Posted by More Survival Elements 160 support!

Lady BlightWyvern (#21922)

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Posted on
2014-06-17 10:34:46
This game should focus more on survival rather than just breeding the best coats. From what I have been noticing, lio-den is becoming more focused on breeding, and, well, that's about it. So how about a change? Add some suspense in the mix.


I would LOVE some of the suggestions Garet put here to be in effect, It would make this game come back to being realistic, and personally, I'd love to have the kind of suspense with these ideas. These are the aspects that are attempting to get support, the mechanics are being worked on below.

Also a GREAT topic similar to this one http://www.lioden.com/topic.php?id=10011&page=17


FOR NCL LIONS

-Cubs could be more "useful" *have them "hunt" small bugs. Like cub patrolling or something..
-Your females don't get hurt or sick
-You don't get hurt or sick

-You don't have to drink water (maybe a new add on, Thirst, underneath Hunger) THIS CURRENTLY EXISTS. Hopefully it stays

-There are no negative repercussions for your pride in attacking villages (lioness gets hurt?)
-Your king doesn't starve to death ever, even if you never feed him



*By Cat (on not feeding your King)*
Well... how about when you male is below 60% hunger(as hungry as lionesses threatening to leave) he cannot fight as well? Or has a less of a chance things and focuses more on feeding himself/ small carcasses.

By Aliya on not feeding your King
In relation to people not feeding there kings, maybe they should bring it in that if your king reaches 100% hunger he looses stat points, or drops back in a couple of impression levels, I would find a starved lion to be pretty unimpressive if I was a lioness.

*On BREEDING
Aliya: I'm not suggesting that stronger lionesses would prevent breeding, I'm only suggesting that people would put more effort into their lionesses before breeding, and it wouldn't be restricted to extremes of 'must be level 10 to breed... or must have 500+ stats to breed'... I only was making a suggestion, that maybe a level 4 or 5 would be a start point for breeding ect.

jellyraptor: Lionesses below Average fertility have a higher chance of stillborn cubs, which would make mutations more rare and discourage people from constantly breeding NCL's ect.


Aliya on Trading with low mood/hunger
Another thought (I had on another thread with someone else)
Maybe if your selling and they are at 60% hunger or higher or at really low moods, they are not accepted in the TC and can not be transferred to another pride ect until their hunger and mood are fixed.
It would make people more serious about looking after and taking pride in what they are selling.

Oren's thread:
When somethings in a low mood, do you REALLY think that they'd want to hunt..that or on an empty stomach?
" ____ refuses to go hunting until you have played with her"
It would give more players incentive to interact with their lions daily!

And for submales "____refuses to patrol until you've played with him"

Your adolescent stomps around clawing at rocks and trees. Maybe you should play with him soon.


*On sick/damaged lion/esses*
Wounds:
Hunting: The lioness work together in a hunt and protect each other. if highly skilled ones are sent with lowly skilled ones they protect them from harm.

If you send out 5 Level 1 lionesses(extreme example m'kay?) they get wounded and cannot hunt for X amount of days. Injuries can vary, deadly ones are pass/cured by a SB/GB item from the Monkey like 'Jungle Water' or something(a mysterious liquid found in the Jungles of LioDen...it seems to make the sick healthy and heal the wounded...)
Males get wounded from PvP fights they lost and cannot be killed but harshly wounded and less likely to win other fights.

Newer players will get 5-10 game-months to train up their lionesses and have no repercussion from their males fighting to help them.

The chance of getting wounded during a hunt depends on several things:

- How many lionesses hunt
- Which Level the lioness(es) are/is
- The prey they hunt

So, if you send 5 lionesses on hunt, the chance is rather low, as they would protect each other (Cat's suggestion)

The higher the level, the higher the experience of a lioness, which means the lioness knows how to avoid getting injuried.

Of course getting wounded also depends on the prey. If they hunt a Buffalo or a Elephant (even if a calf), the chance is higher to get wounded.

Here a example:

- 2 lionesses (each lvl 5) bring back an Ibex (20% Chance of a wounded lioness)
- 5 lionesses (each lvl 5) bring back a Buffalo (30-40% Chance of a wounded lioness)
- 5 lionesses (each lvl 14) bring back a Buffalo (5-10% Chance of a wounded lioness)

Also if the wound is heavy/big or small depends on the prey.
A Buffalo or a Zebra can cause a bigger wound, than a Bongo or any Gazelle-type

A possible notice for a small or heavy/big wound could be:

- Your lioness got a small injury during the hunt. She wont be able to hunt for 1 day.
- Your lioness is heavly injuried. She wont be able to hunt for 2/3 days

WINDHOUNDS SUGGESTION
With a small wound a lioness couldn't hunt for 1 LioDen-day, maybe?
With a heavy wound maybe 2-3 days?

