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Posted by | Replace Whack a Snake with something actually fun |
KB BaeBee (#479461) Prince of the Savannah View Forum Posts Posted on 2024-08-11 11:59:53 |
Let’s face it. Whack a Snake sucks. There’s not a single redeeming quality of the game. It’s slow, tedious, eats up valuable time, and gate keeps good items. There is not a single point in that game where fun is happening. It’s boring, angers me easily, and is stupidly hard. It either needs to be completely erased and the items made attainable from other facets of Lioden or it needs to be replaced with an easier, less time consuming, and most importantly FUN game. Anyone else just as exhausted from Whack a Snake? Why must we endure torture for some quality items? Edit: This is an opinion not a philosophy. Share your opinion please but remember it’s just a game. Read the rules before commenting please 1.Be respectful It’s something we all agreed to in TOS, let’s stick to that please! 2.Stay on topic The topic is Whack a Snake and how players feel about the game. Not me. 3.Don’t bring hostility here This is purely my opinion, it’s okay to be upset with my opinion. Take a deep breath, and give me your opinion rather than your anger. 4.Speak for yourself, not for others As this is a personal opinion thread, please do your best to use “I” and “My” statements versus “We”, “No one”, and “Everyone” statements. Any off topic comments will be ignored from this point forward. This includes comments telling me to just stop playing the game. I see this comment used in way too many games for all sorts of contexts but without fail, every time it’s a comment made towards someone’s opinion about a game and is not a solution nor a opinion. Disclaimer: This threads’ purpose is to propose the extreme in an attempt to bring to light more plausible solutions to a very real problem. I understand the devs will not realistically remove Whack a Snake. I will not be changing my opinion on this as I’m not here to appease the masses, I’m here to get the masses opinion. |
Jack | G2 Jellyfish Prion (#98461) View Forum Posts Posted on 2024-08-11 13:19:19 |
You don’t have to play. If you want a specific item, you can grind from other methods and buy it from someone else, as mentioned by others- grind in an event to trade a buffy or two for the one item you want, or trade a prize from another game once skill + RNG line up. I personally hated Whack A Snake until I tried it with a tablet for the first time. It went from awful to genuinely quite fun. Sometimes I sell decor I get from it, when I bother to actually remember to play, haha. Confused why this suggestion is *remove it*- but I’d also disagree with an alternate method to getting these items, as you’d have to apply this method to all the skill-based games, making them a bit redundant to… gain skill at. I also agree with Mad Hyena- I am shit ass at Pin the Prey, but tons of people love it, so that’s obviously just a skill issue and I’ll grind to buy a reward or something if I really want it. At its core, Lioden is a game where you grind to get what want. Even if you’re mainly a breeder, you’re grinding event items to get the breedings items you want, or trade what you’ve got to someone else. Or if you’re like me, mainly a collector and nothing else, you’re grinding for the opposite reason. At the end of the day, it’s all grinding, planning, and luck- that’s just how Lioden as a whole plays. No support all around, confused by the whole premise. 7 players like this post! Like? |
🍯 Paipa | G2 Orchid Pie (#73075) Heavenly View Forum Posts Posted on 2024-08-11 13:33:52 |
Jack and others above pretty much stole the words from my mouth. And thank you Mad Hyena for the Swartberg Mountain notice, I just realized I have 5 laying around so going to sell some now. ^^ And for this: "Why am I going to sit here for legitimate HOURS just tapping a snake and a monkey for older players nostalgia?" Nobody is keeping a gun on your temple and making you play for any length of time, even less hours. Nostalgia keeps a lot of older players on site that may otherwise take longer hiatuses, well some of us still do due to life throwing things at us irl, so yes, it is in LD's best interest to keep nostalgic games and other stuff on site. I know we have had huge new player floods in the past few years, you yourself have played just this summer, but us older players need something sometimes to keep us going and some of us spending real money on the site. Yes, I am good at Reptile Roundup and Serengeti Shuffle and I am almost daily on top daily high scores on the hard level RR, but that doesn't mean that others can't get there either. And even then scores over 100 are just for trying for high scores, since the prize tiers get maxed out at 100. It takes few minutes on hard mode to get 100 if you just keep playing and learning. I have played this game since 2015 and I don't even remember how long I have played these two games, if they were here since I started, then I have played them for the past 9 years. Learning to max out your rewards and RNG takes time and grind, just like anything on the site. You can bypass a lot of this by using real money to buy GB and then buy what you want with that GB, but that also goes for lions etc. And most of the stuff you can win from these are decors and BGs and yes, I love them, but you can also get pretty similar ones for pretty cheap from almost all events and from Gorilla enclave, where you can even buy past RL BGs. Which are rare. So no, still no support. Would maybe support if you were advocating for new middle tiers and adding new prizes to those, but otherwise no. 6 players like this post! Like? |
