-LOCKED - Discussion: Raffle Lionesses
Posted on 2024-08-05 08:57:00
We are aware of some issues that the community has been voicing with the raffle lioness system, with some complaints including it being difficult to pass on raffle-exclusive traits, raffle lionesses going to inactive accounts, and so on. We have had our own discussion among the developers and would now like to present a discussion where the community can provide feedback on the ideas we have outlined below regarding how the system can be modified, and possibly even give their own ideas if they aren't already covered.

We will be closely monitoring this topic to record feedback, which we will then use for an upcoming site poll.


New Features Being Implemented

We have some features that will be added regardless of feedback within a future update:

New Features We May Implement


* Adjusting the raffle lioness system so that only players who have been active in the last two days (so Wednesdays onward) will have a chance to win when the raffle lioness is pulled
* Sending an email notification to the player who won the weekly raffle lioness


New Features We're Considering/Discussing

These are features we have had ideas for, or have found in the Game Development forums, and would like to see which of the following would be most preferred.

** 1. Storing raffle lioness designs and releasing them slowly through explore.
Essentially, this would mean creating multiple copies of the same raffle lioness to be slow-dripped into the game through the claiming system. They would work as chased lionesses, so only kings with Average impression or higher could find them. This would likely come with a failsafe so that if the lioness fails to be claimed, she goes back into the chased pool so another player has a chance to claim her. All raffle lionesses are made with the Nurturing (Good) personality, so raffle lionesses released through the claiming system would display the Good pose.

The first week, Raffle Lioness 1 is pulled and sent to the winner, and Raffle Lioness 2 is put up to be impressed. The second week, Raffle Lioness 2 is pulled and sent to the winner, Raffle Lioness 3 is put up to be impressed, and a clone of Raffle Lioness 1 is put into the chased lioness pool in explore. The third week, Raffle Lioness 3 is pulled and sent to the winner, Raffle Lioness 4 is put up to be impressed, and clones of Raffle Lionesses 1 and 2 are put into the chased pool in explore. This repeats up to a maximum of 9 clones, making for 10 total lionesses with the same design.

A graph to show the overall release schedule for raffle lionesses through explore.
[Click to view the image full-sized]




** 2. Releasing an identical replica raffle stud alongside a raffle lioness.
The stud would have the exact same traits as the raffle lioness, but rather than being delivered to a winner's territory, a select amount of players (between 20-50) would win the ability to breed with him. This would work similarly to August's event studs in that items could not be used on the stud for breeding. We also considered, if implementing replica studs, to allow all players to enter for a chance to win a stud breeding, but lock weekly raffle lionesses so that only accounts that have 365 or more total rollovers (not consecutive) would be eligible to try and impress her.


** 3. Implementing raffle studs in general.
An alternative to releasing an identical replica raffle stud would be releasing a raffle stud alongside a raffle lioness who may share similar traits, e.g. if a raffle lioness is releasing a brand new eye colour, the raffle stud that week would have that eye colour as well, or if she is releasing a brand new raffle marking, the raffle stud that week would have that marking as well (either in the same slot, or a different slot). Breedings to this stud would also be limited to 20-50 players weekly, and items would not be allowed. This would also come with all players being able to enter for a chance to win a stud breeding, but locking weekly raffle lionesses so that only accounts that have 365 or more total rollovers (not consecutive) would be eligible to try and impress her.


** 4. Releasing more than one raffle lioness per week.
This would either be multiple identical copies of the same raffle lioness, or up to 3 different raffle lionesses at once who would share some of the same traits, but not be identical.


** 5. Releasing recreated copies of previous raffle lionesses who are on banned/closed accounts.
This would be making a replica of the raffle lioness to raffle off through the official raffle system. The original raffle lioness would stay on the same account. This is specifically only for permanently suspended accounts, and accounts that have been closed—not inactive accounts that are not suspended/closed.


** 6. Allow the weekly raffle lioness to be impressed daily instead of once weekly for higher chances of winning, therefore rewarding more active players.
The weekly raffle lioness would still be available for a full week as usual, but daily impression attempts will add up and give a greater chance at winning her as compared to only one attempt per week (how it currently works).


** 7. Add a second raffle lioness for players who have rolled over at least 365 times in total (not consecutively), with potentially more unique traits than a standard Dreamboat raffle lioness.
Players who have rolled over 365 or more times would have the ability to impress both the standard Dreamboat raffle lioness, as well as a second raffle lioness that is only available to accounts with 365+ total rollovers.





We may mix-and-match some of the options, but we will be polling the community on these options regardless.

If you have any ideas or suggestions that were not listed above, we would appreciate your input and highly encourage you to provide a detailed response within this news post!

We will be deleting any comments that do not actually contribute to the discussion.



Hrt Icon 469 players like this post! Like?

