Posted by The Sand Pit: Decor Accessibility Solution (+210)

coolio 🍄┃haze (#149374)


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Posted on
2024-02-21 22:54:48


dry season decor shop

Here's the situation. I love a lot of the decor in this game. In particular, I love the environmental decor. Picking out the perfect plants and layering them to create the perfect scene. It's the best! But here's the issue. All these perfect plants I pick out? Yeah, I can't actually use any of them. That's because a large amount of (and arguably the best) environmental decor gets locked behind minigames. In particular, Reptile Roundup and Whack a Snake. Whack a Snake is more egregious than Reptile Roundup, but they're both not great.

See, very few people play Reptile Roundup consistently. And when you factor in the fact you have to choose between a wide range of levels, and you can get a rock after you score 100 points, the actual amount of each specific Reptile Roundup decor entering the game is very limited. And Whack a Snake? Well, no one plays Whack a Snake. Because it sucks. There is so much good decor in the prize pool, but actually playing and getting that score is not only extremely difficult, but deals what I believe to be genuine mental damage. To show you what I mean, here's a Whack a Snake vs Event shop decor comparison



that's 283 vs 9265 copies in game

Well maybe I could still manage to buy a copy...




Nope! See searching for any Whack a Snake decor is almost certain to return no results. And Reptile Roundup may have some on branches, but often for prices that make me want to just pick a different, slightly lamer plant.

So what's my solution? The Sand Pit. I'm not entirely married to the idea of it being dry season-locked, but I figured it would be easy to just suggest it as the sister to the Flood Pit. This mischievous little cat scavenges and finds plants to bury in the sand for later. And sell to us! The Sand Pit can include the following:

- Reptile Roundup backgrounds and decors
- Serengetti shuffle backgrounds and decors
- Whack a Snake backgrounds and decors
- New, exclusive eye/skin/marking applicators and decors

Here's a brief mock-up of it:

(ideally we would have a sand cat but im working with what i got ok)

*edit: the prices shown are not concrete values, they are simply the Flood Pit’s pricing scheme. additionally, the sand pit could take its own currency similar to the gorilla enclave. potential mechanic: playing any minigame awards you “sand dollars”, perhaps a finite amount once a day per game regardless of score. these sand dollars are the currency of the sand pit


If you're worried about this shop "devaluing" these exclusive decors and backgrounds. Fret not! As I said before, so many of these decors never even get sold, so they already have no value. But more seriously, this would have such a wide pool of decor that there would still be motivation to play their respective mini games if you wanted something more specific




This suggestion has 236 supports and 15 NO supports.



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Edited on 05/09/24 @ 09:47:28 by coolio 🍄┃maziwa (#149374)

basil [PARTIALLY
INACTIVE] (#460720)


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Posted on
2024-02-22 04:05:15



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Edited on 22/03/24 @ 23:18:30 by ♤{Aconite}♤ (#460720)

ferrous 💫
birthday tmrw! (#434371)

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Posted on
2024-02-22 06:19:49
cat

suprot



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Edited on 22/02/24 @ 06:20:01 by Nebula ⚝ G1 Gon Heats (#434371)

Mad Hyena (#29080)

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Posted on
2024-02-22 07:37:49
Absolutely NO support for the prices listed, they are ridiculously low, and will absolutely devalue the game decors. Even the most common game decors are sold for more than that; rarer decors, I sell for 15-20 GB a piece. Ive personally sold Blooming Vines for 20 GB per. This kind of shop will destroy any reason to play the game to higher levels - why bother, if you can anyway buy one dirt cheap, if you just wait a bit for it to stock in the shop? And other people buying them in their shops for dirt cheap will make it extremely easy to find one, just put up a wanted ad and somebody will have that 20 GB worth rare decor available for 350 SB in their Sand Pit.

Absolutely NO support at all to those prices. They're WAY too low. The prices must be MUCH higher if such a shop was to be made. NO less than 5 000 SB per rare decor, otherwise it will collapse the prices on rare game decors and destroy this last part of market that still has some value. The decors from high tier of the games are meant to be HARD to obtain, if they're sold for dirt cheap in a seasonal shop, it will destroy their value and make winning them in a game worth nothing.

