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Posted by | Giving tree cubs and enclave |
Phantom StarsX (#92256) Scourge of Lions View Forum Posts Posted on 2020-09-13 16:36:09 |
Unpopular opinions time... I was around when Lioden added these features and after a 2 year hiatus... it seems they didnt really do anything to fix the unwanted cubs problem, which is what they were proposed to do. As of right now there are more then 1000 cubs at the giving tree, you can only take one a day, and enclave will only take 1 cub a day... from what I can see it hasnt done much for the market... so some ideas that are probably gonna be unpopular. Gorilla enclave Being able to accept more then 1 quest a day. I wouldnt care if this was based on difficulty or just a daily limit. So adjusted, cooldown idea had... problems -being able to take 2 quests from the gorilla enclave a day. -being able to donate any cub of YOUR choosing every 2 hours to earn 1 Monkey tooth. (Possibly with a cap need more feedback on this) You would not be able to select any of the bonuses that you get for quest cubs. ^^ the most feasible idea here is to leave the quest as is, once per 24 hours (or rollover) AND be able to donate a cub of your choosing every 2 hours, maxed at 6 per rollover. I think this is a good happy medium and still let's people get rid of the cubs they want. Giving tree cubs This is the one I wanted to talk about! As of making this post there are well over 1000 cubs in the tree. And you can only claim one cub a day if you even want one. Sure you may find a hidden gem here and there but I'm not sure its... enough. Male cubs are obviously less desirable unless you also decide to get a sex changer, and even so theres still a ton of female cubs, I know I rarely take them. So what's my suggestion here? -being able to take a cub every 4 hours. For males with the Fatherly personality, the cooldown could be every 3 hours and/or being able to take an additional cub for the first 2 tree claims. My bad, this is already a thing. According to the wiki cubs are deleted after 3 days, I find it astonishing theres still so many, I think people definitely need opportunities to grab more then 1 (2 for fatherlies) a day. .... have the giving tree cubs "chased off." Deleted from the game annually. Either every night, week, month, whatever. (Edit: So far, once a month seems to be the most feasible, perhaps during the second Thursday in a given month?) -suggested by (WCU) Xena |#152934|ย (#152934) -Having an individual cap on the giving tree cubs, no more then 300 in any given age/gender category. So once there was say, 300 female adols at the tree, no more could be donated, but you could still donate to female CUBS so long as that wasnt also 300. I like this cause it would also even things out. Right now there almost 900 male cubs but only 300 female Cubs, which is very unbalanced. I know some people put in nice cubs to.. well be nice, but with the sheer number of cubs in the tree, those nice deeds may go unnoticed for weeks if not months. (This is just going into the reset idea, personally I think being able to take one more often would also be preferable, I'd be fine with either though I get why people might not like that..) Cubs already get deleted from the tree so nevermind I tried to be reasonable and think through these suggestions, I know theres a lot someone can say as to why they're opposed to it but I'm not gonna list out every argument against it here, as I'd rather just see what people think.... So what DO you guys think? Opinions, thoughts and criticisms welcome. |
pluto ๐ (#52831)
Bone Collector View Forum Posts Posted on 2020-09-13 17:46:23 |
I feel like the GE Cooldown idea would be a little too much if the current additional rewards are kept. I do like the idea of being able to take multiple quests a day though. Another alternative would be to raise the number of monkey teeth given per quest! I don't like the idea of chasing the cubs though, I know that people put potato cubs in there a LOT, but I'd rather have the huge selection instead of a selection that keeps getting reset and shrunk. It's part of the fun to see if you get a gem. People ALREADY give away cubs the way you said, and to be honest it should be up to the players to clear out some of the bad cubs and make it so that there aren't as many in the pool. And being able to take a cub per hour feels like waaay too much. 0 players like this post! Like? |
Phantom StarsX (#92256)
Scourge of Lions View Forum Posts Posted on 2020-09-13 17:55:02 |
