-LOCKED - Discussion: Raffle Lionesses
Posted on 2024-08-05 08:57:00
We are aware of some issues that the community has been voicing with the raffle lioness system, with some complaints including it being difficult to pass on raffle-exclusive traits, raffle lionesses going to inactive accounts, and so on. We have had our own discussion among the developers and would now like to present a discussion where the community can provide feedback on the ideas we have outlined below regarding how the system can be modified, and possibly even give their own ideas if they aren't already covered.

We will be closely monitoring this topic to record feedback, which we will then use for an upcoming site poll.


New Features Being Implemented

We have some features that will be added regardless of feedback within a future update:

New Features We May Implement


* Adjusting the raffle lioness system so that only players who have been active in the last two days (so Wednesdays onward) will have a chance to win when the raffle lioness is pulled
* Sending an email notification to the player who won the weekly raffle lioness


New Features We're Considering/Discussing

These are features we have had ideas for, or have found in the Game Development forums, and would like to see which of the following would be most preferred.

** 1. Storing raffle lioness designs and releasing them slowly through explore.
Essentially, this would mean creating multiple copies of the same raffle lioness to be slow-dripped into the game through the claiming system. They would work as chased lionesses, so only kings with Average impression or higher could find them. This would likely come with a failsafe so that if the lioness fails to be claimed, she goes back into the chased pool so another player has a chance to claim her. All raffle lionesses are made with the Nurturing (Good) personality, so raffle lionesses released through the claiming system would display the Good pose.

The first week, Raffle Lioness 1 is pulled and sent to the winner, and Raffle Lioness 2 is put up to be impressed. The second week, Raffle Lioness 2 is pulled and sent to the winner, Raffle Lioness 3 is put up to be impressed, and a clone of Raffle Lioness 1 is put into the chased lioness pool in explore. The third week, Raffle Lioness 3 is pulled and sent to the winner, Raffle Lioness 4 is put up to be impressed, and clones of Raffle Lionesses 1 and 2 are put into the chased pool in explore. This repeats up to a maximum of 9 clones, making for 10 total lionesses with the same design.

A graph to show the overall release schedule for raffle lionesses through explore.
[Click to view the image full-sized]




** 2. Releasing an identical replica raffle stud alongside a raffle lioness.
The stud would have the exact same traits as the raffle lioness, but rather than being delivered to a winner's territory, a select amount of players (between 20-50) would win the ability to breed with him. This would work similarly to August's event studs in that items could not be used on the stud for breeding. We also considered, if implementing replica studs, to allow all players to enter for a chance to win a stud breeding, but lock weekly raffle lionesses so that only accounts that have 365 or more total rollovers (not consecutive) would be eligible to try and impress her.


** 3. Implementing raffle studs in general.
An alternative to releasing an identical replica raffle stud would be releasing a raffle stud alongside a raffle lioness who may share similar traits, e.g. if a raffle lioness is releasing a brand new eye colour, the raffle stud that week would have that eye colour as well, or if she is releasing a brand new raffle marking, the raffle stud that week would have that marking as well (either in the same slot, or a different slot). Breedings to this stud would also be limited to 20-50 players weekly, and items would not be allowed. This would also come with all players being able to enter for a chance to win a stud breeding, but locking weekly raffle lionesses so that only accounts that have 365 or more total rollovers (not consecutive) would be eligible to try and impress her.


** 4. Releasing more than one raffle lioness per week.
This would either be multiple identical copies of the same raffle lioness, or up to 3 different raffle lionesses at once who would share some of the same traits, but not be identical.


** 5. Releasing recreated copies of previous raffle lionesses who are on banned/closed accounts.
This would be making a replica of the raffle lioness to raffle off through the official raffle system. The original raffle lioness would stay on the same account. This is specifically only for permanently suspended accounts, and accounts that have been closed—not inactive accounts that are not suspended/closed.


** 6. Allow the weekly raffle lioness to be impressed daily instead of once weekly for higher chances of winning, therefore rewarding more active players.
The weekly raffle lioness would still be available for a full week as usual, but daily impression attempts will add up and give a greater chance at winning her as compared to only one attempt per week (how it currently works).


** 7. Add a second raffle lioness for players who have rolled over at least 365 times in total (not consecutively), with potentially more unique traits than a standard Dreamboat raffle lioness.
Players who have rolled over 365 or more times would have the ability to impress both the standard Dreamboat raffle lioness, as well as a second raffle lioness that is only available to accounts with 365+ total rollovers.





We may mix-and-match some of the options, but we will be polling the community on these options regardless.

If you have any ideas or suggestions that were not listed above, we would appreciate your input and highly encourage you to provide a detailed response within this news post!

We will be deleting any comments that do not actually contribute to the discussion.



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Edited on 05/08/24 @ 10:34:29 by Katze (#3)

Stick (#286504)

Maneater
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Posted on
2024-08-05 09:55:08
(A suggestion)

You guys could add a pending system, where the user gets a request/message to accept the lioness (similar to studs) where they would have 1-2 weeks to accept the raffle lioness. And if they don't then it goes to the runner up (2nd place of the raffle) or a new name is drawed. So this can give users time to accept if they're inactive for shorter periods of time, rather then the accounts who are permanently inactive.



