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Posted by | Injuries-440 sports!! EDITED |
![]() Timo (#53555) Amazing View Forum Posts ![]() Posted on 2015-03-26 09:17:21 |
Be prepared to notice major changes in this thread! It is going under massive re-evaluation and will be edited and changed during this period!Okay, I was letting my lionesses out to hunt and I placed one in a village and thought: 'Hey, wouldn't it be cool if they could get sick or hurt?' and that's what this thread is about! I've done my research and have found diseases that lions can get in the wild, as well as injuries. With the disease and injuries comes death. Now, before the major edit, there were varying degrees of death depending on the disease or injury. Like last time, your main lion CANT die no matter how bad of a condition he's in. Lionesses, sub males and cubs on the other hand.... Can die, be prevented from doing certain tasks and such. I've decided that no matter the injury, there is up to a 13% chance of a lioness/cub/sub dying if the wound is severe. (the reason being that I wanted it to be 25, then 10, then five. I averaged them and got 13.) There are many injuries that a lion/cub/lioness can get and possibly die from. But even though they can die, it's only if you ignore their wounds for long enough and don't treat them properly. Remember that the higher stats your sub/cub/lioness has, the lower chance they have of getting injured in the first place! After much debate on the matter of this thread being about a game mode or not, I have decided that no, this wouldn't be a game mode. Instead, I have decided that this would be the full of Lioden. However, before you cuss me out or something, let me explain! This had been modified. (December 29, 2016 if you're wondering) Now, this would be a much more forgiving and less frightening version of the previous thread. Less stats are needed for a lion to thrive successfully and injuries will be much easier to treat. Not only that, herbs are easier to find. Injuries also have a percentage of chance now. There are more common injuries, and less common. That will be explained below. The Stat Immunity ScaleCubs: With NO training (starting at 5 months old) |
Isabella Lena (#49545)
Impeccable View Forum Posts ![]() Posted on 2015-11-14 05:45:38 |
Support. Accept the no mather what 13%! If we get a scratch from a cat, we do not die.... Only if the animal has rabiës...... But a home cat does not have that.... So that is rubbish. If the lion gets a serious infection, I can see that.... But not that you have Always a change on death! And i think the Level (maybe even stats) should be input, the higer the level, the more change the lioness will not get hurt ![]() |
Timo (#53555)
Amazing View Forum Posts ![]() Posted on 2015-11-14 05:50:37 |
I already put that in. It was in one of the first paragraphs. And the chance of death goes no HIGHER than 13 percent. There's a varying death percentage depending on the severity of the wound or disease. Did you even read the entire post? ![]() |
Isabella Lena (#49545)
Impeccable View Forum Posts ![]() Posted on 2015-11-14 05:59:25 |
Timo (#53555)
Amazing View Forum Posts ![]() Posted on 2015-11-14 06:00:53 |
It's a Paradox [Side] (#43368) Deathlord of the Jungle View Forum Posts ![]() Posted on 2015-11-21 18:03:14 |
No support. I don't like that subs/lionesses have a completely random chance to die no matter what you do for them. It's not realistic at all and while, yes, Lioden has some very unrealistic features, these features are always fair and make the game fun. A lion randomly dying from a small cut or scrape that wasn't infected makes no sense at all, realistically, and is very frustrating for players, especially if it was a lioness they adored or spent real money on. I'd be perfectly fine with a wound becoming badly infected after a short time and requiring special treatment since it gives that sense of realism and risk, yet your still in control of what happens to your lioness. I also don't support the idea that your main male is safe from death no matter how bad he gets. I know he's the one your playing as and you are required to have him to even play but why should his pride be able to die while he is safe from harm? There is the issue of not having a heir at the ready, then being stuck with an ugly-butt rolled male, and that players could possibly use this to retire kings early (though we wouldn't be seeing injuries left and right, hopefully?), so I understand why this wouldn't be added but I think it should still be chance; an incredibly rare one. The last thing I don't like is how a lion can collect maggots just by standing around in your den. If I remember correctly, flies only lay their eggs on open wounds, making it not possible for a lion without one to get them. Perhaps this could be changed to a type of infection and be more common for smaller/very common wounds? I would also like to suggest that the smaller, more minor wounds have a fair chance at be curable without treatment. After all, wild lions get these all the time and heal fine without human interference. Why can't ours? Of course your lion still runs the risk of their wound becoming infected and it would be easier to just heal the wound and not have to deal with an infection but if you choose to leave it, I don't think there should be a 100% chance. Now that I'm done picking apart your suggestion bit by bit, I'd love to point out that I do love that pride members have a chance to gain a specific scar from specific wounds. After all, that's how you get scars in the first place. However, you only briefly mentioned them and I'd like to ask what their drop-rate would be and what types of wounds would yield them (all or just severe wounds)? Also, unless I missed it somewhere, you didn't really say where we would get all these wounds from so would we get these from doing our daily activities (ex: a lioness claw from being smacked by an NCL) or just from a game notification like a cub not being protected by a broodmother? ![]() |
