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Posted by | New Iridescent Group |
Xylax (#4) Dreamboat of Ladies View Forum Posts Posted on 2017-10-27 07:59:48 |
- New Color Group (like Black, Cream etc) and move just a few bases such as Cinnabar etc + add new ones. Black, Cream, Red, Golden, Iridescent - ideally this would free up how crowded Black group is with colours like Opal, Glacial, Ice and so on and make Black more about Black and Maltese/Lilac. This would make few bases forced to be moved to new colour groups. - New Shading Group (like Solid and Countershaded) and just move the colours like green, blue etc to new shade to make the breeding within same colour group easier for natural and colorbomb breeders. Esentially such idea would keep all existing bases in same colour groups as they are but added a third shading variety. Keep in mind this is just a discussion to see what community thinks about this idea! It does not have to be a planned update. I am open to anything. We can poll moving EACH base first. We will obviously fill any gaps that would appear with new bases, specially from Suggestion boards. It would open doors for more coloruful bases without distrupting natural breeders. We could introduce new NCL's sporting unique Iridescent bases in events like "Weekend only" and so on. ADDITIONALLY - Also I am open to Iridiscent Colour Group working with BOOSTS with their previous colours (like Cinnabar working with Reds with additional breeding boosts) Let us know your thoughts! NOTE: there is no reason to create suggestions already based on this idea as this mechanic not only does not exist on Lioden yet, but it does not have to end up in Lioden at all. You're welcome to post your ideas here directly.ll Original suggestion, worth reading |
Thalath {Offline} (#41669)
Wanderer View Forum Posts Posted on 2017-10-27 11:09:25 |
Also, regarding an Iridescent rarity category: Please thoroughly test the breeding percentages for Iridescent before releasing it. Bases having roughly a less than 1% pass rate to a 2-3% pass rate is not something anyone wants to repeat (see: medium) If you can, try to keep the rarities in the same ranges as they are now Also, if Iridescent is a *rarity category this means it can't have Common bases, because it'd work like this, for example: Ice: Black Dark Countershaded Iridescent rather than Ice: Iridescent Dark Countershaded Special ... So I assume Iridescent would work exactly the same as Special, in the sense that some bases are breed specials (e.g. Fiery) and some require a parent to have it and don't pass as easily (e.g. Inferno) EDIT: By shading I meant rarity; sorry I just woke up So again, I support a shade category (for example Ice being Black Dark Iridescent Special), but not the others. I think making it a shading category only will save people a lot of grief; like Lex said, it's easier to recover from a Solid/Countershaded-type of switch, but not an entire category or rarity. 0 players like this post! Like? Edited on 27/10/17 @ 11:14:21 by Thalath (#41669) |
👑King: CleanFerusDracoStrip (#124858) True King View Forum Posts Posted on 2017-10-27 11:10:21 |
I'm a little unsure about it. While I personally LOVE bases that would belong in the iridescent color group and would be extremely excited to start breeding there, what kind of bases would fit? I personally love teardrop, cherry blossom, nacre, sunset, and have been focusing my breeding on those lately. But would inferno fit as well? Mauve? I just used applicators on a few different lions to make them inferno in preparation for long stretches of focusing on sunset. I see you would give a boost if we bred within their old color groups, too, but it would be very disheartening if I'd just spent so much BB from my first Halloween on Infernos and then the boost would be minimal. Same for say, buff or buttermilk, as they're natural looking bases that I use to try to breed the unnaturally pink bases. For now, I'll support, because in the long run, this sounds amazing. In the short run, I'm just worried about what I already have for these breeding projects. 0 players like this post! Like? |
Maiq the Hoarder (#92244)
Sensual View Forum Posts Posted on 2017-10-27 11:11:51 |
Hmm, I'd still only support this as a new Shading category. Both rarity and color group are a No for me. 0 players like this post! Like? |
cin☆vo h2hoe (#106573)
Sapphic View Forum Posts Posted on 2017-10-27 11:20:37 |
I agree with some other sentiments expressed, I would only approve of the change if it was added to countershaded and solid. The rarity thing seems over complicated and messy, and the color group I think we can all agree would fuck a ton of people over. 0 players like this post! Like? |
Tale (#68023)
Mean View Forum Posts Posted on 2017-10-27 11:23:58 |
Personally I prefer the rarity group but I'm not opposed to the shade either. Having solid, countershaded and iridescent isn't a terrible idea - like others have said, this would allow for common iridescent bases too. I do feel that the shade could disturb breeding projects, though, by increasing limitations for breeding specific bases. ie. Sunset can be bred well with rust, mauve, anjeer and infernal but say sunset becomes iridescent, maybe mauve and infernal will too but rust and anjeer might not - this reduces the available breeding partners for getting these special bases. 0 players like this post! Like? |
Lex 🦋 (#56485)
Divine View Forum Posts Posted on 2017-10-27 11:30:08 |
