Posted by Edit Randomess of Apps: NO DOUBLE MARKS

JAX •
[3.12.21|MAZI nRLC+
πŸ‘‘] (#98288)

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Posted on
2017-10-23 08:33:50
The Randomness apps need to be edited.

Getting three marks IN A ROW is absolutely unacceptable (ESPECIALLY for those Referall/Enclave apps). For this particular event, every app fail is a day of collecting BB gone down the shitter, and for other events getting event currency is even HARDER. Two days, even three days lost.

I propose the Randomness of the Apps be edited to where when you use an Applicator, whatever mark it give you WILL NOT show up again the next time you use that Applicator on the same lion. It can the third time, but no consecutive same markings. I’ve gotten doubloon applicator (a WASTE of 180gb) three times in a row on one lion and Bloodbourne Vitiligo Three times in a row on one of my Sunset Kings (a waste of 450bb or 4 days of BB collecting)

This needs to change, especially in the case of those very hard to get/very expensive apps like Ice or Doubloon. The App should operate on a Without Replacement clause, as described above (If you, for example, get Bloodbourne dapple one, you won’t get it again your next time, but the NEXT time is fair game.)


POST AMENDMENT 1



After some discussion, I could see some of the inexpensive marks such as Ivory, Fiery, Blazing, Cocoa, Nacre, Unholy, Bloodbourne ect. maintaining their random status as they tend to stay pretty cheap even when an event's passed AND while at that particular event, they're fairly easy to get.

But more expensive Applicators like Doubloon, Ochre, Sepia, Auburn, Auburn/Ebony Felines, Kiss From a Rose, Spicy Ice, Maroon Four, ect. be NOT random based on the sheer amount of effort it takes to get them. Either effort or currency-- these apps tend to be very expensive.

"Each time a marking app is used, your chances of getting the same marking consecutively decrease. So let's say you're using a Fiery Unders app, and the marks look like this:

Fiery Belly: 25%
Fiery Bottom: 25%
Fiery Undershine: 25%
Fiery Undercover: 25%

You use a Fiery Unders app, and you get Fiery Bottom. The next time you use a Fiery Unders app, the odds look like this instead:

Fiery Belly: 27.5%
Fiery Bottom: 17.5%
Fiery Undershine: 27.5%
Fiery Undercover: 27.5%
(this discrepancy is a little high so maybe it could be a smaller change than that)

... And so on. Once a different marking is obtained, it resets the odds back to 25/25/25/25. This leaves some of the randomness without completely screwing over the user." wonderfully said/added by Thalath.



This suggestion has 208 supports and 43 NO supports.



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Edited on 23/10/17 @ 11:10:56 by JaxTheRipper [SunsetPieCLEAN] (#98288)

JAX •
[3.12.21|MAZI nRLC+
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Posted on
2017-10-23 11:18:01
@Turnip only we can predict the weather, pretty accurately too, so that's not the best analogy.

Yeah, but there shouldn't be a "chance" for something so expensive, is the whole point. Like Leos said, paying out the nose for one of those things (or doing 40+ days trying to get one) then failing is incredibly demoralizing.



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JAX •
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Posted on
2017-10-23 11:19:07
@Sol I've updated the post of which apps i think should be random and which shouldn't be tell. Tell me what you think about it.



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JAX •
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Posted on
2017-10-23 11:25:06
Also, getting the same mark over and over 5 times "isn't fun". If you go into chat right now and ask, I'm sure you'd get a unanimous and resounding NO. Successfuly breeding a lionesses with 25% fert isn't a challenge, neither is getting a mark that should have the same likelihood of succeeding. It's just annoying. But at least you can do something about the lionesses fert.

With Expensive apps? You're just hecked Β―_(ツ)_/Β―



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Edited on 23/10/17 @ 11:26:09 by JaxTheRipper [SunsetPieCLEAN] (#98288)

Heda Vampiric (#56702)

Prophet
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Posted on
2017-10-23 11:27:58

I for one agree with the amendment. It keeps it decently random so they don't lose their market, but it also wont lead to the disheartening instance of getting 8 Fiery Bellies in a row when you wanted undershine (at least then it'll just be fiery belly every other time, which means every other-other time you have a better chance at the undershine).

I also agree that the expensive apps such as the ones you get with referal points or MT should work just like the feline ones that let you choose the marking. They are way too expensive to be random (Especially because you technically cannot grind for MT or RP since MT is a one every 24 hours and RP depends on how many good buddies you got that are willing to put time into this game long enough for you to get the points [I have yet to get one]).




