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Posted by | Unofficial Karma Thread |
Kamau (#16726)
Prince of the Savannah View Forum Posts Posted on 2013-09-17 06:03:07 |
Soooo I'm really curious about the gaining/losing karma system. I'm going to keep track of things I do to gain karma here. :D Ideally, I'd like to know the biome, season, and time as well as the action. Any Biome - Any Time - Any Season Cub ---> Frolic --- > Chance to impress an NCL, karma gain Cub --- > Kill --- > Karma loss, EXP if you win against the lioness Cub --- > Ignore --- > Nothing, probably Filthy, stinky warthog! --- > Run Away -- > You run Filthy, stinky warthog! --- > Smash -- > Warthog carcass Filthy, stinky warthog! --- > Panic --- > +1 Impression Scat left by another lion --- > Destroy -- > You... probably get poop on you? Scat left by another lion --- > Eat -- > OMNOMNOM NUTRIENTS Scat left by another lion --- > Get rid -- > no karma change. You just launch a counter poop attack Elephant Dung --- > Dig --- > Random item Elephant Dung --- > Sniff --- > +10 Silver Beetles Elephant Dung --- > Turn Around -- > Fight an elephant Temperate Savannah - Night time - Wet Season Hornbill--- > Honk ---> Karma gain AND got a hornbill feather Hornbill --- > Watched --- > Karma gain, hornbill feather Hornbill --- > Attack --- > Karma loss, hornbill skull Temperate Savannah - Day - Rainy Season Aardvark --> Help dig --> Silver beetles, Karma gain Temperate Savannah - Night time - Rainy season Zorilla --- > Give beetles --- > Karma gain, small bird carcass, lose 5SB Zorilla --- > Attack --- > karma loss, zorrilla carcass Zorilla --- > Push back in --- > Nothing, possible karma loss Shrublands - Daytime - Wet Season Aardvark --- > Help dig ---> Karma gain, +2 SB Shrubland - Daytime- Wet Season, Dry Season Aardwolf --- > Played with ---> Karma Gain Aardwolf ---> Attacked -- > Karma loss, aardwolf tail Shrubland - Day/Night - Wet/Dry Season Ostrich --> Fluff mane --> Impression bonus, and Karma gain Ostrich --- > Sniff --- > Ostrich egg and Karma loss Ostrich --- > Chase --- > Ostrich feather, karma loss Shrubland - Day - Wet or dry Season Dikdik --- > Kill --- > Karma loss, dikdik carcass Dikdik --- > Pretend not to see --> Karma gain Tropical Forest - Day or night - Wet or Dry Season What is that? ---> Approach curiously ---> Karma gain What is that? --- > watch from a distance --- > Nothing, I think What is that? --- > Attack --- > Karma loss, okapi carcass Tropical Forest - Day - Wet or Dry Season Monkey --> Roll --> Energy Gain, and Karma gain Tropical Forest - Day - Wet or Dry Season Hornbill --- > Give SB --- Karma gain, Impression bonus, +50 XP Hornbill --- > Watch --- > Get egg, karma loss Hornbill --- > Bat at --- > Hornbill feather, karma loss Tropical Forest - ??? - Dry Dry Savannah - Day or Night - Wet or Dry Season Banded mongoose attacks! --- > Back off --- > Impression boost, Karma gain Banded mongoose attacks! --- > Fight --- > -20 energy, +3 mongoose carcass, negative karma Dry Savannah - Night or Day - Dry or Wet Season Secretary Bird --- > Admire --- > Karma gain, secretary bird feather Secretary Bird --- > Stalk --- > +8 SB, no karma change Dry Savannah - Day or Night - Dry Season Pangolin --- > Follow --- > Karma gain, +5 Energy Pangolin --- > Sniff --- > Karma (???), nothing Rocky Hills - Night - Wet or Dry Season Wild cat --- > Meow at ---> Karma Gain Wild cat --- > Attack --- > Karma loss Rocky Hills - Day - Wet Season Donkey Foal --- > Ignore ---> Karma gain Donkey Foal --- > Kill --- > Karma loss, donkey foal carcass Rocky Hills - Day - Dry Season Courser --- > Walk Away --- > Impression gain, karma gain Rocky Hills - Night - Dry season Arid