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Posted by | More Survival Elements 160 support! |
Lady BlightWyvern (#21922) Amiable View Forum Posts Posted on 2014-06-17 10:34:46 |
This game should focus more on survival rather than just breeding the best coats. From what I have been noticing, lio-den is becoming more focused on breeding, and, well, that's about it. So how about a change? Add some suspense in the mix. I would LOVE some of the suggestions Garet put here to be in effect, It would make this game come back to being realistic, and personally, I'd love to have the kind of suspense with these ideas. These are the aspects that are attempting to get support, the mechanics are being worked on below. Also a GREAT topic similar to this one http://www.lioden.com/topic.php?id=10011&page=17 FOR NCL LIONS -Cubs could be more "useful" *have them "hunt" small bugs. Like cub patrolling or something.. -Your females don't get hurt or sick -You don't get hurt or sick -You don't have to drink water (maybe a new add on, Thirst, underneath Hunger) THIS CURRENTLY EXISTS. Hopefully it stays -There are no negative repercussions for your pride in attacking villages (lioness gets hurt?) -Your king doesn't starve to death ever, even if you never feed him *By Cat (on not feeding your King)* Well... how about when you male is below 60% hunger(as hungry as lionesses threatening to leave) he cannot fight as well? Or has a less of a chance things and focuses more on feeding himself/ small carcasses. By Aliya on not feeding your King In relation to people not feeding there kings, maybe they should bring it in that if your king reaches 100% hunger he looses stat points, or drops back in a couple of impression levels, I would find a starved lion to be pretty unimpressive if I was a lioness. *On BREEDING Aliya: I'm not suggesting that stronger lionesses would prevent breeding, I'm only suggesting that people would put more effort into their lionesses before breeding, and it wouldn't be restricted to extremes of 'must be level 10 to breed... or must have 500+ stats to breed'... I only was making a suggestion, that maybe a level 4 or 5 would be a start point for breeding ect. jellyraptor: Lionesses below Average fertility have a higher chance of stillborn cubs, which would make mutations more rare and discourage people from constantly breeding NCL's ect. Aliya on Trading with low mood/hunger Another thought (I had on another thread with someone else) Maybe if your selling and they are at 60% hunger or higher or at really low moods, they are not accepted in the TC and can not be transferred to another pride ect until their hunger and mood are fixed. It would make people more serious about looking after and taking pride in what they are selling. Oren's thread: When somethings in a low mood, do you REALLY think that they'd want to hunt..that or on an empty stomach? " ____ refuses to go hunting until you have played with her" It would give more players incentive to interact with their lions daily! And for submales "____refuses to patrol until you've played with him" Your adolescent stomps around clawing at rocks and trees. Maybe you should play with him soon. *On sick/damaged lion/esses* Wounds: Hunting: The lioness work together in a hunt and protect each other. if highly skilled ones are sent with lowly skilled ones they protect them from harm. If you send out 5 Level 1 lionesses(extreme example m'kay?) they get wounded and cannot hunt for X amount of days. Injuries can vary, deadly ones are pass/cured by a SB/GB item from the Monkey like 'Jungle Water' or something(a mysterious liquid found in the Jungles of LioDen...it seems to make the sick healthy and heal the wounded...) Males get wounded from PvP fights they lost and cannot be killed but harshly wounded and less likely to win other fights. Newer players will get 5-10 game-months to train up their lionesses and have no repercussion from their males fighting to help them. The chance of getting wounded during a hunt depends on several things: - How many lionesses hunt - Which Level the lioness(es) are/is - The prey they hunt So, if you send 5 lionesses on hunt, the chance is rather low, as they would protect each other (Cat's suggestion) The higher the level, the higher the experience of a lioness, which means the lioness knows how to avoid getting injuried. Of course getting wounded also depends on the prey. If they hunt a Buffalo or a Elephant (even if a calf), the chance is higher to get wounded. Here a example: - 2 lionesses (each lvl 5) bring back an Ibex (20% Chance of a wounded lioness) - 5 lionesses (each lvl 5) bring back a Buffalo (30-40% Chance of a wounded lioness) - 5 lionesses (each lvl 14) bring back a Buffalo (5-10% Chance of a wounded lioness) Also if the wound is heavy/big or small depends on the prey. A Buffalo or a Zebra can cause a bigger wound, than a Bongo or any Gazelle-type A possible notice for a small or heavy/big wound could be: - Your lioness got a small injury during the hunt. She wont be able to hunt for 1 day. - Your lioness is heavly injuried. She wont be able to hunt for 2/3 days WINDHOUNDS SUGGESTION With a small wound a lioness couldn't hunt for 1 LioDen-day, maybe? With a heavy wound maybe 2-3 days? I mean can you hunt with a wound like THIS? *look at own risk* (go to page 3) Sickness: Eating food close to expiration can create illness. Now, for me I see it two ways: the illness works like wounds, it prevent the lion from hunting, or makes it less likely to catch food. Males would be less likley to win(same as above,a nd cured the same way) Cub Mortality Stated it WILL be implemented in Lioden Eventually! |