Edited on 05/08/24 @ 10:34:29 by Katze (#3)

Scarecrow (#477331)

Deathlord of the Jungle
View Forum Posts


Posted on
2024-08-07 12:29:14
I still think the chased are a bad idea even if they're not exact clones, the thing about raffles is that it's an equal opportunity for everyone.

So those who are using their energy for other things, can't afford catnip regularly, don't have space, don't have GB to auto-claim, etc. have a lesser chance of getting these chased compared to others.

Timezones are important as well, even if the system is made so the lioness drops randomly, MANY users will be unable to get the chased because she was dropped when they were asleep.

Users will be punished for being in different timezones, for using their energy on other projects, for not logging on every single day until the chased is found, etc. How is that a fair and equal chance?



Hrt Icon 12 players like this post! Like?

spice 🪔 |
sugar’s side (#190212)


View Forum Posts


Posted on
2024-08-07 13:19:46
just in general even with trying to balance it, seems like option one is overall the most structurally unsound way of fixing rls no matter how you look at it, even if it makes things “easier” :/

making things easier takes away the fun in achieving things, because where’s the effort in doing it in the first place? it becomes obsolete



Hrt Icon 7 players like this post! Like?

Scarecrow (#477331)

Deathlord of the Jungle
View Forum Posts


Posted on
2024-08-07 14:08:00
Exactly, we need a balance between traits being accessible and not killing one of the few profitable markets left on lioden.

In my opinion, 3, 4, 5, and 7 are the only ones that should be even remotely considered.

An RL should be like a completed non-RMA breeding project, all the pieces are there and accessible so anyone can make her from scratch but the market will still exist because people love the designs and will buy clones over starting fresh.



Hrt Icon 6 players like this post! Like?

Equagga|G2 Vagabond
Splash (#105402)

Punk
View Forum Posts


Posted on
2024-08-07 14:22:16
I think a lotta people saying clones or even near-clones will be pay to win have already forgotten the people who spent 100s of GB to finish the jag quest first only to get zilch from their boosts, or to at best break even selling them to other people. Plenty of people will throw GB at trying to hunt down whatever is in explore and find a whole lotta zarbanus with zero marks, and someone playing casually could be the person a clone spawns for. Already happens when someone chases a valuable lion and announces it- plenty of people hunt, a random person finds her if she's claimed at all.

It'd also bump the value of catnip, which is an accessible item for everyone (shuffle prize) meaning it would be a good sale item for people not hunting aggressively for the clones, especially new players who don't have a whole lot to build a bankroll with.



Hrt Icon 1 player likes this post! Like?

Swarm Moss *project
king* (#6647)

Prince of the Savannah
View Forum Posts


Posted on
2024-08-07 14:29:07
Equagga.
The jaglion is not pay to win. You can do the full quest without spending anything.
The people who wanted to finish it in a few days made the choise to pay.
But its still a free to obtain boost you get no matter what.



Hrt Icon 2 players like this post! Like?

Scarecrow (#477331)

Deathlord of the Jungle
View Forum Posts


Posted on
2024-08-07 14:30:30
The jag quest is different because everyone had an equal chance for a jaglion and just because someone got a jag before you doesn't mean you were going to lose out on your own.

Chased RLs are going to be extremely inaccessible to a significant majority of the userbase every time they are dropped based on time zones, energy usage, catnip availability/prices, logging in, etc. It'll be a "raffle" that only applies to users who are currently online and have the resources to get her, so not a raffle whatsoever.



Hrt Icon 10 players like this post! Like?

Vallkyriie (#70195)


View Forum Posts


Posted on
2024-08-07 17:00:35
you can say the same thing about any chased lioness. ^



Hrt Icon 0 players like this post! Like?

Terrinthia [G1,
semi-frozen] (#97101)


View Forum Posts


Posted on
2024-08-07 17:14:53
Raffle lionesses are a bit more special than 99% of other chased NCLs, though?



Hrt Icon 1 player likes this post! Like?

Tallow [G1 Blonde
Fiss 2.4k] (#440905)

Scourge of Lions
View Forum Posts


Posted on
2024-08-07 17:25:47
(I commented previously but cannot find the comment to edit!)

The Raffle Lioness system has been in need of an overhaul for a while due to its extreme and unfun odds, so this news post was a delight to see! But I'm also disheartened by the pressure some users exert on the winners to play in a way which they prefer, and to demand these impending changes out of entitlement to another's good fortune. (See: "Is this about the Constellation lioness?" If it is, it shouldn't be.) It is no one's business what the winner does with their raffle lioness. If they don't want to breed her to share her genes, or they like her better with a different base (ha-- yes, I remember that, too!) other users have no say whatsoever in those decisions. It is not selfish for the player to refuse to sell her heats. It is within the terms of fair use and play. Capitulating to a vocal minority, or even a majority sometimes, whether it's to adjust the game's mechanics, aesthetics or its narrative, inevitably diminishes the quality of the game. That said however, the RL odds are unreasonable and I'm looking forward to seeing which of these implements are adopted.