I have seen the suggestion for raising monkey teeth on other threads but I'm trying to focus on the cub issue, so being able to give more cubs might help a bit. And yeah the cool down selections were a little arbitrarily put but tbf I really dont see them unbalancing anything since.. easy doesnt give much and honestly... the "difficult" even dont give enough that I think doing twice would be unreasonable even with the extra rewards. The one cub per hour I dont see being an issue. Itll reduce the amount of cubs wasting away and if people really want to be collecting that many I dont see why not. Besides it's just an example, every 3 hours even would be a vast improvement. Also I get it being up to the players but... theres more then 1000. I get a feeling more and more are being dumped then what's possible to claim. And I'm not saying just clearing out the bad ones, in the case of the tree cubs getting wiped itd be all of them. People would still have a chance to claim some cubs and some good cubs might get lost sure. But good cubs are already getting lost so I dont think itd make much difference there But thank you for your thoughts, frankly I dont see this vast selection sinking any time soon and as is.... with that many cubs and the current restrictions, to me the cubs might as well had just been chased given how long it may be before someone finds yours... but I understand the thought behind it. Again thank you for your comment. 0 players like this post! Like? Edited on 13/09/20 @ 18:06:03 by Phantom StarsX (#92256) |
xena (#152934)
Heavenly View Forum Posts Posted on 2020-09-13 19:05:51 |
I don't use the Gorilla Enclave that much, so I won't speak on it because I don't know much about the subject and, as I said, don't use it. However, I use the and go to the Giving tree at the start of each rollover. I agree with you stating the cubs/adols being "reset" or otherwise deleted. I do believe that it shouldn't be a nightly or weekly reset, as that would leave the tree with significantly less lions and risk the tree reaching 0 of any cubs at any given time, maybe monthly or bi-monthy though. Through my years of collecting cubs, there is an obvious bias towards female adolescents and cubs that has followed every day. I think it could be a nice idea if a certain category (Male cub, Male adol., Female cub, Female Adol.) was reset after a certain amount of cubs donated OR it having a max fill (for example 200 or 300) so that a player cannot donate any more cubs/adols into a certain category once it has reached its fill. On the note of collecting multiple cubs in 24 hours, I also believe that is a great idea that can be executed well, however I think that one cub an hour is a bit much. As I said, there is an obvious bias on female lions, so those categories will be emptied in one, even two hours. I think more along the range of 3-5 hour increments would work well and give the tree time to be refilled with more cubs. 0 players like this post! Like? |
Phantom StarsX (#92256)
Scourge of Lions View Forum Posts Posted on 2020-09-13 19:10:34 |
Since 2 people have brought up one hour being too often I will adjust that. Thank you for your comment, I agree that maybe once a month or once every 3 weeks might be better. 0 players like this post! Like? |
pluto ๐ (#52831)
Bone Collector View Forum Posts Posted on 2020-09-13 19:14:16 |
Ooh I really like Xena's idea of having a cap and then not letting anymore be donated after a certain amount. I also think I'd be okay with the tree reset stuff if it happened monthly or bi-monthly, just not every week/day. 0 players like this post! Like? |
Phantom StarsX (#92256)
Scourge of Lions View Forum Posts Posted on 2020-09-13 19:15:29 |
I actually missed that! A cap might work too. I'll add that suggestion. Thank you for bringing my attention back to that 0 players like this post! Like? |
eo (#209840)
Aztec Knight View Forum Posts Posted on 2020-09-13 19:16:31 |
Yeah, I agree with Xena. My shelter collects cubs from the tree daily, but I almost always get a female cub. Usually they are potatoes, and don't get adopted, so if I have extra room I used to keep and breed them, but since I am starting to keep lionesses to reverse breed, and I have several young females I want to keep and breed, I can't do that anymore, so all 1 year 11 month-old adoptable adols have to be chased, so they end up at the tree, and add to the hundreds of cubs. We should have the tree cub taking amount upped, although fatherly main males should still have a bonus. I also would like to be able to do more enclave quests, and give a cub of my choosing every couple hours. I am doing the enclave quests, and I always buy the lowest stat potato male cub I can find so they don't end up in the tree. Maybe there could also be a limit on how many cubs you can donate? 2, 3, 4 a day? 0 players like this post! Like? |
Phantom StarsX (#92256)
Scourge of Lions View Forum Posts Posted on 2020-09-13 19:20:23 |
@Kara I was thinking that as well but I wanna narrow down the current suggestion and streamline it a bit. I'll add yours when I do that. 0 players like this post! Like? |
xena (#152934)
Heavenly View Forum Posts Posted on 2020-09-13 19:25:17 |
Thank you everyone! haha. I agree with Kara, there should also be a max donation or a cooldown period for donating them. You should be able to donate, say 5 cubs every day, or every few hours possibly? And, still agreeing with Kara, Fatherly personalities should still have an extra cub OR should have a shorter cooldown time. Definitely with the whole "reset" concept, it would have to be more than 2-week increments just to avoid chaos and still giving a player that chance of the "Diamond in the Rough". 0 players like this post! Like? |
pluto ๐ (#52831)