Desolace, Colorbomb (#36375)
Phoenix View Forum Posts Posted on 2014-07-10 18:20:37 |
I cannot support lionesses getting sick. They have a limited lifespan and therefor a limited number of times they can breed. If they fixed this and perhaps made them able to breed every 10 days after a litter, then perhaps i could see it as being viable or interesting. Perhaps a "Health" bar would work, that if you go too low on it, your stats start to get hindered and therefore cannot win fights as easily or even make it so you cannot breed until you bring it up. But if that were to happen, there needs to be a counter, like some sort of shaman that can heal your for so many sb or a plant you can find or just a daily routine you can follow to take care of yourself. I dont like the idea of thirst. If there are too many small things to deal with each day, the game becomes a time sink and tedious. Ive left games, ones Ive put lots of money into because they felt that it needed to be more of a time sink for the player. I think right now Lioden has the right amount of time required to make things interesting. I think though that they should allow more pvp battles, better rewards for winning too, like finding sb in pvp battles. Making them more frequent would be great. Allowing more territories before they need to be purchased for GB would be nice too. But for now, I dont think I want lions Ive worked hard for, or oaid good money for to get sick and not be able to breed or die suddenly. That would make me leave the game and take my money elsewhere. 0 players like this post! Like? |
shenanigans (#23653)
View Forum Posts Posted on 2014-07-16 00:15:42 |
Great ideas! Kudos to all of you! How about, maybe if a pregnant lioness was, say, kicked by a zebra during a hunt, it could hurt her cubs, and maybe one would be born stillborn? An SB/GB item could be bought from the Monkey Shop then if you really wanted to save them, and if you didn't take action the lioness would bury him/her? Also, maybe pregnancy could cause a faster hunger rate or mood drop or something, and starving her or letting her become upset Cubs and Adols could get "bored"and wander off if you don't play with them often and risk injury. As Aliya said, I do agree with the banning of transferring, trading, or putting up for sale any lions with low moods or hunger, as I've bought lions that had run away from me the next day due to being sent over hungry/starving >: 0 players like this post! Like? |
StarCrossed (#35432)
Impeccable View Forum Posts Posted on 2014-07-27 23:41:12 |
How about(Im not sure if this has already been mentioned but--) your sub male can challenge your king to breed with a certain lioness without being King but can only do this say 3 times and maybe with sub males you have the option for them to go exploring with the king as cubs or adols or even adults so that they get more experience etc. And when lionesses/cubs get chased you should be able to find them in the explore, but they can be harder to impress, or weakened or something 0 players like this post! Like? |
Jynn (#27606)
Sweetheart View Forum Posts Posted on 2014-07-29 11:10:07 |
Sub male breeding has been firmly and repeatedly nixed by the owners of the site, I don't think that one will make it into the game 0 players like this post! Like? |
Aliya (Golden Pride) (#12734)
Deathlord of the Jungle View Forum Posts Posted on 2014-07-29 13:02:15 |
It would be a fun addition to give more to Adols and cubs, or adols anyhow, I'm sure the dev's have thought about it already (there have been other suggestion threads). If our kings were aloud to find NCL with cubs the cubs would be automatically killed if it were to be a realistic feature, probably the reason we only find lone NCL. 0 players like this post! Like? |
Axel (#6627)
Pervert View Forum Posts Posted on 2014-07-30 04:24:44 |
I support this minus: 1. Useful cubs = cubs are cubs, they need to grow up. They are good as they are, leeching off of you and its mother until it can practice hunting as an adol. 2. Sicknesses and injuries should be able to be treated at the Monkey for an SB fee, depending on how serious the wound is. 3. More stillborn chance when fertility level is average and below. This will only punish those who dont breed much, if at all excessively for the market and simply need the next generation of huntresses and a heir. The solution for mutations not being desired is to give more realistic effects for mutations, negative ones which will make them undesirable by most and so extremely rare. Right now they indeed are all too popular and wanted. Why? The lion with most mutations will suffer. 0 players like this post! Like? |