Concerning specifics, I wanted to add that the proposed 365-minimum bar for RL entry is too high. There is also no guarantee a veteran player will "use the RL the 'right way,'" and furthermore this is an oxymoron. There is no "right way," which is why the above perspective was important to voice. Insisting otherwise is a violation of fair use and play. All users should be able to enter the game of chance if they meet the Dreamboat requirement.



Hrt Icon 6 players like this post! Like?


Edited on 07/08/24 @ 17:36:42 by Tallow [G1 Blonde Fiss 2.1k] (#440905)

Scarecrow (#477331)

Deathlord of the Jungle
View Forum Posts


Posted on
2024-08-07 17:27:54
Chased lionesses are not even remotely comparable to an RL. The focus on the RL is the raffle.

Why create a system where everyone has the same opportunity to get a lioness over the span of a week and then proceed to release 10 copies of her in a system that would exclude a ton of people? It voids the entire basis of a raffle lioness.

Sure you can argue that maybe the chased system has a lot of flaws, but that's even a better reason to argue against chased RLs.



Hrt Icon 3 players like this post! Like?

Saff - Kimanjano (#137237)

King of the Jungle
View Forum Posts


Posted on
2024-08-07 18:19:58
I don’t think copies of raffle lionesses old or new should be in explore. I think that will have a negative impact on those who enjoy raffle lionesses and recreating extinct raffle lionesses.

However in situations where a raffle lioness with new traits is won and the player is banned, I recall that happening not long ago before they even got to roll their account. In those instances I believe that, that particular special lioness should be redrawn straight away or put up as an additional raffle lioness.

With getting new marks/traits/slots out there another special lioness with those new mark/traits/slot the same but different design would be nothing but beneficial and if there is a stud in the future then I think rather then a copy of a design it should be just about a backup for the new mark/trait/slot, not full BO or even close to but just something to help improve chances with the new mark/trait/slot.

Thats what I think will be a win/win.

Edit: I should add also with the stud when there are no new traits, they could be used for requests in the raffle lioness attribute request thread.




Hrt Icon 10 players like this post! Like?


Edited on 07/08/24 @ 20:29:02 by Saff - Kimanjano (#137237)

Vallkyriie (#70195)


View Forum Posts


Posted on
2024-08-07 19:19:49
I’m aware that they aren’t as special but if you think about it. It’s the same concept if you just boil it down 😂 that’s all I was saying



Hrt Icon 0 players like this post! Like?

thystle (#14796)

Heavenly
View Forum Posts


Posted on
2024-08-07 19:56:21
I would love to see all of not most of these implemented. Please give more players a chance to get a raffle lioness! I’ve been playing this game for 11 years now and I’ve yet to get one myself.



Hrt Icon 2 players like this post! Like?

pingle (#360886)


View Forum Posts


Posted on
2024-08-08 04:16:40
I love the idea of the studs!

I don't like the idea of having to be active 3 days before the lioness rolls, or being able to enter into the raffle everyday, as this will lower the chance significantly to people that are unable to be active due to real life situations such as work, college or just being busy in general!

I have an idea to get some of the RL traits out without rereleasing clones of the RL in explore; my idea is that there's a very low chance that a claimable lioness in explore that week will have 1-3 traits/markings from the raffle lioness! (preferably in a random slot to prevent easy cloning of the raffle lioness) This will make it so that everyone has a chance to get the markings and features they want without having to clone the RL, and this can also prevent harassment to the new owners of the RL!

"Why a random slot? Isn't the new slot the point of the RL?"

A random slot has a chance to be in the same slot, but can also be in a completely new slot as well. This would be good for the new markings that are released via RLs. Its a gamble, and it's supposed to be that way to keep certain markings from being too common and devaluing the RL, if the winner of the RL decides to clone and sell the markings then you are still able to get them in that slot! The random marking feature just means in the case the RL owner doesnt want to sell the cubs, there's still a chance to get the new markings, or the markings in a specific slot, but at the same time not devaluing the Raffle Lioness. If they implement the stud feature then that would be another way to get them in the same slot too, so i dont think they need to be garenteed in the same slot in explore encounters, otherwise I feel they'd be too easy to obtain!



Hrt Icon 1 player likes this post! Like?


Edited on 08/08/24 @ 05:36:34 by ᗪᑌᗰᗩᕼ (#360886)

spice 🪔 |
sugar’s side (#190212)


View Forum Posts


Posted on
2024-08-08 04:36:22
the issue of releasing marks in a random slot is that, more often than not, the new/endangered trait IS that one mark in that SPECIFIC slot, so it kind of does have to be there, yknow?? it’s like the difference between cimmerian brindle in slot 6 and slot 7 or 8, as someone pointed out earlier



Hrt Icon 5 players like this post! Like?



Topic is locked




Memory Used: 653.89 KB - Queries: 2 - Query Time: 0.00075 - Total Time: 0.01172s