KB BaeBee (#479461)
Prince of the Savannah View Forum Posts Posted on 2024-08-11 15:09:38 |
I don’t understand where you’re all getting the notion that someone is holding me at gun point to play this game. I’m talking about Whack a Snakes pace of gameplay. It legitimately takes at least 40 minutes straight to get to a score of 1000 or more. Forty. Minutes. And that’s if, if I don’t make any mistakes/or the internet doesn’t lag the game and make me miss three hits in a row. To maybe win anything from that game you have to dedicate minimum 40 minutes of pure concentration, once a day, every day to have the best chance of winning something. I understand how to grind. I’ve only been playing this particular game for a few months but I was brought to it because of the grind! BUT for how much grinding is already in this game, between breeding projects and decor hunting and GB grinding and SB grinding, to have to do all that and on top of that spend 40 minutes poking a monkey and a snake(realistically speaking, it would cost me about an hour and a half allowing room for error), as well as play all the other mini games for any other decor I’m hunting for…. It’s just too much. I’m quite surprised how many people are so quickly assuming my play style, it’s not really helpful telling someone to just “stop playing”. I would just buy it if I could but even then I can’t ignore how silly the attainment process for whack a snake items is. . 0 players like this post! Like? |
Jack | G2 Jellyfish Prion (#98461) View Forum Posts Posted on 2024-08-11 15:17:11 |
Well, from what you've said, KB. If your suggestion was something more like 'lower the threshold for big rewards because it's unreasonable to play that long to get them', or 'make each hit worth more points so it doesn't take 5 years to get a reward', I would have actually 100% agreed with that. I enjoy the game, but frequently don't play it because I don't have enough time in my day to spend trying to get at least 500-1000. It seems to be a communication error, and a case of the wrong solution being proposed for a fair concept. Your suggestion was 'remove Whack A Snake and replace it with something better', which, as the comments have already told you, is a poor solution that centres your own gameplay experience entirely and comes across as, with all due respect, a bit unaware or uncaring to those who like the game. Your own words also imply you feel as though you're forced to play the game, with responses like "Although technically I AM being forced to play the game. It’s the only way to get Tropical Night Life." It's fair to have this complaint, and if you came out the gate with a respectful and thought-out suggestion that was more specifically worded to this complaint, I would have heard you out and agreed. But look back at what you've said- cutting down on the time spent on this game was not your suggestion. It just needs better communication! 6 players like this post! Like? Edited on 11/08/24 @ 15:17:43 by Jack | G2 Jellyfish Prion (#98461) |
Mad Hyena (#29080)
Necromancer View Forum Posts Posted on 2024-08-11 15:39:37 |
KB BaeBee, there is a good saying, "Cant have everything at once." This is very true to Lioden, as well. Yes, there is a lot of grind, but NO that doesnt mean games and features must be made easier because of it. You need to prioritise your needs. Which one do you need more, breeding project object OR a decor? You cannot have everything all at once, that is true for EVERY player. I have to prioritise my needs! If I want more buffy balls, I have to cut down on breedings to event studs - that means no potential cubs with marks Id like, but oh well, buffy balls come at a more urgent need. If I want more beetle tokens, some of the least important decors will have to wait this year. Every player makes compromises, that's a natural part of gameplay and not a reason to replace a game so it eases the workload for you and allows you, personally, to gain more things you want faster and easier. Some games are meant to be hard. Whack-a-Snake is a Hard difficulty level, and it should stay that way for the players who DO enjoy it. Same as some decors are meant to stay rare and hard and expensive to get, so they stay special and stay a good reward for a hard work getting them. You CAN already obtain them with work and patience if you put them high on your priority list, so I see no reason to support this suggestion the way it is now. I agree with Jack, it could use some prize tier tweaking, for example divide some of the decors into batches only found for 500-600, 600-700, 700-800 scores, etc. - but replacing a whole game because its not fast enough for your playstyle is a tad too much. 4 players like this post! Like? Edited on 11/08/24 @ 16:00:28 by Mad Hyena (#29080) |
KB BaeBee (#479461)
Prince of the Savannah View Forum Posts Posted on 2024-08-11 16:16:48 |