Mourning Lily (CLEAN Quad Glz) (#6101) ![]() Prince of the Savannah View Forum Posts ![]() Posted on 2015-11-21 18:58:19 |
Support - for the myriad of reasons already stated. And also because right now stats have become what so many are breeding for/selling/etc. It's all gain and no risk or loss. It's boring quite frankly. We have so many ways to gain stats, but nothing that takes away stats. It's a system that is basically unchecked. There is no balance. With this feature you have the option of building up high stated lionesses/heirs through hunting, but it also carries a small risk. And with this system it's not a horrid risk. Immediate death would be rare. Very rare. And most lingering death events are treatable or avoidable with the herbs. Again, more balance and challenge to stating up your lionesses/subs. Worst case scenario, If the lioness/heir means that much to you, then you stat them up outside of battling with event bonuses (like the shamans boost with piety), stat items, broodmothering, etc. I like the realism factor and the challenge that comes with injury and illness. I'm very glad this was suggested in such well thought out detail. I hope that as the post above states, it will actually be implemented in some form. ![]() Edited on 22/11/15 @ 02:07:19 by Mourning Lily (#6101) |
Mourning Lily (CLEAN Quad Glz) (#6101) ![]() Prince of the Savannah View Forum Posts ![]() Posted on 2015-11-21 19:16:54 |
Oh as a suggestion, it was said that your main lion can get sick or injured, but will never die from those injuries. I wholeheartedly agree with this, but do think that it's kind of unfair (why should only he be immune?). So for the major drawback to your main lion getting injured - if not treated, then maybe he could lose some stats or impression points. So no death, but still a penalty for refusing to treat his wounds/infection. ![]() |
Bloodevolver (#2477)
![]() King of the Jungle View Forum Posts ![]() Posted on 2015-11-21 19:36:43 |
This would hard on people. A broken limb: This is not good! It will cause much difficulty to your lion while exploring and your lioness/sub can not hunt and explore until it's healed. And you won't be able to breed for 2 days. Let say it was last heat and she was last day of heat and you super what to breed her and she was 13 year and 11 months old. In 2 days she would be too old. I think there should be some to speed up healing for this. ![]() |
Inari (#47962)
![]() Deathlord of the Jungle View Forum Posts ![]() Posted on 2015-11-21 20:10:34 |
I like this idea, Though I'm not completely sure either. I'm not sure if people would agree to this. But what I think is, This is a good idea. I like the idea of making the game more realistic and having to heal and the such. However, Maybe, Like other things, There could be a item to make a lion 'Invincible' This could be like the Jellyfish used for freezing (And would have a limit. Such as either people having to buy GB for slots, Or have only a few slots for it) So that people who do not want to lose the lion to the possibility of death, Or don't want them hurt at all, Can buy this item and use them on either 1. A important lioness or 2. Perhaps a heir they really like. Or perhaps maybe even a 'Heal all' Item for about 15-20 GB in the GB store. I'm not quite sure xD This is just sorta a thought. Since I like the idea of injuries, But I don't like the idea of possibly losing a lioness or it hindering certain plans or the such (Breeding, Heir's and the such). But that's just my opinion about it ^^; ![]() |
Timo (#53555)
Amazing View Forum Posts ![]() Posted on 2015-11-23 06:25:27 |
@SnowyCat True, this would be frustrating, but Xylax already said that they'd look at this thread when they put injuries into the game.... So..... ![]() |
It's a Paradox [Side] (#43368) Deathlord of the Jungle View Forum Posts ![]() Posted on 2015-11-23 06:31:14 |
@Ashanti - Yes, but that doesn't mean they'll use everything on this thread or even make things exactly as how they are written here. They're using idea from all injury suggestion threads and combining/ adding to them to make something that the admins think players will enjoy. I'm simply stating what I personally think should be changed from the suggestions here and what I like about them. ![]() |
Timo (#53555)
Amazing View Forum Posts ![]() Posted on 2015-11-23 08:52:06 |
@ SnowyCat Did I say that they'd use them all? Heck no. But I can be pretty general, can't I? x3 Besides, I thought you meant no to injury. And the lion doesn't die randomly. Some injuries (on my thread at least) are severe enough to be a threat, others can get infected. Your lion doesn't just die randomly. ![]() |
Vessy (#44229)
Holy View Forum Posts ![]() Posted on 2015-11-23 08:56:43 |
@Cat - I remember suggesting the banking system XD I'm so glad we have Bundles now ![]() |
It's a Paradox [Side] (#43368) Deathlord of the Jungle View Forum Posts ![]() Posted on 2015-11-23 09:02:15 |
@Ashanti - Sorry. I must have misunderstood. Near the top of the op it says there is up to a 13% chance of death no matter the injury, which, to me, seemed like you meant that there was a 13% chance for the lion to die from the injury itself, no matter the type of injury the lion received. For small injuries, which would not kill a lion without the wound getting infected, it seemed to me that, because of this 13% chance, a lioness could die from something as simple as a small scratch. I support the idea of wounds and injuries, it could give a nice realistic touch. I just don't want my pride dying without me even being able to do a thing about it because of a small, random chance. If this is not the case, then I will support this thread. Its got a lot of great ideas. ![]() Edited on 23/11/15 @ 16:10:11 by SnowyCat [Side] (#43368) |
Timo (#53555)
Amazing View Forum Posts ![]() Posted on 2015-11-23 09:06:08 |