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Posted by | Queens [Cat Breeding Sim] | |||||||||||||||||||||||||||||||||||||
![]() Comatose (#124175) Lone Wanderer View Forum Posts ![]() Posted on 2017-09-09 13:48:18 |
![]() Edited on 14/02/19 @ 03:23:32 by Comatose (#124175) |
Blazi2 (#110355)
Magnificent View Forum Posts ![]() Posted on 2017-10-07 20:53:27 |
They will be dropped and explained tomorrow. I will be sure to get up early to get your cat's description done first and foremost, but for now, I'll be heading off for the night~ ![]() |
Ladwick (#12149)
View Forum Posts ![]() Posted on 2017-10-07 20:55:32 |
Blazi2 (#110355)
Magnificent View Forum Posts ![]() Posted on 2017-10-08 08:02:58 |
@Ladwick (2nd) Your Queen is old and noble. She walks the twilight between domestic and stray, making her comfortable around humans, but in indifference rather than curiosity. Her mother had claimed a shed in the garden of an elderly woman who doted after her. When she had her litter, the human had the shed remade to be a shelter specifically for the cats. Your queen and her siblings have lived their whole life here as a humble colony. But her mother and the elder human have passed now. A new human has claimed the home, and that was enough to push her siblings to leave their nest. Your queen remained here, but the territory is feeling rather empty, so she plans to build an empire to keep her company. The comfort and familiarity of her territory allows her to be happy with this choice. Her personality and age makes her intimidating and charming , she has mastered social situations and holds herself with an elegant and respectable aura. However, she has low energy levels and is inexperienced in battling. She isn't too old to give and earn some battlescars, however. She won't have any extreme sized litters, and due to her inexperience for her age, her first litter will be even smaller. Her territory is a shed that has been converted into a shelter in a non-fenced, overgrown garden. The location and somewhat openness makes it very tempting for competition, but the humans going about keep more skittish animals at bay. The shelter is sturdy against the harsh weather and well insulated; it couldn't possibly be a better territory to claim. The garden stays relatively safe from most dangers, though she should be mindful of the humans; they live not too far from the shelter and may have her and her kittens removed if they become a hassle. But for now, they are indifferent of her presence, and will occasionally drop her scraps if she is brave enough to tap on their window. ![]() |
Ladwick (#12149)
View Forum Posts ![]() Posted on 2017-10-08 11:34:36 |
Blazi2 (#110355)
Magnificent View Forum Posts ![]() Posted on 2017-10-08 12:38:47 |
Alright, its finally time for events! But before I do the events, I should explain to you how they work; There are two types of events; breeding events and non-breeding events; -Breeding events directly affect your kittens.Every breeding event results in your current litter aging by 1. You need 2 breeding events to grow up.Even if a breeding event focuses on one kitten, all of its littermates will age. Breeding events can change the statistics of a kitten before it reaches adulthood. Those who have not bought descriptions and territory can still have their cats aged. They just will get a flat raise without a roleplay prompt. -All other events are non-breeding events. They will not age your kittens but can produce a variety of other changes to your queen, princess, and kittens called additional effects. More than half of them will produce no additional effects, however, and are just there to be entertaining rp elements that give your empire character. What kind of changes can occur will be kept a secret~ Events are presented just like they are in exploring through Lioden. There is a blurb of text that describes a scenario and brief choices for you to make that will result in a more detailed reaction. -Territory determines probability of events. Example: A territory with high competition and little human activity is more likely to encounter animal events than human. -Energy determines how frequent events occur. Though certain events are set the same for everyone; everyone will have the same amount of non-breeding events, and the same potential for additional effects, though not necessarily on the same day. -Personality determines choices. Example: A curious cat would have a more variety of choices in an event than a lazy cat. Both may have three choices, but the curious one will have more unique choices while a lazy cat's three choices would be pretty similar. -Personality, Health, Skills, and Mood determines results. Example: Even if a cat is skilled in being charming if they are stressed out and their health is poor, charming choices might not be effective in a situation. With all that being said, I think it would work best in action than explanation. On that note, prepare for the events to start! In celebration of being our first customers, everyone who has a litter will have a breeding event, and every non breeding event will have an additional effect! ![]() |
