
I don't feel one way or another for this. A lot of people don't like chasing lions just due to not being able to reclaim their own lions. A lot of people rather inbreed - King heritage rep - breeding it and keeping it low gen rather then chase and risk never getting that lion back. Lions don't even have a "guarantee" of going into the pool anyway. I don't know the chance of it but I think its pretty low.

I had a friend comment of "Why do people chase so many duds" Honestly its cause it doesn't take energy. Unless you have Protective Personality or Heartless Personality, it cost energy to kill / nature preserve a lion. Which I think is very fair and good aspect of the game! I personally think these new items aren't really worth having / getting. An NCL is an NCL, I only care about if its "chased" mainly for the age. Its nice having a 2yr old chase and being able to use them as a hunter to breed higher stat cubs with my King for an heir once in a while.

I'm actually confused why they even added that item.



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Ky Side* FROZEN
PM#72444* (#73223)

King of the Jungle
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Posted on
2024-08-13 13:50:08
I am conflicted about this HOWEVER I have to agree with @Rango on this. I can't support it as much as it'd be nice to pull from the '"Real" chased pool in hopes of getting another. On another note the mechanics are similar to that of May's Events Groupies, you never really know what you are gonna get, and I don't think it should be changed. If you're lucky enough to get another from the real chased pool that's awesome but :/ there are not enough chased lionesses to do it. Therefore you end up getting one of those basic chased NCLS instead. Do not get me wrong realistically like Rango said it'd be a nice change but not enough people like to chase let alone raise their cubs long enough to do it.

However it doesn't cost energy to chase, and the only time it doesn't cost is if your king has a protective or heartless personality, otherwise it costs energy to send them away or kill them.



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Clover🌿 (#347617)


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Posted on
2024-08-13 13:55:31
@Aristanae
Yeeeah I actually agree with you on that, Korobela was not a needed item to begin with and it seems that it's mostly adding a lot of complications to things, even though the concept is fun. You make a lot of good points on things in general, too! I myself chase every nice-looking lioness I get / have born to my pride (if I don't present them in Giveaways instead), to try and increase the number of fun options people can come across.
It's sad to me that not all Chased make it to the pool - but that further highlights the issue of normal NCLs taking up what space actual chased could be to me

@Ky
Thank you for taking the time to comment, regardless!



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Aristanae {Main} (#5050)

Harbinger
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Posted on
2024-08-13 14:02:18
So, I don't know if you play WD as well (Wolvden, the sister site to here) But the way they do chased imo is a lot better. A lot of things on WD they do a ton better then on here.

But there is a GIANT and I mean GIANT Raise and chase community over there. There are entire accounts dedicated to just raising and chasing wolves when they are a year old. (That is the age a wolf is considered an "adult" for that game). And its amazing to see how many chased you can come across. And the chased are also marked as chased both in the claiming screen, and after its been claimed. Mass breeding isn't really thing over there however. You can't claim a wolf "in heat" which means the market over there is a bit janky for wolves. But regardless, it's more enticing imo to chase a wolf vs LD chasing a lion. You have a higher chance to get the wolf back - and for people to actually *claim* the wolf rather then not care. People on here (Including myself) just breed and dump NCLs. CRB projects - making G2 First gen muties is more valuable and wanted over getting a chased lion unless you do what I do every now and then. And even hunting / stat gains for NCLs isn't something you can really do. People don't want to be female higher stat NCLs for breeding. They only want males just because its the male's stats that matter, not the females.



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Aristanae {Main} (#5050)

Harbinger
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Posted on
2024-08-13 14:03:36
Hopefully that all made sense. xD It did in my head but going from my brain to paper / legible text is another thing.



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Clover🌿 (#347617)


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Posted on
2024-08-13 14:53:33
@Aristanae
I understand some, I feel - even though I'm a writer it's often hard to get what's in one's head out in a way that reads well! But you did well, it all makes sense to me, yes
I actually did create a Wolvden account once, but never really did much on it because I got consumed by Lions obviously not in the literal sense lol Maybe I should try it out a bit more thoroughly...
I had no idea how different it is over there! Seems more chill to me on the breeding end, which sounds nice. Also sounds more fun on seeing what people get and sharing in the hype ~

It's hard to say what would be best overall, re: issues with Korobela in correlation with how Lioden's mechanics work - I'm not adamant over what changes either way, as I know there are a lot of voices that should be heard (and I am just one of them) and overall, while I think it could be better, the workings of Korobela is a very small issue. I enjoy seeing people's thoughts on all aspects of the subject



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Edited on 13/08/24 @ 14:54:04 by Clover🌿 (#347617)

sQld (#439121)

Apocalyptic
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Posted on
2024-08-18 06:22:26
eh, if I'm able to chase my dud NCLs guilt-free, the game loses one of its challenges, which is never good

also, what about generated NCLs with a special base or a nice set of event traits? I suspect most of them are actually re-chased, and I'd hate to see their pool shrink if they can't be claimed for a second time anymore

on the other hand, imagine chasing a dirty Mandarin, announcing it in the chat/forums and then raking in cash from selling herbs

I do love the idea of re-inserting all chaseds into the pool if players fail to claim them! means there's more of them to go around



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Aristanae {Main} (#5050)

Harbinger
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Posted on
2024-08-18 08:20:20
As far as I am aware unless I missed where they changed it, fail claimed NCLs just get deleted. It's the same on Wolvden. I've seen a lot of people saying "they just go back into the pool."....again unless they changed it, and I missed where they said it- no they dont!!! They are just straight deleted which is why I actually hate that if they put the RLs into explore and can't auto claim.



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