There would no longer be a reason to play the game to higher tiers if you can just get that decor for minimal price of 350 SB - and it would be extremely easy to find someone else with it in their shop right now, so you wont even need to wait, just put up a wanted ad, like people look up Flood Pit decors now. It would entirely destroy the value of game decors. NO support at all to such joke prices on currently rare items, they will essentially become junk if such a shop was made.

I trade in rare game decors, and can tell you, they DO sell, and the normal price for them is around 15-20 GB a piece. So no, they arent "there's never been a copy sold", they're just expensive so they're not in stock at all times. And they're expensive becuase they're RARE and hard to get; you need to work and be good at a game to get them, and I feel 15-20 GB is a fair price to get for an item you invest so much work into getting. I DONT want them to become junk thanks to a shop selling them for joke prices.

A MUCH better solution would have a game allow you a choice of what decor you want to win, at least a limited option of 3-5 different decors, but there's another suggestion for that.



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Edited on 22/02/24 @ 08:08:50 by Mad Hyena (#29080)

coolio 🍄┃haze (#149374)


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Posted on
2024-02-22 11:01:28
I will start that I do sympathize with your issues with this suggestion. For people who do profit off of playing these mini games, this would negatively impact their ability to make money off of the decors. But where I disagree is that I don't actually think this is a bad thing.

See, most items that are expensive in game are expensive because they provide some sort of return-on-investment. Breeding items to produce valuable lions. Applicators and MODs to make your king more desirable. Decors? Well, decors don't have that return-on-investment. It's why a decent number of players just don't bother to decorate, or invest in decorating, their lions outside of maybe their king. Therefore, I find it simply ludicrous to have to spend upwards of 20-30 GB on a decor. It exclusively adds an aesthetic flourish. And I know the response is "just play the games and get the decors yourself". I try. Ok, I try. I play Reptile Roundup. I can get a score of 100. But does that help? No. It still takes me an eternity to get the decor I want even if I do get it. And if my design plan includes multiple of those? Oh boy. And Whack a Snake. Me, and many other players, physically cannot play that game. I know it gives a lot of people wrist issues and eye strain. For me? The way it runs is just pure sensory overload. I can't bare to make myself play it.

And I would like to clarify that my argument is not "this item is rare and I don't like that". If I did, I'd have an issue with Black Friday decor. And event decors that reach similar prices. And rare craftables that take 50 million items to make. But I don't. Why? Because the minigames decors aren't just rare, they're cornerstones of environmental decor schemes. See, if I can't use some Black Friday dragon wings I will live. But it is near impossible to create a fully fleshed out environmental scene without using minigame decor. Is it possible? Sure, but rarely what I would actually like to do that. Just once do I want the ability to make the decor of my dreams and actually be able to make it a reality

And as for the prices in shop? I just used the Flood Pit prices because that was easy. They could of course be adjusted



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Mad Hyena (#29080)

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Posted on
2024-02-22 11:39:00
"It exclusively adds an aesthetic flourish." is exactly why some decors are expensive. They arent necessary to play the game but they enhance your experience with it, they're OPTIONAL luxury items that you dont really need to play - and whether its fantastic, tribal, or environmental themes they're used to decorate to, it shouldnt be the reason to devalue them into dirt. They dont HAVE to be cheap just because you like them and want to use them in more of your dress ups - that's your personal opinion, but every person can have the same for each single decor on game. Its not a reason to drop them into easily available junk, from rare and desirable items!

Unable to play the game means you have to make up for it by spending something else on getting that Rare item obitained from it. Cant devote work, because you cant play it? Devote currency, save up and buy one. Same goes for every other instance of "cant" - I personally cant buy GB during Black Friday, because I physically do not have a card that can pay out of my country. But that doesnt mean the decors from it should be made available in some shop easily - they're meant to be rare, so I make up my inability to buy, with ability to save up and get them from other players. I spent over 100 GB buying antlers I wanted last November, paying for them more than I would have if I would bought GB with real money - but cant is cant, and I have to pay more for what I cannot obtain. That's how market works for "Rare" objects.