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Sol (#60839)

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Posted on
2017-10-23 11:28:08
@Jax - I agree on all the enclave apps. I'm not so sure on including any event apps or the like, especially not February ones. Those do turn expensive later on, I agree, but they're pretty easy to get during the event itself.
As for Ice, yes, those are harder to get as getting large amount of currency in December is sheer impossible (or at least in my experience), but I'm not sure they wouldn't lose a large amount of value if there were less randomization - simply due to the fact that if someone no longer requires, say, eight apps to make a quad ice king, but only four, they will be able to sell those other four, assuming they managed to buy them from the event shop themselves;
In all, I feel that we can hardly say that x event apps are rarer and therefore need to have special treatment - because if only they do, this special treatment, in turn, will likely make them less valuable.
Additionally, I think we can't really judge one same type of app (i.e. event apps, enclave apps) more detailed - that is to say, one is rare enough to deserve special treatment, and another isn't. We'd need to sort them by type, I think. the value of every item fluctuates over time.

So, say: Enclave items are less likely to drop duplicates, or - in accordance to your original suggestion - can't have the same marking twice in a row, but event apps remain the same sounds fairly reasonable to me.



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Sootsprite (#28010)

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Posted on
2017-10-23 11:28:48


I, again, cannot support completely changing already existing applicators.

However, under the circumstance this is codeable, what if the change was more dramatic for more expensive applicators ? For example, harder to get applicators such as ice, glacial, and so on would have odds change more dramatically than the inexpensive ones.

For example, you use an expensive applicator to get 1 of 4 markings . You get marking 2 .
The odds start off at the standard 25/25/25/25, but then change to something more along the lines of :

Marking 1 : 31.66% chance
Marking 2 : 5% chance
Marking 3 : 31.66% chance
Marking 4 : 31.66% chance

That way it would still be possible to get the double markings, but would be pretty unlikely for it to be back to back .




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Edited on 23/10/17 @ 11:30:33 by SootSprite | LIGHTS ON (#28010)

JAX •
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Posted on
2017-10-23 11:37:41
Enclave Items, at the very least, should be completely optional. Their price doesn't really fluctuate. Feline Apps allow choice and then tend to cost the same, if not MORE than the random enclave apps. Ice and Glacial could be the only two event apps that aren't random, and the rest can be since as you said, they're pretty easy to get (and might get expensive later on though personally everytime i look at maroon or cherry apps, they're always pretty damn expensive. 25gb or more. I guess it depends on your definition of expensive.)



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JAX •
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Posted on
2017-10-23 11:38:36
I still prefer complete choice, but could tolerate that too. Anything to not get a fifth doubloon undercover again, Jesus Christ.



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Edited on 23/10/17 @ 11:42:19 by JaxTheRipper [SunsetPieCLEAN] (#98288)

Hex (#41384)


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Posted on
2017-10-23 12:47:55
I used 16+ Fiery Unders and I know I got at least 5 Fiery Undercover in a row (I stopped counting out of wanting to cry lmfao). I bought them all for 6 GB per. It's fucking bullshit. All I wanted was Fiery Belly, but did I ever get it? Nope. I never even got Fiery Bottom. It was all Undercover and Undershine. I gave up because fuck that shit. Double marks can't even pass together anymore, it's fucking bullshit that we're forced to have them.



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JAX •
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Posted on
2017-10-23 12:53:29
Now imagine if that were an Enclave mark. 60 gb a piece. You'd wanna fucking SCREAM, but people wanna wave it off with an "oh well, bad luck".



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Hex (#41384)


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Posted on
2017-10-23 12:58:07
And that's why I don't fuck with Enclave apps :')
Believe me, that Fiery shit made me want to scream. I sold off so much shit for those apps, and in the end I got nothing out of it. Can I just marry you and Heda?? Y'all over here actually trying to better the game with suggestions, bless.



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Grimme (#79085)

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Posted on
2017-10-23 13:12:12
Coming from someone who did Quad Maroon, Glacial and Ice, I fully support randomness decreasing as you receive a marking. I also agree that any applicators added or in existence in the Gorilla Enclave should be completely optional, it takes a little over a month if you're lucky to afford one single applicator. This is on hard and with 3 requirements for a cub.



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JAX •
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Posted on
2017-10-23 13:16:31
And a 100 cost if you can't find the cub. Also for some reason, the Enclave doesn't reset at rollover like pretty much everything else on the site, which is fun.

*Wraps Typhon in a burrito and pets them*



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Grimme (#79085)

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Posted on
2017-10-23 13:25:00
Yes I also wonder why we are timed for the enclave, bout time I remember to do it it's like 10pm and too late.



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JAX •
[3.12.21|MAZI nRLC+
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Posted on
2017-10-23 13:30:24
That's a suggestion for another time though.

My proposal:

No Randomness: Enclave Apps, Ice Apps, Glacial Apps, Feline Apps

Randomness w/ less chance of choosing the previous mark: Everything else.



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