Posted by More Survival Elements 160 support!

Lady BlightWyvern (#21922)

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Posted on
2014-06-17 10:34:46
This game should focus more on survival rather than just breeding the best coats. From what I have been noticing, lio-den is becoming more focused on breeding, and, well, that's about it. So how about a change? Add some suspense in the mix.


I would LOVE some of the suggestions Garet put here to be in effect, It would make this game come back to being realistic, and personally, I'd love to have the kind of suspense with these ideas. These are the aspects that are attempting to get support, the mechanics are being worked on below.

Also a GREAT topic similar to this one http://www.lioden.com/topic.php?id=10011&page=17


FOR NCL LIONS

-Cubs could be more "useful" *have them "hunt" small bugs. Like cub patrolling or something..
-Your females don't get hurt or sick
-You don't get hurt or sick

-You don't have to drink water (maybe a new add on, Thirst, underneath Hunger) THIS CURRENTLY EXISTS. Hopefully it stays

-There are no negative repercussions for your pride in attacking villages (lioness gets hurt?)
-Your king doesn't starve to death ever, even if you never feed him



*By Cat (on not feeding your King)*
Well... how about when you male is below 60% hunger(as hungry as lionesses threatening to leave) he cannot fight as well? Or has a less of a chance things and focuses more on feeding himself/ small carcasses.

By Aliya on not feeding your King
In relation to people not feeding there kings, maybe they should bring it in that if your king reaches 100% hunger he looses stat points, or drops back in a couple of impression levels, I would find a starved lion to be pretty unimpressive if I was a lioness.

*On BREEDING
Aliya: I'm not suggesting that stronger lionesses would prevent breeding, I'm only suggesting that people would put more effort into their lionesses before breeding, and it wouldn't be restricted to extremes of 'must be level 10 to breed... or must have 500+ stats to breed'... I only was making a suggestion, that maybe a level 4 or 5 would be a start point for breeding ect.

jellyraptor: Lionesses below Average fertility have a higher chance of stillborn cubs, which would make mutations more rare and discourage people from constantly breeding NCL's ect.


Aliya on Trading with low mood/hunger
Another thought (I had on another thread with someone else)
Maybe if your selling and they are at 60% hunger or higher or at really low moods, they are not accepted in the TC and can not be transferred to another pride ect until their hunger and mood are fixed.
It would make people more serious about looking after and taking pride in what they are selling.

Oren's thread:
When somethings in a low mood, do you REALLY think that they'd want to hunt..that or on an empty stomach?
" ____ refuses to go hunting until you have played with her"
It would give more players incentive to interact with their lions daily!

And for submales "____refuses to patrol until you've played with him"

Your adolescent stomps around clawing at rocks and trees. Maybe you should play with him soon.


*On sick/damaged lion/esses*
Wounds:
Hunting: The lioness work together in a hunt and protect each other. if highly skilled ones are sent with lowly skilled ones they protect them from harm.

If you send out 5 Level 1 lionesses(extreme example m'kay?) they get wounded and cannot hunt for X amount of days. Injuries can vary, deadly ones are pass/cured by a SB/GB item from the Monkey like 'Jungle Water' or something(a mysterious liquid found in the Jungles of LioDen...it seems to make the sick healthy and heal the wounded...)
Males get wounded from PvP fights they lost and cannot be killed but harshly wounded and less likely to win other fights.

Newer players will get 5-10 game-months to train up their lionesses and have no repercussion from their males fighting to help them.

The chance of getting wounded during a hunt depends on several things:

- How many lionesses hunt
- Which Level the lioness(es) are/is
- The prey they hunt

So, if you send 5 lionesses on hunt, the chance is rather low, as they would protect each other (Cat's suggestion)

The higher the level, the higher the experience of a lioness, which means the lioness knows how to avoid getting injuried.

Of course getting wounded also depends on the prey. If they hunt a Buffalo or a Elephant (even if a calf), the chance is higher to get wounded.

