Posted by Unofficial Karma Thread
Kamau (#16726)

Prince of the Savannah
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Posted on
2013-09-17 06:03:07
Soooo I'm really curious about the gaining/losing karma system. I'm going to keep track of things I do to gain karma here. :D

Ideally, I'd like to know the biome, season, and time as well as the action.

Any Biome - Any Time - Any Season
Cub ---> Frolic --- > Chance to impress an NCL, karma gain
Cub --- > Kill --- > Karma loss, EXP if you win against the lioness
Cub --- > Ignore --- > Nothing, probably
Filthy, stinky warthog! --- > Run Away -- > You run
Filthy, stinky warthog! --- > Smash -- > Warthog carcass
Filthy, stinky warthog! --- > Panic --- > +1 Impression
Scat left by another lion --- > Destroy -- > You... probably get poop on you?
Scat left by another lion --- > Eat -- > OMNOMNOM NUTRIENTS
Scat left by another lion --- > Get rid -- > no karma change. You just launch a counter poop attack
Elephant Dung --- > Dig --- > Random item
Elephant Dung --- > Sniff --- > +10 Silver Beetles
Elephant Dung --- > Turn Around -- > Fight an elephant


Temperate Savannah - Night time - Wet Season
Hornbill--- > Honk ---> Karma gain AND got a hornbill feather
Hornbill --- > Watched --- > Karma gain, hornbill feather
Hornbill --- > Attack --- > Karma loss, hornbill skull
Temperate Savannah - Day - Rainy Season
Aardvark --> Help dig --> Silver beetles, Karma gain
Temperate Savannah - Night time - Rainy season
Zorilla --- > Give beetles --- > Karma gain, small bird carcass, lose 5SB
Zorilla --- > Attack --- > karma loss, zorrilla carcass
Zorilla --- > Push back in --- > Nothing, possible karma loss


Shrublands - Daytime - Wet Season
Aardvark --- > Help dig ---> Karma gain, +2 SB
Shrubland - Daytime- Wet Season, Dry Season
Aardwolf --- > Played with ---> Karma Gain
Aardwolf ---> Attacked -- > Karma loss, aardwolf tail
Shrubland - Day/Night - Wet/Dry Season
Ostrich --> Fluff mane --> Impression bonus, and Karma gain
Ostrich --- > Sniff --- > Ostrich egg and Karma loss
Ostrich --- > Chase --- > Ostrich feather, karma loss
Shrubland - Day - Wet or dry Season
Dikdik --- > Kill --- > Karma loss, dikdik carcass
Dikdik --- > Pretend not to see --> Karma gain






Tropical Forest - Day or night - Wet or Dry Season
What is that? ---> Approach curiously ---> Karma gain
What is that? --- > watch from a distance --- > Nothing, I think
What is that? --- > Attack --- > Karma loss, okapi carcass
Tropical Forest - Day - Wet or Dry Season
Monkey --> Roll --> Energy Gain, and Karma gain
Tropical Forest - Day - Wet or Dry Season
Hornbill --- > Give SB --- Karma gain, Impression bonus, +50 XP
Hornbill --- > Watch --- > Get egg, karma loss
Hornbill --- > Bat at --- > Hornbill feather, karma loss
Tropical Forest - ??? - Dry




Dry Savannah - Day or Night - Wet or Dry Season
Banded mongoose attacks! --- > Back off --- > Impression boost, Karma gain
Banded mongoose attacks! --- > Fight --- > -20 energy, +3 mongoose carcass, negative karma
Dry Savannah - Night or Day - Dry or Wet Season
Secretary Bird --- > Admire --- > Karma gain, secretary bird feather
Secretary Bird --- > Stalk --- > +8 SB, no karma change
Dry Savannah - Day or Night - Dry Season
Pangolin --- > Follow --- > Karma gain, +5 Energy
Pangolin --- > Sniff --- > Karma (???), nothing