I mean can you hunt with a wound like THIS? *look at own risk* (go to page 3)

Sickness: Eating food close to expiration can create illness. Now, for me I see it two ways: the illness works like wounds, it prevent the lion from hunting, or makes it less likely to catch food. Males would be less likley to win(same as above,a nd cured the same way)

Cub Mortality
Stated it WILL be implemented in Lioden Eventually!



This suggestion has 216 supports and 0 NO supports.



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Edited on 12/08/14 by Lord BlightWyvern (#21922)

Aliya (Spotted
pride) (#9211)

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Posted on
2014-08-01 10:55:24
Thanks for your input ^^

I'm all for an extra cool down period if injuries to lionesses do become considered.

And I totally agree that some suggestions can be detrimental to new players or players with small prides, but if players have a smaller pride to work with they get higher rewards.
eg higher stats on fewer lionesses, breeding better higher stated cubs (once stats come into game play more its an advantage right?) less time you need to spend daily to interact and feed.

But I do agree we don't want to force people to play to a set of rules, I'm sure if the features suggested do get considered into game play the dev's will make it fair across all game play levels.

I don't like the idea of lions dieing randomly.
But I would like to see more players give more attention to their prides.

I guess the way I look at stats myself is that it makes the lions stronger, less susceptible to disease, injuries that sort of thing, but because stats can vary so much I guess its hard to incorporate these things in terms of stats.
Just trying to get my thoughts out XD



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Cat (#5265)

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Posted on
2014-08-01 11:01:22
Aliya I know what you mean :U

I want stats to be more important as well. That's why I am pro-mostthingsrelatedtostats But then there's the balance we need.[Realization]Not every new player is given a good starter lioness, or any lioness at all.

How would NCL stats compare to bred stats? Even without the massive gap we had once that is still something we should have a little concern over if the staff or players want to implement a hunting and injury feature.



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Aliya (Golden Pride) (#12734)

Deathlord of the Jungle
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Posted on
2014-08-01 12:56:22
That is something that we would have to think about and discuss more about ways it could fit in with the game, offering some sort of protection to aid newer players from injuries but I don't know what the best way of approaching it would be, I mean if it was made that NCL never get injured or that lionesses under level X never get injured or only get lightly injured then you could have less people leveling up lionesses and not concentrating on a smaller pride.

Maybe if injuries are introduced to lionesses during hunts they should be the same as they are for lions, that they are very rare, you get a scar out of it but you may have to have like 150 hunts to get an injury and that way they are random, you still get a scar out of it and an injury you have to also heal or that has a cool down period.
So injuries won't occur at every single hunt.

Then again I find hunting adult giraffe's very rare, so maybe if you hunt the really rare prey one lioness in the hunting party gets a random injury plus a scar?
That way you could get an injured lioness every so many days and it won't effect new or old on an unfair level/occurrence... if that makes sense XD



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Axel (#6627)

Pervert
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Posted on
2014-08-01 17:42:05
It is an accepted fact that games start out hard, then become easy as you go. I think it is acceptable to have lionesses receive injuries at random times when hunting.

Yes, new players surely will not always have the SB to heal the lionesses, but that is part of their status. They are new players, they have to learn how the game works and learn how to make a profit. The more they play, the more SB they will have, and so they can heal their lionesses instantly.

Just my two cents on this. I dont think that features should not be implemented because of the sole reason that it will make gameplay more challenging for new players. Implementing such features will make them play more.

And my thoughts about making stats matter:
It needs a huge work, a lot of it... I actually think that because of the gap and the way it keeps growing from generation to generation, there are three ways:
1. Make them uninheritable.
2. Make only gained stats in the lion's own life count for PVE.
3. Implement a new system immune to stats and leave stats to PVP only.



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20firebird (#12588)

Kind
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Posted on
2014-08-02 09:21:20
The game is kind of boring as-is. More survival elements would be a welcome addition.
Hey, maybe larger injuries could give your lionesses a free scar, like the torn fur/beaten up scars!