I still strongly dont support making these items cheap. It would work much better to add them into some event shops instead rather than making them SB items for dirt cheap - for example, Blooming Vine would do great in February shop, and Falling Water too. September can host some more environmental decors, its currency is expensive too. If priced reasonably high with event currency, this additional way of getting them wont be overabused to smear them into being junk items everyone has a hundred of. They're rare, and they should remain within at least roughly the same price range. A year-round shop for SB is really very much an overabuse that will make turn them into junk. There should be a far more restricted "other" way of getting them, so their value doesnt drop into dirt.

When an item's value drops into dirt, it doesnt just hurt the sellers but the item itself - when its everywhere and easily obtainable, people stop wanting it. It looses its appeal of a special and rare item, and far less people want it simply because its common and despite its looks - everyone has it. Its no longer as desirable and special to own one, when its a basic junk work 350 SB. Compare how desirable event shop decors are, compared to Flood Pit or Monkey Buisness ones - the year-round availability and cheap price make them the "meh" stuff to get. Not so special, not so desirable - because "common". I dont want cool and desirable items to turn into more of nobody-want-them common decors.



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Edited on 22/02/24 @ 11:50:24 by Mad Hyena (#29080)

Mars 🍊 (#457412)

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Posted on
2024-02-22 11:47:26
Not my forum post to respond to, but I'd like to defend some of coolio's points.

"They dont HAVE to be cheap just because you like them and want to use them in more of your dress ups - that's your personal opinion" - Yes, it is a personal opinion, but one I'm sure many share. If a decor is past 15 GB I rarely consider buying it. In the current state of selling lions and items, where you make SB on a mutie and have trades sit for a while, I can hardly (if ever) justify dropping so much on decor.

"But that doesnt mean the MoDs should be made available in some shop easily" - MoDs affect gameplay, so it makes sense that these stay "rare" and harder to obtain. You gain nothing outside of aesthetics for buying decor.

"I still strongly dont support making these items cheap." - Coolio already said herself she doesn't want to make them cheap. The prices in the examples aren't set in stone. Having a small window in the availability of the shop, and wet season, will still allow them to have some value. Sure, not 25 GB, but reasonable. As for value dropping to dirt, again, I reiterate that buying decor at a high price point isn't feasible or justifiable for a lot of players.



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Mad Hyena (#29080)

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Posted on
2024-02-22 11:52:41
Corrected my example with decors from Black Friday, not MoDs. I did spend over 100 GB buying those antlers, and I paid 20 GB per pair, because they are items I would personally use. Just because you dont think its reasonable, it doesnt mean items should be made cheap for everyone and loose their rarity and appeal!

I still stand by my opinion. Its an overkill to make them available easily year-round, unless the prices are MUCH greater than shown in the example. Just a bit higher wont work, Price needs to number in thousands of SB to make them remain Rare and not drop into being junk items.
It would be much better to add them properly priced into some events, to keep them reasonably rare still.

They will stop being desirable if they're too easy to obtain.



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Edited on 22/02/24 @ 11:56:29 by Mad Hyena (#29080)

➵ stella (#185560)


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Posted on
2024-02-22 11:55:46
Popping in to also defend some points - Molly put it best, truly. But as someone who can rarely dedicate enough time to playing mini games due to my work schedule, I also could never imagine paying more than maybe 10GB for a decor item. And that’s stretching it, truly.

I’m sure some richer players won’t see that as more than a drop in the bucket, but for those of us who don’t play this game & focus purely on grinding (whether it be due to work, family, etc.) 15-20GB is an INSANE price to be paying for a decor with 3-5 uses. For a background? Sure, I’ll be more willing. But for a decor? Absolutely not, that’s insane.

Quite frankly, I would not be opposed to them losing value, at all. There’s plenty of event decors & explore decors that I ADORE and use often, and some of these mini game decors would fit into the same category for me.



