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Posted by | Lioness Birthing Age and Lethals |
🔥❄️TabbyBri ️🔥 (#430441) Special Snowflake View Forum Posts Posted on 2023-09-28 14:22:12 |
I have a game suggestion for lioness births and age, connecting to Lethals. You know how lionesses sometimes have their heat on their final possible day? In such cases, if their heat occurs near 14 years, they may give birth after 14 years, 1 day? In animals, including us humans, the older the mother, the higher the chance of a troubled birth, so perhaps a lioness who specifically gives birth AFTER the last possible day in which she would have been breedable, she could have a miniscule chance of producing a lethal cub in that litter. After all, that would likely be the case for many animals in real life. This would be strictly for LETHAL mutations, and would in no way impact the likelihood of normal muties and their pass rates, because normal muties are presumably fully healthy, and not impacted by the genetic code of their mother breaking down with age. Lethals would be. Of course, the chance would have to be TINY, in order to keep lethals special, but I think it would add a greater depth to this section of the game, and more realism as well. This would be around the same likelihood of a lethal occurring from a CRB, if not slightly less OR slightly more, depending on what makes the most sense to the devs (if they consider this idea). The chance would not be there for ease of obtaining a lethal, but for the sake of realism, and would add the risk of lionesses POTENTIALLY dying or at least losing the litter for these final births. Several players mentioned the issue with the birth occurring after 14, while cubs are generated upon conception, not birth - so perhaps a solution would be that this boost could instead occur at perhaps 13 years, 10 months or so, and up? ALTERNATIVELY, this idea could be wholly event specific, similar to Event Studs, in a way. As well as age, births are impacted by the health of the parents, right? Perhaps this could alternatively be implemented as a January event feature, given that everyone is canonically starving in that event. Such poor health would also impact the health of the cubs... and perhaps breedings of older lionesses especially, specifically during that month, could impact the chance of lethals, just as breeding certain bases together during the July month COULD produce a Pulsar. Or... it could even be tied to a specific Event Stud, perhaps one who is... somehow alive despite being lethally mutated, and he could pass along his fatal genes (as a chance, not a guarantee). Thoughts? If anyone has thoughts or input, please share! If you don't support, please share why, so perhaps the idea can be improved upon! ------------------------------------------------------------------------------------------------------------------------------------------------------ Fancy fork (#427147) - would give me more of a use for my old lady lions think it would make yohimbe barks a bit more desired though --- león 🦇🩸 (#208511) - i think this seems pretty reasonable! no more than the buff from a crb, but a fun detail, similar to vlf very slightly bumping random mutation odds. --- Strigoi (#327389) - I think the lioness should also have a chance at passing upon RO the day she is to give birth. To add a bit of realism with a troubled birth. The RO message could be similar to when a lioness passes away normally in game. --- Fancy fork (#427147) - @Streigoi would the cubs still be born then though? and wouldn't that make the cubs vulnerable so they would die/need to be protected, since the newborns need to be nursed till their 5 moons -- Strigoi (#327389) - I @fancyfork I think with the lioness passing the cubs would pass as well. Gives an added risk with this mechanic. Taking the "risky" birth could mean the loss of the litter as well as the lioness, since they could not survive without their mother. --- Fancy fork (#427147) - but then that would make older lioness heats more risky- that might be the point, but like.. lionesses would be nested, and it'd be a waste of someone's time. if a newer player got a hold of an old lioness and wasnt aware that it might die giving birth, they could've wasted a bunch of stuff on them (like crbs/gnaws/other breeding items) --- Strigoi (#327389) - True, it could affect how the old ladies fair on the market/giveaways. I'm just tired of chasing all my oldies when they surpass breeding age. A little incentive to keep them would be nice. There could be a text option, when breeding, that warns against the possibility of the lioness passing. Like the text that lets you know a lioness is getting to old. Yeah! "Given the age of this lioness, she has a high possibility of having a difficult pregnancy. She could pass. Do you wish to proceed?" Note: This action is not reversible --- |
jester [im autistic] ☘️ | 🇵🇸 (#187561) View Forum Posts Posted on 2023-10-10 19:34:58 |
If your only reason for wanting this added is because not everyone has the GB to buy a lethal, that... doesn't really make any sense? Lethals are commodities and are expensive in of themselves, even if you breed it by yourself. While yes, you get one free frozen slot, you will still have to find a Jellyfish to freeze it, which often cost 20GB, even Canopics. You do not need a lethal to play the game. Lethals are extremely rare for a reason. While I think this suggestion is a nice aspect of realism, if you only want it in order to make lethals easier to obtain for players who won't have the resources to even freeze it when one is born, I'm gonna have to no support. 3 players like this post! Like? |