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karlas (#30498)

Prince
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Posted on
2014-08-09 02:24:57
I have a suggestion to hunting for lionesses to get hurt http://www.lioden.com/topic.php?id=153478960030 People are bitching because they dont want their ladies to get hurt well too bad because everything happens and you cant prevent that while hunting in real life



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Lady BlightWyvern (#21922)

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Posted on
2014-08-09 09:12:36
Lol, I supported your suggestion Paper <3 I think it's a glorious suggestion! (even if you closed it)
Feel free to help out with the suggestions here if you like. You're more than welcome to :P



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Edited on 09/08/14 by Blightwyvern (#21922)

Poko (#40992)

Dreamboat of Ladies
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Posted on
2014-08-09 14:54:11
I support this, I mostly like the realism in it. People should take time to care for their lions, not just forget about them.



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NinjaCheetah (#31940)

King of the Jungle
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Posted on
2014-08-10 03:28:04
I think I commented on this topic ages ago and then lost it in a sea of more comments oops ahaha

I see people are saying that they want people to interact with the lions more and stuff, but, why? I mean, it doesn't affect you or your gameplay if they don't interact with their pride maybe as much as you do, so why are people supporting these so people will care for their lions more? They are after all, just pixels on a screen. I don't know, maybe I'm missing something ...?



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Lady BlightWyvern (#21922)

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Posted on
2014-08-10 08:40:37
Eh the whole interacting part I'm not too big on.

However, I would like the lion/esses with trading to not be starving/low mood. That or the injuries would be fine.

Anyways, I think that the whole "lioness" getting hurt thing could be "healed' with the aloe. Afterall, we have thirst (for now) and the aloe plant says "its famous for its healing properties" so maybe this can be implemented without much problems? We already find the aloe in explore and it's pretty common.



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Aliya (Spotted
pride) (#9211)

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Posted on
2014-08-10 10:22:34
Well with interacting more often you reduce the chance of your lionesses/adols running away, interacting with cubs and adols gives you a chance of them gaining stats points (so does feeding them)
Sure enough some people don't/can't feed every day, but I honestly feel there should be more 'pride' shown for the lions being sold... I know they are just pixels.
However if you were buying a cat or a dog would you buy one that is half starved, dirty, full of flea's or has a very bad temperment?
Or would you be more inclined to purchase your new pet from a breeder who cares, looks after and keeps their animals well fed and well cared for ect?

I've had it happen to me and others as well with getting lions that have been low on mood and at 90% hunger.
I strongly feel that for the trading center a lions mood and hunger should be maintained.



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Khavassa (#32250)

Deathlord of the Jungle
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Posted on
2014-08-10 10:26:17
same...I send off all my lionesses fat and happy, yet always receive lionesses with 40% or higher hunger. Make maximum hunger for trading center lions 20%?



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Lady BlightWyvern (#21922)

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Posted on
2014-08-11 03:02:01
I dunno, I think 20% might be pushing it, some people might not be able to feed their pride everyday..or get food. Granted I don't have this problem but I also only have like 15 in my pride. I usually only feed my pride on the 3rd day. But, I also don't, if ever, put my lion/esses for trade. ( I don't breed much)

However, I don't see any reason for the low hunger/mood for these. It's throwing the burden of "oh s/he's starving/low mood but it's for trade, whoever gets it is their problem". Though it would be nice to have a lion/ess that didn't have any hunger/low mood at all....
Maybe the maximum hunger 40% and 70% mood? If the lion/ess doesn't meet these condition an error would display saying "This lion/ess has too low of a mood and/or hunger to trade!"



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Edited on 11/08/14 by Blightwyvern (#21922)

Poko (#40992)

Dreamboat of Ladies
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Posted on
2014-08-11 07:49:30
That is not true, hunting brings back tons of food a day so I actually never accepted the "oh I can't feed my lions' crap. Even during the event I get lots of food, plus explore gives you a lot of food as well.



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Cat (#5265)

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Posted on
2014-08-11 09:21:11
Poko a lot of people are not on LioDen often, so they can't get a lot of food.

Lioness hunts can fail, bring back small carcasses or bring back 1 carcass. Kings often do not find food in Explore.

You are clearly new by ID, but only two events during the year make people explode with food(this month being one, and a Great Hunger of which I forgot the month X3)
I always find it ironic that the famine event and this give so much more food than normal times/other events.



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