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Edited on 22/02/24 @ 11:56:50 by ➵ sprout [trader joe's] (#185560)

coolio 🍄┃haze (#149374)


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Posted on
2024-02-22 12:47:02
Adding that maybe we just run in different circles, but I have never seen anyone choose to use a more expensive decor just because it’s “rarer”. I have never looked at a decor scheme and been like “wow, so many expensive and rare decors”. It’s always been purely aesthetic to me

The people who i see clamoring most for these decors to be more accessible are not the type of people to chase value and exclusivity. Me and many other players love using Monkey Business and Flood Pit decors. They’re not “junk” to us. Kopje foreground is one of my favorite decors in game. I think assuming that these decors would turn into junk items is a misrepresentation of the subsect of players who are most interested in them



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Mad Hyena (#29080)

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Posted on
2024-02-22 13:00:38
But the people not chasing value or exclusivity are not the only players on Lioden. Just how there are people who inbreed their lions with no second thought, and others who do care about inbreeding and avoid it, carefully picking what lions to breed, even if its more expensive than inbreeding - despite inbreeding doing absolutely nothing in game. BOTH kinds of players have the right to exist, and I feel it is wrong to take away rarity from people who DO enjoy it. You're basically asking to make items cheaper - which is exactly what this suggestion is, you and other players keep continuously underlining how you dont mind it and would like if they were abundant - at the expense of damaging the item for those people who ENJOY it being rare.

For example for me, it is quite damaging. If item I sell for 20 GB will cost 350 SB, it WILL become junk for me.
Im sure the absolute majoruty of players will adore it if Ochre Gnawrocks were added in Monkey Buisness for 1000 SB. Cheap good breeding item, yay!! So many more markings passed so much cheaper! But the damage it does to the sellers of Ochre Gnawrocks and the market will be disastrous.

This is the same situation here. You ask a big chunk of rare environmental items to become dirt cheap. This will damage people who sell those items, because you want these items to fit to YOUR way of playing and dont care about the other people's. This does not fit under "both ways of playing have rights to exist".

Another way to solve these decors availability should be made, rather than simply making them dirt-cheap for everyone and hurting resellers to please casual players. A way that fits BOTH sides, rather than "I want my opinion and dont care about others".

---

I dont know, maybe playing the games could instead award Game Tokens that you can just collect and spend on buying prizes you want? That way you dont have to play to get high scores; just play how much you're able to, and over a few days, collect the needed amount of tokens to buy the decor you want.

For example, Reptile Roundup gives Reptile Scales, 1 scale per each point you score. You can win a maximum of 100 points per day.
Background costs 100 scales, a decor costs 40 scales, etc.
You can play to 100 score in one day, or just collect 100 by playing for 10 scores for 10 days. Still can buy the wanted decor.

The assortment of decors it offers for sale can be random each day, OR be available all at once, but only allow you to buy 1 item per day (I kind of like this one, it'd make a unique shop while keeping the game prizes the same 1 per day they are now). Unlockable level prizes will still need to be unlocked to be bought.

Same for Whack-a-Snake, it can award Snake Fangs and again have a shop with a random assortment of items each day, and you can save your Snake Fangs over time to buy a decor/item you want.

With this - resellers can still make money off specific items, but casual players have a way to work their way towards buying the item they want themselves.

This is a very rough idea, but something else needs to be thought up instead of simply smearing rare items into an SB shop.



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Edited on 22/02/24 @ 13:30:55 by Mad Hyena (#29080)

➵ stella (#185560)


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Posted on
2024-02-22 13:19:23
"You're basically asking to make items cheaper - which is exactly what this suggestion is, you and other players keep continuously underlining how you dont mind it and would like if they were abundant - at the expense of damaging the item for those people who ENJOY it being rare." -- Yes, and it goes the exact same way for those who don't enjoy it being rare. Your replies have read (to me, at least) as though you don't care about those of us who physically cannot play these games, for whatever reason, and don't have the time or energy or money to grind for currency to spend 15-20GB on one decor. I can understand that you are upset over the suggestion - however, it seems we hit a stalemate.

You claim that both types of players have a right to exist, yet your replies seem to completely disregard our side because you don't want to lose your flow of currency.

