-LOCKED - Discussion: Raffle Lionesses
Posted on 2024-08-05 08:57:00
We are aware of some issues that the community has been voicing with the raffle lioness system, with some complaints including it being difficult to pass on raffle-exclusive traits, raffle lionesses going to inactive accounts, and so on. We have had our own discussion among the developers and would now like to present a discussion where the community can provide feedback on the ideas we have outlined below regarding how the system can be modified, and possibly even give their own ideas if they aren't already covered.

We will be closely monitoring this topic to record feedback, which we will then use for an upcoming site poll.


New Features Being Implemented

We have some features that will be added regardless of feedback within a future update:

New Features We May Implement


* Adjusting the raffle lioness system so that only players who have been active in the last two days (so Wednesdays onward) will have a chance to win when the raffle lioness is pulled
* Sending an email notification to the player who won the weekly raffle lioness


New Features We're Considering/Discussing

These are features we have had ideas for, or have found in the Game Development forums, and would like to see which of the following would be most preferred.

** 1. Storing raffle lioness designs and releasing them slowly through explore.
Essentially, this would mean creating multiple copies of the same raffle lioness to be slow-dripped into the game through the claiming system. They would work as chased lionesses, so only kings with Average impression or higher could find them. This would likely come with a failsafe so that if the lioness fails to be claimed, she goes back into the chased pool so another player has a chance to claim her. All raffle lionesses are made with the Nurturing (Good) personality, so raffle lionesses released through the claiming system would display the Good pose.

The first week, Raffle Lioness 1 is pulled and sent to the winner, and Raffle Lioness 2 is put up to be impressed. The second week, Raffle Lioness 2 is pulled and sent to the winner, Raffle Lioness 3 is put up to be impressed, and a clone of Raffle Lioness 1 is put into the chased lioness pool in explore. The third week, Raffle Lioness 3 is pulled and sent to the winner, Raffle Lioness 4 is put up to be impressed, and clones of Raffle Lionesses 1 and 2 are put into the chased pool in explore. This repeats up to a maximum of 9 clones, making for 10 total lionesses with the same design.

A graph to show the overall release schedule for raffle lionesses through explore.
[Click to view the image full-sized]




** 2. Releasing an identical replica raffle stud alongside a raffle lioness.
The stud would have the exact same traits as the raffle lioness, but rather than being delivered to a winner's territory, a select amount of players (between 20-50) would win the ability to breed with him. This would work similarly to August's event studs in that items could not be used on the stud for breeding. We also considered, if implementing replica studs, to allow all players to enter for a chance to win a stud breeding, but lock weekly raffle lionesses so that only accounts that have 365 or more total rollovers (not consecutive) would be eligible to try and impress her.


** 3. Implementing raffle studs in general.
An alternative to releasing an identical replica raffle stud would be releasing a raffle stud alongside a raffle lioness who may share similar traits, e.g. if a raffle lioness is releasing a brand new eye colour, the raffle stud that week would have that eye colour as well, or if she is releasing a brand new raffle marking, the raffle stud that week would have that marking as well (either in the same slot, or a different slot). Breedings to this stud would also be limited to 20-50 players weekly, and items would not be allowed. This would also come with all players being able to enter for a chance to win a stud breeding, but locking weekly raffle lionesses so that only accounts that have 365 or more total rollovers (not consecutive) would be eligible to try and impress her.


** 4. Releasing more than one raffle lioness per week.
This would either be multiple identical copies of the same raffle lioness, or up to 3 different raffle lionesses at once who would share some of the same traits, but not be identical.


** 5. Releasing recreated copies of previous raffle lionesses who are on banned/closed accounts.
This would be making a replica of the raffle lioness to raffle off through the official raffle system. The original raffle lioness would stay on the same account. This is specifically only for permanently suspended accounts, and accounts that have been closed—not inactive accounts that are not suspended/closed.


** 6. Allow the weekly raffle lioness to be impressed daily instead of once weekly for higher chances of winning, therefore rewarding more active players.
The weekly raffle lioness would still be available for a full week as usual, but daily impression attempts will add up and give a greater chance at winning her as compared to only one attempt per week (how it currently works).


** 7. Add a second raffle lioness for players who have rolled over at least 365 times in total (not consecutively), with potentially more unique traits than a standard Dreamboat raffle lioness.
Players who have rolled over 365 or more times would have the ability to impress both the standard Dreamboat raffle lioness, as well as a second raffle lioness that is only available to accounts with 365+ total rollovers.





We may mix-and-match some of the options, but we will be polling the community on these options regardless.