I wouldn’t say my way of speaking is passive aggressive. I use caps to emphasize the parts of the sentence since you can’t hear my tone. I am being straight forward. I have yet to see anyone give me a single redeeming quality of the game, which is part of the reason I suggested replacing the game. Just defensiveness over my personal opinion and criticism of my perceived play style. The quality and rarity of an item isn’t gleaned from the game itself, it’s from the hard work and satisfaction put into it. That can be attained from a different hard-to-win game. I play games with far worse play-loops and penalties for losing and Whack a Snake is still somehow more insanity driving than anything else. It could be worlds better. The whole premise of the game is to tap a certain amount of times. Okay working with that: make the monkey and snake hit each other, slap contest. Monkey and snakes are falling from the sky, catch as many as you can. The point is, the game could be done a number a ways while still hosting the same characters, while garnering some sort of hint of fun. 0 players like this post! Like? |
Jack | G2 Jellyfish Prion (#98461) View Forum Posts Posted on 2024-08-11 16:50:24 |
Well yeah, then no support. Cuz people have already told you they find it fun. That is the redeeming quality- it doesn’t matter if you don’t like it. See every point already brought up to explain that- there’s nothing more I can really say. Your responses come across as defensive, as no one’s points seem to be genuinely considered by you. There are ways to make Whack A Snake better, as I’ve already suggested as a middle ground, but this isn’t it. It’s not the passive aggressiveness that bothers me, as I went into this conversation with the assumption that you weren’t being passive aggressive for benefit of the doubt. So that’s not the issue. It’s the lack of thought put into the suggestion, the unclear and conflicting communication, and an unwillingness to really consider anyone else’s views on it. I hope you take this as genuine critique for future suggestions and for self-awareness, not taken defensively. So no support. I don’t think there’s anything else to say. 4 players like this post! Like? Edited on 11/08/24 @ 16:51:15 by Jack | G2 Jellyfish Prion (#98461) |
KB BaeBee (#479461)
Prince of the Savannah View Forum Posts Posted on 2024-08-11 17:01:13 |
I’m not understanding how my reading and responding to every single interaction with this thread is being interpreted as me not considering what people are saying. I keep trying to just talk about the opinion I proposed and then I get insulted and demeaned instead. It seems to me that there is genuine anger being pointed at me for my opinion instead of legitimate reasoning. Is it wrong of me to defend myself? I’m sorry I’m hurting peoples feelings with my opinion but I am not personally attacking people. It is unfair that is happening to me. Now. On topic. What about this game is fun? 0 players like this post! Like? |
Jack | G2 Jellyfish Prion (#98461) View Forum Posts Posted on 2024-08-11 17:06:17 |
I think that's why I'm saying it's coming across as defensive, cuz I'm not insulting you or attacking you at all. (Even if someone else was, that's separate to what I'm saying as an individual). My feelings aren't hurt (why on earth would I care about a game I barely play, lol) and I don't think you're attacking others. Nothing unfair is happening to you, and you're not being unfair to others- just a bit defensive. I'm just trying to explain *why* your suggestion is getting so many no supports, haha. You're not obligated to agree with me or anything, I'm just explaining why. And yes, you are responding to others, absolutely! But your comments don't really contain much 'I see your point, what about ___?' or anything similar, y'know? There's no real attempt at a solution here. I find the game fun because it's simple. You watch and you click things fast until it ends, and see how far it goes. There's a lot of games like that, especially mobile games. It's nothing glamorous or complex, but it doesn't need to be. It's just an optional minigame! I play from time to time, then forget about it. That's all. Hope that helped explain it more directly. Again, you don't have to like it, it doesn't matter- just answering your question. (I sort of wish it was understood that I didn’t need to explain this, however. I’m offering this information to help, since you asked a question. But the fact that multiple people like the game should be enough for the game to have value.) Edit: I understand if things went too far on the first page, but that has nothing to do with what me or others are talking about. We're just talking about your post and why we say no support. 3 players like this post! Like? Edited on 11/08/24 @ 17:16:49 by Jack | G2 Jellyfish Prion (#98461) |
Kit in a Box ~⚙️~ (#61637) View Forum Posts Posted on 2024-08-11 18:11:55 |
While I understand the frustration, I'll never support removing a feature from the site completely. Before it was removed due to Flash, I did play it everyday. I don't currently play it but once in a blue moon as I can no longer handle the repetitive movements for the length of time it requires. I did enjoy playing it when I could, however. There was a suggestion thread to either lower the point threshold for prizes or to increase the points you acquire as you go. I believe this would be a better alternative to removing a feature people actively use and/or enjoy. 9 players like this post! Like? |
Mad Hyena (#29080)
Necromancer View Forum Posts Posted on 2024-08-12 02:23:28 |