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𝐿𝓊𝓈𝓉 (#443186)

Blessed
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Posted on
2024-08-05 09:55:17
Honestly I think all of these would be amazing things to add. Specifically with emailing the winner of the raffle lioness. I am really excited to see all of these implemented! You guys are doing amazing!



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Time (#452216)

Sapphic
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Posted on
2024-08-05 09:55:58
I like options 1 and 4 the most. I think that they give more players the chance to get cool lions and for those traits to be passed on

Raffle studs would also be really cool, but I don't like any of the options that involve locking features behind an absurdly high number of rollovers. Keeping something out of reach for new players for so long would be discouraging, and I don't think it would motivate them to keep playing. I'm not sure how to put it other than that the vibes of that are a bummer.

Might add more later if I think of anything, but overall I think there are some good options here! Thank you for all the work and thought you put into this.



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Edited on 05/08/24 @ 09:57:44 by Time (#452216)

Jay:Starry dense
colorbomb (#194641)

Interstellar
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Posted on
2024-08-05 09:56:19
I like the idea of the chases lionesses and raffle studs a lot, but the last two ideas of multiple raffle lionesses or a second 365+ lioness just sounds like a bad idea. I could see people calling one the “basic RL” and the other the “Exclusive RL” and inflating prices for rlcs if they’re the “exclusive lioness”

I think the studs should have something done to make winning the slot an actual prize, because BO features have an abysmal pass rate. Even most kings give way more potatoes than decent cubs. Imagine being one of 25 players to win a stud slot; you get one cub and it has a common brown base and one mark. That would SUCK



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Vinn
🏳️‍⚧️
[G2 RLC ferus] (#172263)

Untitled
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Posted on
2024-08-05 09:56:21
I’m glad to hear of the new features being implemented! The activity requirement has been badly needed

I would be in favor of proposed features 1, 4, and 5

I don’t think the raffle studs need to be a thing, as we already have raffle studs as part of an event. Simply adding more opportunities for receiving the raffle lionesses while ensuring they go to active accounts is good enough, I think. The main draw of RLs is cloning them, and markings mainly get disseminated through the kinging of some of those clones. The problem is mainly the extreme rarity / unavailability of the RLs, not the user base’s ability to spread marks. Official studs might make the markings too abundant and disrupt the market.
Addendum: I don’t think #1 should be implemented for all RLs, only re-releases of extinct / inactivity-locked ones. Instead of re-releasing as part of the official raffle, they should be claimable in explore.

However, I could be convinced on #3. As I said, I don’t like the exact copy studs idea, but unique or similar studs could be interesting! Especially since males cannot be cloned, I think a lot of people would take it as a challenge to recreate them, as some do with the Maneater studs.



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Edited on 05/08/24 @ 10:02:39 by Vinn 🏳️‍⚧️ [G2 RLC ferus] (#172263)

poekiajam *G1 FULL
Dawn 5xROS* (#103167)

Deathlord of the Jungle
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Posted on
2024-08-05 09:56:40
the 10 release are a big no go for me.
maby instead of making tons of copies, applying low chanses at NCL with 1-3 tier 2 markings instead.

the rlc market will lose all its charm by doing this.

also the *you have to be active 2 days before* feels like a scam. you payed your 50sb and impressed her, then you should not lose your chanses because you can't rollover.

this feauture will feel like a backstab to players who have more to to in real live then play lioden all day long.

the stud idea is cool, and maby 2 RL a week because liodens played base increased a lot.

but dont punish players because they also have a real life , thats just pay to win... or lose your currency if you can''t roll on time. thats not fair



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second coming of
Nasalstrip (#235705)

Deathlord of the Jungle
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Posted on
2024-08-05 09:56:49
oh god no... Why are people so against things in this game being hard to get. I dont think inactive accounts should get RLs and raffle studs sound cool, but the rest of this just seems like it'll just make raffle lionesses lose everything thats cool about them; uniqueness and being hard to obtain. sigh.



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EnbiousElfG3BOKhnum (#244397)

Divine
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Posted on
2024-08-05 09:56:57
I feel like these are good suggestions

I also feel like there virtually no chance of winning a RLC and once they exist people make their offspring (even the dirty ones) so expensive that unless you use real money on lioden you will NEVER be able to afford one. Releasing studs and or putting them in the explorer would help.



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Rhaegar - The Raven
King (#25467)

Maneater
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Posted on
2024-08-05 09:56:58
As someone who has been playing for a decade and has never once won the raffle lioness despite entering each time I would welcome any change to this frustrating system.



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Aetherin | G1 Tri
Ros Thoth (#312804)

Bone Collector
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Posted on
2024-08-05 09:57:28
Releasing multiple of the same RL will just destroy the unique factor and crash the RL market. Maybe give a few NCLs some RL traits. But not have them be a full RL? That'd be the best option imo. It'd keep most people happy, while not ruining the RL herself for the winner.