Rocky Hills - Night - Wet or Dry Season
Wild cat --- > Meow at ---> Karma Gain
Wild cat --- > Attack --- > Karma loss
Rocky Hills - Day - Wet Season
Donkey Foal --- > Ignore ---> Karma gain
Donkey Foal --- > Kill --- > Karma loss, donkey foal carcass
Rocky Hills - Day - Dry Season
Courser --- > Walk Away --- > Impression gain, karma gain
Rocky Hills - Night - Dry season




Arid Desert - Night - Wet
Jerboa --- > Pounce Playfully --- > Karma Gain, +2 Impression
Jerboa --- > Kill --- > Karma loss, jerboa carcass
Arid Desert - Night - Wet
Dromedary camel --- > Attack ---> -20 energy, negative karma (possible)
Dromedary camel --- > Wipe Off --- > +5 Silver Beetles, karma gain
Dromedary Camel --- > Spit back! --- > No effect
Arid Desert - Day - Wet
Fennec Fox --- > Approach --- > +12 SB, Karma (???)
Fennec Fox --- > Kill it ---- > Karma loss, fennec skull
Fennec Fox --- > Smile gently --- > Gerbil carcass, rat carcass, karma gain



Titles
Good
Amiable
Good-natured
Kind
Recognizable
Sweetheart
Remarkable
Notable Lion
Magnificent
Renowned
Merciful
Amazing
Incredible
Majestic
Famous
Dreamboat of Ladies
Prince of the Savannah
King of the Jungle

Evil
Indifferent
Mean
Ill-natured
Fearful
Wicked
Savage
Sinister
Malicious
Vicious
Devastator
Hateful
Terrifying
Ruthless
Evil
Scourge of Lions
Prince of Terror
Deathlord of the Jungle


Halloween Karma Events
These events are specific to the Halloween event of 2013.
All happen at night, as far as I know.

Temperate Savannah
Humans --- > Roar --- > +1 BB, karma gain
Humans -- > Swipe --- > lose 5 energy, + 1 BB, Karma loss(?)
Humans --- > Cower --- > +1 BB,
Spirit Lion --- > Stand your ground --- > +1 BB, no karma change
Spirit Lion --- > Run --- > + 1 BB
Spirit Lion --- > Roar --- > +1 BB
Bats! --- > Jump --- > +1 BB
Bats! --- > Roar --- > +1 BB
Bats! --- > Hiss --- > +1 BB, + Karma
Figures in the Mist --- > Observe --- > +1 BB, +karma
Figures in the Mist --- > Charge! --- > +1 BB,
Figures in the Mist --- >


Holiday Events
These events can happen ANYWHERE and ANY TIME.
Albino zebra --- > Prowl -- > Sometimes you get a scar!
Albino zebra --- > Roar -- > Zebra carcass, -karma (unconfirmed)
Albino zebra --- > Tilt Heat ---> +10 silver beetles, +karma
Elder lion --- > Challenge --- > Fight (no karma change)
Elder Lion --- > Bow Down --- > Impression, +karma
Elder Lion --- > Snarl --- > + Impression, -karma
Horrible creature (albino hyena?) -- > Growl -- > Get into a fight
Horrible creature (albino hyena?) -- > Thrash -- > +2 Impression
Horrible creature (albino hyena?) -- > Stalk -- > +50 EXP, +1 karma
Albino Crow -- > Swat -- > Feather, minus karma
Albino Crow -- > play -- > Feather, + karma
Albino Crow -- > Chase away --- > + Impression, Karma (???)

March Event - Poaching
This event is a bit different. Every time you get an event in explore, you get different options.
Humans are setting up traps!
Cower --- >
Stand Proudly --- >
Cause a Stampede --- >


Baby rhino oh god the poor baby!
Take chance --- > You attack the baby rhino and get into a fight, no karma change
Hide --- >
Growl --- >

Camouflaged truck
Charge --- > Fight some humans; I won and got 8 rhino beetles, and 8 PP, + karma
Approach
Roar

Pesky Poacher
Approach --- >
Deep Growl --- > gets an elephant to attack humans gruesomely, - karma, + 2RB, +1PP
Rage --- >



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Edited on 03/03/14 by Kamau (#16726)

Iron Ferrit (#17745)

True King
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Posted on
2013-10-09 18:47:13
PRINCE OF TEROR. PRINCE OF TEROR. After Scourge of Lions is Prince of Terror! WHOOP.