Desert - Night - Wet Jerboa --- > Pounce Playfully --- > Karma Gain, +2 Impression Jerboa --- > Kill --- > Karma loss, jerboa carcass Arid Desert - Night - Wet Dromedary camel --- > Attack ---> -20 energy, negative karma (possible) Dromedary camel --- > Wipe Off --- > +5 Silver Beetles, karma gain Dromedary Camel --- > Spit back! --- > No effect Arid Desert - Day - Wet Fennec Fox --- > Approach --- > +12 SB, Karma (???) Fennec Fox --- > Kill it ---- > Karma loss, fennec skull Fennec Fox --- > Smile gently --- > Gerbil carcass, rat carcass, karma gain Titles Good Amiable Good-natured Kind Recognizable Sweetheart Remarkable Notable Lion Magnificent Renowned Merciful Amazing Incredible Majestic Famous Dreamboat of Ladies Prince of the Savannah King of the Jungle Evil Indifferent Mean Ill-natured Fearful Wicked Savage Sinister Malicious Vicious Devastator Hateful Terrifying Ruthless Evil Scourge of Lions Prince of Terror Deathlord of the Jungle Halloween Karma Events These events are specific to the Halloween event of 2013. All happen at night, as far as I know. Temperate Savannah Humans --- > Roar --- > +1 BB, karma gain Humans -- > Swipe --- > lose 5 energy, + 1 BB, Karma loss(?) Humans --- > Cower --- > +1 BB, Spirit Lion --- > Stand your ground --- > +1 BB, no karma change Spirit Lion --- > Run --- > + 1 BB Spirit Lion --- > Roar --- > +1 BB Bats! --- > Jump --- > +1 BB Bats! --- > Roar --- > +1 BB Bats! --- > Hiss --- > +1 BB, + Karma Figures in the Mist --- > Observe --- > +1 BB, +karma Figures in the Mist --- > Charge! --- > +1 BB, Figures in the Mist --- > Holiday Events These events can happen ANYWHERE and ANY TIME. Albino zebra --- > Prowl -- > Sometimes you get a scar! Albino zebra --- > Roar -- > Zebra carcass, -karma (unconfirmed) Albino zebra --- > Tilt Heat ---> +10 silver beetles, +karma Elder lion --- > Challenge --- > Fight (no karma change) Elder Lion --- > Bow Down --- > Impression, +karma Elder Lion --- > Snarl --- > + Impression, -karma Horrible creature (albino hyena?) -- > Growl -- > Get into a fight Horrible creature (albino hyena?) -- > Thrash -- > +2 Impression Horrible creature (albino hyena?) -- > Stalk -- > +50 EXP, +1 karma Albino Crow -- > Swat -- > Feather, minus karma Albino Crow -- > play -- > Feather, + karma Albino Crow -- > Chase away --- > + Impression, Karma (???) March Event - Poaching This event is a bit different. Every time you get an event in explore, you get different options. Humans are setting up traps! Cower --- > Stand Proudly --- > Cause a Stampede --- > Baby rhino oh god the poor baby! Take chance --- > You attack the baby rhino and get into a fight, no karma change Hide --- > Growl --- > Camouflaged truck Charge --- > Fight some humans; I won and got 8 rhino beetles, and 8 PP, + karma Approach Roar Pesky Poacher Approach --- > Deep Growl --- > gets an elephant to attack humans gruesomely, - karma, + 2RB, +1PP Rage --- > 0 players like this post! Like? Edited on 03/03/14 by Kamau (#16726) |
Bastion (#11518)
Protector View Forum Posts Posted on 2014-03-03 06:43:45 |
Ran into two human poachers. Clicked too fast to pay attention to the options, but I chose Rage and got (+2 RB, +1 PP, -10% Energy) You notice a pesky poacher separated from his group, probably setting up a trap! He doesn't see you, phew. Cower---> Terrify---> (+1 RB, +1 PP) Bluff Charge---> You notice a pesky poacher separated from his group, probably setting up a trap! He doesn't see you, phew. Diversion---> Fray---> kills humans (+1 RB, +1 PP) Cower---> From the distance, you notice two humans setting up traps! Sneak Escape Roar --->scare them off(+1 RB, +1 PP) OR Slash Fray Approach --->enter into battle with NPC human, chance