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Posted by | Remove Leopon King Breeding Nonsense |
JaxHammer [Retiring] (#103364)
Sinister View Forum Posts Posted on 2018-09-14 07:37:13 |
So I wake up to the news this morning to read this: "Leopon kings are now able to breed, finally!" And as the owner of a Leopon King, soon to be TWO leopon Kings it made me excited. But it was followed by this: "Only Goddess fertility females will be able to successfully breed with a hybrid king. Cubs, however, will incur some penalties that include 10% less stats, and will be born infertile. Each breeding will cost 5% extra energy for a hybrid male, too." I don't get it. Why are Leopons being so horribly penalized, just for being able to breed? There is NO BENEFIT to breeding with them over a normal male as far as I can see (unless they're kiman and Kiman isn't that sought after), so what's the Leopon King nerf for? The only benefit you get is if he's a Kimanjano, and Kimans aren't even really worth much. "We hope you have fun breeding your hybrid males!" Yeah well, it might've been fun if these pointless obstacles weren't introduced for absolutely no reason. Can you just give us hybrid breeding without feeling the need to ruin any interest in it right off the bat? Geez. Way to take one step forward and TEN steps back. |
Louse [PUTP]🅟🅐🅦 (#125435) Deathlord of the Jungle View Forum Posts Posted on 2018-09-14 08:06:42 |
If Pons wont pass from a pon king, then this is just stupid, pointless, and scraping the barrel to be petty - if staff didn't want pon kings, they shouldn't have been kingable. EDIT: I'm all for the stat axing, the energy penalty is super pointless but I could live with it, but the goddess fert thing and then infertile cubs is entirely pointless. Either make them unkingable or make them FAIR 5 players like this post! Like? Edited on 14/09/18 @ 08:12:36 by Louse (#125435) |
JaxHammer [Retiring] (#103364)
Sinister View Forum Posts Posted on 2018-09-14 08:07:49 |
GlassMountain [Main] (#47586)
View Forum Posts Posted on 2018-09-14 08:11:05 |
Honestly I would sort of understand having one penalty like the reduced stats, since that happens to the cubs of pon mothers, but there are four freaking downsides of having a pon king. Personally it's a strong enough deterrent to me that they may as well have left them unbreedable. :/ If they're going to be breedable, make them like every other king and just have the pon mutation not passable -.- 4 players like this post! Like? |
JaxHammer [Retiring] (#103364)
Sinister View Forum Posts Posted on 2018-09-14 08:13:30 |
"Personally it's a strong enough deterrent to me that they may as well have left them unbreedable." A whole mood. 0 players like this post! Like? |
Roxanne (Nov Semi-Hiatus) (#121082) View Forum Posts Posted on 2018-09-14 08:13:51 |
Supported. I'm not paying 100-500 to chasteberry a girl up to 100% plus a stud fee. Plus the mutation isn't even passable from the Kings. Smh. 2 players like this post! Like? |
JaxHammer [Retiring] (#103364)
Sinister View Forum Posts Posted on 2018-09-14 08:16:39 |
Like if Leopons had a slightly higher chance than normal of passing their mute, ok fine I get it. But they dont. And the goddess fert thing is just nonsensical. Instead of restricting it to Goddess ferts, give the Leopon a visible fertility and have them both roll in the green. At this rate, breeding isnt worth the wasted energy on the stud owner side or money for the studee lol 0 players like this post! Like? Edited on 14/09/18 @ 08:17:08 by King Jackass|Çɮ Solari (#103364) |
Blue Pigeon 🐦 (#68580)
Warrior View Forum Posts Posted on 2018-09-14 08:21:43 |
I don't mind the stat decrease, but all the other penalties are just confusing. If you are going to have all these penalties, then male Leopon Kings should be able to pass down the mutation. Otherwise, it makes no sense to have so much barriers to breeding when there is no chance of the cubs being bred possibly having the chance to be special and valuable in some way and form. 1 player likes this post! Like? |
JaxHammer [Retiring] (#103364)
Sinister View Forum Posts Posted on 2018-09-14 08:25:02 |
Or SOME mutation. At the very least, give them a Mott passing boost. And why are the cubs infertile? I thought cub fertilities were mother dependent? Shouldn't it average between the dad leopon (5%) and the mother lion (100%) to produce Low ferts (52.5%)? That makes more LOGICAL sense. 0 players like this post! Like? |
Jessie {Sidereal} PUTP (#135675) Astral View Forum Posts Posted on 2018-09-14 08:52:24 |
I can see why they did Goddess only fertility lionesses. Despite them having the advantage of always being able to breed on the first try, they are more unpopular, since everyone wants VLF for the slightly higher chance at mutations. By making it Goddess only, it makes having a Goddess lioness more desirable. I can also see why they have no chance at passing their mutation. That would probably make leopons more plentiful and therefore less valuable to have. I don't think they want to shake up the economy too drastically when it comes to that. Using up twice the amount of energy per breeding is very punishing, though. Yes, Goddess fert only so it'll be first try every time, but I'm sure Leopon kings (especially the pretty ones) will be very popular to breed to. And since they can't pass their mutation, I don't really see why this is necessary? The cubs being infertile would make sense in real life, IF the cubs were hybrids. But they most likely won't be, since the males, again, can't pass their mutation. VLF I can see, infertile.. not really. Luckily infertile lions CAN still breed with the use of items, but needing this with every cub from a Leopon stud is again, very punishing AND expensive. I can see what they were going for for a few of these restrictions, I really do. But as it stands, it seems to just not be worth it, neither to own a Leopon stud or to breed to one, other than to say that you can. 0 players like this post! Like? |
