-LOCKED - Cub Mortality
Posted on 2015-10-16 06:36:29
Updates!


Cub Mortality:
About a year ago we made this poll:

b3thqz.jpg



Fertility was introduced and you guys had a long time since then to get used to the thought of Cub Mortality coming. We took the time to flesh out the mechanics and make it as fun as possible for active, attentive players, and scary enough for those who tend to neglect their lions.

We wanted to give that feature a bit of the natural, wildlife feeling. Lioden is a Lion sim-RPG, not a breeding pet site, and we know you guys wanted some realism. Lion cubs in Africa tend to die or get injured. A lot. This can be either scary or fun, depending on how you view the outcomes, however we wanted to make sure this will give players enough of a safety feeling, if they pay enough attention. Just like in any game, you need to tend to your animals in order for them to be happy.

Cubs won't die randomly. There will be always a way to have your most prized cubs protected ALL the time, and fully.

Broodmothers

Broodmother is a lioness designed to be a nanny to chosen cubs. This means she will not be able to be traded, transferred or go hunting, and will be able to protect up to a total of 5 (6 if Nurturing personality) cubs. When a broodmother protects a cub, it means that that cub has a 100% chance of survival, thanks to the lioness' watchful eye. Every day she protects these cubs she will gain EXP and lose a bit more mood, so you better pay enough attention to your babysitter! Broodmothers CAN breed. They can be nesting.
- You can have 1 Broodmother per 10 territory, rounded up. Meaning, if you have 13 territory, you can have 2 Broodmothers.
- You can attach or detach cubs to protect from her page - you can do it once a day only, to prevent endless boosts for both cubs and the broodmother.
- The moment cub is attached it gets 100% on Survival Bar. It will also get a cooldown and cannot be removed until the next rollover.
- The moment cub is detached, its bar drops to 60-70%. It will get a cooldown and will not be able to be protected again until the next rollover.
- Anything that removes Broodmother from her function such as running, death or freezing, it will set her protected cubs at 70% and they no longer will be protected.
- Mutations such as Blind and Eyeless do not stop a lioness from being a Broodmother.
- Removing Broodmother from her function will set her on a cooldown and she won't be able to become one until next rollover. You can only remove that function if she currently is not protecting any cubs.


jaf14x.jpg



Cub Survival bar
The bar is right below Lion Stats and all cubs are born with 100%. If cub is not protected by Broodmother, it will drop daily by random, but not unpredictable amounts (5-20%). Below a certain level, you might get random and fun RPG messages upon rollover that this cub has done something silly to injure itself, wandered off and alike. This will give you an idea that maybe it's time to protect your cub. Your risk if you choose to ignore it.
What boosts the bar daily?
- Interacting/Using Toys/Play All tool.


Survival Bar


brood.png - Means lioness is a Broodmother.
unprotected.png - Means cub is unprotected, but above 40% threat.
danger.png - Means cub is under 40% and at risk of dying in a wildlife accident.
Cub without any icons is fully safe.

The deaths
This is important: Your cubs will NOT die randomly. They are at a risk when their bar is below 40% and it keeps rising if the bar keeps dropping. Cubs will generate a message upon rollover if the bar dropped enough to cause a lethal situation. A random RPG message will be generated and you will learn how your cub died. It will not be stored in your dynasty.

hornbill.png
This item called "Hornbill Majordomo" worth 200 SB in Monkey Shop will boost your chosen cub's Survival Bar to 100%.

All cubs start today at 100% survival. You do not have to worry today or even tomorrow yet. Just take time and give it a try, click around, to see how it works.



Cubs that reach 1 year no longer need protection and become adols without the Survival Bar, and your Broodmother frees her slot. We will focus on adols being useful in near future ;)

Cubs in trades
Their survival bar will go down normally every rollover - they won't die in a trade, but if the bar is low and cub is traded, the buyer might risk a lot if they don't raise it in time before rollover.




New Base and Mane Base Colours:


We're introducing this week new stuff:
Ginger base - Dark, Countershaded, Common, Red - Available in Base Changer and Oasis!
Brass, Deira and Silver Gray - custom mane bases - Available in Base Colour Changers and Oasis!


