Posted by Actual Queens! ( Not lab frogged kings )
Readytest (#431796)

King of the Jungle
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Posted on
2023-06-25 19:53:02
So people suggested I make my own topic, so I did! I'm going to place all my Add-ons to making such thing possible as to balance everything out!

So basically what if we could make our lionesses the main lion(ess)? No, I don't mean lab frogging a male lion, I mean a female lioness becoming queen.

Obviously, this needs some work to be plausible.
Issues:

- Without the role of main male, breeding is near impossible without the help of studding, even then it costs SB
- Potential crunchy worm abuse; win a RLC, queen her on your side, and choose "keep king looks" each time you choose a heir.
- questions like "Lionesses can't do anything while nesting, how will this leader work?" And "you can't breed her as much because main males can breed for as much territory they have! What use is this female leader?"
- the fact that 16 years go fast on this game..

...So I propose many rebuttals to fix those issues!

Starting with:

- Sub males are breedable IF there's a queen, even then, they can only breed to the queen.

- If not for that, you can rarely find a wandering stud who'll breed to one or two of your lionesses OR your queen for free. The stud is randomized, and can very, VERY rarely have a mutation.

- You cannot keep a female leader's looks when time comes to choose a heir, BUT you get benefits ( see benefits below )

- your queen in heat can also stud to one's main male

- all text will be readjusted to accommodate for your queen's gender.

- If your queen is nesting, you need to set a temporarily monarch who will lead the pride and such for your queen

- your queen CAN go exploring like kings.

----------------

Potential benefits and nerfs:

Benefits would make some players see having a female leader as a strategy they can use, even though with the things I listed -- an un-utilized mechanic, which those players might call an underrated gem of a mechanic. There's the potential benefits:

+ +50 energy
+ speed based battle moves are more likely to hit ( Charge, pounce, etc. )
+ Heat cooldown reduction ( -10 days or -5 days. )
+ 1-2 extra heats
+ 1 extra sub male slot for Queens reign
+ attack lions for sub male slots
+ The queen may go hunting with the others, or maybe even broodmother! Hunting can be simulated in explore, obviously each step in hunting will take energy.
+ suggest some more if you want!

Beware! There can be nerfs, too! These are in place as to balance out a female leader.

- The extra sub male slot will disappear once the queen's reign is over
- you can ONLY attack for sub male slots as a queen
- Obviously lionesses can't keep looks once the time comes for a heir to be kinged/queened to prevent abuse with crunchy worms.
- Suggest some more if you want!




This suggestion has 3 supports and 90 NO supports.



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peepy (#48100)

Savage
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Posted on
2023-06-25 20:47:31



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Yami (#223496)

Astral
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Posted on
2023-06-25 20:55:39
I like this idea but I feel it's very unlikely that the devs would actually do this since it changes a core mechanic of the game



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EntityofSilo | G4 (#107570)

Ruthless
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Posted on
2023-06-26 04:14:20
This is a lot of pretty massive changes to the game's structure for something pretty pointless- just lab-frog a king and be done with it, imo? There's no benefit to having a queen, just based on reading this. Breeding projects would be extremely limited and even more draining on SB- I don't really see how the average player could even keep a pride going if they could only breed *one* lioness for free every 15-20 days and had to stud every other lioness for what, 200-300sb each if you're choosing kings based on appearance instead of scraping for the cheapest you can get? Even the latter would be 75sb per. It's just not sustainable.



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starling (#26317)

Sapphic
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Posted on
2023-06-26 06:06:27
i'm still not sure if i think something like this would be beneficial, especially since kings are a core system that the game has been developed around for 10 years now - this would, in my opinion, feel like a pretty unpolished change if the explore encounters didn't appropriately reflect the "gender" of your lead lion, and honestly even just going through the text of all of those and changing all the references to your king as a stud or a maned male lion alone would not be that simple of a task. mentions of stuff like this are in so many nooks and crannies of the site by this point that I doubt you wouldn't still stumble into some discrepancies there even if you went through all that effort.

re: the randomized stud idea -- people tend to want to breed lions to other lions of their choice for *specific traits.* i don't think only having the option of a random stud for free would go over well with most people.

again, i really disagree with the idea that a female lead's appearances could not be cloned down to a heir. i really think the crunchy worm situation is best handled another way. to put things into perspective from my point of view: i spent several dedicated real life months and unmentionable amounts of in-game currency breeding for my current king, who i've had for years. the reason this time and money sink was worth it to me was because i knew that i could keep the resulting lion effectively forever by making it my king. if i was to swap to having a female lead, even once, just to try it, all of this effort would be lost forever. after the lioness died, i would never be able to recover the appearance again. so i in particular, and many others, i'm sure, would have no reason to ever touch this feature. it would actually be a bit of a deathtrap for me - i'd be AFRAID of accidentally selecting a female heir.

i am admittedly a little bit interested in the potential of a king alternative that is at a marked disadvantage breeding wise but that has boosts to another area instead, like explore. this would need to be fleshed out a ton and would be a pain to balance, but i almost wonder if a feature like that could help slow down the massive cub flood entering the game at all times.