If you have any ideas or suggestions that were not listed above, we would appreciate your input and highly encourage you to provide a detailed response within this news post!

We will be deleting any comments that do not actually contribute to the discussion.



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Edited on 05/08/24 @ 10:34:29 by Katze (#3)

Swarm Moss *project
king* (#6647)

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Posted on
2024-08-07 11:21:48
Yup stuff like this will be abused. Maby not for every rl. But what do you think if a clone the the ra clone or rosette temporal will be released, a verybpopulair design. People who can offerd will buy energy like crazy to obtain one of them.

Tons of people have FOMO and will do everything to get something.
The fact this option in even considdered is a fine example of FOMO

Plus theye are players who have over 10kGB . You think it will hurt then to go all in for a few days ?



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Edited on 07/08/24 @ 11:22:39 by G1. 31/3/23 Damu RLC (#6647)

spice 🪔 |
sugar’s side (#190212)


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Posted on
2024-08-07 11:29:47
i feel like the argument of “you can’t find her if nobody’s there” wouldn’t hold up whenever the system’s in full swing tbh because there would at a MINIMUM 9 chased rls in the chase pool (excluding ones that hadn’t yet been picked up from prior weeks) for people to pick up, so theoretically, at that point, if people have picked up on that, they could just wait a few days until they start grinding to find them. at that point, i feel like the rich rich players would see it as “worth it” to sink all of their time into trying to find at least ONE of them, no? regardless the entire situation just rubs me the wrong way as potentially devolving into a pay-to-win scenario and completely nullifying the “everyone has an equal chance” aspect of the raffle lioness system :/



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Edited on 07/08/24 @ 11:33:26 by spice 🪔 | sugar’s side (#190212)

Mad Hyena (#29080)

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Posted on
2024-08-07 11:29:52
And then imagine being that player with 10K GB, and spending 100 GB to explore extra time to find a clone... nope, no luck, she wasnt added that day yet. Spend 100 GB more on more energy boosts?! NOPE, still not added to chased pool! Spend 200 more GB and finally find a clone in explore!! 10K GB player now down 300 GB in one week, to find a clone - who will be worth less than an actual raffle lioness. 3 weeks will get them down 1K GB, so lets count - 30 weeks to make a super rich player Bankrupt! You really, really overestimate how much it can be "abused". Rich players wont spend all their GB on catching raffle lionesses - they dont materialise GB from thin air.



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Swarm Moss *project
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Posted on
2024-08-07 11:33:33
I already have seen this behaviour when people in the chased topic chase thier normal good looking lions, let alone if it will be a raffle lioness.

And outside of that, we have to stop feeding the FOMO.
The raffle lioness is the only thing left on lioden that is a True jackpot.
Everything else is fairly easy to obtain.
If we all have the same thwre will nothing special left on lioden to treasure.

Dont feed the FOMO and lets keep some stuff rare in game, there is already enough cool stuff easy to get



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mewflakes (#88492)


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Posted on
2024-08-07 11:38:38
Not to mention, most of the richest players on the platform aren't even invested in raffle lions. A lot of them use currency and their sway on the market to buy art. Spending their life's savings on a raffle lioness who will most likely be devalued very quicky is not a good business decision. If anything, the people trying to "abuse" the situation would be dumb people like me who DONT have a lot of GB and when they do, they dont get anything out of spending it. Just because you spend a lot of money, it isn't going to raise your chances significantly. If that was how the game worked, i'd have a million first gens and all the expensive lions I could dream of.



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Edited on 07/08/24 @ 11:46:31 by mewflakes (#88492)

spice 🪔 |
sugar’s side (#190212)


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Posted on
2024-08-07 11:53:15
yeah that is true actually
i mean to be fair their chances wouldn’t raise SIGNIFICANTLY sure but it would put it more in their favor than the average, non-energy-boosting player, but that’s not where im going with this
i haven’t considered that they might not even want the rl even though i keep harping on how it’ll very quickly oversaturate the market with current rls lmfaoo i might be a little behind 💀💀💀
but that still brings up the point that, even if rich people grinding for them might not be as big of a problem as it could’ve been because they don’t want the rl because the rl’s value would drop so quickly, that in itself is an issue: people wouldn’t want the rl because there would be too much of the rl too fast (there’s a reason ticked mods were never worth all that much) and one of the last actually functioning markets would begin to collapse :/
rls lose their value, people stop buying, then what’s the point beyond pretty lion? a lot of us do play the game for pretty lions but some of that is dictated by what the market deems as a VALUABLE pretty lion, even if we aren’t involved in the market ourselves, and the market has ruled out a lot of previously valuable lions as of late :/



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Edited on 07/08/24 @ 11:55:23 by spice 🪔 | sugar’s side (#190212)

Mad Hyena (#29080)

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Posted on
2024-08-07 11:59:36
There are lots of people suggesting the "clones" to be near clones instead - like Wenet cousins, only featuring some of the raffle lioness traits and others rolled randomly. I think that would solve the issue of raffle lionesses becoming "unwanted", the cousins will have less special traits but still spread them around, and not be so pretty as the raffle lioness. I personally think that's a great idea, and would be more fun as you'd never know what the new weekly cousin would look like.