Bone Collector View Forum Posts Posted on 2020-09-13 19:25:27 |
I realized I didn't address donating cubs! I actually really like the idea of donating cubs outside of quests to GE for a MT. I do think that it does need a limit like Kara said, maybe 2-3? I'd also be more interested in picking up adols/cubs more times per day rather than on a cooldown of a couple hours, since I think that with the cooldown Fatherly would become too much if they get to pick up 2 cubs every 3-5 hours like Xena said. I think allowing everyone to pick up 2 cubs every day with Fatherly lions being able to pick up 4 would be nice. 0 players like this post! Like? |
Phantom StarsX (#92256)
Scourge of Lions View Forum Posts Posted on 2020-09-13 19:37:37 |
I want to address the idea that the enclave being done more often might unbalance things with the selectable perks. My math could be wrong on this so feel free to correct it. Trying to follow a 12 hour day on lioden though I will make slight estimations here and there on my suggestion. An easy quest can be done about once every 3 hours. So if you finished one at 8 am, and did all your quests following at 11, 2pm, 5pm, and 8pm. That's 5 gorilla enclave easy quests. Your total rewards for the day would be: 10 monkey teeth(2 per) 100% energy(20% per) 10% impression progress (2 per) And the level one was a bit tricky, but if I did it right you'd earn (your level ร150) In experience (ร30 per) For 3 medium quests, every 6 hours, staring at 8am, 2pm, and 8pm: 15 monkey teeth (normally 5 per) 120% energy (40 per) 12 imp (4 per) And (your levelร180) in exp (ร60 per normally) And now this is where my idea messes up *2 hard quests, at 8am and 8pm. 14 teeth(7 per) 120% energy (60 per) 12 impression (6 per) Your levelร 180 (ร90 normally) Sooo this might need to be adjusted since... it basically gives the same amount as medium... HOWEVER every time you select difficult you have a chance of getting a difficult + So if you got super lucky and got this back to back, your rewards would be Difficult +: donate a mutated cub 20 monkey teeth (10 per) 200% energy (100%per) 20 imp (10 per) (Your levelร300) (ร150 per normally.) Of course you could mix and match, the last quest you complete would just influence the time before you take another one... Even with that said, I probably need to make some adjustments since medium currently gives more then difficult now if my suggestions was followed which... isnt good I'll do some more thinking on that anyway. I do like the idea of being able to take more then one quest at a time but I'll try to adjust my examples to be in less conflict with one another. I think I know how to fix it. 0 players like this post! Like? Edited on 13/09/20 @ 19:50:26 by Phantom StarsX (#92256) |
Phantom StarsX (#92256)
Scourge of Lions View Forum Posts Posted on 2020-09-13 19:41:05 |
@pluto That would only be 10 cubs a day if 3 hours a day, given 12 hours... which I dont think is bad but perhaps.... oh what if normal lions had a 4 hour cool down, and fatherly lions had a 3 hour cooldown? Or they could just take an extra cub for their first two claims? 0 players like this post! Like? Edited on 13/09/20 @ 19:42:34 by Phantom StarsX (#92256) |
xena (#152934)
Heavenly View Forum Posts Posted on 2020-09-13 19:43:38 |
pluto ๐ (#52831)
Bone Collector View Forum Posts Posted on 2020-09-13 19:58:37 |
The cooldown things seem too difficult imo. Since we're just focusing on cutting down on the cubs floating around, I think the easier option would be to just allow people to take 2 GE quests per day. With just allowing people to take two quests per day whenever they want, it'd look more like: Easy: 4 MT 40% energy 4% impression LVL x60 experience Medium: 10 MT 80% energy 8% impression LVL x120 experience Difficult: 14 MT 120% energy 12% impression LVL x180 experience Difficult+: (if you're really lucky) 20 MT 200% energy 20% impression LVL x150 experience It's also important to remember that they can mix and match the additional rewards and such, but I think that the 2 quests per day, which you can choose the difficulty of, would keep the balance and still help cut down on cubs! This, plus the donation of cubs outside of quests sounds like enough to me. -- @Phantom; I wasn't going by 12 hours so the numbers are a bit off, so going off the 12 hour thing Fatherly lions would be able to get 8 cubs per day. I feel a bit better about having the 4 hour cooldown. 6 cubs seems okay to me! (Of course, there's going to be outliers who spend like 18 hours straight on lioden and get 9 cubs or smthn, but I feel like that's an outlier.) It lets people who get online at different times have a chance at grabbing cubs. 0 players like this post! Like? |
Phantom StarsX (#92256)
Scourge of Lions View Forum Posts Posted on 2020-09-13 20:08:28 |
I think just having 2 daily would probably work and be much easier then what I was trying to figure out. I will take your word for it, for whatever reason my temporal math just took a dive I'm not sure what I'm not including, but yes some people definitely spend more time, I'm certainly on more then 12 hours on my day off I just figured it'd be a good average. 0 players like this post! Like? |