Posted by Lion Population Control - Themed Mini Event

Espenfalls ✧ G1
12/15bo Nomad (#127995)

Divine
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Posted on
2024-03-01 12:52:17

Please read my entire post before casting judgements! I want Lioden to last a long time, this may just help it do that

With the introduction of mini events, one thing that Lioden majorly needs comes to the forefront of my mind; The economy.

The increasing amount of Lioden users we the players are facing one of the most abundant times in Lioden history. While this may seem like a good thing, it really isn't. Lioden is a game because of its economy feature, and without it it would just be an image collection game that happens to have a breeding feature.


With this suggestion I hope to expand upon an idea I saw viewable here. While I was inspired by this, I will note that my suggestion is unique enough to constitute its own post. For the sake of neatness, I will be separating each point I make with bold text.

Why should we worry about Lioden population control?

While I may not be the most veteran of players on Lioden, I think I have been playing the game lion enough to realize that things have changed drastically from what they used to be. In some facets, this is a good thing. We have seen many good things change over time, but one of the not so good things is the Economy of Lioden.

See, when I joined Lioden in 2017 things were very different. What was called fodder back then is far different than what fodder is today. I recall a time where I could go on the TC and post a piebald G5 lion for 3gb and it'd actually get bought out. Nowadays, not even mutations (aside from Dus and Hybrids) hold their value. I remember a time when a rosette meant something. Especially with the introduction of a rosette breeding item, this is more than any other time the most important time to address these issues head on.

Lioden has TOO MANY LIONS for the amount of players. Now, in Wolvden they have sickness but if they added that to Lioden I'd genuinely leave. However Wolvden seems to have a failsafe Lioden doesn't: A way to control the amount of things that survive.

This game needs something similar, a way to ensure that supply and demand stay even with each other. A way to boost the economy without having to step in directly. So I'm suggestion a full event dedicated to getting rid of lions that rewards the player!

Introducing: Nature Activists Event

In a perfect world this event would be a year round thing that had a monthly rotation shop that mirrors the event currently going on in the Lioden world. It would have unique decors, breeding items, and apps special to only it. How would one obtain these items? By donating lions, of course!

However a year round constantly rotation shop event is a TALL order (However it would best suit fixing the economy of Lioden if that was what they went with.. and the longevity of the game IS important. But this isn't my call to make!) So I'm thinking a rotation of items every time the event pops up.

New items could include new mutation items, a random eye applicator (that suggestion was great btw <3), and other high quality items that would create a big demand. These items need to be EXPENSIVE to have a real affect, and take genuine time to get.

How would this work, exactly?

This feature would take a lot of hard work on the part of the Lioden Developers. I understand something like this would take a lot of time, but in the end Lioden would be nothing if the trading system became null because nothing sells anymore. It may seem harsh but it comes from a place of love. I don't want Lioden to become unplayable anytime soon.

So, lets get into it.
Points would be earned by a system of what traits the lion has. Similarly to the July events stone, all you would have to do is select the lions you want to trade in for points and the game would calculate the value itself.

In my opinion, these would be the pricings: (As a note, this can include frozen lions and lions of ANY age.)

2 or less markings = 1 point
3-8 markings = 2 points
10 markings = 4 points

Common - Uncommon bases = +1 point
Rare bases = +5 points
Special bases = +10 points

Mutations (Pies, Manes, Achro, Melan, OG claw, OG tongue, you get it the ones that arent expensive anymore lol-) +10 points

DU, Hybrid, Dwarfism, Dorsal fur, lethals - +100 points

Again this is just an estimate and please feel free to suggest adjustments! Again I'd want this new event to have high ticket items to cause demand, to cause a REASON to give up your lions and to reward players for donating more expensive lions. I also want these items to cost a LOT of points so that even if you donate a lot of high ticket lions, you may only get a couple items. This is the only way to create a GENUINE impact.