Ginger Base




If you have any questions about the Event that is currently going on, you can check the Sticky News post for October!
Remember that event ends on October 31st at 11:59 pm, and all your currency will be stored in your account until next year.

Shad has added new tags, check them out as usual! :D



Raffle Lioness


Congrats Garak (#33916)! you have won the last raffle lady along with Night Vegetation raffle background!
Newest lady has some older raffle neglected markings as well as the Lush Oasis background and is up for impressing in Special Lioness area in Explore or in NEWS section under News Post List!



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Edited on 19/10/15 @ 10:06:31 by Xylax (#4)

Snowcat13-G1 Ice-6
cimm (#52694)

Dreamboat of Ladies
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Posted on
2015-10-16 13:07:27
Does the cub survival rate also drop on accounts not logged into for a week or whatever? If I don't log on because I'm on vacation are all my cubs going to die because I'm not on every day?

Flareon: Your lions will remain "frozen" in their state you left them when you logged off last. So if your cubs are fine when you log off today and come back in 2 months, your cubs will remain okay. The effects will only kick in once you rollover, just like mood/hunger drops. :)



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Edited on 16/10/15 @ 22:19:09 by Flareon Xyleon (#17896)

Kamen Rex (Side) (#9909)

Prince of Terror
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Posted on
2015-10-16 13:08:30
As far as I can tell, just like everything else, the survival rate only decreases if you roll over.



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PeachMilk 🍑 lil
Low Rider (#8330)


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Posted on
2015-10-16 13:37:34
ok ok I must get this out there before it drives me insane... HOW is this game NOT a breeding sim? you release tons of new markings/bases/mane colors limited mane types mutations ect... stats even to.. how do we get most of that? by breeding of course... please.. make some sense on that x.x (dont get me wrong 3 years playing and I do still enjoy it but seeing the its not a breeding sim made me go.. what?)

Also why the hell does the feed all play all tool NOT raise the mood of all when it specifically says it does.. its a GB Item.. you would think to have edited this so as not to confuse people or.. make it do all that it is supposed to do.. I mean you even mention it in the main post even x.x



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Edited on 16/10/15 @ 21:08:36 by Apollo*Floofy Butt* Lights off (#8330)

Reiner Braun :Side: (#37125)

King of the Jungle
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Posted on
2015-10-16 13:52:03
So.. before we pulled up a year old poll, shouldn't this have been put through Game polls so new players can get a bit of input too?



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Saber (#4122)

Ruthless
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Posted on
2015-10-16 13:54:46
I am laughing at Hornbill Majordomo that is 100% amazing



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Black Rhinoceros (#68593)

Divine
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Posted on
2015-10-16 14:00:19
The new base and manes are gorgeous.

Unfortunately, I am not at all a fan of this "update." It really hampers game play for me. It takes up territory with lionesses I don't even want, doesn't add to game play at all and is really just a pain. I don't want to have to care for these "nanny" lionesses and I don't have a choice. I need my breeding girls to hunt and game stats to breed better cubs. Not a fan. Not a fan at all. I might not stick around LD anymore. I'm sorry, but this has just ruined things for my breeding project.



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Clementine (Reduced
Activity) (#34465)

Holy
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Posted on
2015-10-16 14:06:21
@black_rhinoceros

Technically you don't absolutely needbroodmothers. Playing with your cubs boosts the survival bar as well.

Cub Survival bar

The bar is right below Lion Stats and all cubs are born with 100%. If cub is not protected by Broodmother, it will drop daily by random, but not unpredictable amounts (5-20%). Below a certain level, you might get random and fun RPG messages upon rollover that this cub has done something silly to injure itself, wandered off and alike. This will give you an idea that maybe it's time to protect your cub. Your risk if you choose to ignore it.
What boosts the bar daily?
- Interacting/Using Toys/Play All tool



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Ventriloquist (#234)

King of the Jungle
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Posted on
2015-10-16 14:16:53
Good lord all of the whining is fucking annoying. The site OVERWHELMINGLY chose to have Cub Mortality. There is absolutely no reason to do another poll so that new players can decide too. It's also really fucking easy to assign cubs to a broodmother. Take 5 minutes and do it.