Here a example:

- 2 lionesses (each lvl 5) bring back an Ibex (20% Chance of a wounded lioness)
- 5 lionesses (each lvl 5) bring back a Buffalo (30-40% Chance of a wounded lioness)
- 5 lionesses (each lvl 14) bring back a Buffalo (5-10% Chance of a wounded lioness)

Also if the wound is heavy/big or small depends on the prey.
A Buffalo or a Zebra can cause a bigger wound, than a Bongo or any Gazelle-type

A possible notice for a small or heavy/big wound could be:

- Your lioness got a small injury during the hunt. She wont be able to hunt for 1 day.
- Your lioness is heavly injuried. She wont be able to hunt for 2/3 days

WINDHOUNDS SUGGESTION
With a small wound a lioness couldn't hunt for 1 LioDen-day, maybe?
With a heavy wound maybe 2-3 days?

I mean can you hunt with a wound like THIS? *look at own risk* (go to page 3)

Sickness: Eating food close to expiration can create illness. Now, for me I see it two ways: the illness works like wounds, it prevent the lion from hunting, or makes it less likely to catch food. Males would be less likley to win(same as above,a nd cured the same way)

Cub Mortality
Stated it WILL be implemented in Lioden Eventually!



This suggestion has 216 supports and 0 NO supports.



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Edited on 12/08/14 by Lord BlightWyvern (#21922)

FoxTrix (#31766)

Deathlord of the Jungle
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Posted on
2014-06-17 10:37:30


Maybe if it had more of an RPG feel? Levels/Stats make you stronger, more so then they do now. For example as Lionesses level up they can catch bigger prey? As a level one they can only catch small prey, such as meerkats or something, and as they level up or "become more skilled at hunting" they can catch larger prey.
Your Male Lion, as he levels, can keep more Lionesses, defeat more experienced Lions in explore, or even defend his pride from intruders, less chance of losing pride members to a younger Lion.
Just a few examples of mechanics that could be implemented.
Do I make sense? lol



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Edited on 17/06/14 by FoxTrix (#31766)

venna (#15577)

Bone Collector
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Posted on
2014-06-17 10:39:51
Some of these ideas I support. But, for instance, sub-male breeding has already been turned down. And there a couple others I wouldn't really like to be implemented. Although you do have a couple really good ideas.



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Edited on 17/06/14 by Venna (#15577)

Cat (#5265)

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Posted on
2014-06-17 10:43:37
According to Veena some also don't make sense when you think from a players perspective.

"-Your king doesn't starve to death ever, even if you never feed him"

Sooo I can just starve my king and make sub my king correct? That means the site loses funds, that won't happen. That's why males never starve int he first place :3

"-You don't successfully take over another male's pride after defeating him"
"-You can breed your lionesses with those of other kings. His females or even he should kill your female for going near him."
"-When other lions beat your butt, they don't drive off your pride (or at least take one or two lionesses"

That would piss off everyone. o-o



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Lady BlightWyvern (#21922)

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Posted on
2014-06-17 10:51:45
Yes but it's not even remotely realistic to never feed your lion and he still lives. It should quit giving players a "I don't need to feed the KING of the pride" abuse. Heck, I abuse it because it's there. It should teach players to feed him. It would function like a re-roll if the lion died. (maybe the new lion enters the territory to claim the now king-less pride)


Not the players lions, yes, that would be bad. I was referring to lions in the explore. If you like any of their lionesses you can claim them.
Again, more suspense. This game should take a step in being more challenging. Lions are known in the wild to kill females that are in their territory. I can't make the mechanics for how this would work but it can be do-able.
Ah, I didn't mean "SHOULD" kill off the lioness for studding, but it could have a low chance of happening.



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Edited on 17/06/14 by Blightwyvern (#21922)

Cat (#5265)

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Posted on
2014-06-17 10:59:56
You need to think of something to make to work though D:

I've seen to many ideas fly by the meaning of 'the mods will figure it out'. If we can't even help but just spout ideas what kind of Beta Testers are we?

I like the majority of your ideas, I really do support many but you also need to think from a players stand point. You can't have the site lose funds(they will not allow this, or at least be veerrrry grumpy about it), you can't have a magical method for older players to cheat/abuse the new system and it needs to be enough for most of LioDen to like it...