- Lions have to be 5 months or older to be able to give them up
- NCL's cannot be used (possibly)
- A limit of 50 lions per person per day will be set to encourage users to donate only their expensive lions instead of just potatoes and fodder.

What would be some of the benefits of adding this to the game?

I don't know about you, but I mass claim for breeding. The only action that doesn't cost energy when I want to get rid of ncls is well, chasing them! Imagine a vacuum for all of the unwanted ncls, that means when actual pretty lions are chased those are the chased lions that will pop up for people!

Removing NCLs from the chased pool means higher quality chased for everyone.

Not only that, but a vacuum for all the unwanted cubs means that Tree won't be as cluttered, either.

Why would I be interested in this when I don't want to give away my lions?

While this may seem like a valid reason to not support, I remind you that Rosettes are now set at 100sb. That mutations barely are worth anything. Even if you don't want to participate, this may be the only way to genuinely fix these issues.

Again, you wouldn't be forced into participating. However it would be nice to see most mutations go for 1gb minimum again!

Notes:

This suggestion is a MAJOR WIP. Please feel free to give constructive criticism while I buffer out the flaws in my arguments.




This suggestion has 163 supports and 11 NO supports.



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Edited on 01/03/24 @ 19:53:11 by Espenfalls ✧ 9x Seal DR 1.9k (#127995)

★ - 🦇 Nightwing
🦇 - ★ (#425914)


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Posted on
2024-03-01 20:29:16
I like this alotttttt
I literally got a 3x rosette for 10GB. When it should cost so much more. I also got a 2x rosette BOBBED TAIL FOR 15GB..

I think this would definitely help although



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Espenfalls ✧ G1
12/15bo Nomad (#127995)

Divine
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Posted on
2024-03-01 20:31:18
I actually mass buy fodder at 10sb, and no matter how much I buy there's always more.

The issue isn't that fodder is cheap, the issue is that fodder used to mean 2m potatos but now fodder can be a 6bo g2 clean lion with a rare base. Back in the day that lion would be 500sb BARE MINIMUM.

Again, this suggestion would be to boost the economy so those "fodder" lions could be worth more than what they've been priced at (which they would never have been priced so low if Lioden had a lion sink that rewarded the players in the first place.)

If you need a more specific example, Flight Rising handles its overpopulation with a year round "who can get rid of the most" contest. It makes it so the market always has a way to get rid of excess and keep the values of its dragons up. This is an important feature because without it the games market would crash and nothing would be worth anything! If lioden DOESN'T fix its current issues now, that's how the Lioden economy *will* end up.



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Edited on 01/03/24 @ 20:32:02 by Espenfalls ✧ 9x Seal DR 1.9k (#127995)

🌙 Morrígra
🌙 [G1 Mazi RLC] (#33027)


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Posted on
2024-03-01 21:09:50
I LOVE THIS

We could also have NCLs and mass bred potato cubs be set under another thing? Could even be a sub category, like "every 100 heritageless lions, with or without nursing cubs sacrificed under this sub category/different thing would mean +2 points to *Nature Activist*" - that would mean it didn't count cubs, but it would still be a way to keep NCLs out of the chased pools while having a good place to shove them after mass breeding/claiming?

(EDIT:: espen literally mentioned this in the post above, i was still on the first page whoops ---as someone who used espen's fodder route A LOT while using candid in feb, it was a lifesaver to offload all the ncls!)



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Edited on 01/03/24 @ 21:11:00 by 🌙 Morrígra 🌙 15/15BO (#33027)

Talmoi (#16689)

Heartless
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Posted on
2024-03-01 21:18:26
Just had an idea… what if the reward is some sort of raffle? The lions we all donate/delete are basically tickets. Together we could all unlock prize tiers with more/better prizes.

Or a lucky dip. You get to grab a prize at the end. depending on how many lions you donated you’d get a random reward from a specific tier/prize pool.