🔥❄️TabbyBri ️🔥 (#430441) Special Snowflake View Forum Posts Posted on 2023-10-10 19:35:11 |
You're still saying it is all about the lethals, Ashkin. It isn't - my idea is MAINLY about realism, and the thought that adding that additional bit of realism would make the game deeper. Honestly, I don't really want a lethal myself, - I don't have the frozen slots, and at least for now, don't see the point of keeping a frozen lethal . I just thought of something that would probably make it even more realistic, and put the idea out there. 0 players like this post! Like? Edited on 10/10/23 @ 19:35:52 by 🔥❄️TabbyBri❄️🔥 (#430441) |
🔥❄️TabbyBri ️🔥 (#430441) Special Snowflake View Forum Posts Posted on 2023-10-10 19:38:03 |
Ah, no, Jester, I put it poorly. I was countering the idea that obtaining a lethal with GB would be "easier" than breeding one. It may be, I don't actually know - but what I am really interested in is adding depth and realism. I honestly do not much see the point of OWNING lethals, and I certainly don't want to have the game adjust to my GB poorness. I am really not all that interested in owning a lethal of my own - I just want the game to have this additional bit of depth and realism. 0 players like this post! Like? Edited on 10/10/23 @ 19:39:06 by 🔥❄️TabbyBri❄️🔥 (#430441) |
🎄⛄ leon (#208511)
View Forum Posts Posted on 2023-10-10 19:38:53 |
I think the coding aspect is a good point. Lioden is... a bit of an outdated mess. Maybe an idea to be revisited after the fabled recode? 1 player likes this post! Like? |
🔥❄️TabbyBri ️🔥 (#430441) Special Snowflake View Forum Posts Posted on 2023-10-10 19:40:13 |
True, but the idea has to be out there if they are to ever revisit it even if they do finish the recoding. Maybe it will never be included, or maybe it will have to wait until the coding is updated, but I'm just putting it out there. 0 players like this post! Like? Edited on 10/10/23 @ 19:40:46 by 🔥❄️TabbyBri❄️🔥 (#430441) |
Ashkins72 (Queen of Rats) 🐀 (#227406) Usual View Forum Posts Posted on 2023-10-10 19:47:33 |
Well, I'm not the only one saying this is all about lethals, everyone else is too considering the main reason for a post like seems like it would be to make it easier, and it also sounds like it too since its exclusively labeled to lethals and not other mutations. And if the other point of this would be to add a feature where when a lion gets older it's has a higher chance of having a mutie, its already in game and therfore I see the lack of reasoning STILL to add this feature. I guess I'm still not seein the reason of this since everything provided sounds like you want something that's already here, but you want something added that you don't actually want to obtain? 1 player likes this post! Like? |
🔥❄️TabbyBri ️🔥 (#430441) Special Snowflake View Forum Posts Posted on 2023-10-10 19:54:37 |
It isn't necessarily more likely, in nature, that a mutated HEALTHY lion would be born from an older lioness. So, no, this feature wouldn't be about muties, not healthy primals or piebalds or patches, or any of that. Those are healthy, and as you said, the feature for muties having a higher chance at VLF already exists. This is different. In real life, when any animal ages, their genetic code begins to degrade, and it becomes more likely for any child, cub, or calf had by that animal to have a FATAL flaw in its genetic code, or at least one that is debilitating, due to coding breaks in the genetic code, such as Down's Syndrome in humans. In lion cubs, this may present as lethal mutations, but NOT as healthy, non-lethal muties. Thus, my idea is for realism (and even if I don't like lethals, I know many people do, so why not?) and because it makes sense that the genetic code in these lions, were they real life animals, would begin to degrade with age. So, regular muties would not be in any way impacted by this idea, because they are healthy, and presumably, their "genetic codes" are perfectly intact. Lethals would be a different story. 0 players like this post! Like? Edited on 10/10/23 @ 20:01:26 by 🔥❄️TabbyBri❄️🔥 (#430441) |
༄❥BeautifulDisas ter*ᥫ᭡ ೃ༄꧂ (#96801) Heavenly View Forum Posts Posted on 2023-10-10 20:16:52 |
@Jester I think you did an amazing job explaining your point and that does make sense to me. I can see both sides. @ Ashkins Woah!! I don’t think Tabby is trying to rush anything, or trying to get a lethal for free for that matter. I think she is just trying to add a suggestion to make the game more interesting. That’s all. To suggest anything beyond that is not fair. It’s also a gross mischaracterization of her character. Do you know her personally to know how much time she puts into playing this game? Assumptions are being made on your part about her as a player, imo I don’t feel that is fair especially when she is just trying to make a suggestion for gameplay. No one has to support it. She still has the right to make a suggestion. It’s also directed at a lethal because that is a mutated/deformed lion. Hence birth defects have a higher chance of occurring in the natural world if a mother is very old when she delivers the child. With age comes a greater risk of birth defects. You are taking this way to literally and slanting it to fit your narrative which is ‘Tabby wants a free lethal.’ How many times does she have to say she does not before it is understood? She has stated repeatedly it is the realism and a different aspect of the game. To her point, I’ll repeat myself, it’s very realistic for an older woman to produce a child with birth defects. Older eggs are more prone to forming embryos with either too many or too few chromosomes. That is the reality in the natural world. That again is the only reason the lethal even came up because it is ‘lethally mutated’. I don’t think you understand her point because all you see is she’s trying to obtain a lethal. And she’s not saying that. This is all my perspective. Thanks. 2 players like this post! Like? Edited on 10/10/23 @ 21:06:25 by BeautifulDisaster07 (#96801) |