Big order eh?


Well... how about when you male is below 60% hunger(as hungry as lionesses threatening to leave) he cannot fight as well? Or has a less of a chance things and focuses more on feeding himself/ small carcasses.

Breeding to other players lionesses could be like the Valentines event, where if the male caught you within a day or so you could not attack his pride or swoon his ladies for a month RL time. If you succeed, however, the cubs still belong to that player or else its not fair at all :/

Taking others lions and ruling over others prides don't fly with me though. Don;t expect ideas from me for those.

You need to TRY to think like a developer and a gamer at the same time XD
And it's a lot of ideas, and if someone objects to a few you could lose a support from a few suggestions ill-worded or unlikable to that specific player.
Good luck though, I would love some of these implemented.



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WindHound (#21212)

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Posted on
2014-06-17 11:02:13
That is only a part of what Garet wrote in this Thread.
And to be honest, not even half of these could be added to make LioDen more realistic. And that's good.

If some of these would be added, more than the half of the players would quit LioDen.

Here is the whole list of Garet's reasons, why LioDen is unrealistc:

-Your male doesn't kill cubs of the former king when he takes over.
-You can breed your lionesses with those of other kings. His females or even he should kill your female for going near him.
-When other lions beat your butt, they don't drive you off of your pride and/or kill you
-You're able to hold your territory until the age of 15, when most male lions have a short life and only hold a pride for around 5 years on average.
-You don't have to spend any time as an outsider in a coalition of male adults
-You don't have to defend your pride from hyenas/coalitions of younger males
-Only one of your males can breed with your females
-You don't spend most of your time patrolling your turf to pee on things
-The males don't join the females on hunts ever
-Your females don't get hurt or sick
-You don't get hurt or sick
-Other males don't come in and kill your cubs
-You don't have any cub killer lionesses in any pride
-No Buffalo come to kill your cubs
-A sole male lion can beat up elephants and rhinos
-You don't have to drink water
-You aren't in a comatose state for most of the day when you're not out peeing
-You don't successfully take over another male's pride after defeating him
-There are no negative repercussions for your pride in attacking villages
-Your pride females don't kill any random female lionesses you take home
-Your pride females don't have to be closely related
-They don't fight among eachother
-Your lionesses only leave out of hunger after going without food for the equivalent of several in-game months whereas real lions only last five days without food.
-Your king doesn't starve to death ever, even if you never feed him




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Edited on 17/06/14 by WindHound (#21212)

Lady BlightWyvern (#21922)

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Posted on
2014-06-17 11:02:36
Now THAT idea I like Cat. Oh I know I'm not the one trying to make the ideas. Started up this thread to have players help brainstorm some more realistic, but more suspense filled gaming.

Yes Wind. I was picking the ones *I* would like implemented, as stated in the other thread. I was leaving out some of his ideas for a reason. AS IN ones like

-You're able to hold your territory until the age of 15, when most male lions have a short life and only hold a pride for around 5 years on average.
-You don't have to spend any time as an outsider in a coalition of male adults
-You don't have to defend your pride from hyenas/coalitions of younger males

:l I copy and pasted ones that weren't insane to have implemented. As stated in my first post. i'd prefer it if you had read that I said "SOME of garets suggestions"



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Edited on 17/06/14 by Blightwyvern (#21922)

Cryptika (#6836)

King of the Jungle
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Posted on
2014-06-17 11:07:03
I do like the ideas that have been put up for a more realistic game. I like Lioden because it's one of or THE most realistic SIM games out there.
BUT:
I do think it's possible to be a little too realistic. Like the whole driving-off a whole pride or taking over a pride. That seems a little extreme to me. A lot of players work really hard to breed beautiful lionesses and spend hard-earned (or bought) money to buy the perfect ladies. It would really suck to lose all of them or even a few of them just because your lion's stats were lower than your challenger's. There are a lot of level 1 lions with 500+ stats because of the new system, which will easily beat up new players' lions...
So what I'm getting at is... While I totally agree that Lioden needs to halt the current "advance" into a fantasy-style game, I don't agree that it needs to be SUPER realistic.
I'm not sure if I should click support or not. I'm kinda on the fence. Agree with some ideas, but not all.



