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Posted by | [++] Lower Fertilities in Lionesses |
![]() Lukio (#7391) Deathlord of the Jungle View Forum Posts ![]() Posted on 2015-01-05 08:36:26 |
Hey everyone! |
Minimanta (#1684)
![]() ![]() Usual View Forum Posts ![]() Posted on 2015-01-07 08:58:45 |
If there should be a limit of breeding attempts per day it should be at least 30, lions mate for up to 40 times per day for several days when the lioness is in heat. That should be plenty of attempts to breed most lionesses, only exception being very low females. Lower than 15% is when it takes a lot of tries to knock up a lioness in my experience. ![]() |
Lukio (#7391)
Deathlord of the Jungle View Forum Posts ![]() Posted on 2015-01-07 09:04:23 |
@.::VulpesFelis:BBro:OC::.. (#17507) @ Minimanta (#1684) It was mostly a musing on my part, I'd be more interested in raising the energy required for each breeding instead of a cap. ^,^ ![]() |
.::VulpesFelisI::.. (#17507)
Impeccable View Forum Posts ![]() Posted on 2015-01-07 09:06:01 |
Lukio (#7391)
Deathlord of the Jungle View Forum Posts ![]() Posted on 2015-01-07 09:09:00 |
No need to apologize, I love reading the comments and helping this idea evolve! Thank you. :) ![]() |
koben (#328)
Deathlord of the Jungle View Forum Posts ![]() Posted on 2015-01-07 15:54:36 |
mostly support cept i think that NCLs should rarely get good level fertility and very rarely get high ... sence all ncls start with low stats getting the ocassional good/high fert female would reward players. -that and lioden is still a game its simi realistic but its a game. ![]() |
Lukio (#7391)
Deathlord of the Jungle View Forum Posts ![]() Posted on 2015-01-08 02:27:14 |
Axel (#6627)
Pervert View Forum Posts ![]() Posted on 2015-01-09 22:00:52 |
I support this. I feel this is how the whole thing should have been implemented. I mean, what is the reason of all these herbs anyway if I can breed any fertility with just few tries? Goddess in my opinion is nothing special right now because you get the same result from a good or average fertility one too. To those who feel that breeding cubs will be harder than it is now: it is extremely easy right now. Some challenge cannot harm the market. However, I dont agree with the breeding limit mentioned in the first post within the pride at least. I breed my girls at the end of their lives to produce the next hunters. There is no next week for me. That would punish those the most who have nothing to do with the cub market. ![]() Edited on 10/01/15 by Axel (#6627) |
Lukio (#7391)
Deathlord of the Jungle View Forum Posts ![]() Posted on 2015-01-10 04:07:49 |
@Axel Thank you for your post. ^,^ Anything not in bold at the top of the post, however, is not part of the actual idea. The extra notes and just that: extra thoughts and musings. ![]() |
It's a Paradox [Side] (#43368) Deathlord of the Jungle View Forum Posts ![]() Posted on 2015-01-11 06:14:41 |
Support but I'm not sure how I feel about the seemingly random fertility boosts and drops. I know it would be a better idea for Average to actually be the more common fertility but, currently, fertility only drops or increases by a few percentages. I don't like how, if this system were implemented, fertilities could have a chance of increasing to another fertility level simply from how common or uncommon it is. I believe it should still only increase or decrease by a small amount but, of course, it would still lean toward Average. However, I do like how higher fertility levels would be able to birth more cubs because it would make all fertility levels matter and maybe even improve the cub market. But, I'm not so sure about having only 1 - 2 cubs for the Infertile - Low fertility girls because you still have the chance at getting a mutation with an Average - High fertility lioness. Users, even mutation watchers, may lean toward getting average fertility lionesses instead just so they can have an extra chance with the extra cub. Perhaps Very Low and Low fertility lionesses should have their chances at birthing a mutation slightly increased? (Though I would wait to see what users do, if this is added, before increasing mutation chances. We don't want to make them to common.) I also disagree with the idea of a cap on how many times you can attempt to breed a lioness. It's not very realistic (that seems to be what we're going for with this) and I don't really see the point in it. Lower ferts would still be harder to breed with and higher ferts would still be easier to breed with. The only real reason for a cap would be to lower the amount of cubs being born but, with this, there's already a limit to how many cubs you can get with each fertility. Edit: I could also possibly get behind the idea of an extremely low chance of a miscarry in Infertile or Very Low fertility lionesses. ![]() Edited on 11/01/15 by SnowyCat [Side] (#43368) |
