-LOCKED - Discussion: Raffle Lionesses
Posted on 2024-08-05 08:57:00
We are aware of some issues that the community has been voicing with the raffle lioness system, with some complaints including it being difficult to pass on raffle-exclusive traits, raffle lionesses going to inactive accounts, and so on. We have had our own discussion among the developers and would now like to present a discussion where the community can provide feedback on the ideas we have outlined below regarding how the system can be modified, and possibly even give their own ideas if they aren't already covered.

We will be closely monitoring this topic to record feedback, which we will then use for an upcoming site poll.


New Features Being Implemented

We have some features that will be added regardless of feedback within a future update:

New Features We May Implement


* Adjusting the raffle lioness system so that only players who have been active in the last two days (so Wednesdays onward) will have a chance to win when the raffle lioness is pulled
* Sending an email notification to the player who won the weekly raffle lioness


New Features We're Considering/Discussing

These are features we have had ideas for, or have found in the Game Development forums, and would like to see which of the following would be most preferred.

** 1. Storing raffle lioness designs and releasing them slowly through explore.
Essentially, this would mean creating multiple copies of the same raffle lioness to be slow-dripped into the game through the claiming system. They would work as chased lionesses, so only kings with Average impression or higher could find them. This would likely come with a failsafe so that if the lioness fails to be claimed, she goes back into the chased pool so another player has a chance to claim her. All raffle lionesses are made with the Nurturing (Good) personality, so raffle lionesses released through the claiming system would display the Good pose.

The first week, Raffle Lioness 1 is pulled and sent to the winner, and Raffle Lioness 2 is put up to be impressed. The second week, Raffle Lioness 2 is pulled and sent to the winner, Raffle Lioness 3 is put up to be impressed, and a clone of Raffle Lioness 1 is put into the chased lioness pool in explore. The third week, Raffle Lioness 3 is pulled and sent to the winner, Raffle Lioness 4 is put up to be impressed, and clones of Raffle Lionesses 1 and 2 are put into the chased pool in explore. This repeats up to a maximum of 9 clones, making for 10 total lionesses with the same design.

A graph to show the overall release schedule for raffle lionesses through explore.
[Click to view the image full-sized]




** 2. Releasing an identical replica raffle stud alongside a raffle lioness.
The stud would have the exact same traits as the raffle lioness, but rather than being delivered to a winner's territory, a select amount of players (between 20-50) would win the ability to breed with him. This would work similarly to August's event studs in that items could not be used on the stud for breeding. We also considered, if implementing replica studs, to allow all players to enter for a chance to win a stud breeding, but lock weekly raffle lionesses so that only accounts that have 365 or more total rollovers (not consecutive) would be eligible to try and impress her.


** 3. Implementing raffle studs in general.
An alternative to releasing an identical replica raffle stud would be releasing a raffle stud alongside a raffle lioness who may share similar traits, e.g. if a raffle lioness is releasing a brand new eye colour, the raffle stud that week would have that eye colour as well, or if she is releasing a brand new raffle marking, the raffle stud that week would have that marking as well (either in the same slot, or a different slot). Breedings to this stud would also be limited to 20-50 players weekly, and items would not be allowed. This would also come with all players being able to enter for a chance to win a stud breeding, but locking weekly raffle lionesses so that only accounts that have 365 or more total rollovers (not consecutive) would be eligible to try and impress her.


** 4. Releasing more than one raffle lioness per week.
This would either be multiple identical copies of the same raffle lioness, or up to 3 different raffle lionesses at once who would share some of the same traits, but not be identical.


** 5. Releasing recreated copies of previous raffle lionesses who are on banned/closed accounts.
This would be making a replica of the raffle lioness to raffle off through the official raffle system. The original raffle lioness would stay on the same account. This is specifically only for permanently suspended accounts, and accounts that have been closed—not inactive accounts that are not suspended/closed.


** 6. Allow the weekly raffle lioness to be impressed daily instead of once weekly for higher chances of winning, therefore rewarding more active players.
The weekly raffle lioness would still be available for a full week as usual, but daily impression attempts will add up and give a greater chance at winning her as compared to only one attempt per week (how it currently works).


** 7. Add a second raffle lioness for players who have rolled over at least 365 times in total (not consecutively), with potentially more unique traits than a standard Dreamboat raffle lioness.
Players who have rolled over 365 or more times would have the ability to impress both the standard Dreamboat raffle lioness, as well as a second raffle lioness that is only available to accounts with 365+ total rollovers.





We may mix-and-match some of the options, but we will be polling the community on these options regardless.

If you have any ideas or suggestions that were not listed above, we would appreciate your input and highly encourage you to provide a detailed response within this news post!

We will be deleting any comments that do not actually contribute to the discussion.