No support because I think the game is fun and fine as it is already. Im not holding into it for nostalgia, I just think its fine and I disagree that its bad. Its not boring for me, I think its already actually fun. Its not slow for me, I find it reasonably paced. Its not tenacious for me, I find it actually quite relaxing. It doesnt gate keep good items, it keeps them rare and that makes it a fun challange to obtain them. The items arent overpriced, I think they're priced reasonably for their rarity and shouldnt be made cheaper. You wanted to hear redeeming qualities, these, in my eyes, are enough redeeming qualities for Whack-a-Snake. I disagree that adding another game for them to be obtained from will keep the prices the same. No matter how hard new game is, one more game will mean there will be more people winning these items. More items in rotation, lower prices. There's no way around this. I also disagree with replacing it with another hard-to-win game because I dont know how playable that game will be for me. What if it ends up like Pin the Prey, and kill all the fun of it for me? Id rather the game stay the way it is now. No need to change something that already works fine, that can potentially end up being a negative change. I supported the original idea for Pin the Prey game - never could I tell how unplayable that fun idea will turn out in the end! So here's a living example of fun in theory not always ending up fun in practice, due to personal preferences and playstyles. There are lots of users loving Pin the Prey, calling it fun and easy - for me, its infuriatingly frustating and the hardest game present. However Fire Escape? Some users comment its entirely unplayable for them, but its my favorite game in all Lioden; I play it for the game itself, currency being a nice bonus. But I LOOOVE it. But other users cant bear it. There is no way to make all games fit for everyone, there will always be opposite sides. Removing games in favor of one side will always upset the other side. That's why subtle changes are better than removing a game entirely. Finding a compromise ground is better than upsetting some users in favor of other group of users. "Remove a game and add X to make up for it" is not a compromise though, and that is the suggestion I do not support. 11 players like this post! Like? Edited on 12/08/24 @ 04:35:15 by Mad Hyena (#29080) |
KB BaeBee (#479461)
Prince of the Savannah View Forum Posts Posted on 2024-08-12 09:02:23 |
@mad hyena That makes sense, thank you for taking the time to give your opinion, I appreciate the honesty. And you’re right. My suggestion is a bit extreme. But! I think having a more extreme suggestion out there will help the other more reasonable suggestions get looked at more thoroughly. I think the devs deserve to know why people love/hate it and what could be done to have a larger demographic enjoying the game. I do want to enjoy it. But it’s rough where it’s at right now. I also put this out to see how many people actually like the game because up till this point everyone I had interacted with vehemently hated Whack a snake XD It’s always good to just see others points of view. Once again thanks for commenting on the topic! 2 players like this post! Like? |
Jewel Wildmoon (#127341)
Deathlord of the Jungle View Forum Posts Posted on 2024-08-12 19:34:23 |
Yeah it's frustrating, but I wouldn't want it gone. I do have fun with it when I get a chance to play it. It's difficult and I struggled to get to even 300 points at times, but it gets a little easier with practice, and that's pretty much the point of the game. Although, 1000 points is still a struggle (also I say that as someone who gets pain in my wrists after playing it 😅). If anything, a suggestion could be just adding tiers between 500-1000 so it isn't a total waste if you lose midway or bringing some of the cheaper/more common backgrounds down to 600-800 and keeping the rarer/more expensive ones at 1000. Or adding score multipliers as someone else suggested. Anything other than removing the game entirely. Maybe they could even just put some of the backgrounds in the weekly raffles. Regarding moving the items over to a new hard-to-play game, I like the idea of a new minigame, but I do have 2 reasons I don't really agree with moving the items to that one: 1) The items are priced the way they are because of their rarity and, while I may not be too upset with the price going down just a little, getting cheaper items and no decor is more than likely going to discourage me from playing. The main reason I play is the satisfaction of getting a good decor even if it's one I already have and possibly being able to use it for bits of . 2) I have a sneaking suspicion that the "hard-to-play" replacement game will be more infuriating and harder to get the decors from 😅 The devs are likely going to try to think of something that will match the difficulty and end up making it even harder or even longer. Using Mad Hyena's example, they love Fire Escape while it's the one game (along with a similar one in the Poachers event) that I hate, but I don't want it removed since it is still just there whenever I need some extra Carrion/Rhino Beetles. Btw, not trying to be rude or anything by this. Just trying to give some more perspective as someone who has kind of a love-hate view of Whack-A-Snake (Also sorry for the word vomit) 2 players like this post! Like? Edited on 12/08/24 @ 19:34:45 by Jewel Wildmoon (#127341) |
Auris (#229394)
View Forum Posts Posted on 2024-08-12 19:44:23 |
I like WAS. I'd be sad to see it go. I think all it really needs is some adjustments so it doesn't take ~8min to reach 500 points. 4 players like this post! Like? |
KB BaeBee (#479461)
Prince of the Savannah View Forum Posts Posted on 2024-08-12 22:40:31 |
@Jewel I appreciate your word vomit, no need to apologize you were no where near rude very well said! 1 player likes this post! Like? |