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🌙 Morrígra
🌙 [G1 Mazi RLC] (#33027)


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Posted on
2024-03-01 21:28:06
OH BTW I wanted to mention a thought in regards to this "The increasing amount of Lioden users we the players are facing one of the most abundant times in Lioden history. While this may seem like a good thing, it really isn't. " part of the introduction, FOR REFERENCE, lioden has gained over a THOUSAND new players in four? days. I remember a time on lioden where a thousand players was a feat that took....half to almost a month of time in between. My first account is a 26.5k ID, my second account is a 33k ID, a difference of ~6k, and there's *4 months* between their registration dates. 6k has taken from now, March 1st back to the *16th of Jan*. A month and a half!

Lioden's idea of population control has been the same as it was 10 years ago when I joined - PLAYER-CONTROLLED, + one aspect of an event every July. The players and the murder stone/portal can no longer keep up with it though. We need a system year or *almost* year round.

For an even crazier number BTW? TWO THOUSAND PEOPLE joined from the TENTH of January to the SIXTEENTH. In those 6 days lioden gained 2000 players.



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Edited on 01/03/24 @ 21:29:55 by 🌙 Morrígra 🌙 15/15BO (#33027)

Magnituda [sunrise
project] (#198042)


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Posted on
2024-03-19 12:00:18
I agree that this is needed. However I would suggest that if special bases/cheap muts are 10 points each. The hybrids etc HAVE to be at least 300-500 points. No one, or at least not many people will choose sacrificing a hybrid if you could get the same amount of points with 10 special bases (I had so many ancestrals born from mass breeding Villanelle).

I'm also supporting the idea of seperate sinks for NCLs (+ maybe lions with common base & less than 4-5 marks) & for others. That way you can't mass claim/mass breed for it (I mean you can, but you can't participate fully in the event this way) but there still is a sink for NCLs



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eo (#209840)

Aztec Knight
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Posted on
2024-04-01 16:41:26
I think this would be a great way to rebalance things. When I joined just a couple years ago, muties were expensive and the only way I owned any was through gifts from other players. I just bought a patches adol for 80 SB. It's not even worth my time to sell anything anymore because it all goes for so low that I'm losing money.



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Ricky/Infinightive (#177615)

Deathlord of the Jungle
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Posted on
2024-04-03 18:36:18
I remember when we couldnt scale 1k members in less than 6 months. since december 2021, the amount joining per month and per day has increased at a terrifying rate, and while good for the games income, has proven to be more problematic than not with the recode being in the process, frequent server moves and game maintenance due to the server being unable to handle all the users, and the priority list of game content. These new breeding items have been added all at once, when before they'd be released in a spaced out way, its like the mistake with the ticked MOD. Its giving users way too much to deal with, way too much to grind and save for without leaving room to rest, leading to hiatuses and eventually quitting the game, and in turn means that while we have a lot of members, there's a lot more who are in inactive for several reasons.

I am a veteran, ill be honest. Been on the game since 2019, and in the last 3 months the TC has gotten worse than it has over the last 3 years since the newbie influx originally began. The TC will go into a stage of complete failure and we'll have users completely up and quit. I am personally positive that when this happens, the TC will finally reset and begin to restructure in time for the next generation to come and repeat the same process; its apart of real life and people are doing this as 'its okay in real life, so i may as well do it here!'.

Certainly what doesnt help is specific users who hoard shit tons of event currency and event shop items, selling them unreasonably high during the season, and then abruptly low out of season. This kind of irradic and unreasonable TC behaviour heavily reflects irl, and it really shouldnt be the case; in the long-term its fucking up our tc and is really unfortunate to those who grinded to sell out of season, only to find someone else has set up 100+ yoh bark trades for less than 15gb, which is not the worth of the bark in 2022 at only 25gb a pop.

Schemes like the collector are good ideas, sure, but they wont work. Not on such a small scale, and not by a one-person army. They need to be large-scale, collected and completely dedicated, not relying 100% on user-based donations when they themselves are a user and can do this as well, this isnt solely about the collector though as i know zuri does do their part from time to time. The murder stone is always so useful, and i would absolutely support a year-round alternative.