This suggestion brings to light the issues with how difficult it is to obtain these decors - it is not a set in stone solution, as Coolio has already stated. When it comes down to it, if the Dev team decides to implement this, in any shape or form, they will be the ones who choose how to do so.

All of that being said, I do like the idea of the games giving game tokens that can be spent instead of points! Perhaps there could be a shop similar to the Gorilla Enclave where said tokens can be spent, maybe it refreshes with different decors every so often - this way players will have to save their tokens like we do with Gorilla Enclave Monkey Teeth. I think it'd give a nice arcade feeling to the mini games section as well!



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Edited on 22/02/24 @ 13:19:57 by ➵ sprout [trader joe's] (#185560)

Mad Hyena (#29080)

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Posted on
2024-02-22 13:26:56
But your replies read to me as YOU dont care about my way of playing and of my concerns how it will hurt me if those are made cheap. You're hurt if they're expensive, Im hurt if they're cheap - there's no right or wrong side here, we just have conflicted interests. That's why Im saying another way to fix this situation is needed. One that doesnt hurt somebody, to heal a hurt of another.

The way this suggestion is - it hurts MY way of playing, in order to better YOURS. That is not a suitable compromise for the situation.

And yeah, Gorilla Enclave comes to mind when it comes to shop done right! Decors in it are still relatively rare and able to be re-sold; they're obtainable at your own pace, and you dont have to buy them if you dont want to. Same can be done for each of the prize-giving games, so the decors both become more reliably available AND dont loose value too much.



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Edited on 22/02/24 @ 13:33:24 by Mad Hyena (#29080)

➵ stella (#185560)


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Posted on
2024-02-22 13:35:53
Your very first response to this thread read as you being incredibly defensive & passive aggressive over the suggestion, without taking the time to think about our side of the coin. Perhaps I'm wrong, but that's the tone I got when I first read it. I responded to it as politely as I could at the time - my apologies if I came across too harsh, I did not intend to do so. I agree that another way to fix this situation would be good, which is why I included in my previous message that I agreed with you on using a potential token system, perhaps similar to the Gorilla Enclave.

That being said, this is not the place for an argument & I will not be responding further to any messages unless they are constructive to the situation at hand. Thank you for your time!



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Mad Hyena (#29080)

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Posted on
2024-02-22 13:42:49
If I was being defensive, it was because of the prices suggested and the very sentance "it wont devalue them much because they would be rotating" under it. The way the suggestion is presented now (the way it is in the first post) is extremely one-sided, damaging to resellers, and I was reacting to that threat to my playstyle I guess? After that, other users kept trying to persuade me either that my concerns arent valid and it wont devalue those decors or that my way of playing isnt as good as theirs because they're hurt by playing games and Im not. Sorry if I came off too agressively defending my position. I was trying to underline the point that the decors will devalue and it will hurt my way of playing.

So I would suggest re-formatting the first post to reflect the situation better for users of other play styles. "Nobody plays Whack a Snake" for example is a very one-sided statement and insensitive to people who work hard playing it to get rare decors for resell or for decorating their lions with rare pretty decor. Its not as safe for us resellers as the first post claims it to be, and its not as harmless and good-for-everyone suggestion as it sounds from the way its worded. It will certainly devalue the decors if it is done the way its presented in the first post, and the prices in the image needs to be blurred out if they are not what is being suggested. The way it is presented as an opposite of Flood Pit, the dry season analog, made me think those were the prices suggested for sure.

Although I still think its better to consider other alternatives than just trying to "fix" moving decors to an SB shop, which is what Im suggesting in my post above about a Game Token shops for each game.



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Edited on 22/02/24 @ 14:13:58 by Mad Hyena (#29080)

ferrous 💫
birthday tmrw! (#434371)

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Posted on
2024-02-22 15:15:45
do you not realize that it's not fair that people who physically cannot play the game due to injuries and things like that have to pay a ton just to get a stupid little plant for their pixel lion?

it's a digital item in a game, why are you so worked up about it?
it's not hurting you irl



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