If you don't have time, make a side account to communicate and advertise your cubs, and don't rollover your main until you have time. Or, maybe, don't breed 20 million cubs without having the "guts" (they're pixels guys, seriously) to chase them.

KILL YOUR UGLY BABIES.



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Edited on 16/10/15 @ 21:17:11 by Ventriloquist (#234)

Reiner Braun :Side: (#37125)

King of the Jungle
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Posted on
2015-10-16 14:20:10
You're getting pretty upset over people getting upset about pixels. I'm just saying that newer players deserve a bit of input over something from a year ago



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Clocks {quad ice} (#46198)

Deathlord of the Jungle
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Posted on
2015-10-16 14:28:50
Yeah, all I will say is I was not actually playing a year ago whenever this poll was made, and I think someone looked up the stats and around 40k accounts were around back then (so just barely over half the playerbase today). I wonder if the results may have been different after things like nesting was implemented and people see all these time-consuming things add up. A more recent poll to call upon may have been nice, even if it had the same results, because at least the results would be more current with the users playing today.

I'm kinda neutral on the change myself - definitely not loving it, although I don't absolutely hate it either. I feel it's more of an extra chore/busywork than anything (which is not really something I particularly want on a casual petsite) but I do feel like the people it might affect the most (new players, players who are not liking all these "hardcore" mechanics on their browser game) are just more likely to stop playing without a word than actually post about it here. The reason I wasn't playing a year ago when I first joined the website was because the mental hurdle of "well your lions age and die!" was one I had to get over, and now there's not just that but "well you also have to nest your lionesses or the whole litter might die, oh and then you have to protect them or else the cubs may die," etc. I had a friend who I was getting into lioden and seemed to be enjoying it for a week or so completely throw her hands up and quit when she found out that decor had limited uses. Everyone has their own dealbreaker, and each mechanic like this that limits or adds difficulty in some way may be the thing that makes it harder for new players to play or for old players to keep playing. Just something to keep in mind.



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Lifeon (#7096)

Divine
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Posted on
2015-10-16 14:37:03
I think the root issue that's being had with the update, is this is not an actual way to counter the massive number of lions being bred. Sure it adds another way for them to be culled from gameplay, and the territory size limiting how many cubs can be protected also encourages less breeding, but they won't actually change it.

Right now there keeps being more and more diverse genetics added to the game, which is creating really unique lions, and also becoming harder and harder to breed for a lion of a specific appearance. The increased difficulty results in players breeding more often with less success, adding to the pile of unwanted cubs. But wait, can't necessarily kill those cubs. There is the stud fee that has to be recovered, and the cost of taking care of those unwanted cubs if you fed them or used items on them, so unless the player is already of decently well off in the game they are going to try and get something for those cubs, or else they end up bankrupt. So the cubs are held onto, and added to the market in hopes they will sell. But they more often than not aren't the specific appearance another buyer searching the market is looking for either so they are not sold easily. What if the player bred with their main male, then there would be no fee other than keeping the mother alive during pregnancy right? Not exactly, because that would mean the player would have to have a male lion which they like the appearance of, or already has the genetics they are seeking for the cub. This places new members at a disadvantage, or anyone who was unlucky with trying to find a good main male.

Members have to start form nearly nothing and work to get the lions they want, yet at the same time the systems being created are trying to push them away from the methods used to get what they want; the exception being if they use GB to buy items that will make their life easier, the feed-all/play-all, extra territory over 40, items that can edit their lions appearance manually.

I'll quit rambling, but this is what I have been observing for a really long time developing in lioden, this update is just bringing it to the front with the 'Kick to the teeth' comments. While the feature is fun, things add up to it being stressful for many.


My suggestion for helping it is one not many people who are long time players would like. Basically unlock the reroll system, so majority of the games genetics are possible, same with ncl, adding more of the genetics into base circulation of the game would soften the need to breed a ton. It would reduce the value of specific genetics in the market at first, but the market would still exist because random rolled lions no matter what genetics are possible will look like mismatched clowns and people will still want to get better looking lions & NCL. The difference this would make is opening up the ability to gain specific desired genetics sooner, reducing the need to breed over and over significantly. If you don't want it a breeding sim, and also want extremely unique lions, then make the system less like majority of the genetics are things to work for an collect, and more like 'this is you, learn to love yourself'. In that sense, it would be similar to how each of us is in real life honestly.