JaxHammer [Retiring] (#103364)
Sinister View Forum Posts Posted on 2018-09-14 09:00:53 |
Goddess lions are desirable for exactly that reason. I'd argue it's the opposite; VLFs are a pain in the ass and are NOT popular, which is why you see rules like "No VLFs if not revealed" sometimes outright "NO VLFs at all". The only reason VLFs seem popular is because like...80% of NCLs are VLFs, ferts are passed from the mother, and most lions on this game have bloodlines from VLFs. And so far it seems not. There's 4 Pon kings right now; studding isn't open except on my own and that's mostly a joke. Energy is important for events. People arent gonna wanna pay a stud fee plus 100 or more SB just to stud to a leopon king who gives their cubs no benefits and ONLY penalties. You could find a boy just like mine and not have to deal with any of that. And real life isn't really an argument. Leopon males are INFERTILE irl so none of this would even be an issue. As far as game mechanics go: - Fert comes from mom. This "always infertile" thing just transfers the male pon's infertility to his children. Unless those children are male, this is just more money the cub owner will have to pay in the future to breed those lions when they age. It's all very punishing and with no merit. Staff is just doing stuff on a whim it seems. 0 players like this post! Like? |
Jessie {Sidereal} PUTP (#135675) Astral View Forum Posts Posted on 2018-09-14 09:19:06 |
That's very true, I forgot how many studs don't allow VLF lionesses unless they use an item like a Black Stallion. I guess I know of many users who prefer VLFs despite that, purely for slightly higher mutation chances. But yes, the fertility switch-around for cubs of a Leopon stud is very weird and makes little sense compared to normal breeding mechanics. I'm sure that many people who don't read the news will be concerned whenever their cubs are born and they are all infertile. I'm also sure that even if they added this information on every stud page, next to where it says that mutations won't pass unless it is a primal or piebald variation, many would read right over it and not realize until after. 0 players like this post! Like? |
Elodianna (#109443)
Astral View Forum Posts Posted on 2018-09-14 09:52:29 |
Er, yeah, full support because it seems with this arrangement that the most you can get out of breeding a male leopon is...maybe a particularly pretty sub-male? Or a lioness whose only purpose is hunting or broodmothering? As in, they've basically made male Leopon breeding...more or less completely pointless??? Like I was legitimately interested at first because I really like the male Leopon design, and I like leopards overall, but the whole "infertile cubs" bit completely did away with that. The other stuff I don't entirely mind, it wouldn't be a game without challenges, after all, but...I mean. Come on. What's the point of breeding/studding a Leopon king if their cubs can't be bred? 1 player likes this post! Like? |
🥀 (#12402)
Heavenly View Forum Posts Posted on 2018-09-14 10:32:15 |
This sucks T-T so much penalties and zero benefits. To fuck us they sure dont mind coding crazy mechanics. What I suggested was so simple and not confusing but this is so complicated and makes leopon kings a pain to breed. They should have made a poll and gives us some options to vote for. 0 players like this post! Like? |
Louse [PUTP]🅟🅐🅦 (#125435) Deathlord of the Jungle View Forum Posts Posted on 2018-09-14 11:57:14 |
It's just occurred to me how inconvenient this was for the coders too. Like, with so much vitrol the staff must hate pon kings, if they specifically put all these new coding mechanics in place to screw them over. There's no other reason to go against their own complaining about code being hard and taking time for pointless things 0 players like this post! Like? |
Lionfish (#57868)
Wanderer View Forum Posts Posted on 2018-09-14 13:04:31 |
I'm fine with there being some penalties because I'm pretty sure it's meant to reflect how difficult it is to produce hybrids irl, but I do feel like this is a bit much. I'm not a pon breeder, but I think I would prefer it if cubs just had a higher chance of being infertile, or just having a very low fert in general (which could be an incentive for some people.) I'm personally fine with the energy penalty and the stat nerfing, but I also think the goddess fert requirement is a bit much. So I guess I'm saying, if I were to redesign this mechanic, I would keep the energy penalty and the stat nerfing but remove the goddess fert requirement and make it so that, instead of always being infertile, cubs just had a higher chance of being infertile and would likely be very low fertility. 0 players like this post! Like? |