Hrt Icon 469 players like this post! Like?

Edited on 05/08/24 @ 10:34:29 by Katze (#3)

💛Rodzina|G1 NRLC
Mud Primal (#328297)

Divine
View Forum Posts


Posted on
2024-08-05 09:03:35
IIIIGGG RL NEWWS

In my opinion, I see more favorable the ideas 2, 5 and 6. It gives higher chances of raffle traits passing and a solution to the raffle lioness stuck in frozen/inactive accs



Hrt Icon 2 players like this post! Like?

reallylongsnake (#63225)


View Forum Posts


Posted on
2024-08-05 09:03:43
definitely interested in that raffle studs idea!!



Hrt Icon 0 players like this post! Like?

Wh!sps (#473146)

Divine
View Forum Posts


Posted on
2024-08-05 09:03:47
honestly loving the features, this would make RLs something i could rlly look forward to!



Hrt Icon 1 player likes this post! Like?

Pyroweasel (#479677)

Divine
View Forum Posts


Posted on
2024-08-05 09:03:48
I feel like the only issue with slipping raffle lionesses into explore is that it will, over time, lower the value of 'clones.'

But, that being said, it'd probably take a long time and maybe it's less of an issue than I think. :)

I do love the idea of at least weekly studs though! I think that'd be very fun.



Hrt Icon 7 players like this post! Like?

Razza/Kenji RA (#254639)

UwU
View Forum Posts


Posted on
2024-08-05 09:03:49
YAYYYYY I LOVE THIS ALL OF THEM SOUND SO COOL



Hrt Icon 0 players like this post! Like?

PTP Queen Hanji [G2] (#176683)

Aztec Knight
View Forum Posts


Posted on
2024-08-05 09:03:50
For the first suggestion, does that mean the RL clones would be ABLE to be gotten from explore but if they aren't claimed, they're lost forever? Or does it just rotate until someone gets her from the chased pool.

And also would there be a way to distinguish between the official RL, like a little badge or something with the date the RL is) and the chased pool group of girlies?



Hrt Icon 3 players like this post! Like?

☾₊astral² -
g2 cinnabar (#486381)

Cursed
View Forum Posts


Posted on
2024-08-05 09:03:52
** 1. Storing raffle lioness designs and releasing them slowly through explore.

^ I like this one! The game has been around since 2012 right? So it would be cool to see the old RL's reappear and be able to be bred to again!



Hrt Icon 6 players like this post! Like?

Marcellium ☀️
(G2 Smilus) (#100952)

Phoenix
View Forum Posts


Posted on
2024-08-05 09:03:59
I love these ideas! I really like the concept of maybe more often and ones for active users a lot. Raffle studs also sound so cool. And as a lover of chased lions, the idea of finding a girl in explore is AMAZING. They sound like amazing possible changes.



Hrt Icon 0 players like this post! Like?

👻🐽infralicious
🐖🎃 (#242568)


View Forum Posts


Posted on
2024-08-05 09:04:12
Sound great!



Hrt Icon 0 players like this post! Like?

Starleap [Side Acc] (#456308)


View Forum Posts


Posted on
2024-08-05 09:04:21
I love all these ideas! Anything at all would be great



Hrt Icon 0 players like this post! Like?

Mabalyn {Blazing
Felis} (#98670)

Toxic
View Forum Posts


Posted on
2024-08-05 09:04:25
the chased option/stud is so interesting, I'm excited to see how these changes are made.



Hrt Icon 0 players like this post! Like?

⛧🜏 LunaticLynx
⨺⃝ (#474333)

Maneater
View Forum Posts


Posted on
2024-08-05 09:04:26
Raffle newss



Hrt Icon 0 players like this post! Like?

StarFellowship (#484051)

King of the Jungle
View Forum Posts


Posted on
2024-08-05 09:04:29
I like the idea of the stud being for new players because I think its much easier for new players to get pretty lionesses then for them to afford studding a lioness to someones king :)



Hrt Icon 2 players like this post! Like?

seraphims (#61229)

Apocalyptic
View Forum Posts


Posted on
2024-08-05 09:04:44
I actually love these options!
I also think it would be very beneficial for a lot of those who are genuinely active or been constantly trying for a raffle lioness with zero luck!

NGL was literally just talking about how this should be a thing 😭



Hrt Icon 0 players like this post! Like?

💙Frey (Kivda)
frozen Nov (#431057)

Confused
View Forum Posts


Posted on
2024-08-05 09:04:47
Oh my god that's amazing. Thank you Devs



Hrt Icon 1 player likes this post! Like?



Topic is locked




Memory Used: 636.36 KB - Queries: 2 - Query Time: 0.00076 - Total Time: 0.49046s