Ladwick (#12149)
View Forum Posts ![]() Posted on 2017-10-08 12:41:33 |
Takoyaki☆ (#48057)
Unholy View Forum Posts ![]() Posted on 2017-10-08 12:50:04 |
Blazi2 (#110355)
Magnificent View Forum Posts ![]() Posted on 2017-10-08 13:26:15 |
@Lizz A breeding event occurred! Your queen's kittens have been playing too rough! Kitten 1 has pulled a clump of fur from kitten 2's rump! The playing abruptly stopped after kitten 2 let out a sharp cry, and two pairs of eyes are resting on your queen to see what mother will do. [Scold kitten 1] [Comfort kitten 2] [Kids will be kids] [Playtime is over] @Hades A breeding event occurred! Kitten 2 is batting at your queen's ear, trying to rouse her to play. She has just sat down to rest after a long day of hunting for her kittens. [Roll over] [Get up and leave] [Bat at] @Flower A breeding event occurred! Your queen was relaxing with her kittens when suddenly a beetle flew into her shed and started making a loud sound! The kittens nearly jumped out of their fur. [Pounce] [Calm them] [Mommy mode] [Get Spooked!] @Joy A breeding event occurred! Kitten 2 and kitten 3 seem to be avoiding kitten 1. They can sense there is something wrong with their sibling. The two of them are wrestling, occasionally moving whenever kitten 1 stumbles towards the commotion. [Groom kitten 1] [Play session] [Play with kitten 1] @Morningstar A non-breeding event occurred! A passing human has thrown a soda can into the entrance of your queen's home! It clatters on the ground right in front of her, producing a small puddle. [How dare they!] [Lick] [Who cares?] [Clean up] @Dark Matter A breeding event occurred! Your queen's kittens can barely hop in a direction and they are already trying to climb the boxes scattered about the territory. All of their attempts end in them tumbling to the floor. [Show them how its done!] [Sit them down] [Help them] @Takoyaki A breeding event occurred! A loud crash occurs in the factory one night located near your queen's territory. All three kittens pop up and start to wander towards the commotion. [Get back here!] [Take a peak too] [Invesitage for them] [Spook them!] @Azgeda A non-breeding event occurred! The human that shares your queen's territory is talking rather loudly with another human. Your experience tells you that they aren't having a friendly discussion. [Meow?] [Rub leg] [Observe] @Theo x Sora A breeding event occurred! Your queen's kittens are having a good time tussling about, but they are doing it in the wrong place; they are wrestling in the short patch of garden in front of an area where most of the glass of the greenhouse has shattered and scattered across the ground. On top of that, they could catch the attention of humans! [Scold them!] [Move them quickly!] [Facilitate Play] [Suggest another game] @Ladwick A non-breeding event occurred! Your queen is doing her rounds through her territory when she smells the strong scent of a possum in the garden. They might be still nearby! [Search] [Wait and see] [Mark over it] [Yowl loudly] @Crowcrow A human with a lot of jingly parts and a long pole is walking along the bank of your queen's side one day. He sees her and starts to make a strange clicking sound, crouching down and extending a hand to her. [Hiss] [Walk Away] [Swat at] [Crouch low] ![]() Edited on 12/10/17 @ 15:57:52 by Ningoat (#110355) |
Ladwick (#12149)
View Forum Posts ![]() Posted on 2017-10-08 13:28:15 |
lynx [it/its] (#95875)
Heavenly View Forum Posts ![]() Posted on 2017-10-08 13:44:20 |
Heya, I'd like to unlock my queen's personality and territory, if I remember correctly it was 1 GB right? ![]() |
Takoyaki☆ (#48057)
Unholy View Forum Posts ![]() Posted on 2017-10-08 13:45:00 |
Comatose (#124175)
Lone Wanderer View Forum Posts ![]() Posted on 2017-10-08 13:51:52 |
lynx [it/its] (#95875)
Heavenly View Forum Posts ![]() Posted on 2017-10-08 13:55:13 |
@Comatose Great, so I send it to you right? (sorry if I'm asking too many questions!) ![]() |
Comatose (#124175)
Lone Wanderer View Forum Posts ![]() Posted on 2017-10-08 13:56:36 |
lynx [it/its] (#95875)
Heavenly View Forum Posts ![]() Posted on 2017-10-08 14:02:05 |