Ashkins72 (Queen of Rats) 🐀 (#227406) Usual View Forum Posts Posted on 2023-10-10 20:27:19 |
Pies and primal would not be included at all in this list as they are an applied mutation with a natural pass rate. And again, another point being why only "lethal" because there are still blind and dwarf cubs which would 100% die in any natural situation, and just because an old lion CAN have lethal mutations, doesn't mean only the lethal should increase because I don't see that to be fair by any means. Even if it is incredibly small going back to the why go through the effort of adding like, a .0005% chance on something that already increases as a lion ages here, part of the realism they already have in this game. And my point of the vlf is that ALL natural conceiving lions, "healthy" mutated or not, already is here in the game. And with things like down syndrome, those have more to do with genetics than they do random chance, and this is a games chances are very largely based about random numbers generating chance than they are genetics, which have no in-game effect on anything here. The only lions that have any effect on cubs is mom and dad and that's it, genetics is irrelevant here removing the need for realism. 3 players like this post! Like? |
༄❥BeautifulDisas ter*ᥫ᭡ ೃ༄꧂ (#96801) Heavenly View Forum Posts Posted on 2023-10-10 20:31:23 |
Thanks for your input. As long as you can agree that she isn’t trying to get a free lethal I’m good. Again I feel that is a gross mischaracterization of her character especially when she is specifying repeatedly that is NOT the case. Have a wonderful evening 1 player likes this post! Like? |
Ashkins72 (Queen of Rats) 🐀 (#227406) Usual View Forum Posts Posted on 2023-10-10 20:51:57 |
First of all, I don't find that fair to be pinned with such accusational things, nowhere did I say or intend for it to be taken as such. That's horribly rude to do or be done to and I don't even know where that would have been. It's not a cutthroat debate with hurtful things being thrown around so I don't get why you're defending everyone else and singling me out. Nowhere did I say they "shouldn't get things for free" or "assuming things of this player" neither of which i have ever done in this game. The only things I've said is that if you want a lethal and can't afford it, casual play is enough to get quite far in response to the "people may not have or even be able to get enough gb" and I wasn't understanding the only lethals part as everyone was talking about it and then I was personally told thst this isn't about lethals, it's about the realism. So I moved to that, then talked about how realism is already in the game. I don't know how you took any of that as me attacking them or their character when you just did it to me while you also don't know me personally. I have also stated that there is realism is in the game and that the lethal doesn't only need to be just "lethals" I don't get where this unwarranted comment came from either. Maybe instead of singling someone out like that, pm them first, I'm only debating with the original poster of this to get a better understanding of this topic. I feel that your comment to me was also a "gross mischaracterized" understanding of me, maybe try to pm me first and as if I was intentionally being rude instead of doing it first. I'm just neurodivergent and may sound very blunt, just please again pm me if you feel such. I am done in this topic 0 players like this post! Like? |
🔥❄️TabbyBri ️🔥 (#430441) Special Snowflake View Forum Posts Posted on 2023-10-10 20:55:46 |
Ashkins, I suppose that it is true that genetics are not inherent in the game, but the idea for all of these pass rates is for the illusion of genetics, right? My thought was simply to create more... well, yes, realism, but also that it would be specific only to lethals because they are inherently unhealthy. Wouldn't an unhealthy birth have a higher chance for lethal cubs? What are your thoughts on the already present mechanic of VLF and muties? VLF does not increase chances of lethals, does it? I honestly do not know. I thought VLF was tied ONLY to non-lethal muties, and that lethals could only be obtained via CRBs and GMO Cows. (Edited to include the letters GMO, which I could not, for the life of me, remember). 0 players like this post! Like? Edited on 10/10/23 @ 21:04:40 by 🔥❄️TabbyBri❄️🔥 (#430441) |
🌳Glamorous🌳[Al t] (#382053) View Forum Posts Posted on 2023-10-10 22:31:52 |
🔥❄️TabbyBri ️🔥 (#430441) Special Snowflake View Forum Posts Posted on 2023-10-10 22:34:44 |
Even with an incredibly low chance, @Glamorous? I considered that worry, which is why I am thinking it could be the same or lower as with a CRB. I mean, what are the chances of a lethal coming from a CRB? Still VERY low, and Lethals are still very valuable. This, I don't think, would alter that chance much at all, especially if it was less than the chance of a CRB. The idea would just be to add a touch more realism, but not necessarily ruin the lethal market. What do you think? 0 players like this post! Like? |
🎄⛄ leon (#208511)
View Forum Posts Posted on 2023-10-10 22:34:50 |
It's got very specific conditions and such a low chance I don't really figure it having much of an impact. How many random muties have you gotten from a VLF or how many lethals from a CRB? 1 player likes this post! Like? |