Lukio (#7391)
Deathlord of the Jungle View Forum Posts ![]() Posted on 2015-01-11 06:28:21 |
@SnowyCat I agree with you completely, but I also had to consider that, if fertility could do nothing but lower, that would be both unrealistic and a bit unfair. So I tried I have the fertility levels gravitate towards average over time while still being flexible enough to appease people who dislike the idea. ![]() |
Ignight (#34198)
![]() Monster View Forum Posts ![]() Posted on 2015-01-14 16:10:32 |
Totally agreed; a 'very low' lioness should NOT 50 50% in the wild. Very low makes me think like less than 10% ![]() |
Citanul (#43419)
Lone Wanderer View Forum Posts ![]() Posted on 2015-03-03 04:23:10 |
No support. I'm sorry, I'm not going to read the entire thread. But, it's already hard enough to get the cubs that you want. Pass rates for markings are awful and inconsistent, and adding in difficulty breeding lionesses to that sucks. The second suggestion, for lowering amounts of cubs and such, would also contribute to this problem. For example: I have a lioness who I had since birth, bred her every time she went into heat that day, and she is no longer breedable (will likely die within this week). Not once did I get a cub out of her I wanted to keep, even with breeding her to expensive studs with markings in the same slots as hers. That's seven breedings, probably around 20 cubs, with nothing to show for it. Not to mention, if you change all fertility levels and make it harder to breed/cost more energy, everyone will have to raise their stud prices, leaving it harder for new players to stud. Right now, most people won't stud to VLF lionesses without energy compensation of some sort, and I've heard of it taking over 100 tries before. I know I'd have to raise my price to compensate this, especially being choosy about who I stud to, to try and save my energy for the events going on. I do like changing the fertility level NAMES though - to better reflect the percentages. ![]() |
.::VulpesFelisI::.. (#17507)
Impeccable View Forum Posts ![]() Posted on 2015-03-08 00:23:10 |
Citnauk@ I think it is unfair to pass jugement without reading an entire idea post. This is a breeding game (one with random genetics, yes) but that is why you have multiple of the type of markings/bases, etc in lions in your pride so you can successfully get a cub of your liking, and not just try to base it on one lion that, as you said, could go through 7 breedings and not give you a thing you wanted. There is proof that this works, because those who do mass breeding, either for mutation projects or marking projects usually have a higher chance of getting more of those markings due to having multiple lions to work with. I do not believe stud prices will change that drastically. Honestly, newer players tend to go for cheaper studs because they are getting a feel for the game. Most players don't try to stud to the "higher end" studs until they have been around for a bit and actually know what it is they are trying to go for. Therefore they know which stud they want to take the studding risk with. Some studs do not accept VLF ladies but if you are trying to get a mut, you can always breed to your own lionesses. People will buy a mut even if it has the least desirable base. Muts are worth a lot no matter what coat color or markings they have. So players honestly wouldn't need an outside stud to try to get a mut. The genetics is something that lioden will have to work on no matter what, but making fertilites accurate will actually help that genetic system a lot when it finally comes around. ![]() |
Lukio (#7391)
Deathlord of the Jungle View Forum Posts ![]() Posted on 2015-03-08 04:33:00 |
@Citanul I kind of have to agree with Vulpes. If you don't read my idea, how do you know you don't actually support it? *shakes head* @Vulpes Thank you for your input. ^,^ ![]() |
shenanigans - [semi-hiatus] (#23653) View Forum Posts ![]() Posted on 2015-05-14 09:27:10 |
Hmm... you have my support for now, though I'm not sure if this will be a good idea. For one, it will make breeding more difficult for some who really want to breed their lionesses if they can't afford enhancements, as well as the fact that a lot of users might not like this to be added in conjunction with the genetics update which has made it a lot harder to breed special based lions as well. I'm not sure if I support that, though I definitely like the litter size decrease idea. Less cubs would mean less lions which is a good thing to me! Cub mortality and pregnancy fails would be another thing that could be looked at in the future, with items to protect cubs and the like as well. I'm also wondering if this would make mutation appearances more common, which might not be very good, as it could be an incentive for even more breeding for VLF's and the like. ![]() |