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Swarm Moss *project
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Posted on
2024-08-07 12:02:13
Mad hyena. This was my first suggestion too. Just release some lionesses with 3-6 of the rl feautures to get her traits out. But keep the rl a unique one of a kind liones.
This way everyone is happy



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Vallkyriie (#70195)


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Posted on
2024-08-07 12:06:09
Be lucky that the devs are willing to adjust the system to help everyone at least have a better chance. Simply because the community is bigger now and there needs to be ways to keep everyone engaged. Imagine that they instead chose to remove it all together. That's the worst alternative that could happen. I'm at least grateful that it's been talked about and theyre looking into a better way to handle the raffle lioness situation imo.

* and this is in no way targeting anyone btw XD



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Edited on 07/08/24 @ 12:08:32 by Vallkyriie (#70195)

Mad Hyena (#29080)

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Posted on
2024-08-07 12:06:44
Damu - that, I agree with. Get the most defining traits locked, and others, rolled randomly like Wenet cousins - that way, it will still produce interesting, in-demand 10 marked lions, but wont take away from raffle lioness "specialness". And move those new traits out faster, when several people get them there's more chance they will be bred and spread around.

And I think it will make it more fun than finding a copy of an exact same lioness. I am not into clones for the very reason of each clone being just a copy of the mother, nothing unique, its kind of boring for me? When I used to clone Temporals, Id always Total Shuffle each born clone, but even that got boring to me as they were still repetetive to get. Cousins instead of clones will be more exciting to get as they'd be different and unique.



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Edited on 07/08/24 @ 12:09:21 by Mad Hyena (#29080)

Vallkyriie (#70195)


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Posted on
2024-08-07 12:12:44
that's a good point you've made Hyena~ Making them like cousins instead of complete clones so each one is slightly different from each other. I think it's a great way to add positive variety.



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spice 🪔 |
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Posted on
2024-08-07 12:17:28
i’d still be the most okay with unique raffle studs (new marks still being in the same slots but the other, non-exclusive traits are different) over chased raffle lionesses but i would be significantly more comfortable with rl cousins tbh

as long as they’re limited to not sharing more than just the exclusive traits and rng doesn’t allow them to significantly resemble the rl lol but idk how that would work



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Swarm Moss *project
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Posted on
2024-08-07 12:18:37
Argee. For me it doesnt have to be a full 10 marked lioness persee. Coild also be just a few random traits.
But to make this idea more simple it woild be cool they do the wenet cousing idea .
But not per week. Just make a shuffle of ALL raffle lions and make cousing of them and release them at random.

For example next week you could find a ra cousin and gilded cousin . The week after .temporal and rime. Just all raffle lion cousing at random spawning.
This will also prevent people to explore like crazy. Because the spawning would not depends on that weeks raffle lioness.

This actually would sounds very cool to me.



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Vallkyriie (#70195)


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Posted on
2024-08-07 12:18:52
Either way the fact that raffle lionesses are being discussed makes me so grateful. I just want everyone to feel safe actually getting it and not feeling scared that the entire community is gonna attack you for not wanting to reverse studs. Im just glad it's even being discussed right now.



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Swarm Moss *project
king* (#6647)

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Posted on
2024-08-07 12:29:00
Mods here me out.

For the chased rl solition.

Instead of chasing actual Raffle lionesses, cousins.
Make a Pool of ALL raffle lionesses and make cousing who share simimair traits.
Release those at random instead if the then current raffle lioness.

This way no player will know wich raffle lioness one they might encounter. Could be a cousing of a fiery rl or maby the pulsar rl.
All randomly spawn through the year.

This way you can get a nice surprise of a lookalike of your favorite rl and keep the original raffle lioness unique in her own way.

This will spread the traits of all raffle lionesses without losing the value and uniqueness of an raffle lioness.

I really think this would make everone happy, and creates more variety in BO traits



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Edited on 07/08/24 @ 12:30:06 by G1. 31/3/23 Damu RLC (#6647)



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