Cat (#5265)
Famous View Forum Posts Posted on 2014-07-30 04:30:41 |
I was waiting for you to appear Axel o3o Though I can fully see your point on cubs and even the mutations, why a dislike for injuries and illness? I thought you'd of most players would like another SB use 0 players like this post! Like? |
Axel (#6627)
Pervert View Forum Posts Posted on 2014-07-30 05:21:55 |
I have been lurking. I hope I am not late for the party -puts on party hat- But this is what I was just saying, Cat. I have no problem with injuries and illnesses as long as there is an SB item or feature with which one can cure it or at least speed up the process of healing slightly. Another SB sink. While it would be also realistic to let these injuries and illnesses heal themselves for days, sadly that would severely cripple small prides. So we do need an SB feature/item. 0 players like this post! Like? Edited on 30/07/14 by Axel (#6627) |
Cat (#5265)
Famous View Forum Posts Posted on 2014-07-30 06:42:31 |
Oh you wanted to clarify it should be a SB item, not GB. >.< Sorry! I misunderstood. And you're never too late for that parties we have in Game Development ;3 0 players like this post! Like? |
Iron Ferrit (#17745)
True King View Forum Posts Posted on 2014-07-31 21:52:26 |
I think... forcing people to not be able to hunt their lionesses isn't a good idea. I think instead they should get scars or something, or lose a teeny bit of hunger or mood or anything else other than time. I'd, I just don't want to not be able to hunt my lioness for a day. X.x 0 players like this post! Like? |
Axel (#6627)
Pervert View Forum Posts Posted on 2014-07-31 22:04:03 |
No one is forcing anyone, though. You can pay SB to heal them, I think. And SB is already overflowing. I dont think it will be all too expensive either. It would be another SB sink. 0 players like this post! Like? |
Carly (#823)
Aztec Knight View Forum Posts Posted on 2014-07-31 22:24:33 |
I'd love some more realistic aspects. :3 I've been stalking the post, and while I do like the ideas thrown out, some still don't seem plausible to me. I love the ideas of injuries and illness. Although I have seen it incorporated in other sims, always seemed a bit tot, lioness being sick daily etc. I'd want it to be a small chance. Illness to be more so if your lioness isn't well looked after, fed or interacted with to a low point. This would give incentive to those who rarely interact. Will increase the want for hunting (food) and thus create higher levelled lioness? Maybe? xD As for injuries. Yes please! However I am against the female being unable to hunt for 1-3 days. (1-3 months?!) I think it would be detrimental for new users and those with smaller prides, even casual players. I'd be happy for a doubled cool down, however. I think this would only need to be for serious injuries. A lioness with a minor injury would still attempt to hunt in real life, so I think minor injuries should take off maybe 5-10% hunger instead? I'm not making sense...grrr! xD 0 players like this post! Like? |
Axel (#6627)
Pervert View Forum Posts Posted on 2014-07-31 23:05:48 |
I am not sure if increasing hunger is a bad thing, so a negative effect. After all, if a lion is hungry, it can be fed again, and many people would be happy for this, since it means more chance for additional stats. What did you mean with cooldown? Hunting cooldown? I think that could work. An injured lioness will need to rest more after each hunt. Eg.: Small injuries: +5 mins cooldown. Medium injuries: +15 mins cooldown Heavy injuries: +30 mins cooldown This way people can still hunt with an injured lioness, but much less than with a healthy one. 0 players like this post! Like? |
Carly (#823)
Aztec Knight View Forum Posts Posted on 2014-08-01 00:06:03 |
Yes exactly that with the hunting cool down. ^^ That way injuries do not make it impossible for those with small prides etc they can still hunt, just not *quite* so often. The poor injured girl just needs an extra 10 minutes to get her wind back! Or something like that... xD How long would the injury be implemented for? I was thinking 1 real day. The next roll over all is fine? I also liked the idea of a jungle juice, or some other natural healer, to immediately ok the female. To be purchased for purely SB. A lot of people are saying at current there isn't much to spend SB on,and thus people are hoarding thousands...this could be a nice little money sink? 0 players like this post! Like? |
Axel (#6627)
Pervert View Forum Posts Posted on 2014-08-01 01:37:55 |
Hmm... I think the injury would stay depending on how severe it is. If it is small, perhaps it could last about... a few hours or half a day. Medium could last one day. Heavy could last two days. Because injuries dont heal all so quickly. This way people would be coaxed to spend SB for an insta-healing or at least for an increased healing. 0 players like this post! Like? |