I think that at this point, we should leave the super-specials alone and where they are. Lilac, Skyward, etc are the ones people breed for, and would cause most of the moving unrest. Maybe adding iridescent in between countershaded and solid would work, but make it strictly that only applicable bases at this time can be moved into iridescent shade (ice, Glacial, gem bases, etc) and then from the point of implementation and on, we can add new super-special bases into it? Like next year's july base could be iridescent, and so could Arctic 0 players like this post! Like? |
Maiq the Hoarder (#92244)
Sensual View Forum Posts Posted on 2017-10-27 11:31:33 |
I think any change is going to put a ripple in breeding projects. I feel that shading will accomplish segregating the weird bases without completely trashing current breeding projects by chucking weird bases into a new group so they no longer work with any of the old combos. 0 players like this post! Like? |
Eden 🌹🔥🤍G1 Dawn Vit (#116337) Blessed View Forum Posts Posted on 2017-10-27 11:32:23 |
cin☆vo h2hoe (#106573)
Sapphic View Forum Posts Posted on 2017-10-27 11:34:58 |
For me at least I find that breeding with exact genetics except different gradients (countershadedxsolid) doesn't really affect much. i breed cocoas and flints and I've gotten sidereals from both. So personally it wouldn't bother me as I already cross the gradient lines in my breeding. That said, I can see why some people might be bothered by that. I do however think that right now it's the best solution we have. Although again, I like it how it is now lol 0 players like this post! Like? |
Thalath {Offline} (#41669)
Wanderer View Forum Posts Posted on 2017-10-27 11:35:12 |
Also regarding pass rates: Iridescent x Iridescent should always be 100% Iridescent. Don't make another repeat of the terrible Medium odds. 0 players like this post! Like? |
cin☆vo h2hoe (#106573)
Sapphic View Forum Posts Posted on 2017-10-27 11:38:34 |
Agreed thal, especially if we're moving existing bases into the iridescent shading group 0 players like this post! Like? |
Myriad [mostly frozen] (#76) View Forum Posts Posted on 2017-10-27 11:43:12 |
The only thing I’d really be completely against so far is iridescent as a new colour group with existing bases moving into it. The more I think about it the more I really don’t like it, frankly. I’m not completely opposed to the idea of iridescent as a rarity type, but personally I think it’d be preferable and far simpler for everybody if it was just a gradient. Tbh I think the system of specials, super specials etc is more than complicated enough as it is - especially with all the different breeding/applying methods, combo bases and whatever. ETA: Lex's point about super specials is a good one too - it would probably cause less upset if as few of the most expensive/rare bases as possible were altered at all. Adding future things to fill gaps is always a better plan, imo. 0 players like this post! Like? Edited on 27/10/17 @ 11:47:20 by Myriad ☕ (#76) |
💀 Maladi {Jedi} G2 Rift 💀 (#4467) Interstellar View Forum Posts Posted on 2017-10-27 12:15:04 |
I completely agree with lex. It took me about a year-end year and a half to get my king, and I have faithfully stayed by him for the past 5, almost 6 generations (so, almost 3 years I think?) I would be devistated if my ice boy suddenly fit with NONE of my ladies :c I love him so much and wouldn't want to change them. And what would that say for the new combo bases? Would there be even MORE fails between them? I'm not too big a fan of the rarity idea, but it's something I could get over if implimented. My personal opinion is that adding it as a gradient like Solid and Countershaded would be the best way to add it in and allow for new and even common bases without causing too much upsent to breeding projects and the like. HOWEVER, I'm also okay with iridescent being a sub-color catagory (I can't remember who first suggested that, sorry ;o;) so that we would have black and iridescent black, red and iridscent red, etc. Although that may cause a bit of upsent due to more fail colors being available even when breeding just between black and iridescent black. So I stick to my guns with a new gradient being the most peaceful of changes. I really don't want my Ice and Manakbir Kings to have to get whole new prides ;~; 0 players like this post! Like? |
Fart (#25392)
Holy View Forum Posts Posted on 2017-10-27 12:43:25 |
Yeah, I grudgingly support making it a gradient/shading type if only because I have a sinking feeling it will be implemented in some form regardless of what we think, and that's the option that will do the least damage. 0 players like this post! Like? |
Indy .: Hard Mode :. (#86046)
Protector View Forum Posts Posted on 2017-10-27 12:56:49 |
(Un)Fortunately we represent a small corner of the community when you consider how many individual players have actually posted on this thread. I see a lot of vibrantly-colored lions and an overwhelming demand for those sorts of bases and colors. So, yeah. You're right Fart—it will likely get implemented in some way, shape, or form. I like the points that have been brought about regarding keeping CURRENT bases in their present color groups/shades/gradients/whathaveyou. These new bases would be the only addition/change, which might mean more fails in projects but, hey. Your failcub might be someone else's baby... if that makes sense. xD Meh, I've got a headache right now. I might not make much sense. 0 players like this post! Like? |