I think that it'd be understandable to release a stud with some of the traits, but maybe also not a full clone?

I also support re-releasing RLs on inactive/banned/closed accounts!

I still think once weekly is best, just cause it gives everyone an equal chance! And if the 365 day extra RL was released then it'd already be rewarding active players



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༄❥BeautifulDisas
ter*ᥫ᭡ ೃ༄꧂ (#96801)

Heavenly
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Posted on
2024-08-05 09:57:28
I keep seeing people post stuff about the RLC Market crashing!!!

It’s Crashed and Burned!
That has already happened!

So why not implement a system designed to reward those who are loyal to this game and have never won a RL, yet roll over day in and day out!!?

Also maybe put something in place so that if you have won an RL before you aren’t eligible to win again for at least 90 days, as opposed to the 7 days. I feel this will make it more fair for those who have never won at all? Just a suggestion.

Because the economy is in such a horrible state as it is, and clones are dirt cheap rn because most people who can’t freeze can’t afford to breed them, the market is essentially done for. I really hope it revives in October and I hope that these suggestions balance the scales.

It’s super frustrating to have never won an RL not just for myself but for mostly everyone I have spoken to. So I appreciate whatever you devs can do to give us a chance.



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DawnStar (#166818)

Total Chad
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Posted on
2024-08-05 09:57:50
Also I don't like your two day linit. I get why. A lot of people buy in and bam never logs back in. However some of us go away on the weekend or for a week or a month or whatever to unplug our phones but still plan on coming back. I think its not cool to have a you can't get it if you haven't logged back in and payed for it. especially if you go with the explore option.



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Kam 🏳️‍🌈
(Quitting) (#163483)

Divine
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Posted on
2024-08-05 09:57:53
I personally think that option #2 is the most fair to all players with some minor adjustments. I don't like having to wait 365 rollovers to be able to enter for a raffle lioness, I think that number should be greatly reduced to about 100-150 nonconsecutive rollovers. I think that practically a year of rollovers, even nonconsecutive, is too much. I feel like it would deter new players from playing due to that being such a high milestone. Keeping down to 100-150 rollovers, or heck, even just like 50 rollovers should suffice just fine to deter inactive accounts.
But this option is amazing because it still allows some players to be able to breed for specific traits, while still somewhat preserving the original RL. From personal experience, too; I love raffle lionesses to be able to breed for their traits, but not necessarily their clones - so this stud idea (with some tweaks) is *chefs kiss* to me.

My true beef is with #1, and it shouldn't be considered compared to at least some of the other options. Seems the most unfair to me because it allows people with a high bank of GB to buy energy items and grind in explore until they get their clones, thus allowing them to make even more GB and gain an unfair advantage against other players who are newer, and don't have as much GB or energy items banked. I feel like this would also deter newer players or players that don't have a high amount of funds from playing due to this.

Also, please, PLEASE, don't implement entering in for the Raffle Lionesses only on Weds, Thurs, and Fris. That is unfair to people who have jobs, lives, and hobbies outside of Lioden. On a slower month, I usually only rollover on a few Sundays and Mondays here and there because those are my days off from my job, so that would mean that I would never win a Raffle Lioness from here on out due to my job (and I STILL haven't even won one with how old my account is). There is really no true way to make everyone happy with this option, so I don't think it should be implemented.

I'm kind of dumbfounded that the E-Mail notification wasn't already implemented. I feel like more people who now have inactive accounts would have rolled over to see their RLs if they were notified via E-Mail...



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Vay (#312029)

Toxic
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Posted on
2024-08-05 09:57:57
Ok I have some ideas
For number 1 I wonder if you could make it so every rl pulled from the chased pool has 1 less trait then the lioness before so ,14/15-13,15 ect
That way there would still be a lot of value to the true rl
I feel number 4 should only be if the rl has new traits, so they have those traits and maybe 4 extra bo



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Samzo (#471274)

Deathlord of the Jungle
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Posted on
2024-08-05 09:59:10
I love the idea for the studs! It means there would still be that one special lion, but new markings etc would get spread out a lot better!

However, as a player who is extremely active but who only joined early this year, the whole 365 rollovers thing feels just bad. I'm all for rewarding activity, but rolling over doesn't necessarily mean being active. One account might spend hours every day playing, while another just comes and hits the rollover button on an otherwise empty and abandoned account, and they would both be rewarded the same way even when one is million times more active than the other. It also feels bad that a person who plays a lot every day can't take part simply because they found the game later than say, another more inactive but older player. This rule also doesn't eliminate the chance of RL going into inactive accounts, since nothing prevents an old player from remembering this game exists, playing a couple days, and then stopping again. Same with an older player who just logs in a few times a year to check things out. I've always disliked the artificial forced ”x many days” deal where you just have to log in, and you can't catch up by actually playing, and this feels exactly the same. It feels more like gatekeeping than rewarding real activity. So if the point is to reward activity, this isn't the way to do that, at least in my opinion.

Otherwise all the options sound really cool, the studs definitely being my favourite!



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