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Clay πŸ“ (#20064)

Usual
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Posted on
2013-10-10 13:19:43
Ground Hornbill - Attack - Hornbill Skull



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Clay πŸ“ (#20064)

Usual
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Posted on
2013-10-13 07:47:25
I slapped the wildcat in rocky hills and nothing occured except for me killing it (no carcass), so I assume this means I lost karma



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Iron Ferrit (#17745)

True King
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Posted on
2013-10-13 08:52:41
Deathlord of the Jungle!!!!!!!!!!!!!!!!!!!!!!!!!!!!



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Edited on 13/10/13 by Iron Ferrit ~Semper Solus~ (#17745)

Siam | KOS (#17367)

Usual
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Posted on
2013-10-20 05:34:39
oh this is so helpful =) thank you for making this thread. will be so useful next time i go exploring :3 hurrah for cheat codes.



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Scriptifex|Incense
11/15 NRLC (#15272)

Angelic
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Posted on
2013-10-20 09:42:28
I went from Amiable to Good-Natured, so unless I gained karma really fast, I think that Good-Natured comes before Kind.



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Kamau (#16726)

Prince of the Savannah
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Posted on
2013-10-25 12:14:15
Thank you for all data and corrections and comments <3

Now that the Halloween event has started, there are possibly new karma events yaaaay! I'll try to keep track of those as best I can.

I'm not even sure if these events really DO effect karma.



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Edited on 25/10/13 by Kamau (#16726)

Nkanyezi (#21486)

Notable Lion
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Posted on
2013-10-25 22:37:21
For the spirit lion:

Roar--->You will not bow to cowardice! You stand your ground firmly, closing your eyes as the spirit rushes right through you, chilling you to the bone. Brrr. (+1 BB)

I'm not sure what karma did though.



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Clay πŸ“ (#20064)

Usual
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Posted on
2013-10-26 14:41:17
I wrote the tribesmen NPC encounter so I can verify that it is karma loss for swipe and karma gain for roar :>



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Edited on 26/10/13 by Clayton (#383)

Nkanyezi (#21486)

Notable Lion
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Posted on
2013-10-26 14:53:35
Oh, good to know, Clayton. I'm trying to be a "good" lion so I try to stick to doing the karma gains.



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Nkanyezi (#21486)

Notable Lion
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Posted on
2013-10-26 16:17:28
For the mist with the shadows:

Observe --->You sit down and watch the shapes. They move like shadows of the past and you hear strange sounds echo on the horizon. After a while the mysterium dissolves, and you remain unscathed. Cool! (+1 BB)



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Kamau (#16726)

Prince of the Savannah
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Posted on
2013-10-26 20:48:59
Thank you very much, Clayton! c:

And you too, Tau! Every bit is helpful.



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Scriptifex|Incense
11/15 NRLC (#15272)

Angelic
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Posted on
2013-10-29 08:28:59
Hissing at the bats: You hiss at the bats, trying to warn them what a danger you are and that you have no fear. However, they simply hiss back, impressed by your bat language skills. (+1 BB)
No idea what karma did.



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Arvak (#21333)

Champion
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Posted on
2013-10-30 04:22:36
I think, and don't quote me on this, that the ones on the far right are always karma gain, and the ones on the middle and far left are loss or nothing?



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Kamau (#16726)

Prince of the Savannah
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Posted on
2013-10-30 20:45:15
Not always, Eragon. This was a really good theory that I just tested, though!

For the bats, hiss gives positive karma. It's on the far right.

For the figures in the mist, observe gives positive karma. It's on the far left.



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