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Edited on 03/04/24 @ 18:36:40 by Ricky [Git gud lol] (#177615)

Vixxie | G1 13bo
Stratosphere (#355386)

Sapphic
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Posted on
2024-04-05 11:14:59
"I was thinking of excluding ncls entirely, but that means they'll just get chased and flood the chased lioness pool.with potatoes too."

This already happens, so I think that NCLS should still be excluded. Otherwise, yes!!



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Ricky/Infinightive (#177615)

Deathlord of the Jungle
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Posted on
2024-04-05 11:27:43
fun little fact, i joined 06.06.2019. my side joined 25.05.2020. my main id is 177615, my side is 208144.
there is only 30,529 users between my two accounts which almost joined a year after each other; getting 1000 users a day is absolutely wild compared to that and is downright terrifying imo



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Vinn
🏳️‍⚧️
[G2 RLC ferus] (#172263)

Untitled
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Posted on
2024-04-05 11:31:55
Big support! We really need a better lion sink than what we've got. The current efforts of players to remove lions like The Collector clan and the various karma grinders are admirable but we need a better solution long term.

Also kind of nitpicky, but as a vet Wolvden player I just want to point out that illnesses no longer kill adult wolves. That was removed years ago. Adults only lose HP & mood with every rollover.




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Espenfalls ✧ G1
12/15bo Nomad (#127995)

Divine
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Posted on
2024-04-05 11:39:27
Thank you all for the support!

I'll be updating this soon with all the new ideas I've seen in here.

As someone who was temporarily #1 on Evil karma.. I was paying 25sb per fodder lion and couldn't make any sizeable dent. All I want is for the market on lioden to improve, especially considering the lions are the main focus but now 90% of lions are.. worthless. It's sad.

I remember when having a pride of only muties was a massive achievement. Now you can get a full pride of clean low gen muties for under 10gb!



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vertigoat 🦬 |
x2ros outlaw (#114297)


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Posted on
2024-04-21 02:59:07
support, but i disagree with the random eye applicator aspect but that's not the main point of this thread



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Two-Tibs
A'whisker (#113302)

Kind
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Posted on
2024-04-22 14:33:54
Support! I like the idea of having a rotating criteria, like, for example Flight Rising has bonuses for dragons that are exalted (removed from the game) with certain breed, color, and gene that change every day, so you could have something like that which changes regularly which would somewhat prevent people from mass breeding beforehand.

I've been on hiatus for like... four years and its wild coming back now and seeing rosettes and muties like pies being worth basically nothing, those used to be huge back when I was last active!



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Edited on 22/04/24 @ 14:37:13 by Two-Tibs A'whisker (#113302)

Jadef0xxx (#183572)

Notable Lion
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Posted on
2024-05-04 21:40:43
I know my account now is new but I was playing lioden back in in 2016!!! I lost my account not TOO long after primals came out because my last king was a primal. I decided to come back because this game is so nostalgic to me and I dont know of any other sim game I’ve thoroughly enjoyed as much as lioden. And I was JUST talking to my boyfriend about how different the game feels now in terms of economy and the gene pool of the lions now. I was just explaining this game to him as it was a hyper fixation of mine. The gene pool is REALLY different now. Plain lions with few markings was the norm and even people that would be considered well off in the game only had a few very “vibrant” or “prized” lions. Breeding projects were VERY common as people would get together in order to breed the most distinct and aesthetically pleasing traits. I feel like the breeding back then was very much more calculated because you had to be. Now I’m seeing a lot of lions I would describe as being “confused” with their markings. A lot of these lions are just a mismatch of so many different and drastic traits. It has had me worried about the game as it moves forward because I plan on continuing to play this game and I’m excited to see what the future holds. I just hope that it doesn’t fade into obscurity if the long term players begin to faze out due to eventual disinterest. That would be so sad because this game is sooo fun.



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Edited on 04/05/24 @ 21:42:24 by Jadef0xxx (#183572)







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