Yeah ill stop rambling now -slinks back to shadows-



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Kamen Rex (Side) (#9909)

Prince of Terror
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Posted on
2015-10-16 14:37:52
I think it would have been nice to do the poll again just to be sure, a lot changes in 1 year.
That being said, this update doesn't impact gameplay as much as people seem to think it does...

Are you already interacting with lions that you want to keep? Then you're FINE.
As for the whole, "I need my breeders to hunt! I can't afford a broodmom!" claim an NCL? Make her broodmom? Also you don;t need broodmoms, like everyone keeps saying. They're just there to make this update EASIER. As someone with a stupidly large pride, I can't tell you that I don't send every single lioness out on hunts. So I picked one that I basically never sent on hunts to be my broodmom. I don't really hardcore breed for mutations, but for those who do I SERIOUSLY suggest using my system of using Eagle Vision and then mass selling 5 month old rejects as Karma bait.
I recently sold 5 cubs for 100 sb as karma bait; it's not lucrative, but it helps assuage the sb costs. And then you will make a lot of sb by exploring and fighting NPCs. Sell off items you don't need to the Monkey.

for the rest of you who are NOT hard core breeding for mutations and, therefore, do NOT need to keep a lion until it is 2 years... KILL THE BABIES YOU DON'T WANT. Chase
em, send them to the farm, or let the new system do the work for you.
I always found chasing 30+ cubs to be too much of a hassle.. so I just let them starve and dealt with the daily "lions that might leave" message until they turned 2 years and could FINALLY run away.
If you're going to have a mega pride, you HAVE to work for it. 30+ lions will always be more of a hassle than 3.



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Reiner Braun :Side: (#37125)

King of the Jungle
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Posted on
2015-10-16 14:41:02
Coding is alot of hard work and HOLY HELL do I know that. But yea, couldn't we just keep the system up now and throw up another poll to see what everyone as a whole thinks? Now that we've got so many new users since then, it would only be fair to take them into consideration.



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The Shikoku (#43121)

King of the Jungle
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Posted on
2015-10-16 14:50:09
Sounds Funny !



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Kamen Rex (Side) (#9909)

Prince of Terror
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Posted on
2015-10-16 14:56:23
I wouldn't mind a new poll. Or even, if there is enough backlash, an option to "turn off cub mortality". Lifeon makes a very good point about how this doesn't really change things much for the mega breeders, and I AGREE. As a mega breeder myself I feel no big change from this and, if anything, it makes my life of getting rid of "uglies" easier.

I can't honestly say if I can think of a way to actually "fix" this economy, and that's largely because it would probably involve getting rid of most if not all of the new things. That's because, with all these new bases and markings, people ONLY care about the new special stuff. And they only ever will care about the new stuff.
If lioden were to STOP producing new bases and markings the market would eventually, aside form other things, settle back out to how it used to be. With people not caring as much about the new stuff and just caring about what they "like".

I mean... I used to have an albino stud with NOTHING BUT WHITE MARKS.
SERIOUSLY. Here's his marking load out from my dynasty.
White Beard (100%)
Leg Stripes (80%)
Leg Stripes (80%)
White Half (100%)
Spotting Heavy (90%)
White Streak (100%)
White Undercover (90%)
Under Cream 1 (20%)
White Undercover (20%)

i wanted him to be "ablino" for flavor reasons but I hated the pink. I I covered it up. That crappy lion got studded to CONSTANTLY. Because when he was made there were a MAX of 20 bases and Albino was special because it was extremely rare to encounter in the explore zone and only custom lions ended up with the coat. That's how the market used to be. But as we continue to add "new" the old only continue to degrade in value.
there isn't even value in "old rare bases" that no one has any more. I rarely see lions or stud with cream rims because of how old the mark is, and yet no one cares about that mark despite its inherent "rarity" compared to newer marks.

that is, unfortunately, just how things go in this kind of situation. I don't really think there is a way to fix this economy; which is sad. I used to make all my money through studdings and cub sales, now I'm perpetually broke.
):



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