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Edited on 17/06/14 by Cryptika (#6836)

Cat (#5265)

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Posted on
2014-06-17 11:08:12
Oh Bast WinHound XD

TO MUCH REALISM. Some players would quit of all those were added though >.<
Sad, but true. I would debate but I like it here to much. :3


Blightwyvern how about making a post somewhere in here of how everything could possibly work? I mean, I love money trees but asking won't just make one happen. Thought(and scientific genetic engineering) have to happen first.
With blue-prints or at least beginning ideas, we help the admins cross out what the do and don't want. It should help them if we try <3
But then again, it would be a long-ass post if you explained EVERY one of them XD
Maybe just the few that could be taken advantage of?


Like I said, most of these sound lovely to me, and I would love them to be in here. But a few are botched to me, and would need thought as to how it would happen in-game and prevent people from using it the wrong way. Most are fine though, and I want them o.@



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Lady BlightWyvern (#21922)

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Posted on
2014-06-17 11:08:32
Ah, to clarify, I didn't mean PLAYERS lions. Oh god that would be a hot mess of hate.
I was referring to the NCL lions you run into. Like if they have any pride members you like, you can take the losers.

Cat, yeah I didn't mean implement ALL these but a few would be nice. I'm trying to focus on some of the aspects I liked that could be implemented to be realistic, but also not cause much havoc.



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Edited on 17/06/14 by Blightwyvern (#21922)

Aliya (Golden Pride) (#12734)

Deathlord of the Jungle
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Posted on
2014-06-17 11:10:06
In relation to people not feeding there kings, maybe they should bring it in that if your king reaches 100% hunger he looses stat points, or drops back in a couple of impression levels, I would find a starved lion to be pretty unimpressive if I was a lioness.

I do agree that they should bring more realism back to the game, they should probably have never bought the 'public studding' into the game in the first place.

The biggest problem with allowing one lion to chase or capture other peoples lionesses after winning a battle though is that you don't fight according to stats but according to level and lets face it there are a number of 2000+ stated subs taking over and able to fight low level and win every time, heck I would feel pretty bad if I 'stole' other peoples lionesses especially if they worked hard to get them ect.

I think there should be more things happening when lions moods and hunger decrease/increase, I think maybe negative things should happen when your lions/adols have low moods, maybe they can destroys a few things in your hoard ect
Low moods on Lionesses should affect hunting ability negatively.




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Cat (#5265)

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Posted on
2014-06-17 11:13:14
But that wouldn't work right eiiiither D:

What use are NCL lion's prides? They would be generic and pretty much the normal NCL's we have now just in a larger quantity, and perhaps a nice boost to impression and experience/skill.

That would just be making Claiming a nCL into a bigger thing :/

People would sell them en masse or just chase them off like we do now after getting what we wanted. it won;t have much effect.



Sorry for being so, so critical D:

I sound like a jerk to myself and probably as lot of others. But I really want more realism in the game, so to me I want to pick out any flaws it might even conceive



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Lady BlightWyvern (#21922)

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Posted on
2014-06-17 11:14:59
Or if lionesses have low moods/hunger with cubs it could message "____ looks at (cub) hungrily" Or " _____ cannot take care of her cub much longer (when in low mood) Thus killing the cub/lioness running away.

Nah, it's fine Cat. I mean, the lions have their own prides, so...how about just "The NCL lion's pride bows before you (gives you maybe 1 or 2 extra impression?)



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Edited on 17/06/14 by Blightwyvern (#21922)

Cat (#5265)

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Posted on
2014-06-17 11:16:11
Ooohh I LOVE that Blight! it would tie in mood&hunger into the game!



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Lady BlightWyvern (#21922)

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Posted on
2014-06-17 11:20:42
:3 Thanks you your help I think this can work it's way into being do-able.

I'll probably make another "final" topic after most of this is sorted out better.

Hm...what about your lion/pride getting hurt or sick?



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