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Edited on 26/06/23 @ 16:44:55 by starling (#26317)

Mad Hyena (#29080)

Necromancer
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Posted on
2023-06-26 06:24:43
No support; that's really a gigantic amount of work for very little usefulness in features. Changing texts everywhere on the game is titanic work, I doubt it can ever be done, so even if queens will be implemented, only very few texts will be change to reflect that, all other texts will keep referring to your leader as male. Because its just way too much work.

So what is the point even? You can already Lab Test Frog your king, Lab Test Frog your lioness and breed them together. They will already look like a queen and a breedable submale - without any limits and problems. So why code extensive features changing several of game's biggest features, wasting a huge amount of work and time that can be used on something actually new and useful, to only achieve... something you can pretty much already do? So your queen is adressed to as "she" and once a month for 5 days display cubs under her page, like Wolvden? TBH these benefits arent really worth all the limits that would be associated with it - the way it works now is better.



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Edited on 26/06/23 @ 06:30:50 by Mad Hyena (#29080)

Aura/Samuel (#208852)

Untitled
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Posted on
2023-06-26 11:48:43
Just lab test frog. Decorate how you want and read he as she in text on your own make up your own lore following your main lion and just go with it or play wolvden directly. If other players referring to your main lion as he or king bother you ask them to stop and I'm sure they will



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Readytest (#431796)

King of the Jungle
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Posted on
2023-06-26 12:57:07
I just thought up new ideas for a benefit -- prey is more easier to catch



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Mad Hyena (#29080)

Necromancer
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Posted on
2023-06-26 13:01:44
Prey is anyway very easy to catch, this isnt Wolvden where your hunters fail every other hunt. I get 1000+ SB worth of food every 2 days just hunting my girls casually.



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Readytest (#431796)

King of the Jungle
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Posted on
2023-06-26 13:02:13
I mean in explore.



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Mad Hyena (#29080)

Necromancer
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Posted on
2023-06-26 13:04:25
Why'd we need more food in explore when there's plenty from hunting? And even so, just a carcass of two more from explore, for ALL the huge amount of coding and work, is not really a big benefit. You can get more food by choosing evil karma, killing animals gives you a ton of carcasses.



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🦎Rango (Side) G1
RLC Charred (#355827)

Impeccable
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Posted on
2023-06-26 13:30:13
This will probably get locked soon bc this has already been suggested: https://www.lioden.com/topic.php?id=304429500160



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Readytest (#431796)

King of the Jungle
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Posted on
2023-06-26 16:32:26
Someone actually suggested I should make my own post after speaking my support for the said topic.



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Readytest (#431796)

King of the Jungle
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Posted on
2023-06-26 23:11:48
Maybe if someone wants, they could suggest other benefits to make up for such big changes and the restrictions?



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Mad Hyena (#29080)

Necromancer
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Posted on
2023-06-27 01:36:03
I doubt anyone would suggest anything that could improve it enough to be feasible addition. Some ideas just dont fit in Lioden, regardless of posting topics to discuss/suggest about it. Like people suggesting many times we get to play as cheetahs/horses/etc. That's just not fitting to Lioden and thus, there isnt really anything to be done about it except using existing functionality to make it look like that for you Using Lab Test Frogs to play as a queen, using custom decors to play as a cheetah/horse.



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starling (#26317)

Sapphic
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Posted on
2023-06-27 09:34:13
To be honest, I could only really practically see it as a more general feature - for rough example, if you had the option to set a heir to a studding king or a non studding king as you crown them. the latter would be completely unable to produce cubs with lionesses (this feature can exist - it was how leopon kings originally were before later modifications), and you could labfrog and say it’s because they’re a lioness, or otherwise roleplay pretty much anything you want onto that - a male lion that can’t sire cubs, a lion that just doesn’t feel like it, anything. and then maybe there could be benefits to a non breeding king, like additional energy or slightly faster energy regen - although something like this would have to be carefully balanced, because you can already get fantastically rich in this game by grinding explore during certain months as it is. Or just other benefits in general. Maybe your first king on your account would always be a studding king just so that players can learn the mechanics of breeding with one first & to discourage people from quickly creating alts with explore-advantaged kings just to grind during February etc. I don’t even know if it’s a good idea, just an example of something that would be less of a strain to implement. Of course, you’d still have to use your imagination a bit.



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