to win EXP, RB, SB, PP OR Rage ---> Deep Growl ---> elephant attack +2RB +1PP Stand Proud ----> ....anyone else starting to get the feeling that the poaching options are randomized? I feel like I get different options (some that I've seen before on other poachers) when I run into the same poachers. For instance, my "pesky poacher" options are different than the OP's. Or maybe there are just that many different sets of poacher NPCs. *shrug* Edit: Okay, confirmed. I just got that last one three times in a row with the same NPC images and text and everything and three totally different options each time. xD 0 players like this post! Like? Edited on 03/03/14 by Bastion's Girl (#11518) |
Cheeky (#7812)
Evil View Forum Posts Posted on 2014-03-03 22:11:07 |
For the baby rhino, if you click hide it can either be a trap, or you get a rhino skull & carcass. Killing the cheetah can be a trap, or you can get a skull Killing the lion can be a trap, or it can give a lion skull 0 players like this post! Like? Edited on 04/03/14 by Sherrie (#7812) |
Bastion (#11518)
Protector View Forum Posts Posted on 2014-03-04 11:56:37 |
You notice a frail human vehicle with few of them inside, they seem to have trouble making it work! Rive ---> battle with NPC Ravage ---> battle with NPC (6Rb 6PP in both battles if win) Roar ---> 0 players like this post! Like? Edited on 04/03/14 by Bastion's Girl (#11518) |
{ ember | main } (#2661)
Toxic View Forum Posts Posted on 2014-03-05 07:27:52 |
"There's three scumbag humans busy planning something poacher-y. Fray or Rage or Maul" I chose Rage, "With anger filling your body, you launch a brutal assault with all your strength, ending their human filth existence. (+2 RB, +1 PP, -10% Energy)" ---- "You notice a frail human vehicle with few of them inside, they seem to have trouble making it work! Rive or Ravage or Roar" I chose Rive, "You jump at the jeep, ripping apart the mechanical pieces. The humans start to stab you with their sharp weapons, so you dash away, growling. At least they're immobilised and lost in the wild. (+3 RB, +1 PP, -5% Energy)" 0 players like this post! Like? |
*Kalista [SNOW] (#23203)
Protector View Forum Posts Posted on 2014-03-05 14:41:27 |
I don't have all the exact text for these, but here you go! Mostly complete. I'll keep updating it. Agitate: Triggers battle 1 RB, 1 PP *OR* +2 RB, +1 PP, +1% Impression Progress, +10% Hunger, -5% Energy - They get eaten? >.> Ambush: Triggers battle - 1 RB, 1 PP Approach: Triggers battle - 1 RB, 1 PP Attack: Triggers battle - 1 RB, 1 PP Bluff Charge: +1 RB, +1 PP - Runs away Charge: Triggers battle - 1 RB, 1 PP Cower: Not interested in you - move on Deep Growl: +2 RB, +1 PP - Sends elephant rampaging toward them Deepest Growl: Impaled by elephant Disarray: +1 RB, +1 PP - Scare deadly viper toward Diversion: +2 RB, +1% Impression Progress, -10% Energy - Cleverly lure them away Escape: COWARDLY! Fight: Triggers battle - 2 RB, 2 PP Flee: Runs away Fray: +1 RB, +1 PP - Scare off *OR* Smash skulls Get Dirty: They go find some other animal to hunt Lure Stampede: +1 RB, +1 PP, +1% Impression Progress - Chase buffalo herd toward them Maul: +1 RB, +1 PP - Lunge at and crush throats Rage: +2 RB, +1 PP, -10% Energy - Savagely takes them out Ravage: +3 RB, +1 PP - Moar skull smashing! Rive: +3 RB, +1 PP, -5% Energy - Disable their jeep *OR* Triggers battle - 6 RB, 6 PP (Truck) Roar: +1 RB, +1 PP - Kill after being shot at *OR* +2 RB, +3 PP, -10% Energy, 2 Carcasses (Truck) *OR* Triggers battle (Truck) 8 RB, 8 PP Rush: Savage: Scare: +1 RB, +1 PP - Scare toward an angry water buffalo Scrap: +1 RB, +1 PP, +1% Impression Progress - Chase away their hunting dogs Slash: +1 RB, +1 PP - Leap from hiding and slash, scaring away Sneak: +2 RB, +1 PP - Scares Hartebeest toward them Stand Proud: +2 RB, +1 PP, -10% Energy - Attacked with machetes Strike: Triggers battle - ??? Take Cover: 2 x Elephant Calf Carcass - Hide like a coward Terrify: +1 RB, +1 PP - Jump out and roar Caracel Cub Approach: Runs off cliff and dies Shake Mane: +1% impression - Shake mane and tell it to man up Snarl: +2% impression - Protect it for the rest of the day Cheetah Cub Kill It: Cheetah skull Roar: 50xp - Chased into alligator infested waters Purr: +1% impression Hyena Kill It: Torture: -1% impression Show Mercy: +1% impression Lion Cub Kill It: Mentor: +3% impression, -5% energy Rhino Baby Take Chance: Triggers battle Hide: Rhino Skull, Rhino Carcass - Hide until other rhino comes to claim little one, then raid corpse Growl: Hirola Carcass - Find as compensation after baby jumps and runs to other rhino 0 players like this post! Like? Edited on 06/03/14 by Kalista (Dim Onyx/OP Stud) (#23203) |
Skye (Skyward) Lights ON! (#22839) Dreamboat of Ladies View Forum Posts Posted on 2014-03-17 04:05:17 |
YEAHH! Tanclaw is now INCREDIBLE... will he make it to King of the Jungle? He's getting old... which leads to the question: Does karma transfer to your heir? 0 players like this post! Like? |
Axel (#6627)
Pervert View Forum Posts Posted on 2014-03-17 05:27:11 |
No it does not, Penguin Queen. Your heir must build it up from scratch. 0 players like this post! Like? |
Axel (#6627)
Pervert View Forum Posts Posted on 2014-03-17 08:32:03 |
Marshlands: Mongoose - Kill it - Mongoose carcass Mongoose - Jump - +50exp, -10 energy Mongoose - Back off - Crocodile skull decor Spoonbill - Ambush! - Spoonbill feather, -10% hunger, +50exp Spoonbill - drink - Nommable fish Spoonbill - Walk by - Spoonbill feather, 5SB Red River Hog - Dig - Otter skull, 5SB, +1 impression Red River Hog - Mmmmm Pork - Bush pig carcass Red River Hog - Pounce - Nothing, you get chased off Edit: Done. Now it is accurate. 0 players like this post! Like? Edited on 18/03/14 by Axel (#6627) |
Kiri #BLM (#29513)
Aztec Knight View Forum Posts Posted on 2014-03-24 05:23:31 |
SilverCy {Ornament Primal} (#24815) Lone Wanderer View Forum Posts Posted on 2014-03-26 18:51:54 |
Lillynose -je sui charlie- (#29789) Pervert View Forum Posts Posted on 2014-04-13 13:59:22 |
Artilantè 🪶 (#10645) Heartbreaker View Forum Posts Posted on 2014-04-14 02:34:56 |
Ressi (#31167)
King of the Jungle View Forum Posts Posted on 2014-05-01 12:53:39 |
Dry Savannah - Day or Night - Wet or Dry Season Pangolin --- > Bat at It --- > Karma Loss, +50 EXP Secretary Bird --- > Charge! --- > Karma Loss, -10% hunger, Secretary Bird feather 0 players like this post! Like? Edited on 02/05/14 by Ressi (#31167) |
Bastion (#11518)
Protector View Forum Posts Posted on 2014-05-31 01:53:40 |
Waterhole day or night, dry: Giraffe is drinking... -roar----> giraffe falls in water, no effect -drink---> +3 impression, +35 energy -attack---> +10% impression progress, 200 EXP and a Giraffe carcass Crane lands to feed... Chase---> Crane Feather Pounce---> Crane Carcass Watch--->+10 Silver Beetles and +10% energy! Red Fox is hot.... Roar--->+1% impression Scare---> +1% impression progress, - karma Share Shade--->+1% impression progress. +karma 0 players like this post! Like? Edited on 01/06/14 by Bastion's Girl [Naturalist] (#11518) |
Rigel the Nerdy Elf (#34828)
King of the Jungle View Forum Posts Posted on 2014-06-11 04:29:14 |
I hope to get Sabik to King of the jungle, (he's already amazing!) and then, when he retires, I'm going to take the exact opposite approach with his heir and try for deathlord of the jungle. XD 0 players like this post! Like? |